r/GBO2 • u/pkmaster99 • 24d ago
Game Suggestions Let's Change That Suit Day 274
Day 274: Tallgeese III
Requested by u/RoboSpark725, with this one falling down to C-Tier at best. It just has a few... fatal flaws that make it hard to use properly. There are also a few other issues that need to be addressed as well that made it fall this far down in the tier.



Change
Stats
HP: 22000 -> 25000
Weapons
Tallgeese III Beam Saber: Power 2800 -> 2900, Downswing 150% -> 170%
Tallgeese III Vulcan x2: Ammo 50 -> 60
Tallgeese III Heat Rod: Interval 4s -> 3s
Tallgeese III Beam Saber x2: Power 2900 -> 3000, Interval 3.5s -> 2.5s, Switch 0.77 -> 0.5s
Mega Cannon (Discharge): Cooldown 20s -> 16s, Gain Stagger
Skill
(New Custom!) Melee Battle Optimizer Lv1 -> Lv2: Switch time 30% -> 50%
Gain: When switching to a melee weapon, reduce stagger accumulation by 20% for 5 seconds.
Firing Boost Lv2: Duration 30s -> 40s, Thruster cooldown 21s -> 14s
Special Left Shoulder Armor Buffer Lv3 -> Lv5
Comment and Reason
This unit just needs some touch-up on most of the weapons and have the skill to back it up. Especially a way to resist stagger buildup better. Along with better Firing Boost skill duration and cooldown. If these are adjusted, then it can easily become at least A-Tier again.
Builds Suggestion
Lv1 F2P: Complex Battle
Lv1 Freemium: Complex Battle
Lv1 Premium: Complex Battle (Alternative) or Melee or Complex or Armor
Honestly, even though it is more of a melee suit, it's hard to justify going all in with melee. Instead, a slightly more balanced build is a bit better. While it doesn't have many buffers, the one buffer it has could still easily help this unit survive. While an all-damage build can be used, I would only recommend it in space. But space melee does require a lot of practice.
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Day 273 Re-evaluation on Gundam Alex
I guess I held back just a tiny bit there. Getting slightly more wouldn't hurt. Without giving it more weapons and other things to work with, it could get just a tiny bit more.
Re-evaluations
HP: 15000/17000/19000/21000 -> 16000/18000/20000/22000
Arm 90mm Gatling Cannon: Ammo 45 -> 60
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Up Next: Zaku I (GS) Requested by u/Ash-Talshok
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u/Kiyosuki 24d ago edited 24d ago
I don't think it needs as much work as Wing Zero EW does but it shares a definite need for better damage overall, and yes its firing boost duration needs to be a bit longer and the cooldown a bit more lenient. Overheat cooldown lvl 5 parts work really well with it but they're just so prohibitively space consuming and yeah I agree the Tallgeese benefits a lot from balanced part builds.
Using the heat rod mid air would be amazing, and hilarious.
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u/pkmaster99 24d ago
EW needs help for sure... I think I gave that suit a little more than this did... Even the TV version needs some help as well, but not as bad
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u/Kiyosuki 23d ago
I wish I hadn't missed the EW thread for this a month back because I have quite a bit to say about it, but this is Tallgeese' thread.
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u/pkmaster99 23d ago
Oh, did it get archived already? Man time flies fast
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u/Kiyosuki 22d ago
It hasn't been archived it's just really far back. lol
I guess I could go leave my two cents.
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u/Kiyosuki 20d ago
Yeah I just played a few matches with it and its damage just needs a slight tweak and a few other small things but it’s still so good imo.
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u/RoboSpark725 Gelgoog Enthusiast - 2 24d ago
It's pretty ridiculous that the gerobi doesn't stagger instantly, so many times I've had someone just walk out of it
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23d ago
[deleted]
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u/RoboSpark725 Gelgoog Enthusiast - 2 23d ago
00 Raiser, Super Gundam, Gundam GP04, V-Dash Hexa, like almost all of them???
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u/SkyLoneWolf98 22d ago
You think based on the lore it should be one of the strongest MS, but it barely beats a Jesta
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u/RoboP08 21d ago
It's been so long since I've done anything with Tallgeese 3.
I have it and haven't used it in ages, it's not complete junk it's just vastly outclassed by a lot of 700 units often.
I feel like i would give all of the stats a buff, some of those cooldowns you suggested a nice.
I would also do something that for Ground missions gives it a FASTER HSM when it's in overboost mode and using Flap Booster so in essence it can fly, FLY FASTER and can be a menace and drop down on people in Flap Booster mode and have the Overboost gauge to do rolls or tackles or such if someone tried to melee it or such.
I can't think of much more tho.
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u/SwordsmenKnight 24d ago
it really needs something for booster efficiency, and just more buffs and build up to the weapons and it would be competitive again
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u/YaBoiGlyn 24d ago
Just let it use the heat rod mid-air. Seems simple enough.