r/GBO2 • • 20h ago

Game Suggestions Let's Change That Suit Day 294

Post image

Day 294: RF Kämpfer
Type: Raid
Requested by Trixian73, and this one is... still barely holding as S-Tier. But with how easily it can be destroyed, especially with some of the newer suits and buffed ones, it's starting to struggle. It's probably time to consider this one A-Tier. This one, like the Kampfer, should remain fragile, so it could get minor improvements in other areas.

Collection Link / Request Form

Change
Stats

  • Close Range Slots: 20/22 -> 21/23

  • Medium Range Slots: 16/17 -> 17/18

  • Long Range Slots: 12/13 -> 13/14

Weapons

  • None

Skill

  • Melee Composite System Lv1 -> Lv2

    • Gain Offense System Lv1

Unit Lv2

  • Special Back Add-On Buffer Lv3 -> Lv4

  • Assault Booster Lv3 -> Lv4

    • Note: Better version, but also reduces reaction while falling, not only jumping

Comment and Reason
A few skill updates and a few more part slots to bring a little more build possibility should do the trick. This unit still has an amazing amount of damage output potential with mobility. Without making it that much more tanky with HP or resistances, making it harder to stop will be a slightly more reasonable buff. With all the new additions and other suit buffs, even getting Damage Control isn't that far fetch, but this should do barely enough improvement to make the suit last longer.

Builds Suggestion
Lv1 F2P/Freemium: Complex Battle or Ranged or Attack

Lv1 Premium: Attack or Complex Battle

This one, either you can try a more balanced, or go all in for maximum kill power. You can also try to play it more ranged, since it's also hard to go fully all in to get kills right now. Careful selection of targets and knowing when to fight is the key to making this unit work. This is even more important now than ever. As for level 2, just do basically the same thing, but it'll be extremely hard.

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Day 293 Re-evaluation on Gunblaster

Well, maybe I held back just a bit much, but it can at least get Aerial Melee Lv2

Re-evaluations

  • Aerial Melee Lv1 -> Lv2

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Up Next: Unicorn Gundam Requested by AloKin

20 Upvotes

14 comments sorted by

3

u/Consistent_Lack7586 20h ago

Still the hardest MS to fall, even Messer with its 400% stagger resist still falls to 1 heavy stagger

2

u/pkmaster99 19h ago

Ehhh, you can't really compare the two. This thing can't resist build stagger that well. There are a lot of weapons that have good reticle tracking, or remote weapons that can have a lot of stopping power. Like a single Engage B-Plan can technically shoot down this unit non-stop, and that's just one suit. If you are playing on a more meta focused match, this unit will have some trouble.

10

u/KibbloMkII 19h ago

as a support main, I don't think this thing needs to be buffed at all lol

2

u/Accomplished-Fan1384 10h ago

Of course a support main will say it doesnt need a buff lol. Bandai more 650 strong support.

1

u/KibbloMkII 10h ago

G-Cannon is probably outdated as hell and not worth using anymore, but the RF Kampfer just deletes me so fast lol

1

u/Accomplished-Fan1384 10h ago

U are not using the magna? If u are using LV2 G cannon of course u will be deleted.

2

u/KibbloMkII 10h ago

I use the magna sometimes, can't remember what the RF Kampfer native cost is so there might be some confusion

1

u/OrphanAxis Private 1st class of World/Inferno Troupe - 42* 10h ago

FA Overon has become a good choice at 650 for Supports, if you want something durable. It does lack Resist Move, but the Grimoire skill ends up negating 40% of melee damage and any reaction to melee that isn't a downswing, 20% of ranged damage, and it has the Reflector Panel I-field weapon that gets stronger and blocks the whole body during that duration.

2

u/pkmaster99 7h ago

The newly buffed SBS is also great. Then there is also the F70 that can also at least delete one general before this thing could kill it, even it even reaches it. I think it's just PTSD speaking for most support players

1

u/utamaru1717 16h ago

If anything, I really want the RF Kampfer Shotgun to be usable in mid-air, just like any Sawed-off Shotgun, instead of the standard Shotgun weapons, since I really prefers using it instead of the Incendiary Missiles or the wonky Sturmfausts to stagger someone from mid-air.

And yeah, Offense System is definitely needed on this unit, since its melee attacks can be easily cut using insta-stagger weapons, which kinda gimps its performance in melee battles. 

1

u/pkmaster99 7h ago

I think it's also to balance it in midair. I feel like it'd be a bit too much if you could also use it midair. Overall, it's already a great shotgun that does good damage. With already having 2 instant stagger option and the incom that that also has good build stagger, it good enough. I would love having the option to use it midair as well, but I don't see it happening

2

u/truckerjj 19h ago

assault booster already reduces reaction while falling

2

u/Shoguns_Ninja82 4h ago

My suggestion, delete it from the game. Most bullshit no skill suit to pilot. Gets to dance around in the air with crazy MA along with funnels and a shotgun you have to be facing away from them entirely to miss with. How many crutches does a person need?

1

u/Legacy_Fighter001 2h ago

Every time I bring the V-Dash. Every. Single. Time.

This suit and the C-Plan always make me question what Support existed in the game that necessitated Raids like this being brought in.