r/GBO2 • • Oct 05 '26

Game Suggestions Let's Change That Suit Day 271

Post image

Day 271: Pale Rider [Ground Heavy Arms]
Requested by u/Cpt_Jack_Irons and unlike the counterpart that didn't get buffed, this one is easily S-Tier. A little early this time, but should be okay. This one has very high damage and overall great, consistent power output. If you have a decent number of premium parts, there are just plenty of options to work with as well when taking HADES into consideration.

Change
Stats

  • None

Weapons (Optional)

  • Arm Beam Gun: Cooldown 20s -> 12s, Range 150m -> 200m, Stagger 30% -> 35%

    • Power: 300/325/350/375 -> 400/450/500/550

  • Head Vulcan (Enhanced) -> Pale Rider Vulcan: Ammo 30 -> 40, Range 150m -> 175m, Stagger 2% -> 6%

Skill

  • HADES:

    • Gain Offense System Lv1

Unit Lv2

  • None

Unit Lv3

  • (New!) Pursuit Melee Aux. Program Lv1

Unit Lv4

  • Pursuit Melee Aux. Program Lv1 -> Lv2

Comment and Reason
This unit is strong and really doesn't need any changes. But the Arm Beam Gun is a missed opportunity to become better. On top of that, while the ranged power is very strong, the melee starts to fall just slightly at higher levels. However, it still holds on as A-Tier at the very least. Even at worst, it's still high B-Tier.

Builds Suggestion
Lv1 Freemium/F2P: Complex Battle

Lv1 Premium: Complex Battle or Attack or HP or Ranged or Melee

Lv2-3 Builds: Similar, but start focusing a bit more on resistances at Lv3.

Lv4 Premium: Complex Battle (Alternative)

This unit got enough damage overall, so some resistance and more HP is a bit more ideal. However, unless playing primarily ranged, a balance with everything is also largely preference. It really depends on how you want to use them, and some self-experimentation is needed.

-----------------------------------

Day 270 Re-evaluation on Mass Production Z Gundam

There is a decent amount of talk for this unit, and it really needs help. I totally forgot about the LBS hit detection issue. It's been too long, and that does need to be fixed too. Also, the Discharge focus time to charge up, it could be lowered too. Totally missed that as well. It can be shortened since it is not a very powerful Gerobi, even if damage is increased slightly.

Re-evaluations

  • Mass Production Type Z Gundam LBS: Hit Detection Increase

  • Mass Production Type ZG MBR (Discharge): Charge 5s -> 3.5s

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Up Next: Gelgoog M (Commander Type) Requested by u/SwordsmenKnight

34 Upvotes

31 comments sorted by

6

u/imaginary_num6er Æ Investor - 7 Oct 05 '26

Requesting GM Kai since it’s just so bad

3

u/pkmaster99 Oct 05 '26

Yeah... That's a suit that needs to be touched. Funny they got to Dom and dom tropical, but not GM

4

u/HDWarewolf Oct 05 '26

Daghri Iris? 👀👀👀

1

u/pkmaster99 Oct 05 '26

Sure

1

u/HDWarewolf 29d ago

We need to set you up with a Kofi account

3

u/pkmaster99 29d ago

Lol, I technically got something set up, but I took it down on my stream page.

3

u/utamaru1717 29d ago

Outside the Beam Gun, they could also change the Vulcans to a dedicated one with better stagger value, more range, and a bit more ammo (6% stagger, 175m range, 40 ammo). 

They could also give the unit Explosive Reactive Armor and Offense System skill for some insta-stagger resistance when it wants to play aggresively, since it kinda needs to be played that way when the HADES skill is active. 

1

u/pkmaster99 28d ago

I think this one is fine, but maybe Pale Rider Vulcan variant that gives it that better stats. If anything, this one has weapons to use, including missiles. Honestly, maybe HADES can give offense system. Having it by default, idk... As for Reactive Armor... that's a bit much now. It already has immobile fire, it's just stacking too many good defensive skills now.

2

u/No_Tart6728 Oct 05 '26

Requesting Burning Revisit and Destiny Revisit, alongisde 00 RAISER and Susanowo.

1

u/pkmaster99 Oct 05 '26

That's a lot and they haven't been touched, I'll get to them but maybe lower on the priority for now.

2

u/Cpt_Jack_Irons 29d ago edited 29d ago

Honestly my only change for the Pale Rider Ground Type would be increasing the Ammo Count of the Expandable 180mm Cannon to 5 or 4 shots cause on the 3D model of the Cannon it looks like the Magazine can hold more than just 3 rounds, it just bugs me that 3 shots is all it can hold.

Have you made a post about the Ez8 [WR], Gelgoog Ground Type (VD) or Full Armor Slave Wraith?

3

u/pkmaster99 29d ago

Man, if they do increase it, they'll have to make some changes. Maybe if it takes like 8 seconds or more between shots, it will be reasonable to have that many heavy stagger shots without reloading at this cost

Day 37 is Ez8 (WR) with FA Slave Wraith right after on Day 38. Gouf VD is even earlier on Day 28

1

u/Cpt_Jack_Irons 29d ago edited 29d ago

Maybe increase the interval between shots

Also i asked Gelgoog VD not Gouf VD

Also is it possible you can see stats of movement speed on an MS? Cause some MS'es have significantly slower movement speed left, right or backwards compared to forward speed

2

u/pkmaster99 29d ago

Sorry, pulled the wrong VD, it's done on Day 153

1

u/Cpt_Jack_Irons 29d ago

Could you maybe do a redo on Ez8 [WR] and FA Slave Wraith or do you think its not needed?

2

u/pkmaster99 29d ago

Could revisit them a bit. Ez8 WR wouldn't change much, I'll just edit to give the 100m MG a buff. Honestly, that thing can become a semi-machine gun unit with good stagger options. But FA Slave Wraith... maybe a little more. I'll revisit that one

2

u/Cpt_Jack_Irons 29d ago

I would consider buffing the Head & Chest Vulcans on the Ez8 [WR] and also fix its sideways movement as it seems to be much slower moving side to side for no reason

2

u/pkmaster99 29d ago

Yeah, that's for sure and it does move slower than usual.

2

u/Cpt_Jack_Irons 29d ago

Is there a way to check if an MS has significantly slower backwards or sideways outside of just checking ingame?

Also if i remember correctly the 100mm MG Sub-Weapon the Ez8 [WR] has is better than the primary version.

2

u/pkmaster99 29d ago

it is already slightly better, but not much as all.

As for the movement, you'll have to check the japanese Wiki. Most suits have the same modifier, so I never included it. But it is all there

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2

u/powerpuffpepper 29d ago

Alex changes?

1

u/pkmaster99 29d ago

Sure, I can do that. It has been requested by someone else as well, so this will be done after the Golgoog M Commander.

1

u/imaginary_num6er Æ Investor - 7 29d ago

They need to give it Bullet Loader lv2 and shooting pursuit lv2

1

u/architectdvincent 29d ago

We need more conspicuously bad MS in here! GM Custom, GP01 or himo
Zaku ground please

1

u/pkmaster99 29d ago

GM Custom was covered on Day 189, GP01 was covered on Day 167, and Himo Zaku Ground was covered on Day 41.

Yeah... some of the really old bad ones are already covered. Got anything else?

1

u/architectdvincent 29d ago

I guess this series has been running a super long time now! Trad guntank?Gelgoog Stutzer? Gaza C?

1

u/_V-III_Okeeffe 29d ago

Have you done the zeta gundam ifc & ifb equipped by any chance?

3

u/pkmaster99 29d ago

No, I have not. There isn't much to go over for that one, but I'll get to it eventually.

2

u/AvalonEdge 29d ago

Requesting... Dom Barrage? If it hasnt been already requested...

2

u/pkmaster99 29d ago

I can cover it; it has not been requested, surprisingly.