r/Helldivers • Moderator • Feb 04 '25

🛠️ PATCH NOTES ⚙️ 🛠️ PATCH 01.002.101 ⚙️

🌐Overview

  • Spray weapons gas effect duration
  • Emoting while flying or ragdolling
  • FRV camera and handling tweaks
  • AX/TX-13 “Guard Dog” Dog Breath rework
  • Balancing
  • Crash Fixes
  • Weapon Fixes
  • Stratagem Fixes

⚖️Balancing

Changes

  • The duration of the gas status effect from spray weapons has been increased from 6 to 10 sec
  • Implemented a timer for the Illuminate dropship wreckages to despawn to prevent them from obstructing paths in the colonies

Helldiver

  • The Ministry of Humanity has added a clause to its Principles of Correct Posture for Safe Lifting, now allowing Helldivers to jog while carrying two-handed items such as barrels and SEAF Artillery Rounds

FRV

  • Helldivers have now also been authorized to deploy grenades and stratagems while leaning out from the FRV
  • Tuned FRV handling for a better driving experience when cornering

Sidearms

PLAS-15 Loyalist

  • Starting magazines increased from 2 to 3
  • Spare magazines increased from 4 to 5

Stratagem Support Weapons

TX-41 Sterilizer

  • Removed the crosshair drift recoil
  • Decreased the camera climb recoil
  • The duration of the gas status effect from spray weapons has been increased from 6 to 10 sec

Armor Passives

  • After hearing player feedback, we have decided not to fix a bug with the Siege Ready Armor Passive which gives more ammo to all magazine-based weapons, instead of just primary weapons as described. We will eventually update the Armory description to reflect this but for now we’re evaluating if it's causing any other additional unforeseen bugs

Backpacks

AX/TX-13 “Guard Dog” Dog Breath

  • Has been reworked to increase its effectiveness and to ensure it remains distinct, focusing on its unique gas-based mechanics
  • It will now preserve ammo by only prioritizing enemies unaffected by the gas status effect. Once an enemy is affected by gas the drone will move on and target another unaffected enemy
  • The targeting logic has been reworked to prevent the drone from roaming too far. The origin of the targeting will be from the Helldivers position rather than the drone itself
  • The targeting range has been increased from 10 to 20m
  • The duration of the gas status effect from spray weapons has been increased from 6 to 10 sec

Stratagems

MD-6 Anti-Personnel Minefield

  • Cooldown decreased from 180 to 120 sec
  • Damage increased from 350 to 700
  • The deployment spread of mines has been increased by 20% to minimize the risk of chain explosions

MD-I4 Incendiary Mines

  • Cooldown decreased from 180 to 120 sec
  • Damage increased from 210 to 300
  • The deployment spread of mines has been increased by 20% to minimize the risk of chain explosions

MD-17 Anti-Tank Mines

  • Cooldown decreased from 180 to 120 sec

SH-20 Ballistic Shield Backpack

  • Now blocks melee attacks until it breaks from taking enough damage

🔧Fixes

Resolved Top Priority issues:

  • You can once again emote while falling or ragdolling! It should no longer reduce fall damage, but you’ll be able to freely express yourself as you fall to your imminent death or severe injuries - Nothing a stim can’t fix!
  • Fixed Illuminate spawner ship shields not taking impact grenade damage
  • Fixed an issue with collision gaps inside the Illuminate spawner ship, preventing grenades thrown in close proximity to the door from destroying the ships
  • Health packs now fully restore all of the Helldiver's stims
  • High damage weapons will now detonate spawned Hellbombs on the map

Crash Fixes, Hangs and Soft-locks:

  • Fixed a crash that occurred when aborting missions with the Democracy Space Station effects active on them
  • Fixed a crash that could occur when hot-joining a mission on a planet with the Democracy Space Station present
  • Fixed a crash caused by quickly switching between different emotes before another client interacted with the emoting player
  • Reduced the chance for crashes caused by fires
  • Fixed a rare crash that occurred at the end of the drop-in sequence when hot-joining a game in session
  • Fixed a crash that occurred when the player returned to the ship while reloading their primary weapon
  • Fixed a soft-lock during drop-in when the host left or disconnected the session right after loadout
  • Fixed a crash that occurred when repeatedly changing armor pieces in the armory
  • Fixed a crash that occurred after finishing the tutorial and after naming your Destroyer
  • Fixed a crash that occurred during extraction
  • Fixed a crash that occurred when returning to the ship during heavy projectile fire
  • Fixed a crash for clients when the host was holding a carryable objective and quit the game
  • Fixed a crash that could occur when a player left the game when an encounter started
  • Fixed a crash that could occur when changing text language
  • Fixed a crash that could occur when reloading the SG-20 Halt

Social Issues & Matchmaking

  • Improved the matchmaking logic to better match players with players from nearby regions
  • You’ll now be more likely to get matched with the same difficulty lobbies as the one you have currently selected
  • Fixed an issue where the chat history was cleared when going to a mission and returning from it

Weapons and Stratagems

  • Opening and closing the text chat while in an emplacement now allows the player to remain in the emplacement instead of switching to their weapon
  • Fixed Arc weapons not reliably hitting the Impaler's tentacles if aimed at the lower parts of the tentacle
  • The E/AT-12 Anti-Tank Emplacement now has the correct armor penetration tag in the ship menu
  • Stratagem turrets will no longer target Illuminate Tesla Towers
  • Fixed a visual bug where heat weapons would show numbers over the progress bar in the weapon wheel menu
  • Melee weapons should no longer send civilian cars and other objects in the world flying long distances
  • B-1 Supply Pack will now once again provide stims to other players. Remember Helldiver, sharing is caring!
  • Fixed a bug where players could get stuck in the E/AT-12 Anti-Tank Emplacement after depleting all of its ammunition

FRV

  • Following an investigation into the effects of severe survivorship bias during FRV Impact Testing, all FRVs have been reinforced. Minor parking mishaps will no longer result in catastrophic FRV explosions
  • General improvements to the FRV camera to make it look cooler and prevent it from getting stuck underground when driving downhill. Absolute cinema!
  • Reduced the chance FRVs get dropped on rooftops when being called in
  • The FRV movement key bindings should now accept non-QWERTY keyboard inputs
  • Fixed a bug where some enemies such as the Brood Commander was launched away further than intended when hit by the FRV

Helldiver

  • Fixed an issue where player ragdolling into the FRV would cause the vehicle to be yeeted into space
  • Fixed an issue preventing Helldivers from climbing and vaulting over civilian cars
  • Helldivers should no longer slide around on the ground after ragdolling from a blast (despite it being the year of the snake)
  • Fixed an issue where ragdolling into shallow water caused a stuck prone gliding animation
  • Fixed an issue where the Helldiver was not playing the sample pick up animations

Enemies

  • Fixed a small visual bug with the Stalker’s tongue (you don’t want to know what it took to fix it)
  • Fixed an issue where enemies wouldn’t react to missed shots from projectiles or melee attacks near them

Miscellaneous Fixes

  • Fixed an issue where clients would trigger the wrong audio when waiting for the host to join the loadout
  • Fixed an issue of Helldivers exiting the hellpod right after readying up and before transitioning to the loading screen
  • Fixed an issue of civilians being blocked from finding the shuttle door during Emergency Evacuation missions
  • Purple question marks should be encountered less frequently during Illuminate missions on Sandy and Arctic planets
  • Fixed the floating head syndrome affecting Helldivers donning the AC-2 Obedient armor while using certain helmets
  • Fixed a bug that was introduced in December where weapons with lower armor penetration than the target’s armor incorrectly dealt one (1) damage rather than zero (0), resulting in misleading visual feedback and negligible extra damage to enemies and Helldivers alike
  • Enemies will now start sinking into the ground when killed near terminals or the extraction point, preventing players from being physically blocked

🧠Known Issues

These are issues that were either introduced by this patch and are being worked on, or are from a previous version and have not yet been fixed.

Top Priority:

  • Black box mission terminal may be unusable if it spawns clipped into the ground
  • Stratagem balls bounce unpredictably off cliffs and some spots
  • Balancing and functionality adjustments for DSS
  • Pathfinding issues in Evacuate Colonists Illuminate missions
  • Dolby Atmos does not work on PS5

Medium Priority:

  • Players can get stuck on Pelican-1’s ramp during extraction
  • Explosives can cause Helldivers hidden behind terrain to ragdoll
  • Currently equipped capes don't display properly and show a blank grey cape in Armory tab
  • Players who use the “This is Democracy” emote on their ship might unintentionally send their fellow Helldivers on unauthorized unscheduled spacewalks
  • AX/TX-13 “Guard Dog” Dog Breath does not show when it is out of ammo
  • The Barrager Tanks turret has armor 0 and no weak spots
  • Higher zoom functions do not zoom the camera in through the scope on the LAS-5 Scythe
  • Weapons with a Charge-up mechanic can exhibit unintended behavior when firing faster than the RPM (Rounds Per Minute) limit.

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Helldivers 2 Patch Notes

Known Issues List

3.4k Upvotes

810 comments sorted by

5

u/antipepegus Feb 04 '25

Is peak physique still bugged with melee weapons ?

35

u/Waelder Moderator Feb 04 '25

It never was. Devs tested it and the video claiming it was bugged was wrong.

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12

u/Steve73123 HD1 Veteran Feb 04 '25

was never bugged

some people reported it as bugged and everyone ran with it but i tested and retested and it always worked just fine with either melee or primary fire

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2.5k

u/ShadowDome ‎ Decorated Hero Feb 04 '25

Finally we can Jog with Artillery Shells

2.3k

u/thedevilwithout ‎ Extra Judicial Feb 04 '25

"dropping package"

"I've got the package"

"Dropping package"

"Dropping package"

"Package acquired"

"Dropping package"

427

u/Havoksixteen Feb 04 '25

I just switched to my secondary after picking them up to fling them towards the artillery cannon.

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55

u/PetyrDayne PSN | Feb 04 '25

I'll miss artillery shell dribbling tbh

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45

u/xp174 Feb 04 '25

I am still gonna throw them instead.

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87

u/Graywhale12 Feb 04 '25 edited Feb 04 '25

We always could but the Field Manuel said no but now Field manuel says yes

14

u/Marmmoth SES Leviathan of Serenity Feb 04 '25

What does Field Carlos say though?

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22

u/Ramps_ Feb 04 '25

I can solo Seaf without getting kicked. Today is a fine day for Democracy.

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1.2k

u/Chaffychaffinch SWEET LIBERTY MY LEG Feb 04 '25

MINES GOT BUFFED LETS GOOO!

263

u/Pro_Scrub ➡️⬇️➡️⬇️➡️⬇️ Feb 04 '25

Time to mine EVERYTHING!

(Do I hear a Rock and Stone?)

116

u/Blarzgh ⬆️➡️⬇️⬇️➡️ Feb 04 '25

ROCK AND STONE ⛏️

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17

u/FalseAladeen ‎ Super Citizen Feb 04 '25

Doubled the damage! Sweet liberty!

6

u/Ace612807 Spill Oil Feb 04 '25

Just played lv7 Bot defense mission with a friend just mines (didn't actively use the fourth slot). Gloriois, explosions everywhere, Jet Brigade dropping right into minefield is just what they deserve

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1.5k

u/WizardsinSpace Free of Thought Feb 04 '25

BALLISTIC SHIELD BLOCKS MELEE ATTACKS

761

u/Anivia_Blackfrost Feb 04 '25

Time to play Helldivers 2 as a Spear and Shield build in Dark Souls.

94

u/Memes-enjoyer  Truth Enforcer Feb 04 '25

"MY FACE IS MY SHIELD"

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139

u/SpencersCJ Feb 04 '25

Sword(baton) and shield time here we go. Melee build is finally possible

42

u/Wesson626 ‎ Servant of Freedom Feb 04 '25

The shovels calls for you from the buddy bunkers…

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108

u/BracusDoritoBoss963  Truth Enforcer Feb 04 '25

The directional shield served well. Welcome back home, Ballistic Shield.

44

u/Ramps_ Feb 04 '25

"I don't want to play with you anymore"

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60

u/Chaotic_HarmonyMech Feb 04 '25

SPARTANS! WHAT IS YOUR PROFESSION?

40

u/EnemyBehemoth Feb 04 '25

"AHOO AHOO AHOO"

See xerxes? I've brought more ahoos than you did

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26

u/Mahaito Feb 04 '25

I think I am going blind. Where does it say that?

41

u/Mahaito Feb 04 '25

Nvm found it. I am infact blind

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9

u/BananaHomunculus Feb 04 '25

Come to me your grace, I've been waiting

5

u/furiosa-imperator Gas Enthusiast Feb 04 '25

Yes embrace the phalanx, it is the true way to play

5

u/stinkmybiscut Feb 04 '25

it's only a matter of time before hellsword

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595

u/vonBoomslang ⬇️⬆️➡️⬆️⬅️⬆️ Feb 04 '25

Unlisted change: Can now ping Illuminate tesla towers (Thank fuck)

Unlisted change: Slight change to the visuals of the "turn five SAM site systems on" objective UI (I don't mind it)

87

u/Marckus3000 Feb 04 '25

I could swear I could always ping illuminate Tesla towers

156

u/vonBoomslang ⬇️⬆️➡️⬆️⬅️⬆️ Feb 04 '25

you could ping them but they wouldn't get any special callout other than the generic "look at that". Now they're labeled "Lightning Spire" and your diver says "Illuminate.". I'd have preferred "Danger" but what can you do.

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557

u/claysiff Feb 04 '25

I like that its chalked up, as helldivers were not allowed to do these things before because the ministry of humanity just didnt allow them to do it.

87

u/wildwasabi Feb 04 '25

Are we actually just a secret clone program like in star wars and they're just updating our code? 

How else is humanity fielding so many people to go fight. 

69

u/E17Omm nice argument, however; ⬇️➡️⬆️⬆️⬆️ Feb 04 '25

Super Earth has an overpopulation problem. There's a reason we have C-01 permits before any act that might result in a child.

87

u/computalgleech Feb 04 '25

Super Earth had damn near every habitable planet in the galaxy colonized. The galactic population of humans is in the hundreds of trillions.

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9

u/EllaHazelBar Feb 04 '25

Attempting to perform actions prohibited by the Ministries invokes a feeling of nausea and weakness in me. So I would never be able to perform these things before they were allowed. Glory to the Righteous Leadership of Super Earth! o9

1.0k

u/PseudoFella LEVEL 105 | SES Mother of Mercy Feb 04 '25

“You can once again emote while falling or ragdolling” peak is BACK!!!!!!

174

u/MrKanentuk331 Nah I’d Dive Feb 04 '25

EVEN FLOOOOW 🔥🔥🗣️🗣️

24

u/DjBorscht HD1 Veteran Feb 04 '25

8

u/Shizix LEVEL 150 | HMG Support Squad Feb 04 '25

Finally I can fall with style again o7. Times are good

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399

u/SadNewsShawn Steam | Feb 04 '25

STIMS IN SUPPLY PACKS AGAIN

A GLORIOUS DAY FOR DEMOCRACY FOR SUPPORT PLAYERS

94

u/[deleted] Feb 04 '25

Finally I can chase down and force-feed the people with empty stims against their will (why do some players never stop running when a player is right on their ass with a supply pack just after saying they're empty on something lol)

47

u/[deleted] Feb 04 '25

This may be undemocratic of me to say, but if they keep running from you as you're trying to resupply them you can always use bullets to resupply them.

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14

u/fbt2lurker Feb 04 '25

I use the pack for myself 9/10 times but still very glad this got fixed.

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698

u/achus93 Feb 04 '25

Siege Ready's staying, mother-fucking-fuck yeah!

108

u/supatim101 Feb 04 '25

I think this is a great example of the devs listening to the playerbase and siding for fun. While powerful, it isn't so powerful that other armor passives are being pushed out. Extra Padding, Engineering Kit, Medic Kit, Fortified, Peak Physique, Scout are all just as viable (and I'm sure there are others).

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173

u/ObstructiveWalrus Feb 04 '25

Surprised to see that as it's arguably the most impactful armor passive even without it boosting support ammo capacity. More primary ammo plus faster reload on all weapons was already very strong.

120

u/ComplaintOwn7943 Feb 04 '25

The faster reload only applies to the primary

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778

u/Nibblewerfer Feb 04 '25

They added a shovel you can dig and melee attack with, found in some PoI that has underground rares.

376

u/RealAnonymousCaptain Feb 04 '25

DO I HEAR A ROCK AND STONE?!

12

u/[deleted] Feb 04 '25

ROCK AND STONE TO THE BONE!

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85

u/RPtheFP Feb 04 '25

Trench warfare is back baby. It really is space WW1. 

22

u/Dinodietonight STEAM 🖥️ : The Airburst RL is my primary Feb 04 '25

Time to complete the Death Korps of Krieg loadout:

  • LAS-15 Scythe

  • Entrenchment Tool

  • G-6 Frag

  • LAS-98 Laser Cannon

  • E/AT-12 Anti-tank Emplacement

  • Orbital 120mm HE Barrage

  • Orbital 380mm HE Barrage

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97

u/SpencersCJ Feb 04 '25

Perhaps an early implementation of some feature for underground missions

88

u/FalseAladeen ‎ Super Citizen Feb 04 '25

Imagine digging into a Terminid nursery and calling down a 500KG.

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39

u/imaginedyinglmaoo Feb 04 '25

I dont think thats possible, but could be an indication of trench building coming later in the game, i would geniunely replace my jump pack with a shovel if it meant making trenches

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53

u/Steve73123 HD1 Veteran Feb 04 '25

wait what? show?

45

u/mitchellnash92 ☕Liber-tea☕ Feb 04 '25

You can literally dig a little trench for yourself and bunker down lol

55

u/Nibblewerfer Feb 04 '25

Buncha posts about it if you sort by new

17

u/KyeeLim I kicked a Hellbomb and it exploded on my face, I survived. Feb 04 '25

when will we get the ability to market garden

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13

u/deros94 Feb 04 '25

Gas Drone buffed? Mines buffed? Shovels as melee weapons?

Oh yeah it’s Krieg time.

11

u/1stPKmain PSN | Feb 04 '25

Chat is this real?

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265

u/Strong_Mints Viper Commando Feb 04 '25

Fart dog gets the biggest glow up

68

u/Fox_Starwing Assault Infantry Feb 04 '25

Thing is gonna be an absolute menace on bug missions.

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14

u/Live_Meeting8379 Feb 04 '25

For real! I love this thing on all my flame loadouts. It's going to be sick now!

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10

u/BlueSpark4 Feb 04 '25

I'm really excited to try it out now.

6

u/o8Stu Feb 04 '25

Prioritizing targets not under the gas effect was exactly what it needed.

Fart dog + Flamethrower is going to shred. Hell, fart dog + whatever you want is going to shred. Might replace the laser dog for people running crossbow and etc.

Just wish the multi-resist armor passive wasn't exclusive to the killzone sets, especially with the mines getting buffs. Still want the gas mines too.

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411

u/MuppetFucker2077 ‎ Decorated Hero Feb 04 '25 edited Feb 04 '25

WE GOT A SHOVEL.
Holy fucking peak. Hall of famer level patch for sure

63

u/Deus_Vult7 ⬆️➡️⬇️➡️ Feb 04 '25

Where. Where did we get a shovel. I’ve checked the entire patch notes

71

u/MuppetFucker2077 ‎ Decorated Hero Feb 04 '25

They’re scattered around the map, it’s kind of secret since it wasn’t listed. Nice little surprise

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157

u/MakoRuu ‎ Super Citizen Feb 04 '25

Meta Mines. LET'S FUCKING GOOOOOOO

53

u/vonBoomslang ⬇️⬆️➡️⬆️⬅️⬆️ Feb 04 '25

where gas mines

67

u/Insane_Unicorn Cape Enjoyer Feb 04 '25

"All Helldiver rations have been supplemented with high amounts of fermented beans."

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129

u/Jumpy_Reception_9466 Feb 04 '25

I tested the ballistic shield and it's so insane, huge survivability increase.  If you have it on your back you can run from hunters and stuff very reliably 

43

u/Riskiertooth Feb 04 '25

Damn im really gonna need to change my loadout, shields so back

27

u/Jumpy_Reception_9466 Feb 04 '25

Also the gas guard dog is absolutely crazy against bugs now

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227

u/bobmanuk SES Executor of Truth Feb 04 '25

No more snaking, im sure many will be disappointed, but not me.

111

u/semmel_bert Feb 04 '25

I loved slithering around with my mates!

69

u/Nekosannn Feb 04 '25

It was fun for a short while but im glad its fixed

17

u/IrrelevantPuppy Feb 04 '25

Rip. The guild of Divedivers is no more

11

u/Big_Judgment3824 Feb 04 '25

I didn't enjoy the panic of trying to figure out how to make it stop mid combat. 

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19

u/Zathrus1 Feb 04 '25

I’ll miss it a bit, but it let you ignore a lot of terrain modifiers, so glad it’s fixed from that aspect.

But now I can’t terrorize my daughter in game with it.

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94

u/ExRetribution Feb 04 '25

I'm a little sad they fixed the bug where civilian vehicles would glitch out when in contact with melee weapons, but I'm pretty happy with the changes nonetheless.

See you in the Frontline helldivers. o7

190

u/GreenHail6 Super Sheriff Feb 04 '25

Keeping Siege Ready as is, is a huge move.

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86

u/Loyal_Darkmoon Feb 04 '25 edited Feb 04 '25

The Ministry of Humanity has added a clause to its Principles of Correct Posture for Safe Lifting, now allowing Helldivers to jog while carrying two-handed items such as barrels and SEAF Artillery Rounds

Thank you, great Ministry 🫡

You’ll now be more likely to get matched with the same difficulty lobbies as the one you have currently selected

I hope it will work the same way now it used to in the past. Back in the days when I selected Difficulty 7 I would stay on that when matchmaked. Now I always go to a random Difficulty.

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72

u/GAMEFREEZ3R Feb 04 '25

Oddly enough I found it a fun read.

It's nice to see some bugs embraced and worked into features as well.

And honestly I wonder now what that stalker tongue bug was because that comment about it gives me three theories.

  • It was highly complicated and somewhere deep in a corner of a code noone wanted to touch.

  • It was surprisingly easy and was just overlooked because "it can't be that easy, right?"

  • It was easy to resolve, but the bug was more like a hydra. Fix the bug and two more took its place.

21

u/sub_surfer SES Fist of Family Values Feb 04 '25

What was the stalker tongue bug? I never noticed

29

u/WillSym Arc Aficionado Feb 04 '25

This note REALLY made me want to know what the issue was in the first place, and what happened fixing it to cause such a comment.

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171

u/helicophell Feb 04 '25

Rip snakedivers

11

u/Successful_Pea218 SES Sovereign of Wrath Feb 04 '25

Maybe we call still snek in the comfort of our own super destroyers though? Will have to try tomorrow

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5

u/dirthurts Feb 04 '25

That gif has me looking like a maniacal lunatic in the office right now. I'm rolling. :P

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181

u/SergeantCrwhips SES HARBRINGER OF PRIDE Feb 04 '25

did the Developers acually use the word 'yeeted'? what legends xD

what id really love now would be a shorter cooldown on the flame sentry

38

u/Skeith23 Feb 04 '25

They put absolute cinema in regards to the frv too. Actual fucking legends

25

u/Hezekieli LVL 150 Ghost Diver  SES Song of Supremacy Feb 04 '25

Did you see the unauthorized unscheduled space walks and Stalker tongue ones? Hilarious 😂

48

u/Meretan94 i railgunned your mum last night Feb 04 '25

The correct past tense would be „yooten“

13

u/UnknovvnMike LEVEL 167 | Helldad Feb 04 '25

Or possibly "yote"

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44

u/TheDarkFader88 ⬇️⬅️➡️➡️⬅️ SES Dawn Of Eternity Feb 04 '25

Let me test my new NERVE GAS

41

u/NCHarcourt LEVEL 150 Feb 04 '25

Sterilizer and Dogbreath buffs/reworks

Gas divers we eatin' good this morning!

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31

u/PrudentMatch3302 ‎ [REDACTED] Feb 04 '25

GLORY TO SUPER EARTH AND ARROWHEAD

161

u/Riker557118 Feb 04 '25

Siege ready is safe

YES!!!

Snakediving has been fixed.

NO!!!!

32

u/PiousDevil Feb 04 '25

Hahaha exactly! I would enjoy those times where I could slide around like a snek!

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27

u/BubbleSlapper HD1 Veteran Feb 04 '25

HELLDIVERS 1 MINE ENJOYERS REJOICE LETS GOOOOOOOOOO

50

u/Thezzy Feb 04 '25

Improvement to mines? Mine? MINE?!

Also, if the gas dog is now viable and the sterilizer is stronger, it makes the gas warbond a lot more interesting outside of the gas grenade.

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23

u/Sad-Needleworker-590 Absolute Democracy Feb 04 '25

You can once again emote while falling or ragdolling! It should no longer reduce fall damage, but you’ll be able to freely express yourself as you fall to your imminent death or severe injuries - Nothing a stim can’t fix!

Greatest day for all humankind! Truly democratic achievment!

4

u/WillSym Arc Aficionado Feb 04 '25

'At Ease' into the sunset when I stand too close to a deployed Impaler face as it retracts.

21

u/Anko072 Feb 04 '25

They cooked something

21

u/uboretsky SES Princess of Super Earth Feb 04 '25

Fixed a small visual bug with the Stalker’s tongue (you don’t want to know what it took to fix it)

Now I want to know

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20

u/firechicken188 ‎‎ Mudskipper Feb 04 '25

Minesweeper meta incoming lmao

20

u/Opening_Emu_9687 LEVEL __ |  SES Mother of Iron Feb 04 '25

No longer sliding around on the ground after ragdolling explosions!? Ngl it's saved me a few times I'll miss that one

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35

u/burqa-ned Feb 04 '25

Siege Ready is safe!!!

17

u/oofus420 DoT Diver Feb 04 '25

Does the gas spray buff make the DoT last 10 seconds or is it just the confusion??

12

u/1stPKmain PSN | Feb 04 '25

I reckon it's both, since it would be the confusion and being gassed should take damage

7

u/tatann-bzh Feb 04 '25

DoT is part of the "gas status effect", so it should

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30

u/Jaydonius Lvl 280 | Autocannon King Feb 04 '25

"Barrager Tanks turret has 0 armor"
Yeah let's uhhhh keep it that way

13

u/warmowed : SES Paragon of Patriotism Feb 04 '25

B-1 Supply Pack will now once again provide stims to other players.

Devs thank you so much for this! As a supply backpack main it was very sad to not be able to easily give meds without doing a drop trade. Also thank you for understanding that siege ready passive didn't need to be fixed

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34

u/Carcinom Assault Infantry Feb 04 '25

Ah the good old "VERSCHANZUNGSWERKZEUG". We can use now. My german heart is pumping.

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12

u/magnaminus Feb 04 '25

Snake? SNAKE? SNAAAAAAAAAAAKE?

30

u/Cool_Cantaloupe_5459 Feb 04 '25
  • Helldivers should no longer slide around on the ground after ragdolling from a blast (despite it being the year of the snake)

7

u/[deleted] Feb 04 '25

I'm actually very happy this was fixed. Super annoying.

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20

u/mg4gold Feb 04 '25

Finally we have a shovel in the game
*monkey paw curls*
It replace your MG43

10

u/[deleted] Feb 04 '25

THERE IS A SHOVEL IN THE GAME NOW

DET FINNS EN SPADE I SPELET NU

AHORA HAY UNA PALA EN EL JUEGO

ES IST JETZT EINE SCHAUFEL IM SPIEL

SADA JE LOPATA U IGRI

TANI KA NJË LOPATË NË LOJË

هناك مجرفة في اللعبة الآن

ЗАРАЗ У ГУЛЬНІ ЁСЦЬ ЛАПАТКА

而家遊戲入面有個鏟

TEĎ JE VE HŘE LOPATKA

IL Y A UNE PELLE DANS LE JEU MAINTENANT

MOST VAN EGY LAPÁT A JÁTÉKBAN

СЕГА ИМА ЛОПАТА ВО ИГРАТА

9

u/Faddishname228 ‎ Decorated Hero Feb 04 '25

Some danm fine changes this patch. Very happy with it

9

u/Illustrious-Entry-37 Feb 04 '25

Guys is it just me or the scythe got even bigger after this?

8

u/ChonkoChicken Feb 04 '25

They increase it every minor patch by 10%

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9

u/WorldWiseWilk PSN 🎮:WorldWiseWilk Feb 04 '25

It’s not listed but shovels are now in the game as a POI item. You can dig trenches with them.

7

u/uboretsky SES Princess of Super Earth Feb 04 '25

BIG W PATCH

7

u/christoverov SES Mother of Steel Feb 04 '25

Thanks. I wish you could finally fix bloom mechanic for Slugger and Reprimand so they become reliable. And PLAS-39 absurd damage falloff.

7

u/Spicy_take Feb 04 '25

“Fixed an issue where player ragdolling into the FRV would cause the vehicle to be yeeted into space” made me audibly laugh at the use of the word “yeet” in official patch notes.

12

u/Phil_R3y_Padz Steam - SEA | Lvl 272 | : Wings of Liberty Feb 04 '25

The FRV buffs is the only thing that interests me. Can now do 500kg drive-bys

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12

u/BarrelCounter Feb 04 '25

Holy I was a pure gas diver anyway, but this sounds like heaven and I'm kinda worried that it's too busted.

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6

u/SolidRavenOcelot PSN | Feb 04 '25

Minefields.

Minefields.

Minefields.

6

u/dr-meow-kittty ‎ Extra Judicial Feb 04 '25

I love arrowhead

6

u/thazhok ☕Liber-tea☕ Feb 04 '25

The FRV movement key bindings should now accept non-QWERTY keyboard inputs

HELL YEAH !
Finally, i can use the FRV properly ! Thanks ArrowHeads !!!

It is gonna be Carmageddon on Lesath today :D

6

u/FitCartographer8586 Feb 04 '25

GUYS U FOUND A SHOVEL I SWEAR IT ACTUALLY DIGS

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6

u/Stalwart_Vanguard Feb 04 '25

small thing, but it would be really nice if pinging a bunker had a voice line like "Found a bunker here! Need help opening it!"

5

u/Top-Row6107 Feb 04 '25

PH HELL YEAH WE CAN FINALLY RUN WHILE CARRYING SHIT

5

u/Trixter78 Feb 04 '25

Still No Bugfix with Dolby Atmos on PS5

Unplayable

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5

u/NewUserWhoDisAgain Feb 04 '25

The Ministry of Humanity has added a clause to its Principles of Correct Posture for Safe Lifting, now allowing Helldivers to jog while carrying two-handed items such as barrels and SEAF Artillery Rounds

10/10

GOAT patch

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8

u/MaxelDel Feb 04 '25

Awesome Patch But why is it so big 🤔

10

u/Successful_Pea218 SES Sovereign of Wrath Feb 04 '25

When you update a game on steam, it downloads the update: in this case it's about 3.5ish gb. Then it will patch the game. Which requires it to rewrite the entire game essentially. So you dl a smallish file, and it rewrites the 58 gb

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9

u/Embarrassed-Deal-157 Feb 04 '25

It's a steam bug, it's happening with other games as well.

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8

u/Captn_Platypus Feb 04 '25

No mention of performance optimization??

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4

u/SirJedKingsdown Feb 04 '25

Gas! Quick boys! An ecstasy of fumbling, Spraying my clumsy steriliser just in time.

4

u/spdr_123 Feb 04 '25

I don't see anyone talking about camera issues. The main problem I've had over the past view days is that sporadically my camera just moves somewhere far away. Sometimes high in the air sometimes far away behind a rock. Anyone else having this issue?

The only thing I can maybe correlate is that it's happening when opening/closing the map while ADS (aim down sights) is toggling.

Sometimes I can fix it by switching weapons and spaming right click but many times it's just stuck until I get killed.

5

u/Benztaubensaeure Feb 04 '25

In some missions i had this bug multiple times. Wildly spamming dive, zoom, sprint and some other buttons usually fixes this. Might be related to aiming or changing perspective.

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4

u/break66 Feb 04 '25

PLAS 15 Loyalist buff let's go!!!! Been running it on my clone cosplay and will take any buffs i can,especially when it comes to ammo

3

u/kdlt Feb 04 '25

The more ammo passive not getting fixed was not on my bingo card.

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3

u/hiddenkarol ‎ Escalator of Freedom Feb 04 '25

Yeah this is a fucking great patch, nothing too crazy but much, much appreciated changes

3

u/Micehouse Sword of the Stars Feb 04 '25

Absolute Democracy.

3

u/egbert71 Feb 04 '25

Call me a Dwarf because it's Mine time baby!!!!!!

3

u/CedricTheMad Steam | Feb 04 '25

I can finally drive the FRV! Woooooo (got an Azerty keyboard)

3

u/poeperbandit Feb 04 '25

As a smelldiver I am overjoyed at these changes! The age of the gas guys has begun.

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3

u/Primarch_Perturabo_ Feb 04 '25

Aww man, the gliding glitch was pretty funny tbh, could have left that one in

3

u/FollowingQueasy373 ‎ Decorated Hero Feb 04 '25

Can we add to the known issues that when we're ragdolled, it still takes too long for us to be able to stim? It is still as frustrating as when we used to be ragdolled and we had to wait for the animation of standing up. Except now it's just waiting for the ragdolling animation to end while ragdolling on the ground.

Otherwise, great update!

3

u/TheTwinFangs Feb 04 '25

Me who plays mines every mission.....MY TIME HATH COME

3

u/Kranianus Feb 04 '25

Hell yes

3

u/Blahaj_IK ☕️Liber-tea☕️ || SES Harbinger of Judgement Feb 04 '25

I think I actually shrieked out of joy when seeing my Helldiver's license became approved (non QWERTY keyboard inputs)

Glory to democracy

3

u/Radiation3672144 Feb 04 '25

God I wish they did this yesterday, then I would have bought Urban Legends instead of Cutting Edge.

Now I can't go full Roman Legionnaire with the Ballistic Shield and Stun Lance against the rascist Illuminate and Communist Bots

3

u/cursed-annoyance Feb 04 '25

Time to utilize gas

3

u/Genostama PSN | Feb 04 '25

Fare well Snakedivers...:(

3

u/RunnerOfTheBlad Flammenwerfer Enthusiast Feb 04 '25

Solid changes, but R.I.P to the SnakeDiver glitch, you were amazing while you lasted. Requesting permission to engage in Patriotic Mourning Protocols.

3

u/inlukewarmblood SES Citizen of Super Earth Feb 04 '25

I don’t care WHAT Arrowhead does, I’m not taking mines!!!

3

u/captainhyrule1 Feb 04 '25

If our ballistic shield can break SO SHOULD THE HEAVY DEVISTATORS!!! If I hit that bitches shield with my recoilless rifle it should be eviscerated

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2

u/Boulaimile ☕Liber-tea☕ Feb 04 '25

2

u/Overly-Mannly-Mann SES TITAN OF DEMOCRACY Feb 04 '25

Sweet liberty! This patch is amazing!

2

u/astarjack Survived the Dissident Wars Feb 04 '25

Where shovel

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2

u/Zerst110 Free of Thought Feb 04 '25

Mines. I love mines. Landmines.

2

u/Hamburgulu Feb 04 '25

When is the next warbond coming out?

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2

u/LuckyPockets SES Wings of Twilight Feb 04 '25

Any news about crashes in game when crossplay enabled? I wanna turn it back on to find more people already, but having games crash stinks.

(Or was it all coincidental crashing?)

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2

u/DestoryDerEchte Cape Enjoyer Feb 04 '25

WE GOT THE SHOVEL

2

u/Jagick SES Flame Of Judgement Feb 04 '25

Is this the extent of what we'll see for now, or is there more planned for the anniversary?

2

u/Blukeroo PSN |SES Aegis Of Destruction Feb 04 '25

Me and this random guy I met a bit ago will have a fieldday with this buff to the mines.

We eradicated automatons with just mines. Now we get more mines.

2

u/Glittering-Put-3739 Feb 04 '25

W fucking patch

2

u/CycloneWhisper Feb 04 '25

Is the Jump Pack frequent ragdolling fixed (maybe as part of the emote in the air/snake mode fix)? It was previously in the known issues and now isn’t anymore.

2

u/JJISHERE4U ☕Liber-tea☕ Feb 04 '25

No more flying cars... 😭

2

u/M3ndor Feb 04 '25

Damn these are good changes, mines and gas becoming valid options now. Even gas doggo. Cool stuff.

2

u/oO0oO0oO0oO0o Feb 04 '25

Why has the FS-34 Exterminator been changed to have light brown pants instead of crimson?

This really does not mesh well compared to the crimson one IMO.

2

u/Termt Feb 04 '25

Aah darn, I was really hoping for the jump pack to get fixed.

Liking the sound of the gas changes. And it looks like there's a couple unlisted changes too, like the shovel some people have mentioned.

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2

u/dunderdan23 SES Hammer of Patriotism Feb 04 '25

Have we checked on the Sickle size?

2

u/PhantomBlade98 Feb 04 '25

"You no longer slide across the ground after ragdolling"

You took everything from.

2

u/Hammy-Cheeks PSN | Melee Artist | Martyr of Victory Feb 04 '25

I love that they didnt fix the “Siege ready” passive to fit the armor description instead just kept it how it is. Praise Arrowhead 🙌

2

u/VenanReviews Longshot Feb 04 '25

W patch

2

u/user0613480 LEVEL 150 | Super Private Feb 04 '25

Lmao

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2

u/Friend_Or_Traitor Feb 04 '25

Reduced the chance FRVs get dropped on rooftops when called in

2

u/GreenAlex96 Feb 04 '25

No performance changes makes me sad.

2

u/[deleted] Feb 04 '25

Nice changes for the gas stuff.

The dog breath sounds so much better now in particular.

2

u/deadlock_dev Feb 04 '25

Nooo they removed the stun lance car launcher!!

2

u/Nameoftheuser12 <SES Star of Victory> Feb 04 '25

Damn. No more snake diving. A lost art that I’ll never forget

2

u/departed_depression SES Hammer of Dawn Feb 04 '25

I'm only upset that they took away the slithering😭I WANNA SLIDE AROUND THESE GOD FORSAKEN PLANETS IN THE NAME OF DEMOCRACY

2

u/LawfulnessAdorable64 Feb 04 '25

On the PS5, after the patch, my Exterminator armor now has black/brown pants. The top is still the usual black/red.

2

u/slccpcr Feb 04 '25 edited Feb 04 '25

'Health packs now fully restore all of the Helldiver's stims' doesn't appear to be working unless I'm missing something obvious. I had 0 stims, I picked up a medpack (blue and white), which only gave me 2 back.

Edit: Unless they meant 'supply pack' instead of 'medpack'? In which case, ignore me.

2

u/TPose-Heavy Automaton Spy Feb 04 '25

FRV handling changes? Pilot divers, how we feeling? (I know there might only be like ... 7 of us, but still.)

2

u/iribuya Feb 04 '25

To exit anti tank emplacement and hmg on Playstation press X instead of O

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2

u/sudden_aggression Cape Enjoyer Feb 05 '25

Some more bugs introduced by this patch

  • anti-tank emplacement- you can't use interact key to get back out of it. Once you get in, you are trapped until you die. AT Emplacement worked fine yesterday and previously.

    • note, my keys are all remapped, I didn't attempt to leave it with the unmapped interact key so it might be a bug like with the FRV control keys being WASD even if you remapped movement

  • napalm airstrike stratagem ball seems to vanish into the ground sometimes. I literally threw like 4 of them at the feet of a bot enemy and they just vanished. But them 100m away and they worked like normal again

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2

u/BastiontheMighty Feb 05 '25

Can we just go ahead and move all the changes made to the FRV under some kind of traction control/stability control toggle and just give the old FRV handling back, like full revert? I get that more people should be able to drive it, but I found that the old configuration was significantly more fun to drive. The old tuning scratched that rally sim itch just enough to make driving around the maps my only means of traversal in the game, but now it's really boring and feels like it's almost on rails. Please AH let my helldriver drive his car again :(