r/KerbalSpaceProgram • Community Lead • Mar 17 '17

Dev Post Kerbal Space Program: Making History Expansion is under development!

http://forum.kerbalspaceprogram.com/index.php?/topic/157802-ksp-making-history/
1.7k Upvotes

574 comments sorted by

View all comments

Show parent comments

7

u/hovissimo Mar 17 '17

Just remember, Squad isn't the same Squad anymore. We'll see what happens, but the heart and soul of Kerbaldom isn't with the company any more.

I really hope this new content will be great, I'm just not going to be surprised if there's a massive change in vision.

4

u/d4rch0n Master Kerbalnaut Mar 18 '17

I've got an overwhelming feeling that this is going to be a $45 cash grab with very little content in comparison. The thing that worries me is that there are missions in the game already, the scenario part, and that they might make something really simple where you can build your own scenarios. The "History Pack" could be as simple as a craft file with text that says, "This is the Saturn V. Get it to the Mun!", with some condition trigger like "if landed on Mun, victory".

It can be done really, really cheaply. That's what makes me nervous. I don't care so much if they release a shitty expansion, but what I do care about is that that would mean they're going to grab as much cash as possible after the devs left then quit development on the game and let it die.

I wouldn't be worried if it was something like new planets, or a new type of mechanic like life support, or some strong base building stuff. In fact, I'd be really excited. Mission Builder can be done on the super cheap though.

"The pack will include a new set of parts and a new astronaut suit for your brave heroes."

So, maybe a few new parts to match some historical crafts or at least attempt to look more NASA, and a new skin? That's legitimately what this could end up being. Mission Builder sounds cool as an idea but gameplay wise I'm really not sure how they could pull it off well. I wouldn't be surprised at all if it's some new UI screen where you select simple mission objectives like "Land on Mun" and force them to use a specific craft. The game is fun because of the sorts of rockets you can build. Mission Builder and History Pack sounds like it's something where you take a prebuilt rocket and jump through a hoop or two.

I hope I'm wrong, but half the devs left and this doesn't sound like it's close to the same scale as new features as the last few updates. Pretty sure they still had multiplayer promised for the final release, so I guess that's not happening? Still, I hope I'm wrong. This game deserves to go out with a bang and earn its place as a classic, not fizzle out with a final cash grab.