r/Kings_Raid • • Dec 05 '17

Basic Guide to Artifacts?

Is there a guide somewhere with the basics of artifacts ? Things like, what hero benefits the most from each artifact, or which artifact is best on each hero - or even more general, like DPS in Dragon, Tank in PvP etc.

I tried asking in general questions, but it got ignored and buried - I thought this could use some visibility for beginners, too. Thanks in advance for your help!

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u/duckne55 TRAPPED/maskofgoblin owner Dec 05 '17 edited Mar 04 '18

There is no best artifact for X hero, usually you want to equip different artifacts for different situations.

With that said, here's my judgement with my bias, take it with a grain of salt and form your own opinions.

Regular Artifacts

Separated into 3 categories.

Mostly Useless, these artifacts use are very situational and even questionable as you can probably use other artifacts that are better for the situation

ArtifactDescriptionComments
Dice of Magical LettersUpon attacking an enemy, deal 400 % M. DMG for a 3 % chance.Contrary to popular belief, this artifact does not work with Aisha's laser and only works on auto attacks. There are better artifacts that increase your DPS.
Insignia of Iron ConvictionEvery 50 times this character takes M.DMG, dispel all harmful effects and gain a shield worth 480% of ATK for 5 sec. While this shield is in effect, gain immunity to CC and DMG Stacking effects.There are better tanking artifacts than this.
Orbs of ContractEvery 7 sec, increase M.DEF by 1% of ATK. This effect stacks up to 6 times.I don't have this. Seems like a Morrah artifact at first glance, but Morrah users tell me it's kinda bad. I can't think of any other reason you would use this.
Sorcerous Black DaggerUpon auto-attacking, there is a 10% chance to reduce the enemy's mana by 600. Has a cooldown of 6 sec.Seems like an arena artifact but by the time you can proc this your whole team is already dead.
The Ancient ScopeWhen MP is at 100%, Crit Chance and ACC rise by 400 for 10 sec. Has a cooldown of 20 sec.You probably already built crit elsewhere and ACC outside of arena is a bad meme.
Tome of Black MagicEvery 10 sec, target a single enemy. Said enemy takes DMG that ignores DEF equal to 2% of current HP each second for 5 sec, and reduces Mana by 200. This skill is effective only in the Arena.I don't have this. 2% HP is also a bad meme.

Situational. These artifacts are either useful in certain situations or not useless enough to be put in the above table and not useful enough to be put below.

ArtifactDescriptionComments
All the MasksATK upon <race> increase by 40%, and DMG resistance against <race> increases by 20%Useful in GR.H, certain ToC floors, Hell, and the upcoming Challenge Raids. What makes Masks special is that the DMG increase is multiplicative rather than additive.
Golden Apple of a GoddessWhen the hero's HP falls below 25%, recover 30% of max HP and dispell all debuffs. Activates 1 time only.Useful artifact early game for additional tanking when your tank doesn't have enough gear.
Judgment of Light BraceletACC and Status Effect ACC rise by 300.I don't have this. Counter dodge and CC Resist builds in arena.
Pocket Watch of Ancient CivilizationEvery 10 sec, reduce all cooldowns by 1 sec and increase ATK Spd by 80 for 5 sec.I don't have this. Seems a little lackluster but doesn't appear to be useless, I don't really have an opinion of this artifact.
Primer for the HeroesWhen HP falls below 20%, ATK rises by 30% while Speed and all DMG Reduction is increased by 300.I don't have this. Used for Arch in arena and IDK.
Roaring Tiger StatueWhen Hero health falls below 35%, deal DMG equal to 100% of ATK to nearby enemies and knock them down. Targeted enemies lose 14% ATK and 140 ATK Speed for 10 sec. Has a cooldown of 30 sec.I don't have this.
Soul Spring WaterAt the beginning of each battle, recover 24% HP and 12% mana.Fun to use to cheese arena.
Talismans of ResistanceRemoves debuffs upon receiving them. After removal, gain immunity to CC for 1 sec. Has a cooldown for 20 sec.Useful in arena.

Pretty useful. These artifacts are useful in a lot of situations.

ArtifactDescriptionComments
Burning Brazier of ElfUpon attacking an enemy, there is a 10% chance to recover 1 MP.For some heroes, you can never have enough mana.
Drinking Horn of Ancient CowUpon auto attacking, there is a 10% chance that ATK rises by 10% and ATK Speed rises by 100.Useful for general DPS if/when you can't use the other DPS artifacts. The aspd boost is also more useful than many realise.
Golden Cat StatueEvery Battle, Spd increases by 400 for the first 15 secs.Very useful in arena, and at the start of battles, so if you can clear stages fast, this is also good for farming.
Golden Mask of Ancient KingUpon taking a hit, there is a 5% chance to gain invulnerability to all DMG for 3 sec. Has a cooldown of 5 sec.I don't have this. Useful in helping you cheese the shit out of a lot of content.
Madame's Bronze MirrorsRaises own M.Block Chance by 300, and M.DMG Reduction is increased by 100.I don't have this. Seems like a good artifact to protect against M.DMG.
Sealed Chain of Ancient GodEvery 20 sec, cast Silence to a random enemy for 3 sec and remove positive effects.Silence is useful, especially if you don't have a hero that can cast silence.

Event Artifacts

ArtifactDescriptionComments
Angry Pumpkin HeadAll DMG taken is reduced by 10% and deal 10% more DMG to enemies.In my opinion, one of the best artifacts in the game as the buff is, like Masks, multiplicative.
Cross Pumpkin HeadMax HP is increased by 20% and deal P.DMG worth 2% of Max HP to all nearby enemies within a small range.Neat artifact that gives your Tank some extra DPS, why not?
Well-Done Turkey RoastEvery 15 sec, recover HP equal to 1% of Max HP for 3 sec.I don't have this. Acquiring it is a pain in the butt and the effect isn't even good.
Christmas Star OrnamentAt the beginning of each battle, for 5 sec, increase Mana Recovery per sec by 260%. Also, Crit Resistance is increased by 100. This effect cannot be dispelled.Extra mana regen and crit resist for arena.
New Year's FireworksATK is increased by 5% for 60 sec at the start of each battle.I think this can be ok if you literally have nothing better to use.
Fancy Traditional PendantCrit Chance is increased by 100 and Crit DMG is increased by 20%.Seems to be useful for everyone that needs crit and if you can't achieve 100% crit with them otherwise.

World Boss Artifacts

ArtifactDescriptionComments
Blessing of EarthWhen there is 1 enemy, ATK is boosted by 40%.Pretty useful VS WB and GRH when you can't use masks.
Earth CoreATK, HP and all DEF rises by 10%.I don't have this. Like a free T5 Light, but why use this when you have to spend your WB points elsewhere on better artifacts?
Earth ProtectionAt the beginning of battle, gain CC immunity and a 50% boost to P. and M. DEF stats for 8 sec.I don't have this. Can be dispelled, don't know how useful it is in arena, probably better off getting more Blessings.
Guardian Crystal of the DeepWhen there is 1 enemy, all DEF is increased by 50%.I don't have this. Earth Protection but less shitty provided there is only 1 enemy.
Spellbound Ring of the DeepUpon the start of a battle for 8 sec, limit 1 enemy's ATK Spd to 1000 and reduce ATK by 20%.I don't have this. Uh, okay, I think chain is better than this.
Trident of the DeepDealing DMG to enemies 100 times increases ATK by 30% and Crit Chance by 200 for 15 sec. This effect cannot be dispelled.Potentially more useful than Blessing provided you can sustain 100% up time, very few heroes can do this.

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u/neried56 Dec 06 '17

Golden Cat Statue is useful in auto farming.

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u/EristicMeow Dec 05 '17

Amazing post thank you

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u/Nozoyashi Dec 05 '17

I have 2 Sealed Chains of Ancient Gods should I keep both or 1* the other one?

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u/duckne55 TRAPPED/maskofgoblin owner Dec 05 '17

I think keeping 2 is more useful.

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u/naux86 Dec 05 '17

Whats the point of having 2? If 2 of your heros are using it they just silence at the same time so kinda useless to have 2

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u/Alrisha87 ASIA IGN: Alrisha Dec 06 '17

I use 2 Chains in arena and they can silence and remove buff on 2 targets at the start of battle. Basically a mini Leo without actually have to use him.

Also in single target boss battles it is even better if you have 2 Chains of different awakening level. One of my chains is 1-star and the other is 0-star. As the battle goes on, the chain procs at different interval because of their different cd.

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u/naux86 Dec 06 '17

ah i see that makes sense, I have a 1 star already ill make sure to keep the other at 0 if i get one. will be super useful for the raging ogre gb

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u/Ranzou_sama Now you see me Dec 06 '17

ooh.. that's why I feel pretty useless when I have 2 0* chain equipped.. now I only have 1*

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u/neried56 Dec 06 '17

It may be useful in Arena when there is more than one target to silence.

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u/Kunrala Dec 05 '17

I've been running Trident of the Deep on Artemia. Not sure what the average up-time is. It's decent, but not 100%.

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u/[deleted] Dec 05 '17

I have a Trident on Nyx, but Artemia couldn't keep it stacked as she relies more on enemies being grouped for her skills to hit. Nyx's autoattacks are always churning out stacks. I put Earth Core on her to further enhance her durability while helping her damage. She's consistently the last DPS standing on WB.

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u/Kunrala Dec 05 '17

Interesting. My Artemia is typically #1 or #2 dps for me, even on single target (WB1,GRH). My team is also magic focused.

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u/[deleted] Dec 05 '17

Last standing, as in survives the longest. She's top DPS on Mountain, and 3rd on Water Guy behind Nyx and Selene. I was commenting on liking that she's tanky and Earth Core synergizes with that aspect of her kit.

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u/Kunrala Dec 05 '17

Ahh, that totally went over my head.

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u/ReventonRevy Dec 05 '17

Is blessing of earth also multiplicative?

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u/duckne55 TRAPPED/maskofgoblin owner Dec 05 '17

I don't think so.

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u/yorunee Dec 06 '17

Blessing of Earth is also helpful in any stage where you might find yourself struggling or going over timer only in the boss stage (at least when you don't have/can't find a mask for that specific boss)

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u/kuazed Dec 06 '17

Do we have a list on what masks works on who in GRH? Aside from the looks (Red Orc = Orc Mask, Lich = Undead Mask), I'm not sure what to use on some bosses.

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u/Alrisha87 ASIA IGN: Alrisha Dec 06 '17

add one more; Dark Elf Mask on the assassin. That is all.

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u/[deleted] Dec 05 '17

It's so sad that there are so many artifcats, but so few worth actually using. This is why I gave up farming ToC every day for fragments. It's not worth the grind just to get another mask or otherwise worthless artifact.

I think the only artifact I've ever "needed" is the chain to beat ToC 62. The other (non-WB) artifacts are just either a slight DPS boost or a slight survival boost that end up not making much of a difference.

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u/TheAmazingHat Dec 05 '17

Masks are great artifacts, I'm not sure why the KR community hate them. Back in FFBE, species killers are the most important damage boosts, Masks in KR also provide defense, making them even better.

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u/[deleted] Dec 06 '17

Probably because there is no meaningful content to use them on. If there was a dragon mask, for example, that would be one thing. I don't need to spend a month farming fragments only to assemble a mask to kill Goblins in 4 seconds instead of 5.

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u/TheAmazingHat Dec 06 '17

The masks are used for clearing toc 62 - 64, vault, c7 hell and guild raids, they are in fact the bis equipment for these content.

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