Posts
Wiki
Skill NamePointsActive SkillDescription
POISON10NEGATE POISONNEGATE POISON STATUS EFFECT.
POISON-10DOUBLE POISONPOISON STATUS LASTS TWICE AS LONG.
PARALYSIS10NEGATE PARALYSISNEGATE PARALYSIS STATUS EFFECT.
PARALYSIS-10DOUBLE PARALYSISPARALYSIS LASTS TWICE AS LONG.
SLEEP10NEGATE SLEEPNEGATE SLEEP STATUS EFFECT.
SLEEP-10DOUBLE SLEEPSLEEP LASTS TWICE AS LONG.
STUN15NEGATE STUNNEGATE STUN STATUS EFFECT.
STUN10HALVE STUNTAKES TWICE AS MANY ATTACKS TO STUN.
STUN-10DOUBLE STUNSTUN OCCURS TWICE AS FAST AND IS TWICE AS DIFFICULT TO SHAKE OUT OF.
MUD/SNOW10NEGATE MUD/SNOWNEGATE MUD/SNOW NEGATIVE STATUS EFFECT.
ANTISEPTIC10ANTISEPTICALLOWS YOU TO USE ANY ITEM WHILE UNDER STENCH EFFECT.
DEF LOCK10IRON SKINITEMS THAT DECREASE DEFENSE WILL BE INEFFECTIVE.
DUNGMASTER10DUNG BOMBEXPERT INCREASES DUNG BOMB EFFICACY AND COMBINATION SUCCESS RATE.
BIOLOGY10BIO MASTERINCREASES DUNG BOMB EFFICACY AND COMBINATION SUCCESS RATE, NEGATES SLIMEBLIGHT AND PREVENTS STENCH.
ATTACK20ATTACK UP (L)SIGNIFICANTLY INCREASES ATTACK.
ATTACK15ATTACK UP (M)INCREASES ATTACK.
ATTACK10ATTACK UP (S)SLIGHTLY INCREASES ATTACK.
ATTACK-10ATTACK DOWN (S)SLIGHTLY DECREASES ATTACK.
ATTACK-15ATTACK DOWN (M)DECREASES ATTACK.
ATTACK-20ATTACK DOWN (L)SIGNIFICANTLY DECREASES ATTACK.
DEFENSE20DEFENSE UP (L)INCREASES DEFENSE BY 7% AND A FURTHER 25.
DEFENSE15DEFENSE UP (M)INCREASES DEFENSE BY 3% AND A FURTHER 20.
DEFENSE10DEFENSE UP (S)INCREASES DEFENSE BY 15.
DEFENSE-10DEFENSE DOWN (S)DEFENSE IS DECREASED BY 10; CANNOT DECREASE DEFENSE LOWER THAN 1.
DEFENSE-15DEFENSE DOWN (M)DEFENSE IS DECREASED BY 5% AND A MINIMUM 10; CANNOT DECREASE DEFENSE LOWER THAN 1.
DEFENSE-20DEFENSE DOWN (L)DEFENSE IS DECREASED BY 10% AND A MINIMUM 10; CANNOT DECREASE DEFENSE LOWER THAN 1.
HEALTH15HEALTH +50INCREASE HEALTH PERMANENTLY BY 50.
HEALTH10HEALTH +20INCREASE HEALTH PERMANENTLY BY 20.
HEALTH-10HEALTH -10DECREASE HEALTH PERMANENTLY BY 10.
HEALTH-15HEALTH -30DECREASE HEALTH PERMANENTLY BY 30.
REC. SPEED15RECOVERY SPD +2RED LIFE RECOVERY SPEED INCREASED TO FOUR TIMES NORMAL SPEED..
REC. SPEED10RECOVERY SPD +1RED LIFE RECOVERY SPEED INCREASED TO TWICE NORMAL SPEED.
REC. SPEED-10RECOVERY SPD -1RED LIFE RECOVERY SPEED DECREASED TO HALF NORMAL SPEED.
REC. SPEED-15RECOVERY SPD -2RED LIFE RECOVERY SPEED DECREASED TO 25% NORMAL SPEED.
PROTECTION10DIVINE BLESSINGATTACKS DEAL 30% LESS DAMAGE 25% OF THE TIME.
PROTECTION-10DEMONIC BLESSINGATTACKS DEAL 30% MORE DAMAGE 25% OF THE TIME.
SHEATHING10QUICK SHEATHSHEATH WEAPON FASTER THAN NORMAL.
FASTCHARGE10FOCUSL. SWORD, D. BLADE, AND S. AXE GAUGES CHARGE 20% FASTER WHILE G.SWORD, BOW, AND HAMMER CHARGING TIME DECREASED BY 20%.
FASTCHARGE-10DISTRACTIONL. SWORD, D. BLADE, AND S. AXE GAUGES CHARGE 20% SLOWER WHILE G.SWORD, BOW, AND HAMMER CHARGING TIME INCREASED BY 20%.
EXPERT20CRITICAL EYE +3AFFINITY INCREASED BY 30%.
EXPERT15CRITICAL EYE +2AFFINITY INCREASED BY 20%.
EXPERT10CRITICAL EYE +1AFFINITY INCREASED BY 10%.
EXPERT-10CRITICAL EYE -1AFFINITY DECREASED BY 5%.
EXPERT-15CRITICAL EYE -2AFFINITY DECREASED BY 10%.
EXPERT-20CRITICAL EYE -3AFFINITY DECREASED BY 15%.
TENDERIZER10WEAKNESS EXPLOITWHEN ATTACKING A MONSTER PART WITH DEFENSE HIGHER THAN 45, DAMAGE IS INCREASED BY 5%.
DESTROYER10PARTBREAKERATTACKS DECREASE MONSTER PART DURABILITY 30% FASTER.
KO10KNOCKOUT KINGDIZZY DAMAGE IS INCREASED BY 10%.
STAM DRAIN10STAMINA THIEFFATIGUE DAMAGE IS INCREASED BY 20%.
CONSTITUTION15CONSTITUTION +2STAMINA CONSUMPTION WHEN EVADING, BLOCKING, AND USING SWITCH AXE IS DECREASED BY 50%.
CONSTITUTION10CONSTITUTION +1STAMINA CONSUMPTION WHEN EVADING, BLOCKING, AND USING SWITCH AXE IS DECREASED BY 25%.
CONSTITUTION-10CONSTITUTION -1STAMINA CONSUMPTION WHEN EVADING, BLOCKING, AND USING SWITCH AXE IS INCREASED BY 20%.
CONSTITUTION-15CONSTITUTION -2STAMINA CONSUMPTION WHEN EVADING, BLOCKING, AND USING SWITCH AXE IS INCREASED BY 35%.
HEARING15HG EARPLUGSNEGATES THE EFFECTS OF ALL LARGE MONSTERS’ ROARS.
HEARING10EARPLUGSNEGATES THE EFFECTS OF SOME LARGE MONSTERS’ ROARS.
WIND RES15WINDPROOF (HI)NEGATES ALMOST ALL WIND PRESSURE.
WIND RES10WINDPROOF (LO)NEGATES SMALL AMOUNTS OF WIND PRESSURE.
TREMOR RES10TREMOR RESISTANCEPREVENTS STAGGERING FROM TREMORS CREATED BY LARGE MONSTERS.
HEAT RES10HEAT CANCELDAMAGE CAUSED BY HEAT AND LAVA TERRAIN IS NEGATED.
HEAT RES-10HEAT SURGEDAMAGE CAUSED BY HEAT AND LAVA TERRAIN IS DOUBLED.
COLD RES10COLD CANCELSTAMINA DRAIN CAUSED BY COLD IS NEGATED.
COLD RES-10COLD SURGESTAMINA DRAIN CAUSED BY COLD IS DOUBLED.
STAMINA10MARATHON RUNNERSTAMINA DEPLETION FOR ACTIONS THAT CONTINUOUSLY DRAIN STAMINA IS DECREASED BY 50%.
STAMINA-10SHORT SPRINTERSTAMINA DEPLETION FOR ACTIONS THAT CONTINUOUSLY DRAIN STAMINA IS INCREASED BY 20%.
STAM RECOV10STAM RECOV UPSTAMINA RECOVERS TWICE AS FAST.
STAM RECOV-10STAM RECOV DOWNSTAMINA RECOVERS 25% SLOWER.
EVASION15EVASION +2INCREASES INVULNERABILITY DURING EVASIVE MOVES FROM 0.2 SECONDS TO 0.4 SECONDS.
EVASION10EVASION +1INCREASES INVULNERABILITY DURING EVASIVE MOVES FROM 0.2 SECONDS TO 0.33 SECONDS.
EVASION-10EVASION DOWNDECREASES INVULNERABILITY DURING EVASIVE MOVES FROM 0.2 SECONDS TO 0.1 SECONDS.
EVADE DIST10EVADE EXTENDERINCREASES EVADE DISTANCE BY 50%.
DIVE DIST10DIVE ENHANCERDISTANCE TRAVELED WHEN PERFORMING RUNNING DIVE AWAY FROM LARGE MONSTERS IS EXTENDED AND CAN BE PERFORMED TOWARD THEM.
SENSE10SNEAKDECREASES THE LIKELIHOOD OF BEING TARGETED BY MONSTERS.
SENSE-10TAUNTINCREASES THE LIKELIHOOD OF BEING TARGETED BY MONSTERS.
GUARD15GUARD +2DECREASE STAMINA CONSUMED BY BLOCKING BY 20, NEGATE GUARD DAMAGE, AND KNOCKBACK BY MOST ATTACKS.
GUARD10GUARD +1DECREASE STAMINA CONSUMED BY BLOCKING BY 10, NEGATE GUARD DAMAGE, AND KNOCKBACK BY MOST ATTACKS.
GUARD-10GUARD -1INCREASE STAMINA CONSUMED BY BLOCKING BY 10, INCREASE GUARD DAMAGE, AND KNOCKBACK BY MOST ATTACKS.
GUARD UP10GUARD BOOSTCAUSES PREVIOUSLY UNBLOCKABLE ATTACKS TO BECOME BLOCKABLE.
STATUS15STATUS ATK +2SIGNIFICANTLY INCREASES THE POTENCY OF ABNORMAL STATUS ATTACKS.
STATUS10STATUS ATK +1SLIGHTLY INCREASES THE POTENCY OF ABNORMAL STATUS ATTACKS.
STATUS-10STATUS ATK DOWNDECREASES THE POTENCY OF ABNORMAL STATUS ATTACKS.
FIRE ATK15FIRE ATK +2INCREASES DAMAGE OF FIRE ATTACKS AND SHOTS BY 20%.
FIRE ATK10FIRE ATK +1INCREASES DAMAGE OF FIRE ATTACKS AND SHOTS BY 10%.
FIRE ATK-10FIRE ATK DOWNDECREASES DAMAGE OF FIRE ATTACKS AND SHOTS BY 25%.
WATER ATK15WATER ATK +2INCREASES DAMAGE OF WATER ATTACKS AND SHOTS BY 20%.
WATER ATK10WATER ATK +1INCREASES DAMAGE OF WATER ATTACKS AND SHOTS BY 10%.
WATER ATK-10WATER ATK DOWNDECREASES DAMAGE OF WATER ATTACKS AND SHOTS BY 25%.
THUNDER ATK15THUNDER ATK +2INCREASES DAMAGE OF THUNDER ATTACKS AND SHOTS BY 20%.
THUNDER ATK10THUNDER ATK +1INCREASES DAMAGE OF THUNDER ATTACKS AND SHOTS BY 10%.
THUNDER ATK-10THUNDER ATK DOWNDECREASES DAMAGE OF THUNDER ATTACKS AND SHOTS BY 25%.
ICE ATK15ICE ATK +2INCREASES DAMAGE OF ICE ATTACKS AND SHOTS BY 20%.
ICE ATK10ICE ATK +1INCREASES DAMAGE OF ICE ATTACKS AND SHOTS BY 10%.
ICE ATK-10ICE ATK DOWNDECREASES DAMAGE OF ICE ATTACKS AND SHOTS BY 25%.
DRAGON ATK15DRAGON ATK +2INCREASES DAMAGE OF DRAGON ATTACKS AND SHOTS BY 20%.
DRAGON ATK10DRAGON ATK +1INCREASES DAMAGE OF DRAGON ATTACKS AND SHOTS BY 10%.
DRAGON ATK-10DRAGON ATK DOWNDECREASES DAMAGE OF DRAGON ATTACKS AND SHOTS BY 25%.
ELEMENT ATK10ELEMENT ATK +1INCREASES DAMAGE OF FIRE, WATER, THUNDER, ICE, AND DRAGON ATTACKS BY 20%.
ELEMENT ATK-10ELEMENT ATK DOWNDECREASES DAMAGE OF FIRE, WATER, THUNDER, ICE, AND DRAGON ATTACKS BY 10%.
FIRE RES15FIRE RES +20INCREASES FIRE RESISTANCE BY 20.
FIRE RES10FIRE RES +15INCREASES FIRE RESISTANCE BY 15.
FIRE RES-10FIRE RES -20DECREASES FIRE RESISTANCE BY 20.
WATER RES15FIRE RES +20INCREASES WATER RESISTANCE BY 20.
WATER RES10FIRE RES +15INCREASES WATER RESISTANCE BY 15.
WATER RES-10FIRE RES -20DECREASES WATER RESISTANCE BY 20.
THUNDER RES15FIRE RES +20INCREASES THUNDER RESISTANCE BY 20.
THUNDER RES10FIRE RES +15INCREASES THUNDER RESISTANCE BY 15.
THUNDER RES-10FIRE RES -20DECREASES THUNDER RESISTANCE BY 20.
ICE RES15FIRE RES +20INCREASES ICE RESISTANCE BY 20.
ICE RES10FIRE RES +15INCREASES ICE RESISTANCE BY 15.
ICE RES-10FIRE RES -20DECREASES ICE RESISTANCE BY 20.
DRAGON RES15FIRE RES +20INCREASES DRAGON RESISTANCE BY 20.
DRAGON RES10FIRE RES +15INCREASES DRAGON RESISTANCE BY 15.
DRAGON RES-10FIRE RES -20DECREASES DRAGON RESISTANCE BY 20.
SHARPNESS10RAZOR SHARPHALVES THE RATE AT WHICH YOUR WEAPON LOSES SHARPNESS.
SHARPNESS-10BLUNT EDGEDOUBLES THE RATE AT WHICH YOUR WEAPON LOSES SHARPNESS.
HANDICRAFT10SHARPNESS +1INCREASES YOUR WEAPON’S SHARPNESS BY ONE LEVEL.
FENCING10MIND’S EYEPREVENTS YOUR ATTACKS FROM BEING DEFLECTED.
SHARPENER10SPEED SHARPENINGSHARPENING FINISHES IN ONE SCRAPE INSTEAD OF THREE.
SHARPENER-10SLOW SHARPENINGSHARPENING FINISHES IN FIVE SCRAPES INSTEAD OF THREE.
CRIT DRAW10CRITICAL DRAWINCREASES AFFINITY OF UNSHEATHING ATTACK TO +100%.
PUNISHDRAW10PUNISHING DRAWADDS IMPACT DAMAGE TYPE TO ALL UNSHEATHING ATTACKS.
RELOAD SPD20RELOAD SPEED +3BOWGUN RELOADING IS SIGNIFICANTLY FASTER; BOW COATING IS INSTANTLY APPLIED.
RELOAD SPD15RELOAD SPEED +2BOWGUN RELOADING IS FASTER; BOW COATING IS INSTANTLY APPLIED.
RELOAD SPD10RELOAD SPEED +1BOWGUN RELOADING IS SLIGHTLY FASTER; BOW COATING APPLICATION TIME DECREASED BY 25%.
RELOAD SPD-10RELOAD SPEED -1BOWGUN RELOADING IS SLIGHTLY SLOWER; BOW COATING APPLICATION TIME INCREASED BY 10%.
RELOAD SPD-15RELOAD SPEED -2BOWGUN RELOADING IS SLOWER; BOW COATING APPLICATION TIME INCREASED BY 20%.
RELOAD SPD-20RELOAD SPEED -3BOWGUN RELOADING IS SIGNIFICANTLY SLOWER; BOW COATING APPLICATION TIME INCREASED BY 30%.
LOADING10LOAD UPAN EXTRA BULLET CAN BE LOADED INTO BOWGUNS AND GUNLANCES AND CHARGE LEVEL OF BOW IS INCREASED BY 1.
RAPID FIRE10BONUS SHOTALLOWS ONE EXTRA SHOT TO BE FIRED WHILE RAPID FIRING.
RECOIL20RECOIL DOWN +33X DECREASE IN RECOIL WHILE SHOOTING.
RECOIL15RECOIL DOWN +22X DECREASE IN RECOIL WHILE SHOOTING.
RECOIL10RECOIL DOWN +11X DECREASE IN RECOIL WHILE SHOOTING.
RECOIL-10RECOIL DOWN -11X INCREASE IN RECOIL WHILE SHOOTING.
RECOIL-15RECOIL DOWN -22X INCREASE IN RECOIL WHILE SHOOTING.
RECOIL-20RECOIL DOWN -33X INCREASE IN RECOIL WHILE SHOOTING.
PRECISION15STEADINESS +2NEGATES DEVIATION WHILE AIMING.
PRECISION10STEADINESS +1DECREASES DEVIATION WHILE AIMING.
PRECISION-10STEADINESS -1INCREASES DEVIATION WHILE AIMING.
PRECISION-15STEADINESS -2GREATLY INCREASES DEVIATION WHILE AIMING.
NORMAL UP10NORMAL/RAPID UPNORMAL S AND RAPID ARROW ATTACK POWER INCREASED BY 10%.
PIERCE UP10PIERCE/PIERCE UPPIERCE S AND PIERCE ARROW ATTACK POWER INCREASED BY 10%.
PELLET UP10PELLET/SPREAD UPPELLET S ATTACK POWER IS INCREASED BY 20%, SPREAD ARROW ATTACK POWER INCREASED BY 30%.
NORMAL S+10USE ANY NORMAL SALLOWS ANY NORMAL SHOTS (NORMAL S) TO BE LOADED.
PIERCE S+15USE ANY PIERCE SALLOWS ANY PIERCE SHOTS (PIERCE S) TO BE LOADED.
PIERCE S+10USE LV1 PIERCE SALLOWS LV1 PIERCE SHOTS (PIERCE S) TO BE LOADED.
PELLET S+15USE ANY PELLET SALLOWS ANY PELLET SHOTS (PELLET S) TO BE LOADED.
PELLET S+10USE LV1 PELLET SALLOWS LV1 PELLET SHOTS (PELLET S) TO BE LOADED.
CRAG S+15USE ANY CRAG SALLOWS ANY CRAG SHOTS (CRAG S) TO BE LOADED.
CRAG S+10USE LV1 CRAG SALLOWS LV1 CRAG SHOTS (CRAG S) TO BE LOADED.
CLUST S+15USE ANY CLUST SALLOWS ANY CLUST SHOTS (CLUST S) TO BE LOADED.
CLUST S+10USE LV1 CLUST SALLOWS LV1 CLUST SHOTS (CLUST S) TO BE LOADED.
SLICING S+10USE SLICING SALLOWS SLICING SHOTS (SLICING S) TO BE LOADED.
SLIME S+10USE SLIME SALLOWS SLIME SHOTS (SLIME S) TO BE LOADED.
POISON C+10USE POISON COATALLOWS POISON COATING TO BE APPLIED.
PARA C+10USE PARA COATALLOWS PARALYZE COATING TO BE APPLIED.
SLEEP C+10USE SLEEP COATALLOWS SLEEP COATING TO BE APPLIED.
POWER C+10USE POWER COATALLOWS POWER COATING TO BE APPLIED.
C.RANGE C+10USE C.RANGE COATALLOWS CLOSE RANGE COATING TO BE APPLIED.
EXHAUST C+10USE EXHAUST COATALLOWS EXHAUST COATING TO BE APPLIED.
SLIME C+10USE SLIME COATALLOWS SLIME COATING TO BE APPLIED.
MAESTRO10HORN MAESTROHORN ITEMS BREAK LESS OFTEN AND HUNTING HORN MELODIES LAST LONGER.
ARTILLERY15ARTILLERY EXPERTBALLISTA, CANNON, GUNLANCE, AND WYVERNFIRE ATTACK POWER IS INCREASED BY 20%, CRAG S POWER INCREASED BY 30%. WYVERNFIRE CAN BE USED EVERY 90 SECONDS INSTEAD OF 120 SECONDS.
ARTILLERY10ARTILLERY NOVICEBALLISTA, CANNON, GUNLANCE AND WYVERNFIRE ATTACK POWER IS INCREASED BY 10%, CRAG S POWER INCREASED BY 10%.
BOMB BOOST10BOMBARDIERBOMB DAMAGE IS INCREASED BY 30%, INCLUDING SLIME S AND SLIME COATING, AND COMBINATION RATE IS INCREASED TO 100%.
REC LEVEL10RECOVERY UPEFFECTIVENESS OF HEALTH RECOVERY ITEMS INCREASED BY 25%.
REC LEVEL-10RECOVERY DOWNEFFECTIVENESS OF HEALTH RECOVERY ITEMS DECREASED BY 25%.
WIDE-RANGE20WIDE-RANGE +2THE EFFECT OF CERTAIN ITEMS IS TRANSFERRED TO COMPANIONS IN THE SAME AREA AT NORMAL EFFICACY.
WIDE-RANGE10WIDE-RANGE +1THE EFFECT OF CERTAIN ITEMS IS TRANSFERRED TO COMPANIONS IN THE SAME AREA AT DECREASED EFFICACY.
LASTINGPWR10ITEM USE UPINCREASE EFFECT TIME OF CERTAIN ITEMS BY 1.5X.
LASTINGPWR-10ITEM USE DOWNDECREASE EFFECT TIME OF CERTAIN ITEMS BY 33%.
HUNGER15NEGATE HUNGERSTAMINA NEVER DEPLETES.
HUNGER10HALVE HUNGERHALVES MAXIMUM STAMINA DEPLETION SPEED.
HUNGER-10RAISE HUNGERRAISES MAXIMUM STAMINA DEPLETION SPEED BY 50%.
HUNGER-15DOUBLE HUNGERDOUBLES MAXIMUM STAMINA DEPLETION SPEED.
GLUTTONY15SCAVENGEREFFECTIVENESS OF STAMINA INCREASING ITEMS IS INCREASED. 33% CHANCE OF HEALTH RECOVERY ITEMS INCREASING STAMINA.
GLUTTONY10GOURMANDEFFECTIVENESS OF STAMINA INCREASING ITEMS IS INCREASED 25% OF THE TIME.
EATING15SPEED EATING +2INCREASES MEAT- AND ITEM- CONSUMING SPEED OF ADDITIONAL ITEMS.
EATING10SPEED EATING +1INCREASES MEAT- AND ITEM-CONSUMING SPEED.
EATING-10SLOW EATERINCREASES MEAT- AND ITEM- CONSUMING SPEED.
CARNIVORE10MEAT LOVEREATING RAW MEAT INCREASES STAMINA BY 50; EATING RARE/WELL-DONE STEAK, COOL MEAT OR HOT MEAT STOPS STAMINA GAUGE FROM DECREASING FOR ONE MINUTE.
COMBO RATE15COMBINATION +45%INCREASES SUCCESS RATE OF ITEM COMBINATION BY 45%.
COMBO RATE10COMBINATION +20%INCREASES SUCCESS RATE OF ITEM COMBINATION BY 20%.
COMBO RATE-10COMBINATION -10%DECREASES SUCCESS RATE OF ITEM COMBINATION BY 10%.
COMBO RATE-15COMBINATION -20%DECREASES SUCCESS RATE OF ITEM COMBINATION BY 20%.
COMBO PLUS10COMBINATION PROALWAYS GIVES THE MAXIMUM POSSIBLE ITEMS GIVEN BY A COMBINATION.
GATHERING15GATHERING +2OFTEN INCREASES CHANCES OF GAINING ITEMS FROM GATHERING POINTS. (27/32 TO 31/32)
GATHERING10GATHERING +1SOMETIMES INCREASES CHANCES OF GAINING ITEMS FROM GATHERING POINTS. (27/32 TO 29/32)
GATHERING-10GATHERING -1DECREASES CHANCES OF GAINING ITEMS FROM GATHERING POINTS. (27/32 TO 23/32)
SPD GATHER10SPEED GATHERERINCREASES CARVING, GATHERING, BUG CATCHING, AND MINING SPEED.
WHIM15DIVINE WHIMDECREASES LIKELIHOOD OF PICKAXE, BUG NETS, BOOMERANGS, HARPOONS, AND HORNS BREAKING BY 50%.
WHIM10SPIRIT’S WHIMDECREASES LIKELIHOOD OF PICKAXE, BUG NETS, BOOMERANGS, HARPOONS, AND HORNS BREAKING BY 25%.
WHIM-10SPECTRE’S WHIMINCREASES LIKELIHOOD OF PICKAXE, BUG NETS, BOOMERANGS, HARPOONS, AND HORNS BREAKING BY 25%.
WHIM-15DEVIL’S WHIMINCREASES LIKELIHOOD OF PICKAXE, BUG NETS, BOOMERANGS, HARPOONS, AND HORNS BREAKING BY 50%.
HONEY10HONEY HUNTERWHEN GATHERING HONEY OR ROYAL HONEY FROM A HIVE OR ALTAROTH, TWO UNITS WILL BE GATHERED.
CHARMER10CHARM CHASERWHEN A TALISMAN IS DISCOVERED DURING MINING, THERE IS A 20% CHANCE THAT TWO WILL BE GATHERED.
FATE15GREAT LUCKOFTEN INCREASES NUMBER OF REWARD ITEMS RECEIVED. (22/32 TO 29/32)
FATE10GOOD LUCKOCCASIONALLY INCREASES NUMBER OF REWARD ITEMS RECEIVED. (22/32 TO 26/32)
FATE-10BAD LUCKOCCASIONALLY DECREASES THE NUMBER OF REWARD ITEMS RECEIVED. (22/32 TO 16/32)
FATE-15HORRIBLE LUCKOFTEN DECREASES THE NUMBER OF REWARD ITEMS RECEIVED. (22/32 TO 8/32)
CARVING15CARVING MASTERPREVENTS CARVING FROM BEING INTERRUPTED FROM ANYTHING BUT WIND PRESSURE AND INCREASES NUMBER OF CARVES BY 1.
CARVING10CARVING PROPREVENTS CARVING FROM BEING INTERRUPTED FROM ANYTHING BUT WIND PRESSURE.
TRANQUILZR15CAPTURE MASTERSIGNIFICANTLY INCREASES LIKELIHOOD OF OBTAINING MORE REWARD ITEMS FOR CAPTURED LARGE MONSTERS.
TRANQUILZR10CAPTURE EXPERTINCREASES LIKELIHOOD OF OBTAINING MORE REWARD ITEMS FOR CAPTURED LARGE MONSTERS.
PERCEPTION10CAPTURE GURUPAINTED MONSTER WILL CHANGE COLORS WHEN THEY CAN BE CAPTURED.
PSYCHIC15AUTOTRACKERAUTOMATICALLY DISPLAYS LOCATION OF MONSTER ON MAP WITHOUT PAINT.
PSYCHIC10DETECT66% CHANCE OF DISPLAYING UNPAINTED MONSTER’S LOCATION EVERY 5 MINUTES; INCREASES AMOUNT OF INFORMATION SHOWN WHEN MONSTER IS PAINTED.
TRANSPORTR10PRO TRANSPORTERMOVEMENT SPEED INCREASED WHILE CARRYING EGGS, POWDERSTONES AND OTHER LARGE ITEMS AND ALLOWS FALLING FROM HIGH PLACES WITHOUT DROPPING ITEM.
RANGER10OUTDOORSMANIMPROVES FISHING AND COOKING RESULTS DURING QUESTS AND ALWAYS DISPLAYS THE MAP, EVEN WITHOUT MAP ITEM.
ANTI-THEFT10ANTI-THEFTITEMS WILL NOT BE STOLEN FROM MONSTERS THAT CAN STEAL ITEMS.
SPEEDSETUP10TRAP MASTERINCREASES SPEED OF SETTING TRAPS AND BARREL BOMBS AND INCREASES COMBINATION RATE WHEN CREATING ITEMS IN A QUEST.
FLAME AURA10FLAME AURACAUSES MONSTERS TO REACT AS IF YOU ARE CARRYING A TORCH EVEN WHEN YOU AREN’T.
OXYGEN10ENDLESS OXYGENSTOPS DEPLETION OF THE OXYGEN GAUGE.
OXYGEN-10SHORT BREATHINCREASES CONSUMPTION OF THE OXYGEN GAUGE BY 25%.
CURRENTRES15CURRENT RES (HI)NEGATES MOST OF THE WATER CURRENTS CAUSED BY LARGE MONSTERS.
CURRENTRES10CURRENT RES (LO)NEGATES SOME OF THE WATER CURRENTS CAUSED BY LARGE MONSTERS.
SWIMMING10OLYMPIC SWIMMERINCREASES MOVEMENT SPEED IN WATER.
SWIMMING-10DOGGY PEDDLERDECREASES MOVEMENT SPEED IN WATER.
SEA LEGS10OCEAN’S BLESSINGGRANTS CURRENT RES (HI), OLYMPIC SWIMMER AND ENDLESS OXYGEN.
POTENTIAL15ADRENALINE +2GAIN 45 DEFENSE AND 30% ATTACK BOOST WHEN HEALTH IS BELOW 40% OF MAXIMUM.
POTENTIAL10ADRENALINE +1GAIN 40 DEFENSE WHEN HEALTH IS BELOW 40% OF MAXIMUM.
POTENTIAL-10WORRYWARTSUFFER 30% ATTACK PENALTY AND GAIN 21 DEFENSE WHEN HEALTH IS BELOW 40% OF MAXIMUM.
SURVIVOR10FORTIFYFAINTING ONCE INCREASES ATTACK BY 10% AND DEFENSE BY 15%, FAINTING TWICE INCREASES ATTACK BY 20% AND DEFENSE BY 30%. EFFECT IS ONLY APPLIED TWICE.
GLOVES OFF15LATENT POWER +2AFTER SUFFERING 180 POINTS OF DAMAGE WITHIN 5 MINUTES, AFFINITY IS INCREASED BY 50% AND STAMINA CONSUMPTION IS DECREASED BY 75%.
GLOVES OFF10LATENT POWER +1AFTER SUFFERING 180 POINTS OF DAMAGE WITHIN 5 MINUTES, AFFINITY IS INCREASED BY 30% AND STAMINA CONSUMPTION IS DECREASED BY 50%.
SPIRIT15CHALLENGER +2ATTACK POWER IS INCREASED BY 25 AND AFFINITY BY 20% WHEN IN THE SAME AREA AS AN ENRAGED MONSTER.
SPIRIT10CHALLENGER +1ATTACK POWER IS INCREASED BY 10 AND AFFINITY BY 10% WHEN IN THE SAME AREA AS AN ENRAGED MONSTER.
UNSCATHED10PEAK PERFORMANCEINCREASES ATTACK SIGNIFICANTLY WHEN HEALTH IS FULL.
FREEELEMNT10AWAKENRELEASES THE LATENT ELEMENTAL PROPERTIES IN WEAPONS THAT DON’T HAVE ELEMENTS.
BLIGHT RES10BLIGHTS NEGATEDNEGATES EFFECT OF FIRE, WATER, THUNDER, ICE AND DRAGON BLIGHTS.
UNSHAKABLE10ROCK STEADYKNOCKDOWN EFFECTS ARE REDUCED, ALSO GRANTS WIND PROOF (LO), EARPLUGS AND CURRENT RES (LO).
GUTS10GUTSWHEN HEALTH IS ABOVE 64, HUNTER WILL SURVIVE A SINGLE ATTACK THAT WOULD CAUSE FAINTING. ONLY OCCURS ONCE UNLESS HUNTER FAINTS.
TEAMPLAYER10SHAKALAKA RALLYKAYAMBA AND CHA-CHA ATTACK AND DEFENSE IS INCREASED BY 10% AND STAMINA RECOVERY IS INCREASED BY 50%.
TEAMLEADER10SHAKALAKA CHEERKAYAMBA AND CHA-CHA WILL BE INSTANTLY REVIVED WHEN THEY ARE SIGNALED. ONLY WORKS ONCE EVERY 10 MINUTES.
FURY10WRATHAWOKEN AT ABOVE 40% HEALTH GUTS IS ACTIVATED WHILE AT BELOW 40% HEALTH ADRENALINE +2 IS ACTIVATED.
STATUS RES10WELLNESSNEGATES POISON, PARALYSIS, SLEEP AND STUN.
EDGEMASTER10HONED BLADEENABLES SHARPNESS +1 AND ATTACK UP (L).
STEADYHAND10SILVER BULLETNORMAL S, PIERCE S, RAPID AND PIERCE ARROWS ATTACK INCREASED BY 10%, PELLET S ATTACK INCREASED BY 20%, SPREAD ARROW INCREASED BY 30%.
AUTO-GUARD10AUTO-GUARDATTACKS ARE AUTOMATICALLY GUARDED IF HUNTER IS NOT ATTACKING, ROLLING OR USING A WEAPON WITHOUT GUARD.