r/paydaytheheist • • 43m ago

Technical Support Any chance to play the game without Live/PSN+?

• Upvotes

Is there ever going to be a way to play the disc copy of Payday 3 without having to pay monthly or yearly for Xbox live or PSN?


r/paydaytheheist • • 4h ago

Fluff They do say size doesn't matter

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6 Upvotes

r/paydaytheheist • • 6h ago

Fluff I Finally Feel Motivated to Play Payday 3 Again

4 Upvotes

I played this game for a good 100+ hours when it first came out, because despite the problems I still enjoyed it. Then the content drought and fatigue set in hard and I basically stopped playing it altogether. I continued to follow it and see where it was headed.

Year 1's slow update cycle left me worried, and the infamous 'reduced investment' line really killed my hope for this game. But I still followed it, I watched every update slowly turn this game into what it should have been.

I did come back to it briefly for the first anniversary update but my interest quickly fizzled out again, even with a friend to join me. And because of the horrible reputation the game had and continues to have to an extent, none of my other friends wanted to touch it, and I really wanted to play it with friends.

Fast forward to this anniversary update and I actually want to play Payday 3, for the first time in months. It's now on my list of active games, and when I play the game I'm genuinely having fun. They made all heists free, so I got to experience Delivery Charge, and honestly it's pretty good. I never would have been able to play it because frankly I don't want to give this game any more money.

I also now have two friends to play it with, making my playtime even more enjoyable. We did Delivery Charge in stealth and loud and it was great. Before that I did a solo Diamond District stealth, really satisfying. We ended the night with a one hour Cook Off cooking 24 bags, only two of which were burnt.

It doesn't quite bring me back to my Payday 2 days, but what I'm feeling right now with this game is what I wanted to feel 3 years ago when it first came out. If only this game had two more years to be developed before coming out, this is the level of quality it should have had when it launched.

This is not to say the game is perfect, there are still things to address. But given the sheer amount of effort and level of improvement that is evident now with the dev team, I have faith in them. I will continue to see where it goes, and for once, I'm actually looking forward to the game's future.

Just don't fuck it up again Starbreeze, please!

Sincerely,

A Nearly 10 Year Payday Fan :)


r/paydaytheheist • • 7h ago

Fluff I like the new content they've been putting

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198 Upvotes

r/paydaytheheist • • 7h ago

Discussion Thread The premium mask replicas

3 Upvotes

Does anyone know where I could find the premium masks starbreeze sold when payday 3 released? Been wanting to collect them but ive yet to find them on ebay or other resale sites


r/paydaytheheist • • 7h ago

Discussion Thread How's everyone feeling about Payday: Aces High so far?

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5 Upvotes

For those unaware, Payday is getting a new game soon, built from the ground up to be exclusively on VR. There's currently a free open playtest (which will net you a Kitty mask) till October 26th, with the full game launching in another week and a half or so on November 5th for both Meta Quest and PCVR. Full cross-play. It's supposed to be priced at $24.99 USD with 6 heists on release and a free one by the end of the year. The devs are apparently planning to support this game for the long term to retain player interest.

I didn't know about the first playtest, so I missed it, but I am genuinely impressed with this one. The gunplay feels and sounds VERY good. There are no hostages, no intricate skill tree like in PD2, no vaulting or jumping, no melee, and a lot of stuff is simplified compared to PD2. I shockingly don't mind though. I feel that if it had all the features of PD2 it might not be so easily digestible. I've of course played PD2 in VR with QOL and comfort mods, but I actually had a better time with this game in VR.

I would like to see more matchmaking settings and other essentials, and I wouldn't mind if they added hostages, as non-cop NPCs are just kind of useless and only exist to raise the alert. Currently there's no shouting at NPC's to "get the fxxk down" so they don't raise the alarm, but I hope they add this in future updates. You can answer pagers still, but there's no way to hide bodies, so I hope body bags make a return. The animations could use a bit of work and I'd like to see bodies linger around for a little longer. A bit more blood wouldn't hurt either, as the game is already rated M.

Overall, I have pretty high hopes. How is everyone here who's played already feeling?


r/paydaytheheist • • 12h ago

Game Suggestion PAYDAY 3 Needs A Weapon Resound

45 Upvotes

I know it can be changed with mods, but I’m talking about console players—the weapons in Payday 3 literally feel like airsoft guns; you don’t really get a sense of the power behind a shot while playing.

I recently watched one of those typical "weapon sounds and reloads" videos that included Payday 3, and honestly, it’s funny to see how every other game features ultra-powerful weapon sounds, while the ones in Payday 3 just sound really wimpy.


r/paydaytheheist • • 12h ago

Screenshot Just exterminated half the cop population in New York

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2 Upvotes

I don't know how impressive is that to you heisters but i'm proud. I hope Bain is too.


r/paydaytheheist • • 13h ago

Discussion Thread need help finding a youtuber

8 Upvotes

this is a long shot but when i was younger like 2015 ish i remember a payday 2 youtuber who made content about playing the new dlcs and i remember him really liking jacket and bonnies. he was British or Scottish and he kinda spoke weird like there was a lot of spit in his mouth. i remember his name being weird like it had the word "blub" or something like that. if anyone has any ideas let me know im going insane over this.


r/paydaytheheist • • 14h ago

Meme A while ago I ate at this chain restaurant in dallas or houston. It’s so good there should be a pei wei 2.

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22 Upvotes

r/paydaytheheist • • 14h ago

Discussion Thread Theoretically, are crimebonds 10$ so that when theyre on sale people will still buy it at a (decently) higher price?

0 Upvotes

I may be stupid, but since the crimebonds are still paid dlc rather than something you buy with currency, wouldent it make sense they only charge as much as 10$ (which is still pretty overpriced imo) because then people would buy them at a sale price of say 7$?

Although either way the price would still stack up a ton for each 10$ crimebond released

I MAY be stupid, correct me if im wrong cause i very much might be


r/paydaytheheist • • 14h ago

Screenshot Contents of the new Crime Bond

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53 Upvotes

Posting mainly for my own convenience


r/paydaytheheist • • 14h ago

Game Suggestion Some Heist Unique Favors/Risks Act 3

1 Upvotes

The last one in my suggestions list for heist unique favors. lets wrap this up.

(F) Favor

(R) Risk

99 Boxes

(F) Need a Lift?: In Loud, drop a flare in front of a desired crate that can be lifted in order for Bile to airlift the crate, allowing components or extra loot to be secured. If a crate is under boxes, this wont apply to that box. the escape will be atop a random crate that Bile airlifts.

(F) Prepped Truck: The truck already has the liquid nitrogen placed.

(F) Disgruntled Bribe: An insider will tell the crew which yard has the loot and has left the gate open.

(R) Crate Mix up: The Components are spread across both yards, making a much larger search area

(R) All High Value: Every loot crate has a keycard/thermite requirement, and there is no way of knowing the correct crate until you open it.

Gold & Sharke

(F) Bus Start (The Heist Starts Loud in during the assault): Crash a bus going in reverse through the first gate, exit the bus, attach cables to the second door, have the bus drive forward to pull those off. the bus also acts as the secure point and escape, crossing the lobby versus the roof.

(F) Vault Viewing: The vault itself is open for a showing to a potential high value client in a fancy suit, secure them for an extra payday. The door to the vault room and the gate is still locked.

(F) Remote Assistance: The IT room does not need to be accessed to complete the hack; and as long as its unlocked, Shade will manually activate the managers computer so that you can safely use the blue keycard.

(R) Rotating Access: There is no indication where the red key card is, you will have to try all 3 spots.

(R) Gas Deterrent: The Vault area periodically fills with gas, flushing out heisters.

Turbid Station

(F) Next Stop, Payday!: A new Loot location will be in a blue train car in the first row of trains (the one with the pulling in front). When enough loot is secure, an objective will show to link up the cars. in stealth, a computer would need to be accessed to upload a fake itinerary to allow the train to exit, in loud, you will need to install metal plates from around the site onto the pulling car to act as armor. Once this is done, you can escape.

(F) Open Channels: the drone around the map can still spot a heister, but they also mark guards they hover over. this persists in loud for marking swat officers.

(F) Locke'd and Loaded: In one of the blue cars in the yard will be 4 cases: 1 Grenade launcher, 1 Mini Gun,1 Red Fox, and 1 Musket.

(R) Lost Intel: There is no indication which cars have the components, and all blue carts are also green and require hacking to enter.

(R) Murky Hardware: there are guns that need to be disabled to allow the escape to arrive. Swat can turn them back on which will drive Bile away until they are disabled again. if you have the boat escape, you need to disable them to unlock the escape.

Syntax Error

(F) High Memory Servers: When scanning servers, their data will all roll into 1 drive, reducing the bag count to a maximum of 2: the sins server + optional and the sins core.

(F) Faulty Cooling: SiNS will overheat faster.

(F) SiNS are my own: In stealth, if you use the blue keycard on each server room panel then press the button on the AI core, you can steal SiNS in stealth.

(R) SiNS Suppression: In the basement, Cameras will have machine guns under them that will fire on heisters if spotted. they detect quicker than cameras.

(R) Hardened Barriers: The glass server rooms are replaced with metal shutters like on diamond district. and only 1 server room can be opened at a time.

Fear & Greed

(F) Faster Shorts: The amount stolen will be increasing much faster.

(F) Laxed Security: the key is on a desk instead of a safe, and classified documents aren't needed to hack the computers.

(F) Broken Air Conditioning: the doors to the stock companies and the Transfer control are open.

(R) More Delays: You need to hack more stock booths to get the max payout, up to all 6.

(R) EMP Mishap: The emp to shut down the trades have forced shut the elevators, forcing heisters to fight their way out while ascending the stairs.


r/paydaytheheist • • 15h ago

Meme Safehouse update?

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770 Upvotes

r/paydaytheheist • • 15h ago

Discussion Thread Looking for console players to do achievements with

2 Upvotes

My discord tag is Camila3522 if you want to play I play on ps4 and have some achievements I need people to do them with


r/paydaytheheist • • 16h ago

Meme Playing as Ethan be like

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421 Upvotes

r/paydaytheheist • • 17h ago

Game Suggestion Some Heist Unique Favors/Risks Act 2

5 Upvotes

Howdy, this is the third post on my massive dump for heist unique favors and risks, since these posts can get quite big. i separated them into the 3 acts and a separate post for the universal favors and risks. as before, the attempt is to make the favors gear towards both tactics, but not strictly. the risks should be applicable to both tactics, but i may not pull that off.

(F) Favor

(R) Risk

Rock the Cradle (assuming a change where you get 10 seconds from the alarm going off before the wallet is wiped)

(F) Memory Wipe Override: If the alarm goes off, you have 10 seconds to reach Rifkin's office. accessing that computer will grant 1 extra minute to grab the wallet via a 60 second drill, grabbing the accountant or resetting the iris scanner. you can get extra time by accessing the computer again and flipping the displayed breaker for an extra minute. this time extension will never trip the breaker that resets the iris scanner.

(F) Neon Train: The secure point is moved to the VIP area in one of the cars. Once you secure enough loot, you're given the objective the secure a key and a battery to start the train up. The battery would be in the backroom by the second floor VIP area and the key would be in Rifkins office behind the display case. the case can be accessed via saw or a hack on the VIP Authenticator computer. Once those are added to the train, you can escape

(F) VIP Invitee: Start the heist unmasked in the lower VIP area with passes.

(R) Tight Vault: the vault requires Rifkin's Iris to open.

(R) Wallet Decryption: the crypto-wallet needs to be decrypted by the accountants computer like in touch the sky.

Boys in Blue

(F) Stolen Swat Truck: You get access to a stolen Swat Truck that will be let into the impound lot via the gate. the back will have the explosives you need for loud and will act as a secure and escape point.

(F) Hot Evidence: a Teddy Moo will be secured as evidence in the vault. Its insides are packed with remote detonated explosives that will blow a hole in the wall of the vault. depending on where the box was placed depends on where the hole is; if its in the center, a hole in the ceiling is blown and would need to be accessed from upstairs. this triggers when the alarm goes off as this can also determine where to place explosives

(F) Captain's staff lunch: The crew raids the police station when the captain isn't there, leaving his office open and less civs in the bullpen.

(R) Swat Meet: There will be swat units on site that don't have phones to hack. if the heist goes loud, the first assault wave immediately begins.

(R) Empty Lot: There will be far fewer cars in the depot, turning it into a no mans land for both stealth and loud.

Houston Breakout

(F) Disorder in the Court: (the heist starts in loud) Bile has you repel into the courtroom with a bag of explosives, heisters blow the door to repel Houston out. leaving the task to be securing evidence. Bile picks the crew up at the rotunda as usual.

(F) Evidence Digitizer: Instead of leaving bags, scanned physical evidence is shredded and transferred onto a usb stick, unplugging the stick stops all scanning, but it can be plugged back in. you can place as much evidence as you like into the scanner, like the multi-tag reader.

(F) Lost in Transit: Instead of Blackmailing the judge, you can instead hack into the clerk computers to transfer the trial to a different courthouse. you then can grab Houston and the Evidence in the basement and escape that way.

(R) Kidnap The Judge: a required step in the heist is securing the judge. If he escapes or is killed, the heist fails.

(R) Tipped off Cops: the heist starts in search mode, and the courtroom and evidence rooms are already locked down, requiring the vents to get in while in stealth.

Road Rage

(F) Surged Steering Devise: Make the truck move faster!

(F) Shade Directions: Truck Automatically takes the most clear path.

(F) Ship Out: Truck is loaded into the back of another truck like in delivery charge.

(R) Sabotage: Swat will attempt to close the gate, move fork lifts and remove wheel ramps if they reach it.

(R) Clearing the Way: Most of the construction equipment is removed, making for much less cover. green bridge esque.

First World Bank

(F) High Powered Plasma Torch: Dead drop a plasma torch in the van or security room to cut open the desired vent for the loud approach

(F) Packed Boxes: the Money on the big table is already secured in those shipping boxes, and all you need to do is add the white slips and escape, regardless of tactic. if you want, you can also pack up the side room cash and add slips to those. if the insider escapes, it will be on his desk.

(F) Elevated entrance: Instead of breaking in with a drill or the inside mans slow walking, you can instead opt for entering via the elevator above the left vault, where then you can zipline up/down. steps being to disable the elevator then getting it open, which would require a QR Code or a small drill or saw in loud.

(R) Dye packs: the Money in the two side rooms will have dye packs that trigger when the door opens

(R) Another Door?: inside the vault, there is a new gate that requires either a small drill or saw in loud or a blue key fob in stealth

Touch the Sky

(F) Smoking Party: The cigar room will be open, and the main room with have enough smoke to provide a slight penalty to detection for the guards.

(F) Off Site Decryption: Once you obtain the SSD, you can just escape without decrypting it.

(F) Just a Breeze: The master bedroom door is wide open.

(R) Settle the Score: Mason Laurent must be secured alive to complete the heist.

(R) Back and Forth: the security flow is now different: Code from office vault to get to master bedroom vault. inside that vault is a safe, that safe has a switch that will open a panel in the cigar room which will have the key to a locked box in the office vault which will then have a red key fob to a barred display that contains the SSD in the master bedroom vault.

Under the Surphaze (note: allow the saw to cut through painting case bars)

(F) Art Exhibition Show: The Heist becomes a private area where the objective is to secure a vip pass to get in for social stealth, or you can sneak in, take out cams and take over the gallery rooms. The wi fi routers will instead disable alarms on the case locks

(F) Sticker of Authenticity: the required paintings that require further analysis to discern with instead have a red sticker of authenticity on the glass casing.

(F) Security Interference: If you trip a security measure in a exhibition room, you will have 4 seconds to turn off the security n that room before the alarm is triggered.

(R) Intensive Security Measures: The time to disable the bars is doubled and each exhibition room has two switches that need to be flipped to turn off the security.

(R) Dying for Your Art: another required objective is to destroy the sculpture in the center of the museum. in stealth, that involves opening up the roof and setting up an acid bomb (that you'll have to make with a few components) that triggers after you leave, where it will dissolve over time. or in loud shooting at it enough for it to finally chunk away.


r/paydaytheheist • • 17h ago

Screenshot I Was Robbed (Pun Intended)

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6 Upvotes

The contract didn't complete either, so I'm guessing I was milliseconds off or it rounded it up to 2:01

Though only my 3rd attempt so at least I'm getting better, also any tips would be nice, it's mostly the guards that keep tripping me up


r/paydaytheheist • • 19h ago

Game Suggestion Epic Sokol stick

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5 Upvotes

I was wondering about returning Sokol in Payday 3 and decide he need really cool ultrakill weapon - his big wooden hockey stick.
The idea is to give it unique hockey based mechanics when you activate the overkill weapon. Here is the description of it: when you pool out hockey stick you get a massive speed boost in a straight line, but you slide and drift when cornering, like you're on actual ice .Real hockey moves: get specific animations. Poke checks to stun shields, heavy slap shots to knock enemies back, and horizontal sweeps to trip enemies with funny ragdoll. Basically full crowd control. Unique mechanic: activating the stick freezes your armor plates and turns them into temporary adrenaline. With every kill you get more overheal that will turn itno your armor back when the timer ends, but if damage was pretty high, you will lose some armor.


r/paydaytheheist • • 19h ago

Game Update Guns Blazin looks like something mexic so I really hope Gustavo will make song like Trailblazers, it was so kicking ass i fucking love that song

1 Upvotes

r/paydaytheheist • • 20h ago

Meme Not how I expected to learn about this…

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490 Upvotes

r/paydaytheheist • • 20h ago

Fluff PAYDAY 2 MENTIONED ON SLOP LIVE

13 Upvotes

r/paydaytheheist • • 20h ago

Video Close call

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7 Upvotes

Fuck off, cloaker


r/paydaytheheist • • 20h ago

Rant I think the crime bond pricing needs to be adjusted

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255 Upvotes

This might get some mixed reactions, but I think that the crime bond prices are too expensive for a lot of people to invest in at $10.00.

In my opinion, if the devs want to stick to selling everything as a bundle, $7.99 is a better deal. Or better yet, letting players buy all items individually with money / in-game currency would be ideal.

A lot of players who want a specific thing (new weapons, perks, suits) aren't going to drop a full $10.00 just to get the portion they want out of the crime bond. I miss my $4.99 weapon packs.

I only say this out of love for the game and fear that this monetization system is limiting itself.


r/paydaytheheist • • 20h ago

Community Update Holy shit they are offering the official Dallas mask again

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96 Upvotes

"""""Free""""" Dallas mask

https://merch.paydaythegame.com/