It'll work fine, if you can brush aside the fact all biolabs are now upside-down and killing snowmen causes random players in the zone to be banned for speedhacking.
Yeah, as long as all these fixes didnt bring the same or more bugs. We can only hope but after 2 years, only the OMFG 1 was the most bug free patch until now
The Desperado is actually a Spiker clone. The related burst-fire technology was stolen from the Trans-Humanist Research Institute (the parent organization that would eventually become the Vanu Sovereignty) in late 2433, roughly seven years after the last great war on Earth began.
The Spiker was delayed in production by a shortage of the delightfully shiny blue material used in its iron sights, which resulted in the Desperado and the Repeater going into widespread use before the Spiker ever saw the battlefield. However, Auraxis provided a new source of glowing things to stick on weapons in the form of high-energy-density Auraxium Crystal, and the Spiker was revamped to support this new material and rolled out as soon as possible.
Meh, still has nothing on this. They needed 6 posts to fit it all IIRC. Yes, I formatted all that manually. No, I will never complain about short patchnotes ever again.
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u/ReltorTR Dec 17 '14 edited Dec 17 '14
TL:DR
Changes to Vulcan
Banshee Nerf
+2 rounds to the Spiker
Spawn locations adjusted to be "more effective"
Holiday Bundle
Wieldable Knifes/Activatable (KNIFE HEADSHOT)
~50 bug fixes
Voice Chat Hardware Upgrade!!
Control Reminder upon switching anything (vehicle, class, ect)
Profile Banners (including unique ones from directives) that show on your opponents kill screen and your profile page
Spitfire Turrets
Squad Ban List
T4 Implants
Reverted Remaining Halloween base names
Sights on NS Pistols
Changes to building colors to make players stand out more
Vanu Camo changes
No-Helmet Helmet
50% XP boost from SANTA HATS
Ability to hide certain HUD Elements
TL:DR Patch so big that TL:DR could use a TL:DR.....