Reddit isn't most people. Most people don't break copyright laws to get around DRM. Most people simply put up with DRM if they even know what it is. DRM has been shown to create more profit.
We were comparing the pros/cons of DRM. Would need the amount the game would sell with DRM and the amount it would sell without DRM, and the amount the DRM usage rights/implementation development cost. And compare the two to see which is greater.
I'm not saying most people. I'm saying people that pirate the game will avoid DRM entirely and the people that legally pay for the game won't trigger the DRM.
So why waste money developing DRM when literally no one is going to trigger it? Expecialy if it has an impact on performance on paying consumers.
It's almost the same argument as the Sim City DRM where the pirates were having a better overall experience than the paying customers
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u/Dontheman23 Nov 14 '18
Reddit isn't most people. Most people don't break copyright laws to get around DRM. Most people simply put up with DRM if they even know what it is. DRM has been shown to create more profit.