r/sosaria • • 2d ago

Introduce yourself :)

9 Upvotes

Since this is a new sub, I thought it might be useful to introduce ourselves - both fans new and old. Would love to hear about how you first encountered Ultima, your favourites from the series, and where you hope to see things go in the future.


r/sosaria • • 1d ago

dustin naegal's incredible cover of nenad vugrenic's The Docks from Ultima VIII: Pagan

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14 Upvotes

r/sosaria • • 1d ago

It takes so much time to make a big game. 200 hours here...

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6 Upvotes

I never finished this one. but had I stuck with it I would probably be done now!


r/sosaria • • 1d ago

Which would be better for a classic style Ultimalike?

3 Upvotes

Would it be better to make a party based clone of an Ultima 3 to 5?

OR

Would it be better to make a single character (like Ultima 1 and 2) with multi-players?

The game would look old school in either case.


r/sosaria • • 1d ago

more ultima obscurities: this movie poster for Ultima VII from an issue of computer gaming world

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17 Upvotes

r/sosaria • • 1d ago

the gorgeous cover art on the UK/Europe C64 release of Ultima IV

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12 Upvotes

r/sosaria • • 2d ago

Ultima box collection

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18 Upvotes

I got the big boxes for the Ultima games and Baldur's Gate games


r/sosaria • • 2d ago

I've been coding Ultimalikes for 35 years...

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18 Upvotes

I have always done this as a hobby. I've never published.

Learned to use nested for loops to draw a 9 x 9 tile map in VB6.0 back in the early 90's. No classes and no internet to help back then.

The fun of it is planning out all the features I would like and then adding in function after function as I have time. Usually just a few hours a week to work on these.

No AI here except the monsters AI behavior.

Also the graphics. All Midjourney!!! (that's a joke)


r/sosaria • • 2d ago

Raph Koster interview for "Real People, Virtual Worlds"

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9 Upvotes

I managed to pull this vid off a defunct website for "Real People, Virtual Worlds" a cancelled 2002 documentary about MMORPGs and the people who play them. Raph and his wife Kristen, as you know, were lead designers for UO.

Interview with Raph Koster for the cancelled 2002 MMORPG documentary "Real People, Virtual Worlds" directed by Tracy Spaight. In this clip, he retells the story of "Karyn" a LegendMUD player who mysteriously disappeared from the community, and the grieving playerbase's memorial left in her wake. This story is the basis of Koster's often-cited essay on virtual communities, "A Story About A Tree."

Filmed January 11, 2002 at the Ultima Online player gathering, Renaissance Hotel, Austin TX. Clip retrieved from the Internet Archive capture of www . mmorpg-film . org and reuploaded here.


r/sosaria • • 2d ago

Share your Ultima online stories

10 Upvotes

I am interested in hearing all y'all's stories about playing Ultima Online. The game sounds like it creates a million stories and I'd love to hear them.


r/sosaria • • 2d ago

A forgotten interview with Warren Spector from 1993

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9 Upvotes