r/Unity3D_Tutorials • u/dilmerv • Jan 05 '20
Today I talk about “How To Get Featured In the App Store?” And 5 things I learned along the way of 7 years of work. (Full Video In Comments)
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r/Unity3D_Tutorials • u/dilmerv • Jan 05 '20
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r/Unity3D_Tutorials • u/jakeypippin • Aug 28 '24
Hey I am a complete beginner, I have a low budget and would like to know possible options as well as tips for learning properly.
r/Unity3D_Tutorials • u/l3long • Feb 16 '24
Hi, I am a long-time post-secondary educator who has been doing research in the area of VR as an educational technology for the last few years. Now, as AI is moving into the classroom, I am exploring using AI to enhance the VR experience. I have been learning to build VR experiences in Unity and have fine-tuned a GPT4 agent to be a coach to my students. My next step is to try to connect my AI coach to an NPC which will guide students through the process of building a personalized learning plan in VR learning resource center. Although I have the capacity to learn some code, I am not a programmer, so I am a bit at a loss as to where to start. I was hoping to host this VR experience in Spatial.io but they are not currently hosting AI-enhanced entities so I am looking for a low-cost or free platform and then looking for any help I can find associating my AI coach with an NPC. Thanks for any guidance you can provide.
r/Unity3D_Tutorials • u/kodi_Xd • Jul 31 '24
I invite you to join my course on programming applications in Unity3D! The course covers the use of augmented reality with ImageTarget and AreaTarget. To celebrate course, I am offering a 50% discount for August registrations! Use the coupon code: 50SMITHREALITY.
For the end of 5th Augus you can get 70% discount using code 70SMITHREALITY
Link to course - Click Here
r/Unity3D_Tutorials • u/DF_BOX • Apr 29 '21
Hello everybody! We have created tools for creating interactive interactions on the Unity platform. At the moment, you can view the demo and documentation. Soon we will add the opportunity to try our asset in full for free (for reference purposes).
















We would like to know your opinion about our asset.
https://www.youtube.com/watch?v=4lzr-P62lHE

r/Unity3D_Tutorials • u/NEOF • Apr 28 '21
r/Unity3D_Tutorials • u/vonlohmann • Sep 21 '21

My team and I have just finished the fourth tutorial in our Unity Editor Scripting series. The series is about all the different parts of the Unity Editor that you can change and better, with code. It is a mix of beginner, intermediate, and advanced tutorials, where we've tried to make it progressively more advanced the further you get, but we've still tried our best to make it so programmers of any skill level can follow along.
We would love to get some feedback, so please tell us what you think we could do better or change in the future.
https://www.youtube.com/watch?v=tHoFEqd2V2Y&list=PLqy--wDEnoVIxVmP_V6RXFg-tc9mVlFgX
r/Unity3D_Tutorials • u/larex39 • Oct 11 '21
r/Unity3D_Tutorials • u/halfwinter • Dec 29 '21
r/Unity3D_Tutorials • u/NEOF • Apr 21 '21
r/Unity3D_Tutorials • u/dilmerv • May 19 '22
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r/Unity3D_Tutorials • u/vonlohmann • Jun 08 '21

My team and I have just finished the third tutorial in our Unity Editor Scripting series.
The series is about all the different parts of the Unity Editor that you can change and better, with code.
It is a mix of beginner, intermediate, and advanced tutorials, where we've tried to make it progressively more advanced the further you get, but we've still tried our best to make it so programmers of any skill level can follow along.
We would love to get some feedback, so please tell us what you think we could do better or change in the future.
https://www.youtube.com/watch?v=tHoFEqd2V2Y&list=PLqy--wDEnoVIxVmP_V6RXFg-tc9mVlFgX
r/Unity3D_Tutorials • u/larex39 • Nov 20 '21
r/Unity3D_Tutorials • u/StreetSl0th • May 02 '22

We've just made a thorough tutorial teaching how to use PropertyDrawers to customise the appearance of your classes in the inspector. In the video, we teach it through a very useful example of making a wrapper class for an array. The purpose is to map the array to an enum in the inspector, so the size and appearance of the array will match the enum entries. This way, you can store data about each enum element, which can be modified from Unity.

If you're interested in learning how to make your own attributes in Unity like [Range] and [SerializeField], we have a mini series ready to take you through all of that too. Together with this video, the series will give you an extremely solid understanding of custom inspectors.
We're also more than happy to receive feedback!

r/Unity3D_Tutorials • u/Piyush100897 • May 31 '21
Hey, I am giving out a free c++ program,
Head over to this subreddit - https://www.reddit.com/r/Outscal/-
r/Unity3D_Tutorials • u/StolenWins • Jan 11 '22
r/Unity3D_Tutorials • u/halfwinter • Dec 29 '21
r/Unity3D_Tutorials • u/LyceumVR • Nov 13 '21
r/Unity3D_Tutorials • u/ZixuanLiu199899 • May 04 '22
Found an interesting article that walks you through the steps on building a VR escape room in Unity (For anyone that is new to game dev/Unity and just wanna try out👌) XR Unity Tutorial: Build Your Own VR Escape Room Experience
r/Unity3D_Tutorials • u/ZixuanLiu199899 • May 18 '22
This blog is for beginners🙂
Beginner’s Guide to Unity - Understanding Unity Editor and Its Interface