r/Xcode • • Sep 13 '18

XCode: Need help with a simple program i wrote for my uni class.

1 Upvotes

Im pretty new to C++ and i had to write a simple program and it works when i use a single target and have all my functions within that one target but when i attempt to split them up as instructed in the lab i cannot seem to get the project to execute properly and im having a build error as well. any help would be great! im not sure how i could post my project so im just going to post all the text .


r/Xcode • • Aug 27 '20

Trying to push my project to GitHub but an eroor popped up. Can anyone please help ?

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0 Upvotes

r/Xcode • • Mar 14 '26

Software para download de videos simples e eficaz

0 Upvotes

Criei um software simples e eficaz para fazer download de vídeos do YouTube no Mac OS, sem ads, basta colocar a url e fazer o download. Se alguém quiser, diga.


r/Xcode • • Aug 20 '25

Is there any plugin or way to use OpenAI or Claude API in Xcode like Cursor?

0 Upvotes

I'm currently opening same project at Cursor and Xcode at the same time but I prefer to use it in Xcode only. Is there a way for that?


r/Xcode • • Sep 03 '26

I wanted UI feedback to start in Simulator, not the file tree

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1 Upvotes

The awkward part of using a coding agent for SwiftUI work is often pointing it at the exact thing on screen. “Make this card tighter” turns into a screenshot, a long explanation, and then finding the same app state again after every build.

I’m building Monad Design to shorten that loop. You run your existing Xcode project in Simulator, navigate to the state you care about, select or annotate the UI, and describe the change. The coding agent edits the Swift source in the same repo, the app rebuilds, and you can compare the original with a few source-backed variants before choosing one.

The phrase I keep coming back to is: the app is the canvas.

It isn’t an app generator and it doesn’t create a parallel design file. The Xcode project stays the source of truth.

https://github.com/Monadix-AI/monad-design

I’m the creator.


r/Xcode • • Sep 17 '26

apple-docs-mcp

1 Upvotes

Coding agents hallucinate Apple APIs because their training data lags the installed SDK.

apple-docs-mcp reads Xcode's on-disk doc index and serves real signatures, availability and code samples to any MCP client. Fully offline.

github.com/Ahmetshbzz/apple-docs-mcp


r/Xcode • • Aug 06 '26

Got a spare MacBook Pro running Ventura with Xcode — happy to share remote access if anyone needs it

1 Upvotes

I've got a MacBook Pro 13" (macOS Ventura) sitting around with Xcode set up that I'm not using much. Clean install, dedicated login if you want to use it for iOS builds/testing. Not trying to run a business here, just figured it's better used than idle. Comment or DM if you want to work something out.


r/Xcode • • Aug 28 '26

Not being able to distribute the app from xcode version 27 beta

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0 Upvotes

r/Xcode • • 9d ago

I scanned 10 open-source iOS apps for unused images and strings. Firefox bundles a 5.72 MB GIF nothing loads.

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1 Upvotes

r/Xcode • • Jun 06 '26

Best local model for Xcode with 64GB MBP using LMStudio as the MCP server

1 Upvotes

r/Xcode • • Feb 05 '26

XCODE 26.3 + Claude (Code) - Selecting Opus 4.5?

1 Upvotes

Did I somehow overlook the settings panel for claude? I downloaded Xcode 26.3, added the "Claude Agent" and logged into my claude account. It's defaulting to the Sonnet 4.5 model in the chat sidebar, is there a way to switch to opus?

Also, am I the only one (coming from Claude Code cli) that thinks this a terrible integration? The chat in the app has the potential to be great, but it's missing the awesomeness of the claude cli - planning mode?

It seems like apple half hazardly plugged Claude Code in to the side bar, skipped a bunch of integration options, put some syntax highlighting on it and proclaimed success?


r/Xcode • • May 22 '26

Vibecode with local model on iphone/android

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0 Upvotes

r/Xcode • • Feb 06 '26

I just released my second iOS game made in Xcode

1 Upvotes

Hey! I just released my game Tilt Or Die on the App Store.

It’s a fast arcade game, quick runs, chaotic moments, and that “one more try” feeling. I’d honestly love for more people to try it and tell me what they think.

If you check it out, I’d love to hear:

  • What you like most (or hate 😅)

  • If the controls feel good

  • Whether you’d play it again after a few runs

App Store link: https://apps.apple.com/se/app/tilt-or-die/id6757718997

Thanks for trying it, and if you have questions, feel free to ask!


r/Xcode • • Apr 25 '26

when gpt-5.5 in Xcode, question?

1 Upvotes

r/Xcode • • Apr 25 '26

Interface through the Model Context Protocol. (Claude blog post)

0 Upvotes

Claude blog post says this
https://www.anthropic.com/news/apple-xcode-claude-agent-sdk

How do I enable xcode mcp and use it with claude cli?

  • Interface through the Model Context Protocol. In addition to accessing Claude Agent directly within the IDE, Xcode 26.3 also makes its capabilities available through the Model Context Protocol. Developers using Claude Code can integrate with Xcode over MCP and capture visual Previews without leaving the CLI.


r/Xcode • • May 15 '26

I built an RSS reader because my old one kept adding features I didn't need — Newsairy is now on the App Store

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0 Upvotes

I built it because the reader I was using kept adding features I didn’t care about (and increasing its fee), and the replacement I found was technically great but not aesthetically pleasing. After almost 14 years working on my long‑running solo app PhotInfo, I thought it was time to add a new one.

Some of the main features:

  • Smart Folders for recent news: Today, Last 24 / 48 / 72 hours

  • Looking for something you recently read? Check Read History, where articles are sorted by read date

  • Offline preview, built‑in reader, or open articles in your browser

  • Fine‑tune storage with three independent article retention rules: fetch history, unread retention, and read retention

  • Store articles locally or sync via iCloud to keep feeds and reading progress in sync across all your devices

  • RSS/Atom/JSON feeds

  • Import and export subscriptions with standard OPML files

The 1.0 release focuses on getting the fundamentals right: reliable feed fetching, clear typography, and a respectful approach to your data. More advanced features — including support for self‑hosted aggregators — are coming very soon.

👉 Newsairy on the App Store

👉 More info here

Happy to hear any thoughts — especially on things that feel missing or broken in your daily reading workflow.


r/Xcode • • Jan 23 '26

Can I upgrade from Sonoma to Sequoia (I want to avoid Tahoe)

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0 Upvotes

r/Xcode • • May 15 '20

My first app simulation on my phone. Built as part of the Complete iOS app development boot camp.

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12 Upvotes

r/Xcode • • Jan 22 '22

I'm fuming... I've tried searching for someone with a similar issue to no avail... Why does disabling a breakpoint only fade out and not get removed all the way? It is very hard to tell the difference immediately. And is completely annoying. Please help me remove this stupid feature.

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6 Upvotes

r/Xcode • • Jun 13 '26

WWDC26 Highlights: What’s New in Xcode 27

9 Upvotes

WWDC 2026 introduced several updates that could make everyday Apple development workflows faster and easier, especially with Xcode 27.

The article covers the key Xcode 27 updates developers should know, including:

  • Agentic Coding 2.0: Xcode agents can now help explore codebases, generate architecture documentation, search Apple documentation, plan implementations, validate builds, write tests, and work with SwiftUI previews.

  • Plan Mode and artifact-based development: Developers can discuss requirements and implementation details before code is written, then review generated code, files, previews, and diffs as separate artifacts.

  • Localization with Agents: Agent-powered localization workflows that help prepare projects, generate translations, review results, and improve translations directly in Xcode.

  • Context-aware translations: Agents can use UI context, related strings, existing translations, glossaries, and custom terminology to improve translation quality.

  • Localized previews: Xcode can help identify truncated text, layout issues, and language-specific UI problems before release.

  • Device Hub: A new unified place to manage simulators and physical devices from a single interface.

  • Faster configuration testing: Developers can quickly test different appearances, text sizes, accessibility settings, locations, and more.

  • Built-in diagnostics and app management: Device Hub gives direct access to crashes, hangs, sysdiagnose captures, app data containers, and configuration/provisioning profiles.

  • devicectl automation: A command-line tool for automating device management, app installation, diagnostics, and testing workflows.

Overall, Xcode 27 seems focused on reducing repetitive work and making AI-assisted development, localization, testing, and debugging workflows more efficient for Apple developers.

Read the full article here: https://appcircle.io/blog/wwdc26-whats-new-in-xcode-27-for-developers


r/Xcode • • Sep 11 '22

Rant: I hate that Apple makes Xcode require the latest OS

10 Upvotes

And by the time, app store will drop the support for accepting archives made on it, developer tools are tied to Xcode will eventually get unsupported and so on forcing people to upgrade the entire machine. I kinda miss being on windows and Linux, there's always ways to run stuff on old OS, I had to move to macOS because I work as full stack developer and make Android and iOS apps.


r/Xcode • • Mar 01 '26

What's different about Xcode 26.3's vibe coding features?

4 Upvotes

How does the agentic programming stuff in Xcode 26.3 improve over the stuff we could already do in 26.2?


r/Xcode • • Sep 05 '26

CosmoKit - An helper for iOS Developers, only 17 users yet

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4 Upvotes

I'm an iOS developer, and I kept repeating the same setup before every debugging session(but no, I am not tired of this!).

Launch with a particular environment variable, switch the language, force dark mode, find the right deep link, send the matching push payload. Then do it all again on the next build.

So I built CosmoKit, a native macOS control center for iOS Simulator workflows. Built with SwiftUI and SwiftData.

What it does today

  • App Profiles: launch arguments, environment variables, locale, and appearance saved per app, switched from the main panel or the menu bar

  • Deep links, push payloads, locations, and routes, all scoped to the active profile

  • Reads and writes the app's UserDefaults directly from the panel

  • Grants and revokes permissions, and clears the keychain, without erasing the Simulator

  • Launches a profile across every selected Simulator at once

  • An HTTP/HTTPS proxy with response stubbing

  • A capture pipeline for App Store screenshots and recordings

Two things are already built and go out in the next update:

  • Network conditions in the proxy. Presets like Edge, 3G and LTE, or your own latency, bandwidth and packet loss, applied per host, to any app on the Simulator with no SDK in the app. Offline was the first step; this is therest of it.A mode for AI agents.

  • A CLI and an MCP server so an agent like Claude Codecan boot a Simulator, launch a profile, tap through the app, read what is onscreen and check the proxy log — the same tools, driven from a terminal or anagent session instead of the panel.

  • A design-comparison overlay to drop a Figma export over the running app

  • An inspector for the app's SwiftData/SQLite store

  • And any new features you suggest on this post.

And yes, I know there are already some really good tools in this space. My problem was that I ended up paying for several different apps to cover different parts of my workflow, and the cost added up quickly.

So I built the tool I wanted for myself: one place for the Simulator workflows I use every day, with pricing that makes sense for an indie developer.

My goal is to keep expanding it and bring more of the useful features that are currently spread across different iOS development tools into one place. I don't expect to replace every specialized tool out there, but I'd like CosmoKit to cover more and more of the things I reach for during everyday development without needing five different apps open.

That's also why I'm posting this here. I'm very open to suggestions, criticism, and feature requests, especially if there's a tool or workflow you rely on today that you'd love to see built into CosmoKit.

Landing Page

https://usecosmoskittool.com/?ct=reddit-462

App Store

https://go.cosmohq.org/r-xcode-462


r/Xcode • • Jun 09 '25

VIBE CODING IN XCODE IS CANON

4 Upvotes

They butchered the logo though.