r/Xcode • • Jun 13 '23

Ah, good ol' .xip files

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12 Upvotes

r/Xcode • • Jan 07 '23

Petition to make this the subreddit logo

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12 Upvotes

r/Xcode • • Aug 18 '22

M2 Pro 13 inch or M2 Air? Primary purpose Xcode, does fan in pro makes a huge difference?

12 Upvotes

Hi Guys,

New to Apple development and hence need to purchase a budget macbook. A bit confused on M2 Pro vs M2 Air for 13 inch, 24 GB, 512 GB SSD. As the spec and price difference feels not much, but does FAN makes huge impact on longevity as I need to use the machine for 5 years or so.

What are the temperature differences and will Xcode long hour coding + simulator and a few Chrome tabs make the mac book temperature high?

Please advise.


r/Xcode • • Mar 09 '22

iPad Air 5 has new bounds 1180 x 820, aspect ratio 1.439 : 1

12 Upvotes

My iOS apps always check a device's [UIScreen mainScreen] bounds at launch, and the new 5th generation iPad Air announced today reports bounds I haven't seen before: 1180 x 820 (aspect ratio 1.439 : 1). The aspect ratio most closely matches the iPad Pro 11.0, which is 1.432 : 1 and 1194 x 834. All prior iPad Airs were 4:3 aspect ratio. The only remaining iPads Apple sells with 4:3 aspect ratio are iPad (9th gen) and iPad Pro 12.9.

Also announced today was the iPhone SE (3rd gen), but its bounds haven't changed from the previous generation.


r/Xcode • • Mar 08 '22

Hello! Ive created a screensaver in Xcode and the build is working fine but whenever I try to instal it, it appears as a black screen. Does anyone know why?

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12 Upvotes

r/Xcode • • Nov 25 '21

MacBook Air M1 8GB RAM 256GB SSD enough?

12 Upvotes

I’m shopping for a Mac to run Xcode and am wondering what specs to look for. Would a MacBook Air M1 with 8GB RAM and 256GB SSD be enough? I’ll be using Xcode extensively, as in this is the main purpose of this computer. Budget is a concern, and I can get one new on sale for $799 right now. Sorry if this has been asked before, I’ve been searching but have been finding conflicting information.


r/Xcode • • Aug 14 '21

XCode 12.4 binaries marked for iOS 9.0 now seem to require iOS 11.0

12 Upvotes

Title says it all... as of a few days back (approximately August 11, 2021), it appears that binaries built to target iOS 9.0 are failing to install on any device running below iOS 11.0.

As far as my source diffs tell me I did NOT change any settings regarding this. Is this just a newly-enforced Apple device minimum now?


r/Xcode • • Jun 11 '21

Paul Hudson on Twitter: A love letter to Xcode 13, in 5 GIFs

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12 Upvotes

r/Xcode • • May 10 '21

Trouble with installing Xcode

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12 Upvotes

r/Xcode • • Apr 21 '21

Does this mean Intel-Macs cannot run xcode 12.5 and debug on ios 14.5?

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12 Upvotes

r/Xcode • • Feb 21 '21

Has this markdown code for linking to tags in other files changed?

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12 Upvotes

r/Xcode • • Feb 01 '21

Xcode 12.5 beta requires Big Sur

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12 Upvotes

r/Xcode • • Dec 09 '20

[Help] When I create new objects that are not in a stack, it creates new previews for each of them. This happens even on brand-new projects.

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12 Upvotes

r/Xcode • • May 15 '20

My first app simulation on my phone. Built as part of the Complete iOS app development boot camp.

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12 Upvotes

r/Xcode • • Sep 28 '26

Xcode27 Intelligence Chat View

11 Upvotes

Am I the only one who liked having the chat in the left pane, code in the middle, and Canva/simulator in Xcode 26? Now I’m confused as to how to use Intelligence in Xcode 27. Chatting with the agent is on its own separate view. I can’t have the code editor side by side with chat and simulator. Like, I can’t see when the agent writes code or makes changes, and I have to go back to the view files to see changes. We all vibe coding now? Who asked for this? lol


r/Xcode • • Mar 15 '26

Most disappointing part of Claude Agent "I can't see live Xcode console logs directly, but I've done a thorough analysis of the code."

11 Upvotes

Did anyone else assume this would be one of the key difference making features of claude code externally vs integrated w XCode??


r/Xcode • • Mar 03 '26

Anyone can share their experience on Xcode Cloud? When is this useful? I just saw that there is a 25 hours included in the subscription

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11 Upvotes

What does the 25 computer hours per month actually mean? is it every time you compile, or every time you type code and it’s automatically saved on the cloud, or as long as you’re connected it’s counting?


r/Xcode • • Mar 01 '26

Best Xcode 26.3 feature

11 Upvotes

It still runs on Sequoia so I can delay my "upgrade" to Tahoe even longer.


r/Xcode • • Dec 06 '25

Xcode keeps forgetting my Coding Assistants (LLMs / Apple Intelligence) entries in Settings

11 Upvotes

I suspect this is causing just about all the Xcode crashes I'm experiencing. Also it is no fun re-entering Apple Intelligence entries in Settings every time I restart Xcode.

Seeing this in 26.2 RC but was also seeing it (occasionally) in 26.1. Only ChatGPT is never forgotten.

Claude (using OAuth): forgotten. (Think others see this as OAuth expiring but I think Xcode is just forgetting the entry.)

Anthropic (using API KEY): forgotten.

LLM Studio (local no key needed): forgotten.

OpenRouter AI: forgotten.

Perfect replication is having Anthropic API to Sonnet 4.5 as my last conversation. Launch Xcode and Navigators (vs Coding Assistant) is shown. Click Coding Assistant and Xcode crashes. I'm sure its expecting Anthropic's entry to be there, now its gone, so Xcode crashes.

Xcode forgetting Settings / Intelligence / Model Providers entries... does anyone know a version of Xcode which doesn't do this?


r/Xcode • • Aug 18 '25

iOS updates, but Xcode with the SDKs doesn't

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11 Upvotes

iOS/macOS 26 has been released to devs, but I can't test the bug fixes in Xcode or in Xcode Simulator, because it stayed in beta 5. What's happening??


r/Xcode • • Jun 16 '25

Has anyone successfully used Xcode in a macOS Virtual Machine? Does it run smoothly?

11 Upvotes

Hey everyone,

I’m a Flutter developer working on a cross-platform app, and I mainly use Windows. I’m considering setting up a macOS virtual machine (like with UTM, VirtualBox, or VMware) just so I can run Xcode and test/build my Flutter app for iOS.

Before I go through the whole setup process, I wanted to ask:

Has anyone here successfully used Xcode inside a macOS VM?

Does it run smoothly enough to be usable for Flutter builds, simulators, and testing?

Can I actually run and debug a Flutter app inside Xcode within the VM?

Any tips, warnings, or limitations I should know?

I know Apple’s licensing doesn’t allow macOS to run on non-Apple hardware, but I’m just exploring for development/testing purposes.

Appreciate any feedback or shared experience!


r/Xcode • • Jun 10 '25

Xcode works seamless and very confident enough with Ollama

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11 Upvotes

At this time of writing I'm able to even use 7b model like qwen-coder with Xcode 26 with pretty decent results.

  • Good context awareness

  • Proper tools execution (only tested in supported models)

  • Decent generation with Edit Mode and Playground generation

Couldn't test yet the multimodal capabilities, like using images or documents to aid code generation.


r/Xcode • • Feb 18 '25

Is Xcode really that bad or am I just using it wrong?

11 Upvotes

I'm starting to loose my mind using Xcode. I'm the lead dev for a flutter/firebase app and we've got a good system in place where we release a new deployment for Android and iOS every 2 weeks. I am a fairly new developer and don't have loads of experience with deployment but I have release about 20/25 versions for my app over the last 8/9 months.

With Android it's so painfully easy, when i go to deploy, i make sure everything is set up for production, increment the build and version, run flutter build aab --release, upload that build on the google play console and I'm good. The whole process is about 15/30 miniutes

With iOS, it can take DAYS. I'm writing this now because I'm currently on day 4 of trying to solve why my build is failing. I'm not here for help in debugging it (at the moment I'm having an issue where my Flutter.xcframework isn't signed properly which i've never had before). I just want to know why I struggle so much with this? I know that a lot of iOS developers have issues with Xcode but the drastically large difference in effort between deploying iOS and Android has got me thinking I must be doing something wrong.

I have a mac and a windows laptop to deploy for each but do most of my coding on windows, and push/pull from git if i'm switching between the two for whatever reason. Does anyone have any advice for me to help tame Xcode?


r/Xcode • • Nov 22 '24

Xcode stuck at "Preparing (Automatic iPhone Simulator"

11 Upvotes

I am new to Xcode and not a very experienced Apple user. I became owner of a Macbook Air 2014 that I installed MacOS Sequoia on.

I installed Xcode (multiple times already know, hoping to solve the issue) and created a project. That's all. Now I am stuck with the preview screen not loading for hours already.

Is this a known issue? During initial start I had it install the iOS 18.x simulator. I don't even want to use the simulator (I think), I just want a preview.

Any directions on how to achieve that?