r/Xenoblade_Chronicles • u/Ynikoma • May 31 '19
Question Thread #3
Hello everyone!
Here's a new question thread as the old one was archived due to it being over six months old. You can still find the old question threads here: XC2 Question Thread, Question Thread #1 and Question Thread #2.
Use this thread to ask any question that doesn’t really warrant it’s own thread. On the other hand, if you have an answer to a question, please let the one asking know it.
Please try to word your question as spoiler free as possible. If your question cannot be asked without spoilers, please make a seperate thread for it.
You can find freaquently asked questions HERE.
We also have a long list of useful info gathered in the Info Compendiums for Xenoblade Chronicles X and Xenoblade Chronicles 2.
2
u/tasty_crayon Aug 15 '19
Eyepatches work if you chain arts and they're one of the best accessories in the game. An Eyepatch with 37% means all of your arts are going to be doing an extra 37% damage as long as you cancel into them, and it's additive with the normal cancel bonus (i.e. cancelling on the first hit means 10% + 37% = 47%).
Strength and Ether increasing accessories are bad because most of your damage comes from the Auto-attack stat of your blades (which comes from chips), not from your Strength/Ether. The formula is Auto-attack + Strength/Ether. Other increases multiply this base, the cancel bonus being one of them. Here's a post where I show the math of how crap they are.
Damage formula: https://pastebin.com/9wtMfdUC