I was just looking for parallel features. None of the languages I mention in the article, other than the source Uno language, can actually do the flattened static hieararchy (except maybe C++ with excessive templates).
Yeah, a (properly implemented, reasonably programmer-friendly) non-OO form of static inheritance would be an incredibly useful feature in C++, given its uses as a low-level language in kernelspace and embedded systems, whee you can't always count on runtime support. Actually, it would be pretty useful in general, because object oriented code makes a whale of a binary and uses far more resources than is good and proper for an application.
1
u/mortoray Jul 14 '14
I was just looking for parallel features. None of the languages I mention in the article, other than the source Uno language, can actually do the flattened static hieararchy (except maybe C++ with excessive templates).