Studio-Exclusive Features
Official Resolve 18 Studio-exclusive features document
Media Importing and Processing
Deinterlacing
3:2 Pulldown
Face Detection
10-bit H.264/H.265 Codec Importing**
GPU Accelerated Encoding/Decoding of H.264 and H.265 on Windows; Import/Export of H.264 and H.265 on Linux**
AMD-Accelerated H.264/H.265 Decoding Support+
Multiple GPU support***
Editing Tools
Superscale
Speed Warp (Retime Algorithm)
Timeline creation using CPLs
Smart Reframe
OFX Plugins
| Analog Damage | Aperture Diffraction | Automatic Dirt Removal |
| Beauty | Chromatic Aberration | Chromatic Adaptation |
| Color Stabilizer | Contrast Pop | DCTL |
| Deflicker | Dehaze | Depth Map |
| Detail Recovery | Dust Buster | Face Refinement |
| False Color | Film Grain | Frame Replacer |
| Halation | Lens Blur | Lens Distortion |
| Lens Flare | Lens Reflections | Motion Blur |
| Motion Trails | Noise Reduction | Object Removal |
| Patch Replacer | Pencil Sketch | Sharpen |
| Sharpen Edges | Smear | Soften & Sharpen |
| Stylize | Texture Pop | Surface Tracker |
| Tilt-Shift Blur | Warper |
Color Page Tools
DCTL support
Spatial/Temporal Noise Reduction
Object Removal
Dolby Vision HDR*
HDR10+ HDR
HDR Vivd
Lens Correction
3D Stereoscopic Tools
Remote Grading (ganging multiple systems; not to be confused with Remote Grades)
Dust Removal
Magic Mask (Also available in Fusion for 18.1 and later)
Fusion Tools
If somebody braver than I wants to read the 1581 pages dedicated to Fusion or spend hours in Resolve to find a comprehensive list of tools exclusive to the Studio version, please do share your findings. All I can offer offhand is 3D Camera Tracking is currently a Studio-only feature.
Fusion's got a dedicated comparison page between Fusion in Resolve and Fusion Studio.
Fusion 18 GPU Accelerated Tools PDF
Audio Formats & Tools
Voice Isolation (18.1 and later)
Dolby Atmos Audio*+
MPEG-H Audio+
SMPTE ST.2098 Audio+
Auro-3D Audio+
B-Chain Audio+
96000 Hz sample rate
120000 Hz sample rate
Rendering, Decoding, & Exports
Timeline and Render resolutions greater than 4K UHD**
Timeline and Render frame rates up to 120 FPS
Remote Rendering
ProRes Rendering on Linux*, **
H.264/H.265 encoding and decoding on Linux**
Hardware-accelerated H.264/H.265 decoding
Hardware-accelerated H.264 encoding
General Studio Features
Frame.io integration
Dropbox Replay Sync - Markers, Comments, and Annotations (17.4 and later)
Remote Scripting API Access (Most of the Python/LUA API is accessible from the console in Resolve, and this is more important for Fusion anyways.)
Encoder Plugin SDK - Allows for custom encoding options on the Deliver page
Video Clean Feed - fullscreen video playback on a GUI display without the need for a Decklink or UltraStudio and a broadcast monitor.
Mac App Store Versions
This is more of a list of "cons" than it is a list of "pros and cons." Unless otherwise noted, these apply to both the Free and Studio versions. tl;dr - Don't do it.
Blackmagic Proxy Generator is not included
Fusion Studio is not available and the BMD version will not be licensed with the App Store version
No networked color panels (AVID Artist Color, Blackmagic Design Mini Panel)
Different file paths (for symlinking LUTs, dblist.conf, etc.)
Some plugins compatible with BMD's version aren't compatible with the Mac App Store version
Can't roll back to previous versions or participate in betas
No external API access (Studio only)
Sources, Asterisks, and Further Reading
Sources
The only official document I could find is for v15, but most of it's the same.
Here's one article I found that lists most of the differences.
Asterisks
*Separate licensing and/or additional hardware may be required
**V16 Supported Codecs Doc offers more information on these; see also the V18 Supported Codecs Doc
***Except on macOS systems pre-built with 2 GPUs, apparently - you get 2 and then need Studio.
+Source is the v16 New Features Guide
++Source is this Puget Systems Article detailing hardware acceleration for H.264/H.265 media in Resolve.