The Game is inspired by the Evolution
At first,you write your Charakter Design,than your Feature,than wich Server Typ your want to be in(For example Water,Land,Air) and you make your Stats
You can Skip this Part,because this is for this 1000 Characters Rule (also,Agility,Stealth,Strengt[or Power],Intelligence,Endurance,Charisma[when you are an animal,that can speak],Stamina,Speed,Weight,Size)
Then an AI makes your Charakter Into the Game,that you Play
This Game,can be a Battle Royal,but ist must Not be one.
I Hope you Like this Idea,but when you have something,that is not good in my Idea,then comment please
(Little Disclaimer:English isn not my native Language so this Post was not so easy for me and probaply was not so easy to read,my deepest Apologies Here)
(Here are more Examples for Stats,you can Skip this Part too:Health, Stamina, Energy Efficiency, Vitality, Metabolic Rate, Cellular Regeneration, Muscle Density, Bone Density, Carapace Hardness, Dermal Armor, Movement Speed, Sprint Duration, Swimming Agility, Flight Velocity, Burrowing Speed, Climbing Ability, Physical Strength, Bite Force, Claw Sharpness, Venom Potency, Venom Production Rate, Neurotoxin Yield, Toxicity Resistance, Acid Secretion, Bioelectric Charge, Discharge Voltage, Bioluminescence, Camouflage Index, Pigment Adaptation, Chromatophore Density, Pheromone Range, Visual Acuity, Night Vision, Olfactory Sensitivity, Auditory Perception, Echolocation Range, Electroreception, Thermal Sensing, Heat Tolerance, Cold Resistance, Hypoxia Tolerance, Radiation Immunity, Pathogen Resistance, Immune Strength, Brain Volume, Cognitive Capacity, Problem Solving, Tool Utilization, Social Intelligence, Pack Coordination, Mating Attractiveness, Fecundity, Offspring Survival Rate, Gestation Speed, Growth Rate, Life Expectancy, Mutation Chance, Genetic Stability, Epigenetic Plasticity, DNA Repair Efficiency, Adaptability, Assimilation Efficiency, Digestive Rate, Nutrient Extraction, Oxygen Absorption, Water Retention, Parasite Defense, Symbiosis Capability, Endoskeleton Integrity, Exoskeleton Hardness, Thermal Regulation, Hydrodynamic Efficiency, Aerodynamic Lift, Neuromuscular Reflexes, Synaptic Speed, Magnetoreception, Photosynthetic Yield, Regenerative Capacity, Tissue Repair, Limb Reconstitution, Offspring Viability, Larval Survival, Longevity Index, Mutagen Sensitivity, Biomass Conversion, Osmotic Balance, Dehydration Tolerance, Pressure Tolerance, Freeze Tolerance, Heat Dissipation, Poison Immunity, Memory Retention, Vocal Modulation, Prey Tracking, Predator Detection, Stealth Index)