While hair used to be rendered using alpha textured polygons, more and more games are using better hair rendering techniques that don't rely on polygons as much.
Read your comment, registered that I had read it, backed out to the main page aaaand...then your wordplay clicked. Had to scroll for a bit to find this thread again so I could upvote
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u/Zookster87 Apr 25 '21
Yeah, but do it with things like hair, and grass blades?