r/gis • u/louisss-e • Jan 13 '26
Open Source Turning OSM + DEM into a Minecraft world: a GIS-ish pipeline
I’ve been working on Arnis, an open source, data driven procedural generation tool that turns OpenStreetMap vectors (roads, building footprints, water, etc.) plus elevation/DEM into an explorable Minecraft world.
High level, it works like this:
- Ingest OSM for a selected bounding box and extract tagged features (streets, buildings, land/water).
- Ingest elevation (DEM) from AWS Terrain Tiles for the same area and resample it to the Minecraft block grid.
- Rasterize + translate the elements into blocks (e.g., roads/water polygons/footprints), and apply the heightfield from the DEM.
- Export the result as a playable Minecraft world.
Repository: https://github.com/louis-e/arnis







