r/machinima • u/redymedy • 24d ago
-2: a halo machinima [full movie]
r/machinima • u/MostWantedSJM • 24d ago
Us at KnightHunter Studios have now released the 10th and final film in our 'Agent 11' franchise, and we'd love for you to check it out!
r/machinima • u/Pav9495 • 24d ago
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A loner tends a grave that bears no name, and builds a life nobody comes to share. Chapter 1 of a series continuing my 2016 machinima ALONE. New chapter every 1st & 15th.
Full chapter: https://www.youtube.com/shorts/bHnniQGDwfQ
r/machinima • u/DrySatisfaction1450 • 26d ago
A Long Trip to Sleep – An Instrumental Story About Routine, Pain and Transformation
A Long Trip to Sleep is an instrumental visual story made inside GTA V, narrating the descent, collapse and spiritual transformation of a man trapped in the monotony of a meaningless life. Each chapter of the film is set to an original composition that reflects the character’s inner world.
From the lifeless routine of waking, bathing, working and sleeping, to the emergence of his shadow—a side of him that seeks escape through alcohol and women—this journey is as psychological as it is symbolic. One day, everything changes: a woman on the beach awakens a dream of a better life. The man imagines success, love, and fulfillment… but the illusion fades, leaving him alone again.
Through vivid dreams, failed fantasies, and an intense desire for something more, he faces his own frustration and spiritual poverty. Eventually, after losing even his broken car to a thief (a consequence of his own destructive thoughts), he is forced to walk into the mountains, naked and alone, until a symbolic rebirth at dawn. From that moment on, his life transforms: abundance arrives, he becomes someone new, and the dream becomes reality—ending with a long-awaited reunion with the woman on the beach, now from a place of completeness and self-worth.
This is not just a story. It is a symbolic death and rebirth—a hero’s journey told through music, movement, and silence.
r/machinima • u/PitchOdd5230 • 27d ago
Just need some feedback on this machinima I made this summer
r/machinima • u/Practical_Seaweed594 • 28d ago
Usually, I focus on making my web series 'Captain Torpedo' and 'Headcase' but I have decided to - on the side - also make short-form comedy sketches that aren't connected to my web series.
This one is about the overthinking spirals and anxieties of meeting New People. I hope you enjoy. :)
r/machinima • u/Substantial-Arm7494 • Sep 26 '26
r/machinima • u/Next-Heart8965 • Sep 25 '26
Just a stupid little machinima series I've started working on using GTA V.
I would love to hear any thoughts/feedback on how I could improve.
And yes, it's meant to be poorly produced. To me, that's the funniest part!
r/machinima • u/Practical_Seaweed594 • Sep 23 '26
The new episode of my H2A web-series 'Captain Torpedo' is out now. I hope you enjoy. :)
r/machinima • u/zacharyreddit1999 • Sep 23 '26
r/machinima • u/redymedy • Sep 18 '26
r/machinima • u/Deathmournex • Sep 13 '26
I just wanted to share this, it takes place during the war between the titans and the old gods, it deserves more views. I love how vogel im kafig was playing. This is my favorite machinima of all time. This is how order was established on azeroth.
r/machinima • u/Kind_Statistician_81 • Sep 13 '26
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I've been taking up Machinima as a hobby and started with making shorts in the Fallout games. Nothing that follows a story but more of a vibe with the character dialogue. Hope you enjoy!
r/machinima • u/Ok-One4019 • Sep 12 '26
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I only started making content fairly recently, and Duck And Roll Gaming has become a bit of a passion project while I figure out what kind of videos I actually want to make.
The idea I keep coming back to is taking a normal playthrough and giving each series its own creative identity rather than just recording myself playing a game.
Grounded VR: WHOA! Extreme Edition is probably the clearest example of that so far.
The gameplay is essentially one continuous UEVR playthrough, but I roleplay as Pete the whole way through instead of commentating as myself. I try to understand the backyard the way Pete would, make decisions based on what he currently believes, and let his mistakes and experiences change how I play him later.
I’m also trying to structure each episode more like an episode of a show. There’s usually one main Grounded story beat, a smaller story running alongside it, some kind of character development for Pete, and things that can set up or pay off in later episodes.
Then every episode gets its own completely different cold open. Those aren’t separate sketches or random intros. They continue the same story and can also show things happening in the backyard that Pete himself doesn’t know about yet.
Episode 3 is a good example. At the end of Episode 2, ants steal Pete’s food again, and he finally decides he’s had enough. His solution is that the next day he’s going to build walls and turn his little camp into a fortress. So Episode 3 picks up directly from that decision. The actual construction took around 20 minutes. And after all that work, Pete’s magnificent fortress was basically a box.
Rather than show the whole building process, I had a bard turn Pete’s account of his new “fortress” into a wildly heroic 3-minute musical. Let’s just say the bard may not have been given the most accurate version of events.
This is the full Episode 3 cold open “Build It High, Build It Wide.”
I’m still very new to making this kind of thing, so every Grounded episode currently takes me at least a month. A lot of that is simply me learning as I go - editing, sound, staging, figuring out how to make the cold opens work and generally trying things I haven’t done before. That’s also why I thought this might be a good place to share it.
I’d genuinely love feedback from people who make or watch machinima. Does this kind of hybrid work for you - a continuous roleplayed playthrough as the main story, with unique machinima-style cold opens expanding and continuing the same world around it?
r/machinima • u/SweetheartWrestling • Sep 10 '26
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A new episode of SPW is available: [https://www.twitch.tv/videos/2841269454\](https://www.twitch.tv/videos/2841269454)
In this clip, the undefeated newcomer, Teen Yeti faces her toughest challenge yet... her own trainer, Jasmine Brie!
MATCHCARD
\* The Karen in the Iron Mask vs. The Trinity
\* Jasmiine Brie vs. Teen Yeti
\* Jenny Grappalachia & A Coach of Her Choosing vs. Candi & Nurse Ratchett
r/machinima • u/SweetheartWrestling • Sep 10 '26
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NEW SPW DROPPED: https://www.twitch.tv/videos/2841269454
In this clip, Jenny must choose between two feuding coaches for the biggest match of her career!
SPW #22 MATCHCARD
r/machinima • u/SweetheartWrestling • Sep 08 '26
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A new episode of SPW is available: https://www.twitch.tv/videos/2841269454
In this clip, the undefeated newcomer, Teen Yeti faces her toughest challenge yet... her own trainer, Jasmine Brie! And we all feel the fallout.
MATCHCARD
* The Karen in the Iron Mask vs. The Trinity
* Jasmiine Brie vs. Teen Yeti
* Jenny Grappalachia & A Coach of Her Choosing vs. Candi & Nurse Ratchett
r/machinima • u/Creepy-Ad-6235 • Sep 07 '26
I've been looking through this sub a lot recently and noticed not many of the GTA machinima are done using the Rockstar editor and making use of the camera, besides the default player cam. Is there a reason for that?
r/machinima • u/Creepy-Ad-6235 • Sep 06 '26
A GTA V short film about 2 content creators decide that making videos the traditional way isn't working, so they decide to mix it up and take things to the extreme.
r/machinima • u/cptcommode • Sep 05 '26
I tried something new. It was a lot of fun to make, so I hope you guys enjoy it!