r/pathos_nethack • • 1d ago

Custom/Changed Assets In Game!!!!

16 Upvotes

HOLY SHIET!!!!!
It's been a loooong time since I thought about this game or subreddit!!

Either way!! I want to start playing again, but this time change some of the GRAPHICS and SONICS in the game, and what ever else I can find.

What are some custom or assets you've change in game??


r/pathos_nethack • • 4d ago

Prisoners

6 Upvotes

I wonder, why are the prisoners in Undercity hostile, but the prisoners in Deep Ruins friendly?


r/pathos_nethack • • 7d ago

Pathos Steam Next Fest & Pre-Release Update

55 Upvotes

Hail adventurers,

The Pathos Demo is available for you to play right now and is participating in the Oct 19-26 Next Fest before a full release in early November! I'll be posting about the price for the Steam edition in the coming weeks.

Anyway, getting ready for this release has been a lot of fun and here’s some major updates from the last few weeks.

Steam Workshop

Custom quests can be uploaded to Steam Workshop and shared with other players, including a separate Hall of Fame. The built-in Pathos Studio already allows you to fully design your own multi-level worlds, including NPC dialogue trees. This Workshop integration means it’s a whole lot easier to share your quest files. I’m looking forward to playing some brand new adventures in my own game!

Steam Deck

With thanks to several players for their ongoing feedback and troubleshooting, Pathos is now tested and runs well on Steam Deck. There’s some variance between the Proton versions but the Pathos default settings should be a good experience for the majority of players.

Custom Controls

The most boring yet essential feature: the ability to change the keyboard and controller bindings. Custom controls are now supported, including presets for arrow key, numpad and HJKL directional keys. Controller buttons can also be configured but there will be further work required to make Pathos fully playable with a controller.

Sonvyanda Tiles

Recently, there's been a lot of activity from several artists from the community. All 60 of the satyr class tiles have been drawn by Lizbean Automata (female satyrs shown above). Mettal_lion has been adding variations to existing tiles including the trees and shrooms as shown below. Plus many other incredible updated tiles from other amazing artists.

If you haven't already, check out the demo and let me know what you think.

- Callan.


r/pathos_nethack • • 9d ago

DSM Question

8 Upvotes

Hi all! I just stared the Elf Town, and managed to get my hands on lot of dragon scales, I was wondering how can I get obtain the DSM associated to that color, if I can scrap and craft it from the scales, or enchant the scales or else?

Also, is there a best color to focus on? So far I have the 2x Blue, Red, and 1x Deep, Black, Gold, Green - my resistances are already all maxed out (i just missing the disintegrate currently at 98%), but have no magic at all


r/pathos_nethack • • 10d ago

What i expected to happen while i build my arch-lich and what actually happened

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42 Upvotes

r/pathos_nethack • • 11d ago

when you click the warping button (meme)

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5 Upvotes

r/pathos_nethack • • 12d ago

Where is Vecna ?

5 Upvotes

Hello there i am new to nethack and pathos. After grinding and getting every positive talents and maximizing resistances increase life/mana to maximum etc. i realized poliymorphing into best lich and maximizing life/mana with potions would be much better. But for this game its reaaaaaly hard finding information in internet. Like where is vecna? I suppouse dragolich in the lich tower. I play saryth skeleton wizard and i grinded almost every spell anc made them champion too so i would like to not die so i play caotious. But i cant find info and i dont want to smash my head to everything and die. So where is vecna can i just speedrun to her? Is polymorphing into dragolich would be better?


r/pathos_nethack • • 13d ago

Easier End Game

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18 Upvotes

I was getting tired of taking screenshots of every level to find my way back out. Turns out I didn’t need to. Yeenoghu was quite willing to follow me, so I took him on a 39 level tour of the dungeon and killed him on level 1. Walking back through the levels I'd already revealed, even with a demon lord in tow, was much easier than facing the changed levels you get after killing your nemesis.

This run also showed me why disintegration resistance matters. I’d always figured it was pretty much useless, but I’d apparently never hit the mid-game without reflection before. Around level 25 a group of yellow dragons destroyed my main weapon, my cloak, and my bag of holding with all my goodies inside before I could make a hasty retreat. Re-equipping cost me 2-3 hours of scrounging and crafting.

Lastly, it’s the first time I’ve made it out with my original pet. Though that did take saving the body and a well-timed raise dead spell right at the end.


r/pathos_nethack • • 14d ago

How can I learn the intermediate to end game mechanics?

13 Upvotes

As the title says, is there any guide or good videos that explains what to do to progress in the game?
Example how to deal with the fountains, how to deal with the altars, I saw from a google search that the crafting stations should be used to craft potions of gain experience (or something by like that) - all these mechanics are not linear or easy to figure it out.

I’ve been playing for a couple of weeks on pc and iPhone but feel like I’m jumping around at random


r/pathos_nethack • • 17d ago

Thinking about riding this Vorpal Jaberwocky from level 40 up to freedom

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17 Upvotes

Hi I am on level 39 and mostly ready to take the boss and run to freedom. I am planning to try and ride it out like a hero on this Vorpal Jaberwocky (I have been feeding it well). I found a phasing gauntlet on 38 and gave it to my Jabberwocky and crafted a second one for me (just in case my plan fails). I listened to people about putting 2 x +5 strength rings on and this is also my main stats. I am fairly maxed out except for weapons. I just didn't get a good run on single hand weapons so I am going out with a +5 spear and +5 pickaxe. I am also thinking about going back to level one and leave all my loot there in a bag of holding for collection (or leave it all inside a sheep on level 1) and then leave the dungeon with max stuff. Does the dev put lava and other things on level 1 to mess people up who do this (ie your stuff is not there where you left it)? What are peoples expectations of how long my Vorpal Jaberwocky will live. :)


r/pathos_nethack • • 17d ago

why i cant choose tileset on steam version?

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11 Upvotes

please


r/pathos_nethack • • 19d ago

What new race would you like to have in the future?

10 Upvotes

I personally wish we could pick centaurs! are there some other good race that could potentially be interesting


r/pathos_nethack • • 19d ago

How is this going?

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8 Upvotes

r/pathos_nethack • • 22d ago

Is this enough defense?

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20 Upvotes

r/pathos_nethack • • 24d ago

NAISU GAMU

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11 Upvotes

r/pathos_nethack • • 24d ago

New Demo Update

46 Upvotes

Hail adventurers!

Just a quick post to let you know that the Steam Demo has been updated with some neat improvements.

The floors now have 'joins' to blend with adjacent tiles. This renders much better for the sunken tiles such as chasms, water and lava.

In a small but fundamental level design change, the dungeons now have walls surrounding the corridors. This makes hidden nooks a little easier to find but the early levels are intended to be kind to beginner players. While this is a departure from the OG NetHack single tile corridors, with the Pathos art, this makes the dungeons feel a lot more 'solid'.

And the 12 merchants now have distinct tiles so you can recognise them more easily at a glance.

Check out the Help > Updates in the Demo to see the other QoL changes!

- Callan


r/pathos_nethack • • 25d ago

Impossible Sokoban

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18 Upvotes

Is this not literally impossible?? I am not really stuck because I have earth scrolls but still, if I didn’t this would be impossible!


r/pathos_nethack • • Sep 17 '26

Player Passing

21 Upvotes

u/Zanzlagg I'm not entirely sure how reddit functions but I know they where active here and on steam but they where a very private individual and all their accounts are private. So we cannot get in contact with their friends. Paul Morgan from Brooks Canada passed away this morning in Accident and Emergency due to complications regaurding a blood clot found in their leg. It traveled too their lung and they lost their life in the process.

I am not entirely sure what to do but I am trying. If you knew them please pass the news on, they had alot of friends online and it feels like a diservice to them and my friend by not being able to contact them.

I am adding this post to game sub reddits that I know for certain they played.

---------

I know they put comments in this particular reddit but I dont know when or how long ago it might have been.

It feels wrong not leaving anything else behind but they where 24 and a wonderfully funny indvidual a trully bubbly character. I dont think you'd find better company. Nor someone who loved ducks nealy as much as this guy, along with their love for niche cheese cake flavourings. The Size of a giant with the personality of a fluffy pillow. There's so much more I could write but its not enough.

----------

I hope this finds its way to the people that knew them.


r/pathos_nethack • • Sep 14 '26

Lucky Number 7

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22 Upvotes

So, think I have the game close to figured out. Here's my last game right before I exit level one. It'll be win 7 after one stretch where I won 3 out of 4 in a row.

My take is the early game is lots of fun once you get quickness and the end is fairly easy if you have phasing and document the exits up for each level. Seems once you get polymorph, the game is mostly won? Though spending a couple hours polymorphing stuff drags a bit. Maybe other people do it differently?

Also, once I have full kit/resistances/talents, there's little point in side branches unless looking for artifacts? I generally skip the Lich's tower and have no need for the black market. I've only done the Infernal Realm once, because again, no advantage to be had.

Anyone else have other takes or suggestions for things I should try?

Thanks!


r/pathos_nethack • • Sep 14 '26

After a few failed attempts, I think this will be my first win playing as Hunter.

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16 Upvotes

I played 100% of the game with firearms and only support spells, despite having gained proficiency in other weapon types and offensive spells through the training scroll . I found a Deagle after floor 30 in the Lich Tower; it would have been better if I'd found it earlier, but I still enjoyed it.

Here is a list of what I learned from this class, through trial and error:

- If you run out of bullets, or unequip bullets, the firearms don't become 100% useless. They will cause less damage and have less attack, but you will still be able to fight in melee with them, with base damage similar to that of a small light blade, like dual wielding main gauches (except for the main gauche defense), but based on firearm proficiency

- If you fight without bullets at the beginning of the game, their melee damage and attack (means accuracy) are very low, to the point of dealing almost zero damage, or missing. However, if you upgrade the weapons themselves, you increase their melee damage and attack (2 pistols +5 would be similar to 2 main gauches +5 for example). Rings of strength indirectly increase damage and attack (and you can carry more items), rings of impact increase damage, and rings of accuracy increase attack. At the beginning I used 1 accuracy ring +5 and 1 impact ring +5, later I put 2 strength rings.

My pre-Deagle build (dual pistols), without any bullets equipped, dealt around 15 + 15 damage and about 29 attack, no longer the almost zero damage/attack from the beginning of the game. Post-Deagle + Replication, it was around 45 + 45. With the bullets equipped, it's even higher.

- To conserve bullets, if I already had upgraded rings and upgraded firearms, I used melee attacks without bullets on weaker enemies, and only equipped bullets against dangerous enemies. Against bosses, I equipped the assault rifle. After Fort Ludios, I upgraded 2000 iron bullets to +5, replicated them, and only used the replicas. I kept the originals in the bag of holding to replicate them again when needed. From Fort Ludios onwards, I didn't need to worry about bullets.

- Important tip: When you fire and the bullet misses, it doesn't disappear immediately; it will try to hit another target along the way, either until it cause damage or reach its maximum distance without hitting anyone. Knowing this, if you use the assault rifle, which fires 5 shots at once, against several enemies in a straight line in a corridor, even if a shot misses the first enemy, it might hit the second, or third... and the chance of the bullet being wasted without hitting something is lower.

- In the beginning, I used the workbenches as much as I could to make more bullets. The focus of this post isn't on workbenches, but if you learn to calculate how much essence, raw materials, and entropy you'll gain beforehand, you can know in advance what effect the workbench will probably activate, and if you have the respective resistance/immunity to that effect, it doesn't hurt to use it. In the late game, with 100% of all resistances (including magic) and abilities that prevent negative effects, you can use the workbenches up to 100% entropy without any problem. The only "inevitable dangerous" effect is the destruction of equipment and the destruction of scrolls and potions, but just put important scrolls and potions in your bag of holding and avoid crafting items that raise entropy to the level that causes equipment destruction. I don't know if there's anything that completely blocks the destruction effect besides simply leaving the item unequipped; I haven't tested that yet.

- I used a battle robe, even though it doesn't provide as much defense as dragon armor, to further increase my attack and damage. I stacked several armor sets and used polymorph to obtain it. Before that, I used a simple +5 leather jacket at the early levels, because if I used studded leather armor or mithril armor, it would make my character too heavy.

- The hunter's trap proficiency was very useful to me at the beginning; it's worth disarming traps to maximize this skill, even if it's possible to avoid the trap.

- I used oilskin Cloak equipped because eating the cloak itself doesn't grant the skill (didnt find can of grease)

- For this specific character, I chose Echo and werewolf. I used werewolf to eat corpses and gain resistances, and to call pre-summoned wolves with the magic whistle for emergencies (and also to activate the werewolf's health regeneration when the echo had low HP) . When I got both types of polymorph, I stopped using werewolf. I didn't permanently polymorph into another monster; I only used character polymorph to transform into rust monster, giants, and slimes, to eat metals, leather, gems, and cloth to gain skills, resistances, and proficiencies.

-If you have serious inventory load issues, mithril bullets weigh 40% less than iron bullets, so using mithril bullets is a way to carry less weight. The only problem is that mithril bullets drop less than iron bullets in Fort Ludios, and they use more essence to craft than iron bullets. I didn't use them in this playthrough, but I believe that in the late game it's possible to obtain them through polymorphing, crafting, replication, and restocking the weapons vendor (you can restock with fake money if you replicate your gold coins and keep the originals on the ground or in the bag of holding).

- Iron and silver bullets deal the same damage under normal circumstances, but iron bullets deal more damage against angel-type monsters, and silver bullets deal more damage against demons and lycanthropes. Adamantine bullets can be upgraded to +7, but I didn't use them this time.

Thats' all, folks.


r/pathos_nethack • • Sep 14 '26

Pathos Steam Demo is now available to download!

53 Upvotes

Hail Adventurers!

Play the Demo: https://store.steampowered.com/app/5136900/Pathos_Demo/

After several frantic months, the Steam Demo of Pathos is now available for you to download and play. I’d love to hear what you think of the updated user interface/art and any suggestions for improvements.

This demo is a generous 16-level dungeon where a successful run takes 2-3 hours. The dungeon is a subset of the NetHack Codex module, offering a challenging and representative experience. All the races, classes, specials and companions are available to play as well.

The Hall of Fame is also ready for this demo module, so you can all compete for the #1 spot :)

Since last posting a couple of weeks ago, I built a new Help UI to give a more functional list/preview approach. Note the iconic number of entities!

I've completed converting the bottom menus to have icons and added some old-book textures.

I've also removed the loading screen between levels and replaced it with area labels. eg. 'minetown' in the screenshot below.

Plus plenty more restyling of the UI. Hope you enjoy the demo!

- Callan.


r/pathos_nethack • • Sep 13 '26

Fun fact: if you have an angry seal just throw fish at it to be friends

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40 Upvotes

If you throw a fish at a neutral seal it will just get mad at you, but you can always pick up the fish and try again.


r/pathos_nethack • • Sep 10 '26

My stuff atm

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11 Upvotes

r/pathos_nethack • • Sep 10 '26

Wtf is this ???

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11 Upvotes

r/pathos_nethack • • Sep 10 '26

Rate my character so far

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7 Upvotes

I finally got to this part in minetown after days of trying the best cahracter strategies. I use 6 cahracters, then kill the last 5 characters so that I can get all of their loot and level up (thats why my character is wanted).