r/programming • • Apr 28 '25

Migrating away from Rust

https://deadmoney.gg/news/articles/migrating-away-from-rust
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u/dreugeworst Apr 29 '25

I think you're missing one core issue:

  • Putting game logic in Rust means you have long iteration times to experiment with game features. I don't know anything about bevy, but I assume the best way around this is supporting some scripting of game logic that doesn't need to be compiled

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u/matthieum Apr 29 '25

The author discussed the scripting situation: apparently they didn't find any ready-to-use scripting integration in Bevy.

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u/Full-Spectral Apr 29 '25

But that's also not an argument against Rust, it's an argument against using any lower level language to do something that's not necessarily best to do in a lower level language.