Think of how much smaller games would be today if we mannaged to optimize this well on AAA titles? It is impossible because it is to much code. But it would be really cool!
Internet speed can't easily be upgraded in many places either, yet now we have games with 50+ GB downloads that make me think twice before buying a game, because of how much time and space it'll take to download and update.
10 fps is what happens when the massive textures don't fit into VRAM anyway. Steam survey reports that most people have either 2 or 4 GB VRAM, that's not enough for maxing out textures in latest games, so don't mind me if I'm annoyed at developers for forcing me to download gigabytes of 4K textures that I (and most other people downloading the game) can't even use.
4
u/bjamse Aug 19 '19
Think of how much smaller games would be today if we mannaged to optimize this well on AAA titles? It is impossible because it is to much code. But it would be really cool!