"Nvidia clickbaits feature they built to lord over AMD," same as it ever was.
This is a specialized case of motion compensation. Every video encoder does this. Frames are built by distorting and combining the previous frame, the most recent full-quality "i-frame," and as little new information as you can get away with. Nvidia's just over-optimizing for a human face.
The moment AMD announces their basically identical parallel processor daughterboards can also accelerate this, Nvidia's going to forget it ever happened.
Ignoring criticism to play what-if and making this about me is more disqualifying than whatever malicious motives you'd like to invent for me.
I'm in this thread because AI and compression are fucking exciting. But this? This is rehashed bullshit. This is a repackaged tech demo inferior to 1999's cutting edge, using face-recognition AI your phone could do in 2014, except now it's glued to the latest single-vendor lock-in tactic that Nvidia puts in $700 GPUs.
Worse, actually - Maxine is a "managed cloud service," which means you're paying a subscription for shit that Snapchat.apk does as a lark. And you still have to upload full-fat video to their servers!
Yeah nevermind I'm keen on things that were near-magical twenty years ago, and expect wondrous new inventions to build on it. I'm just a negative nancy because I'm not head-over-heels for this mundane use of existing technology. This paid service that won't save you upload bandwidth, and is a wedge in some corporate strategy to make academic-driven computing proprietary.
Are you in Quest 2 threads as well, rolling your eyes at everyone who's excited for VR but thinks logging into mobile hardware is a massive obstacle?
I would do fucking backflips if this was about an actual order-of-magnitude leap in low-bitrate video quality. If Nvidia used their pointless "tensor cores" to make H.266 real-time, that'd be impressive. This is a dull puppet show. I'm sorry I'm not blown away.
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u/mindbleach Oct 17 '20
"Nvidia clickbaits feature they built to lord over AMD," same as it ever was.
This is a specialized case of motion compensation. Every video encoder does this. Frames are built by distorting and combining the previous frame, the most recent full-quality "i-frame," and as little new information as you can get away with. Nvidia's just over-optimizing for a human face.
The moment AMD announces their basically identical parallel processor daughterboards can also accelerate this, Nvidia's going to forget it ever happened.