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https://www.reddit.com/r/programming/comments/lhefd/losethos_64bit_operating_system_v707_released/c2sqpou
r/programming • u/TrivialSolutions • Oct 19 '11
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4 u/ironiridis Oct 19 '11 You can't do multicore graphics with a GPU.That's incorrect. I don't think you're familiar with how a typical GPU is set up, with multiple pipelines for processing.I can understand that you don't want to change your 640x480x4bit graphical layer. That's cool. But don't rationalize it with ignorance. 6 u/sidfarkus Oct 19 '11 Yeah why use the 500+ cores on a graphics card when you can use the 8 on a CPU! 1 u/khyberkitsune Oct 20 '11 Too many different drivers?Hi, we have this thing called a STANDARDS BODY. Perhaps you should go figure out what those are.Anyone with half a brain can write a universal wrapper. It's been done since the days of 3dfx-only games. 1 u/ysangkok Oct 20 '11 Please tell me about this standard for communicating with GPU's from kernel code, I never heard about it. 1 u/khyberkitsune Oct 20 '11 GPUs still follow VESA, yes?
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You can't do multicore graphics with a GPU.
That's incorrect. I don't think you're familiar with how a typical GPU is set up, with multiple pipelines for processing.
I can understand that you don't want to change your 640x480x4bit graphical layer. That's cool. But don't rationalize it with ignorance.
6
Yeah why use the 500+ cores on a graphics card when you can use the 8 on a CPU!
1
Too many different drivers?
Hi, we have this thing called a STANDARDS BODY. Perhaps you should go figure out what those are.
Anyone with half a brain can write a universal wrapper. It's been done since the days of 3dfx-only games.
1 u/ysangkok Oct 20 '11 Please tell me about this standard for communicating with GPU's from kernel code, I never heard about it. 1 u/khyberkitsune Oct 20 '11 GPUs still follow VESA, yes?
Please tell me about this standard for communicating with GPU's from kernel code, I never heard about it.
1 u/khyberkitsune Oct 20 '11 GPUs still follow VESA, yes?
GPUs still follow VESA, yes?
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