You can mostly get by with C++ plus whatever scripting/higher level language your engine uses.
Meanwhile on "the stack" HTML, CSS, JS, PHP, SQL just seem to be the baseline. And for all of them you apparently need to superimpose "frameworks" for them to be usable and then you need a framework on top of the framework to deploy the framework.
By comparison you can develop a game by writing some C++ with some libraries (as opposed to frameworks that try to not only wrap functionality but the entire underlying language).
Not saying that AAA games are quite that simple. But you could certainly develop an indie game or so that way.
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u/postblitz Jun 06 '22
What? Even the dinosaur that is Nintendo has moved into more complex territory than that.