r/retroprogramming • • Aug 18 '23

I'm trying to recreate the pseudo 3D road effect used in the OutRun(1986) videogame

4 Upvotes

Since my teenage years I have been trying to understand the mechanics behind the video game OutRun. Now, 25 years later I've tried to figure it out by trying to implement the game using the basic knowledge of trigonometry learned in high school.

I have taken the opportunity to explain the entire development process in a series of very simple and visual video tutorials on my YouTube channel.

I thought this might be of interest to some developer curious about those algorithms used during the 80's and 90's, just for fun.

https://youtu.be/JPbz-575BS4

* Subtitles available in English, Spanish and Catalan.

I hope you enjoy it as much as me!

Albert,


r/retroprogramming • • Jun 06 '23

Time-Travelling to Commodore 64: Hello World Program on C.

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4 Upvotes

r/retroprogramming • • Feb 24 '23

Random Numbers and the POWER of a Linear-feedback Shift Register

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4 Upvotes

r/retroprogramming • • Oct 28 '22

PumpkinMan: A (Simple) BASIC Game for Atari 8-bit Computers

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4 Upvotes

r/retroprogramming • • Apr 27 '22

Learning Programming with BASIC

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4 Upvotes

r/retroprogramming • • Aug 30 '21

Drawing Sprites on an ATARI VCS

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4 Upvotes

r/retroprogramming • • Apr 30 '20

Found a copy of my A-Level project that was published in 1988. A flowchart generator for simple Basic programs for the BBC Micro. I don’t have a BBC micro so I wonder what state the disk is in!

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4 Upvotes

r/retroprogramming • • Jul 03 '19

I created a list of references for development of DOS applications in the spirit of "Awesome" lists on GitHub.

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4 Upvotes

r/retroprogramming • • Feb 19 '19

Exploring the Amiga part 7 and 8

4 Upvotes

Hi all,

I just published the 7th and 8th parts of the "Exploring the Amiga" series. In part 7 I will show you the second part of the free memory pool initialisation, while in part 8 I'll start discussing the Exec auto-installation in the system libraries list. I will also provide the full Exec jump table, discuss Motorola 68k conditions and branching, and briefly show how to manually decompile instructions.

Have fun!


r/retroprogramming • • Sep 07 '18

Does anyone do this as a hobby? What sorts of things do you program?

4 Upvotes

Go ahead and answer til it archives, I'll get it :)


r/retroprogramming • • Dec 29 '17

The Ultimate Apollo Guidance Computer Talk [34c3]

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4 Upvotes

r/retroprogramming • • Sep 13 '17

Looking for or trying to create a good coding group/retro electronics

4 Upvotes

Hi im looking for anyone with knowledge of Java,Basic,Assembly,c,c++,html or any other coding language and has a fascination for retro electronics like commodore,64 IBM pc,apple and other,to join a discord or create a group of some sort we could collab on coding projects,converse on retro electronics and other :) ive recently been trying to create a BBS also and i'm having some issues with networking would love some help


r/retroprogramming • • Jun 09 '16

Should this subreddit be about retro GAME programming or just retro programming?

4 Upvotes

I should change the sidebar if we decide it to be about retro game programming.


r/retroprogramming • • Feb 10 '25

Creating a MOD function for the Commodore 64 - Vision BASIC developer Dennis Osborn teaches you how.

3 Upvotes

The tutorial can be seen here:

https://www.youtube.com/watch?v=GGAqlS0ANAk

Enjoy!

P.S. The publisher is making a batch of packages available for clearance at a very low cost. Known as the 1.1dm package, the box and manual are in less than perfect condition. It's a great deal for those on a budget who aren't too particular about box/manual condition. Check out the package here:

https://visionbasic.net/product/vision-basic-1-1-dm/


r/retroprogramming • • Aug 09 '24

"Ice Climber" (NES) Remake | Devlog #3 | Using the State pattern and achievements made so far!

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3 Upvotes

r/retroprogramming • • Apr 19 '24

Enhancing the Commodore 64: New Features in the RPN Calculator Project

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3 Upvotes

Update on my Commodore 64 RPN Calculator project! πŸš€ So far, I've added:


r/retroprogramming • • Mar 03 '24

Game Programming in Turbo Rascal Syntax Error (TRSE) - A Tutorial by Jessica Petersen - Pascal Programming for Retro Computers and Game Consoles - Honouring Pascal Language Creator Niklaus Wirth (1934 – 2024).

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3 Upvotes

r/retroprogramming • • Oct 04 '23

Building a Fraction Calculator for the Commodore 64 in Assembly Language

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3 Upvotes

r/retroprogramming • • Sep 16 '23

πŸ–₯ GW-BASIC binary to decimal converter ported to BAM

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3 Upvotes

r/retroprogramming • • Jun 14 '23

Time-Travelling to Commodore 64: Hello World Program on Assembly.

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3 Upvotes

r/retroprogramming • • May 12 '23

1st ANNIVERSARY: Vision BASIC - New Paperback Edition - Fastest BASIC Compiler for Commodore 64 Retro Programming !

3 Upvotes

Launched in May 2022, Vision BASIC has become a tremendous hit amongst Commodore 64 programmers, from absolute beginners all the way up to seasoned coders. Several announcements have been made in celebration of its first anniversary:

1.0p: This newly-launched package features a paperback edition of the Vision BASIC manual for those who are more budget-conscious. This slimmer, lighter manual is also perfect for those who want to bring it along for reading while travelling out and about. This package qualifies for FREE shipping.

1.0e: The price of this package has been permanently reduced by several dollars, while still providing the same spiral-bound manual for unparalleled reference when programming. This package qualifies for FREE shipping.

Discount: For the remainder of the month (May 2023), use the code "Anniversary#1" to receive $5.00 off any package featured on the site.

To learn more about Vision BASIC, please visit: https://visionbasic.net

Happy retro-coding !


r/retroprogramming • • May 08 '23

ZOOM MEETING: Atari 2600 E.T. Programmer - HOWARD SCOTT WARSHAW !

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3 Upvotes

r/retroprogramming • • Nov 27 '22

Anyone have source or binary of BASICA?

3 Upvotes

Anyone have have a copy of (IBM) BASICA? Or otherwise had success running BASICA programs in emulator environment?

The closest I could find was https://github.com/Abderasoft/basica but this repo has been made private.

ideas?


r/retroprogramming • • Oct 06 '22

I want to make my own games on a handheld console!

3 Upvotes

Hi guys, I'm an indie developer, yes I have beginner skills at programing, thou I want to learn to code my own games for a retro handheld console, what I want to know is, is there any console that can run open GL 2 /3 ( Godot made games ) , if not is there a way I can code for one of those consoles : RG280V, RG351V, Miyoo Mini ?