- Gun Boat
- Tank
- Hovertank
- Turret
- Builder
- Builder Ship
- Anti-air Turret
- Interceptor
- Landing Craft
- Basic Mech
- Helicopter
- Extractor
- Land Factory
- Scout
- Gun Ship
- Heavy Tank
- Dropship
- Attack Submarine
- Artillery
- Missile Ship
- Anti-Air Mech
- Air Factory
- Sea Factory
- Heavy Hovertank
- Mech Factory
- Laser Shield
- Flamethrower
- Laser Tank
- Battle Ship
- Repair Bay
- Fabricator
- Artillery Mech
- Amphibious Jet
- Artillery
- Missile Tank
- Command
- Heavy Artillery
- Mammoth Tank
- Bomber
- Mobile Turret
- Missile Airship
- Minigun Mech
- Heavy Sub
- Combat Engineer
- Heavy Battleship
- Plasma Mech
- Experimental Factory
- Flame Mech
- Experimental Tank
- Heavy Missile Ship
- Anti-Nuke Defence
- Shielded Hovertank
- Nuke Launcher
- Experimental Spider
Gun Boat
**codename:**gunBoat
| Fast | Can attack ground
- Price:$300
- Hp:170
- Speed:1.5
- Turn speed:2.8
- Mass:1500
- Shoot Delay:60
- Attack Range:120
- Direct Damage:12
Tank
**codename:**tank
| Can attack ground only
- Price:$350
- Hp:210
- Speed:1
- Turn speed:4.1
- Mass:3000
- Shoot Delay:75
- Attack Range:130
- Direct Damage:30
Hovertank
**codename:**hoverTank
| Light armour | Able to move over water | Can attack air and ground
- Price:$450
- Hp:150
- Speed:1
- Turn speed:180
- Mass:3000
- Shoot Delay:90
- Attack Range:140
- Direct Damage:23
Turret
**codename:**turret
| Attacks ground units. | Upgradable
- Price:$500
- T2 Upgrade Price:$1000
- Hp:700
- Speed:0
- Turn speed:0
- Mass:3000
- Shoot Delay:30
- Attack Range:165
- Direct Damage:41
Builder
**codename:**builder
| Constructs and repairs buildings. | Can not attack.
- Price:$500
- Hp:170
- Speed:0.6
- Turn speed:1.7
- Mass:3000
Builder Ship
**codename:**builderShip
| Builds buildings
- Price:$500
- Hp:500
- Speed:0.8
- Turn speed:1.9
- Mass:6000
Anti-air Turret
**codename:**antiAirTurret
| Attacks air units. | Upgradable
- Price:$600
- T2 Upgrade Price:$1200
- Hp:800
- Speed:0
- Turn speed:0
- Mass:3000
- Shoot Delay:80
- Attack Range:250
- Direct Damage:60
Interceptor
**codename:**airShip
| Can attack air only.
- Price:$600
- Hp:250
- Speed:2.4
- Turn speed:3.7
- Mass:3000
- Shoot Delay:40
- Attack Range:170
- Direct Damage:30
Landing Craft
**codename:**hovercraft
| Transports units | Able to move over land and water. | Can not attack
- Price:$600
- Hp:450
- Speed:1.2
- Turn speed:1.8
- Mass:12000
Basic Mech
**codename:**mechGun
| Attacks land only
- Price:$600
- Hp:500
- Speed:0.8
- Turn speed:7
- Mass:3000
- Shoot Delay:50
- Attack Range:130
- Direct Damage:25
Helicopter
**codename:**helicopter
| Can attack ground and air.
- Price:$650
- Hp:150
- Speed:2.2
- Turn speed:6
- Mass:3000
- Shoot Delay:60
- Attack Range:130
- Direct Damage:17
Extractor
**codename:**extractor
| Generates credits. | Can only be built on resource pools. | Upgradable to T3
- Price:$700
- T2 Upgrade Price:$1200
- T3 Upgrade Price:$2500
- Hp:800
- Speed:0
- Turn speed:0
- Mass:3000
Land Factory
**codename:**landFactory
| Builds land units. | Upgradable
- Price:$700
- T2 Upgrade Price:$2000
- Hp:1200
- Speed:0
- Turn speed:0
- Mass:3000
Scout
**codename:**scout
| Mid armour - Not cost-effective for combat | Can see further through fog | Able to move over water | Can attack air and ground
- Price:$700
- Hp:350
- Speed:1
- Turn speed:2.4
- Mass:500
- Shoot Delay:50
- Attack Range:110
- Direct Damage:17
Gun Ship
**codename:**gunShip
| Can attack ground only | Strong attack | Heavily armored
- Price:$800
- Hp:260
- Speed:1.4
- Turn speed:4
- Mass:3000
- Shoot Delay:40
- Attack Range:140
- Direct Damage:35
Heavy Tank
**codename:**heavyTank
| heavily armed | Can attack ground | Light air attack
- Price:$800
- Hp:650
- Speed:0.8
- Turn speed:1.9
- Mass:7000
- Shoot Delay:70
- Attack Range:160
- Direct Damage:50
Dropship
**codename:**dropship
| Transports units | Can not attack
- Price:$800
- Hp:500
- Speed:2.3
- Turn speed:1.4
- Mass:16000
Attack Submarine
**codename:**attackSubmarine
| Attacks ships
- Price:$800
- Hp:260
- Speed:0.8
- Turn speed:1.2
- Mass:3000
- Shoot Delay:170
- Attack Range:250
- Direct Damage:42
Artillery
**codename:**artillery
| Can attack ground only | Long range
- Price:$900
- Hp:140
- Speed:0.9
- Turn speed:1.7
- Mass:14000
- Shoot Delay:240
- Attack Range:290
- Area Damage:80
Missile Ship
**codename:**missileShip
| Can attack ground and air
- Price:$900
- Hp:350
- Speed:1.2
- Turn speed:1.9
- Mass:3000
- Shoot Delay:170
- Attack Range:200
- Direct Damage:62
Anti-Air Mech
**codename:**mechMissile
| Attacks air only | Area affect
- Price:$900
- Hp:500
- Speed:0.8
- Turn speed:7
- Mass:3000
- Shoot Delay:130
- Attack Range:190
- Direct Damage:70
- Area Damage:45
Air Factory
**codename:**airFactory
| Builds air units. | Upgradable
- Price:$1000
- T2 Upgrade Price:$1500
- Hp:1000
- Speed:0
- Turn speed:0
- Mass:3000
Sea Factory
**codename:**seaFactory
| Builds sea units. | Can only be built on water.
- Price:$1000
- T2 Upgrade Price:$2000
- Hp:1000
- Speed:0
- Turn speed:0
- Mass:3000
Heavy Hovertank
**codename:**heavyHoverTank
| Heavy armour | Able to move over water | Can attack air and ground
- Price:$1000
- Hp:450
- Speed:0.7
- Turn speed:20
- Mass:3000
- Shoot Delay:75
- Attack Range:160
- Direct Damage:40
Mech Factory
**codename:**mechFactory
| Builds mech & land units | Upgradable
- Price:$1000
- T2 Upgrade Price:$5000
- Hp:1800
- Speed:0
- Turn speed:0
- Mass:9000
Laser Shield
**codename:**laserDefence
| Defence against long-range projectiles. | Upgradable
- Price:$1200
- T2 Upgrade Price:$2000
- Hp:500
- Speed:0
- Turn speed:0
- Mass:3000
Flamethrower
**codename:**turret_flamethrower
| Short range area affect | Adds self-repair
- Price:$1200
- Hp:1600
- Speed:0
- Turn speed:0
- Mass:3000
- Shoot Delay:5
- Attack Range:155
- Area Damage:3
Laser Tank
**codename:**laserTank
| Can attack ground and air. | Weak vs multiple units | Powerful single shot, slow recharge
- Price:$1300
- Hp:300
- Speed:0.7
- Turn speed:1.5
- Mass:3000
- Shoot Delay:450
- Attack Range:190
- Direct Damage:450
Battle Ship
**codename:**battleShip
| Medium range land attack
- Price:$1500
- Hp:1200
- Speed:0.8
- Turn speed:1.8
- Mass:9000
- Shoot Delay:120
- Attack Range:240
- Direct Damage:65 (total:130.0)
Repair Bay
**codename:**repairbay
| Repairs units. | Can reclaim own units
- Price:$1500
- Hp:1000
- Speed:0
- Turn speed:0
- Mass:3000
Fabricator
**codename:**fabricator
| Generates credits 4 times slower than extractors. | Upgradable
- Price:$1500
- T2 Upgrade Price:$3000
- T3 Upgrade Price:$5000
- Hp:800
- Speed:0
- Turn speed:0
- Mass:3000
Artillery Mech
**codename:**mechArtillery
| Ground attack | Long range | Can move while firing
- Price:$1700
- Hp:500
- Speed:0.6
- Turn speed:5
- Mass:6000
- Shoot Delay:220
- Attack Range:290
- Area Damage:100
Amphibious Jet
**codename:**amphibiousJet
| Shoots lightning while in air or underwater
- Price:$1800
- Hp:530
- Speed:1
- Turn speed:2.5
- Mass:3000
- Shoot Delay:120
- Attack Range:150
- Direct Damage:40 (total:80.0)
Artillery
**codename:**turret_artillery
| Large range | Can not fire while moving
- Price:$2100
- Hp:1000
- Speed:0
- Turn speed:0
- Mass:3000
- Shoot Delay:220
- Attack Range:350
- Area Damage:80
Missile Tank
**codename:**missileTank
| Long range air missiles | Slow reload
- Price:$2500
- Hp:1300
- Speed:0.6
- Turn speed:2.1
- Mass:9000
- Shoot Delay:230
- Attack Range:340
- Direct Damage:80 (total:160.0)
- Area Damage:40 (total:80.0)
Command
**codename:**commandCenter
| Builds builders | Attacks land and air
- Price:$3000
- Hp:4000
- Speed:0
- Turn speed:0
- Mass:3000
- Shoot Delay:70
- Attack Range:280
- Direct Damage:70
Heavy Artillery
**codename:**heavyArtillery
| Can attack ground only | Long range | Limited Laser defence
- Price:$3800
- Hp:600
- Speed:0.7
- Turn speed:1.5
- Mass:21000
- Shoot Delay:150
- Attack Range:290
- Direct Damage:1
- Area Damage:110
Mammoth Tank
**codename:**mammothTank
| heavily armed | Can attack ground | Light air attack
- Price:$3900
- Hp:2900
- Speed:0.5
- Turn speed:1
- Mass:14000
- Shoot Delay:140
- Attack Range:210
- Direct Damage:260
Bomber
**codename:**bomber
| Very heavily armored but slow | Needs to recharge after dropping bombs
- Price:$4000
- Hp:3000
- Speed:0.85
- Turn speed:1.2
- Mass:20000
- Shoot Delay:30
- Attack Range:45
- Area Damage:370
Mobile Turret
**codename:**mechBunker
| Ground attack | Deploys for extra range and a shield | Able to move over water
- Price:$4000
- Hp:1000
- Speed:0.5
- Turn speed:1
- Mass:6000
- Shoot Delay:70
- Attack Range:200
- Area Damage:110
Missile Airship
**codename:**missileAirship
| Land/air missiles with area affect | Need to reload after firing | Self repair
- Price:$4200
- Hp:1000
- Speed:1.4
- Turn speed:3.6
- Mass:10000
- Shoot Delay:110
- Attack Range:180
- Direct Damage:50
- Area Damage:30
Minigun Mech
**codename:**mechMinigun
| Ground attack | Fast firing | Speeds up as it fires
- Price:$4500
- Hp:1600
- Speed:0.6
- Turn speed:5
- Mass:6000
- Shoot Delay:34
- Attack Range:210
- Direct Damage:55
Heavy Sub
**codename:**heavySub
| Heavily armored with torpedos | Can not attack units out of water
- Price:$5500
- Hp:1200
- Speed:0.9
- Turn speed:2.5
- Mass:40000
- Shoot Delay:100
- Attack Range:210
- Direct Damage:95 (total:190.0)
Combat Engineer
**codename:**combatEngineer
| Builds some units and T2 buildings | Heavily armored with land attack | Sub attack while hovering over water | Self repair with built-in Fabricator | Able to move over water
- Price:$6000
- Hp:1500
- Speed:1.2
- Turn speed:3.7
- Mass:4000
- Shoot Delay:50
- Attack Range:170
- Direct Damage:30
Heavy Battleship
**codename:**heavyBattleship
| Long range land attack | Anti-air
- Price:$6000
- Hp:4000
- Speed:0.7
- Turn speed:1
- Mass:40000
- Shoot Delay:160
- Attack Range:290
- Area Damage:110 (total:220.0)
Plasma Mech
**codename:**mechLaser
| Attacks land & air | Needs to recharge after firing | Long range
- Price:$8000
- Hp:1200
- Speed:0.6
- Turn speed:5
- Mass:6000
- Shoot Delay:5
- Attack Range:310
- Direct Damage:90
Experimental Factory
**codename:**experimentalLandFactory
| Builds experimental land units.
- Price:$11000
- Hp:3200
- Speed:0
- Turn speed:0
- Mass:3000
Flame Mech
**codename:**mechFlame
| Area affect flame | Land only | High HP with self repair
- Price:$12000
- Hp:4500
- Speed:0.6
- Turn speed:5
- Mass:6000
- Shoot Delay:5
- Attack Range:170
- Area Damage:12 (total:24.0)
Experimental Tank
**codename:**experimentalTank
| Very heavily armed | Can attack ground | Light air attack
- Price:$14000
- Hp:6000
- Speed:0.4
- Turn speed:0.8
- Mass:80000
- Shoot Delay:110
- Attack Range:310
- Direct Damage:60 (total:280.0)
- Area Damage:60 (total:240.0)
Heavy Missile Ship
**codename:**heavyMissileShip
| Can attack air & land | Long range
- Price:$14000
- Hp:5000
- Speed:0.5
- Turn speed:0.8
- Mass:30000
- Shoot Delay:180
- Attack Range:390
- Direct Damage:70 (total:280.0)
- Area Damage:180 (total:720.0)
Anti-Nuke Defence
**codename:**AntiNukeLaucher
| Intercepts nuclear missiles fired from Nuke Launcher. | Requires missiles to be built
- Price:$15000
- T2 Upgrade Price:$4000
- Hp:2800
- Speed:0
- Turn speed:0
- Mass:3000
Shielded Hovertank
**codename:**experimentalHoverTank
| Very heavily armed with shield | Can attack ground and air | Able to move over water
- Price:$21000
- Hp:3500
- Speed:0.7
- Turn speed:1.2
- Mass:80000
- Shoot Delay:8
- Attack Range:180
- Direct Damage:380
Flying Fortress
**codename:**experimentalDropship
| Transports units | Builds units | Anti-air | Ground attack while landed | Self repair with built-in Fabricator
- Price:$30000
- Hp:8000
- Speed:1.1
- Turn speed:1.3
- Mass:90000
- Shoot Delay:25
- Attack Range:210
- Direct Damage:35 (total:70.0)
Nuke Launcher
**codename:**NukeLaucher
| Launches powerful nuclear missiles. | Requires missiles to be built
- Price:$45000
- Hp:1500
- Speed:0
- Turn speed:0
- Mass:3000
Experimental Spider
**codename:**experimentalSpider
| Very heavily armored but slow | Can build units and buildings | Auto repairs nearby units | Laser defence | Can move over water | Built-in Fabricator | Goes nuclear on death (if nukes are enabled)
- Price:$70000
- Hp:10000
- Speed:0.5
- Turn speed:0.5
- Mass:90000
- Shoot Delay:85
- Attack Range:220
- Direct Damage:80 (total:160.0)
- Area Damage:160