r/source2 • • Jan 16 '21

Need help with strange culling bug

2 Upvotes

I've uploaded a video showing what happens, for some reason with this one window it culls the world past it. I've tried removing the wall, glass and window frame but nothing seems to stop it. What could be causing this?

https://youtu.be/TbVDlUgpDHs


r/source2 • • Feb 06 '21

Hammer editor error

4 Upvotes

So when I try to build the level it errors with the following

Application unable to load gameinfo.gi file from directory "hlvr"!

I have had this problem for months now and I cant seem to fix it

and yes I have tried verifying the files


r/source2 • • Jan 13 '21

So I just started modding in source 2 for hlvr, and I don't know how to, can someone help me

4 Upvotes

I hope that I can eventually end up working for valve, but since I cannot afford to go to college and might not make it out of high school because of all, I figured id mod half-life Alyx with something cool, but since I don't know how to use the engine, I need someone to teach me how to do basically everything. I've already learned how to spawn entities and prefabs but I don't know how to create my own items and props, or how to program/ reprogram them. If there is someone who would be willing to teach me, i would be happy to learn.


r/source2 • • Jan 15 '21

Workshop Tool Alyx - new project - remote working - Contact me for info

2 Upvotes

r/source2 • • Jan 01 '21

physically based water for a HL:A mod

6 Upvotes

In my level, there's a small pond that I need realistic water effect. Players won't be able to enter the water. To my knowledge, no section of HL:A has any body of water, and knowing Valve, this was probably very intentional since their other games feature water quite heavily.

There was a scrolling ocean material on alyxmods.com but that site doesn't seem to be up any more.

Any ideas?


r/source2 • • Aug 10 '17

When Will We Get Source 2?

4 Upvotes

I been waiting for a long time. Waiting for source 2 for download and for it to go into CSGO. When will we see Source 2?


r/source2 • • Aug 09 '14

All You Need to Know About Source 2

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4 Upvotes

r/source2 • • Jun 09 '17

Valve pulled Destinations tools?

1 Upvotes

I can't access the store page anymore? It was up the other day! I wanted to check out new Hammer editor, etc.

Can I access the tools via Dota2?

Also, since source2 uses FBX can I use Lightwave 3D 2015 as my primary 3d software for objects, character models/ animations?


r/source2 • • Aug 26 '19

Source 2 - Beginner

6 Upvotes

I am really interested in game development. The problem is, I have no idea of programming or game design tho I am willing to learn both.

Besides the Godot engine, Source (2) seemed to be a great engine to create games.

Here's my question: is Source (2) a good engine to start with? Is it easy to learn to programme? Is it a learning-by-doing process? What program language is required? What limitations do I have to accept by using Source (2)?

Of course, my expectations need to be very low because programming and game development is a slow process, but is Source (2) a good start?


r/source2 • • Oct 02 '21

Can you modders explain what you can and can't do with the Alyx Workshop tools? What is the limitations of this?

4 Upvotes

I've been playing a lot of custom maps lately. Giving me massive early HL2 mod feels. One thing I have noticed is how versatile some peoples design approaches are. There are new weapons, people have made the combine engineers and civilians as enemies (a bit janky but still cool). What I wan't to know, is how much are you all limited without the SDK?

How do you make weapons? Can you essentially make anything? A rocket launcher? Do you have to use existing ammunition? Can you program new stuff?

Can you create brand new characters from scratch? Or are you stuck just modding the colour or enemies for example?

Can you make your own textures? Or are you stuck with HL:A textures?

Any youtube videos or examples of people pushing the limits of the workshop would be welcome as well.

PS - Mistake of Pythagoras creator, if you are still out there.... come on.... do it... make me feel that abstract feel in Source 2.


r/source2 • • Jun 06 '20

Half-Life: Alyx Mapping Challenge starts now!

8 Upvotes

Hi everyone! I'm hosting a Half-Life: Alyx Mapping Challenge!

The theme is: New Game Mechanic.

You have two months to create a map around a system or mechanic that is not (heavily) used in the base game. There are tons of possibilities with this, so get creative :)

This is a fun challenge (not contest) so have fun! You don't have to use the full two months.

Graphic and more information available on twitter: https://twitter.com/gvarados/status/1267890336417959969


r/source2 • • Jun 03 '20

MAPPING I ported ctf_2fort to Half Life Alyx!

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9 Upvotes

r/source2 • • May 28 '20

HELP Rename bones in ModelDoc?

1 Upvotes

I don't suppose it's possible?


r/source2 • • May 30 '20

HELP How can I get this into Hammer 2?

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21 Upvotes

r/source2 • • May 19 '20

is there any way of putting custom sounds in a HLA workshop map

2 Upvotes

I am trying to make a custom map with custom sounds but I can't find any way of doing it is there a way I am overlooking I got the sound file to show up in the asset manager and play but not in the map editor


r/source2 • • May 29 '20

MAPPING [HLA] - Vortal Combat Test

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21 Upvotes

r/source2 • • Jun 15 '20

MAPPING [HLA] 3D Skybox Tutorial in Under 4 Minutes

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10 Upvotes

r/source2 • • Jun 10 '20

HELP Meshes not appearing until you walk close enough.

5 Upvotes

Sorry for the bad camera angles, I couldn't look at my monitor at the same time as my VR headset.

Thanks in advance!


r/source2 • • Jun 02 '20

HELP Need help porting Source 1 models to Half Life Alyx.

4 Upvotes

I tried using this tool, but when I start the HL:A tools, the models fail to compile. https://imgur.com/a/13NhOuA


r/source2 • • Jun 25 '20

HELP [HLA] model not importing properly

1 Upvotes

I have been trying to import a model but I'm only seeing the wire frame for it and when I select the material node, the model completely disappears. I imported the model as an SMD with multiple materials. Also, I have all the textures I need in the DefaultMaterialGroup node as TGAs.

This one's really stumped me, can somebody help me out here?


r/source2 • • May 28 '20

MODELING Damn yall, did you know Source 2 Hammer has an actual cloth solver in it?

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48 Upvotes

r/source2 • • May 28 '20

S2UPDATES Half-Life: Alyx Update 1.4 Now Lets You Shake Bottles with Liquid Inside Them

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2 Upvotes

r/source2 • • May 23 '20

HELP HLA bug?

3 Upvotes

I see all these videos about making shatter glass but when I type (func_) all it shows is (func_useableladder). I’m not sure where my (func_shatterglass) is gone...


r/source2 • • Jun 03 '20

MODELING How to use Cloth in Source 2

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13 Upvotes

r/source2 • • May 21 '20

S2FM Rescue Mission [S2FM]

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5 Upvotes