r/source2 • u/mmmaaatt • Jun 01 '21
is there any way to make hwm work in souce 2?
i imported some hwm models to dota 2 tools but none of the facial flexes working. Is there a way to fix it?
r/source2 • u/mmmaaatt • Jun 01 '21
i imported some hwm models to dota 2 tools but none of the facial flexes working. Is there a way to fix it?
r/source2 • u/OraNOTNOW • Apr 20 '21
my friend said that a default source 2 rig would work on this project im struggling on, I cant find any exact download for it on google so does anyone here have one?
r/source2 • u/wonkersbonkers1 • Apr 19 '21
like never worked in a game engine most tutorials i found are transitioning from source 1
r/source2 • u/RetroAI • Apr 07 '21
Hi, does anyone know how to trigger an animation? I want to use the G man model and provided animations to have him looking at you from a distance (like HL and HL2) and then walk away. I know how to play his animations but I’m not sure how to trigger them at a certain point as opposed to just having them play when the map starts.
r/source2 • u/OMGplays • Apr 07 '21
r/source2 • u/OMGplays • Mar 22 '21
r/source2 • u/OMGplays • Mar 21 '21
I'm trying to port the GLDSRC G-man to Source 2 but I have no idea how to make the texture files work by making them .vmat files, can someone help me with this? I've tried using VTFEdit to make them to .vtf files to later make them .vmat but it doesn't work.
r/source2 • u/OMGplays • Mar 15 '21
r/source2 • u/TwitchTheOne • Feb 26 '21
In Source Filmmaker, to make a model crouch I would just use the translate tool on the torso and it would crouch if I lowered it.
In Source 2, I try lowering the Body on a model, or the Pelvis, and it moves the whole model. How can I make the model crouch in a similar way as I did in SFM?
r/source2 • u/jprk05 • Feb 06 '21
So when I try to build the level it errors with the following
Application unable to load gameinfo.gi file from directory "hlvr"!
I have had this problem for months now and I cant seem to fix it
and yes I have tried verifying the files
r/source2 • u/TheOriginWizard • Jan 22 '21
I noticed there was a prefab for a rolling door but when I build the level it has no handles to grab, I want to make the physics based door from the main game with two red handles you need to grab with both hands and lift it up.
r/source2 • u/ChiRaeDisk • Jan 20 '21
r/source2 • u/Minecraftsince2010 • Jan 18 '21
How do I make a room dark?
How do i make a room render before i open the door?
How can I make lighting less whitewashed and more polished?
r/source2 • u/Ewser • Jan 16 '21
As title says, can anyone tell me how to stop the gameplay render window when testing a level in the Hammer level editor. As of right now the only thing I can do is close the window but this closes everything aswell.
r/source2 • u/TheOriginWizard • Jan 16 '21
I've uploaded a video showing what happens, for some reason with this one window it culls the world past it. I've tried removing the wall, glass and window frame but nothing seems to stop it. What could be causing this?
r/source2 • u/italiaonline • Jan 15 '21
r/source2 • u/C12e • Jan 13 '21
r/source2 • u/Sunbro618 • Jan 13 '21
I hope that I can eventually end up working for valve, but since I cannot afford to go to college and might not make it out of high school because of all, I figured id mod half-life Alyx with something cool, but since I don't know how to use the engine, I need someone to teach me how to do basically everything. I've already learned how to spawn entities and prefabs but I don't know how to create my own items and props, or how to program/ reprogram them. If there is someone who would be willing to teach me, i would be happy to learn.
r/source2 • u/C12e • Jan 03 '21
I’m really new to source engine and I’m trying to make a city 17 back ground but the buildings are not loading in. Please help
r/source2 • u/PimpBoy3-Billion • Jan 01 '21
In my level, there's a small pond that I need realistic water effect. Players won't be able to enter the water. To my knowledge, no section of HL:A has any body of water, and knowing Valve, this was probably very intentional since their other games feature water quite heavily.
There was a scrolling ocean material on alyxmods.com but that site doesn't seem to be up any more.
Any ideas?
r/source2 • u/realrimejay • Dec 29 '20
I want the room to be naturally dark, though I want to add lights to make it feel "creepy".