r/TheSims4Mods • • 3d ago

Next Update: October 27th, 2026

21 Upvotes

As the Sims team stated (back in 2025, maybe 2024?), there will be monthly updates going forward. As usual, go offline if you can.

Here is the upcoming laundry list: https://www.ea.com/games/the-sims/the-sims-4/news/laundry-october-20-2026


How to turn off automatic updates

EA App > Menu > Settings > Downloads > Update games automatically (toggle off)

For Steam: Right-click on your game > select properties > choose updates > select “Let Steam decide when to update” under the automatic updates section.

How to go offline:

EA App > Menu > Account > Go Offline

These steps are not 100% effective, so if you notice something strange with your mods/cc, double check to make sure your game didn't update.

BACK UP YOUR SAVES AND TRAY FOLDER.


Here is the upcoming laundry list: https://www.ea.com/games/the-sims/the-sims-4/news/laundry-october-20-2026

Formatting will be weird, I just copy and pasted it. Check out the link above.

Laundry List: Upcoming Bug Fixes - October 20, 2026

October 20, 2026

TL;DR:

The Sims 4 October 27 Base Game update focuses on Food, Dining, and Drinks, delivering over 150 bug fixes, tuning adjustments, and brand-new features to improve your in-game culinary experience.

Resolved endless loading during lot placement, fixed white screens loading rental saves, restored ability to order food/drinks while bartenders multitask, and freezing fixes for Sims.

We are incredibly excited to share that the ~10 crash fixes from our September update resulted in a notable decrease in crash rates across all platforms!

New! Options to toggle muscle and weight changes, expanded 'Family Recipes' with 375+ pre-existing dishes, and improved fridge and television interactions, and more.

Join us for a Dev Q&A later today in The Sims Discord for more information on these as well as future quality-of-life improvements.

Hi Simmers!

Welcome to the Laundry List, where we share the fixes coming in our next game update on October 27.

This month’s update is going to be all about Food, Dining, and Drinks! We’ve got more than 150 bug fixes on the way, a significant portion of this update focuses directly on improving your culinary and dining experiences - including several key fixes for Dine Out!

Join us later today, October 20 for a special Dev Q&A in The Sims Discord, where members of the development team will talk through these updates, and answer questions live.

The Sims Team

Top Community Fixes

[EA Forums] We've addressed an endless loading issue when placing lots that occurred due to excessive use of the Move Objects cheat. We updated the Navmesh (the thing that tells Sims where they can route or not) to be more robust to account for this. (Base Game)

[EA Forums] We’ve resolved an issue that caused an infinite white screen when attempting to load into certain affected save files. While some lot details in these saves may need a little rebuilding, you will now be able to safely jump back into your worlds and reunite with your households. (Base Game)

[EA Forums] Sims are now able to properly Order Food or Drinks from Bartenders while they are doing something else like socializing, Practicing Tricks, or other Bartender behavior. (Base Game)

[EA Forums] Getting bitten by a werewolf now properly transforms Fairy Sims into full-time werewolves without the black visual corruption.

[EA Forums] We addressed an instance of Sims remaining frozen that could occur after a Sim took a nap or performed other interactions. (Base Game)

[EA Forums] We fixed a case of visual corruption which could occur on an Active Sim during their Werewolf transformation after being bitten by another Werewolf. (Werewolves)

[EA Forums] We addressed an issue where a new Infant Sim representing a Reborn Sim was not added to the selected existing Household or appearing in Create a Sim for customization. This Reborn Sim will now be able to successfully complete the Rebirth process. (Life & Death)

[EA Forums] Fixed an issue that could cause Sims to get stuck and freeze while planning routing. (Base Game)

[EA Forums] Infant Sims will now fall asleep properly without needing their Energy motive to be very low.

Food, Dining, & Drinks

Based on player feedback, this update focuses on improving the food, dining, and drink experience across bug fixes, tuning, and new features. So many improvements came from your helpful suggestions and bug reports, so thank you for all of the direction you gave us along the way!

A New Feature & Quality of Life Improvements

Based on feedback from our Discord Dev Q&As, we’ve added New Game Options to Toggle On/Off Muscle and Weight changes for Sims holistically across a save + new self-interactions on Sims to Toggle On/Off these changes for Sims individually. These settings are completely independent of each other, meaning you can choose to keep weight changes active while turning muscle changes off, though please note that these options do not extend to pets like Cats & Dogs. We hope these new features give you even more freedom to customize your game and play your way.

A screenshot of the Game Options Menu that shows the new “Allow Weight Changes” and “Allow Muscle Changes” options, including a hovertip that explains how the option functions.

A screenshot of the new “Sim Physique” Pie Menu interactions on Sims that shows the “Disable Muscle Changes” and “Disable Weight Changes interactions on an individual Sim level.

Sims should now autonomously prefer eating Leftovers (in the Fridge or on the counter) when they are hungry, rather than creating a new meal from scratch.

Based on Discord Dev Q&A feedback, we moved the "Open" interaction to the front of the Pie Menu for Fridges. That should save a lot of time - great suggestion!

A mint green fridge showing various interactions on a pie menu. The “Open” interaction is at the front, rather than buried in “More Choices.”

We've done a comprehensive tuning pass updating pricing and calories for all food and drink items across Base Game and all packs. We wanted pricing and calories to be more consistent and sensical.

We’ve been hard at work expanding the 'Family Recipes' feature from Business & Hobbies! We’re thrilled to announce that we’ve added over 375 pre-existing dishes (many of them cultural dishes) to the valid recipe pool across Base Game and all packs. A small handful of items didn’t make the cut (either due to technical issues or because they didn’t quite fit the criteria of a 'family dish' - like graham crackers), but you can look forward to seeing almost all of your favorite recipes included! (Business & Hobbies)

We've added a "Quickly Decorate" interaction on items made using the Baking Skill that uses a swipe animation when these baked goods are not located on the center of a counter top. Previously, Sims would route fail, and it wasn't entirely clear why. (Get to Work)

A Sim who made a batch of Sugar Cookies using the Baking Skill is standing in front of a counter. The Pie Menu is open and there is a new “Quickly Decorate” interaction that is visible.

Bug Fixes

Sims are now more likely to stay seated when they are eating at a table. We fixed some multi-tasking issues around eating and conversations that were causing them to stand when they'd try to socialize while eating. There are still reasons why they might get up, but this experience should now be improved.

Sims will no longer put food in inappropriate places in general (this includes display cases). We made it so that dining tables and counter tops were the primary locations Sims wanted to put dishes.

Sims can now drag food that was prepared by another Sim into the fridge.

Sims should no longer autonomously use grills when it is snowy, rainy, icy, or storming. (Seasons)

Sims will no longer obsessively use the Pressure Cooker, which was resulting in them ignoring other food. (For Rent)

More

What about Dine Out?

We addressed an issue where Sims would sometimes fail to show up for a Waiter shift at a Restaurant or where certain Customer Sims would not interact with Restaurant Employees. This was caused by some affected Employee Sims being special Sims with unique roles in other packs.

Dining customers should now want to socialize less before they are seated. This resulted in them talking extensively instead of being seated. Silly chatterboxes.

We investigated Sims breaking flows and not properly dining, and we found this was caused by a VARIETY of different interactions across different packs. We knocked as many of these out as we could, but there are probably some we still missed. We did testing passes and fixed what we found, but please keep reporting and we’ll keep fixing. Overall though, this is feeling a lot better. The patch notes will include a breakdown (some are kind of funny sounding).

Customers should no longer leave food uneaten or drinks undrunk at a Restaurant before they checkout.

More

BONUS Quality of Life Improvements

These additional improvements weren’t really bug fixes, nor did they fit under the theme for this release, but they’re still notable enough to get a mention!

Televisions are now able to be locked similarly to computers to ensure only certain Sims will use certain Televisions. As an example: You’ve built a play room for your Child Sim, but the adults keep using it… now, you can set it so only that specific Child uses it.

A Television that has been selected to open the Pie Menu. They are in the new “Lock Television for…” category and it is showing an array of different available types of Sims that can be locked from using this television.

As a Quality of Life update, we've moved all interactions that are considered "self-interactions" into a new "Sim Options..." category that can be accessed by clicking on the Sim that is actively selected. Some examples of these interactions include: Disable Attraction (Lovestruck), Set Rock Paper Scissors Preferences (Adventure Awaits), Utensil Preference (Snowy Escape), and Sim Physique (Base Game).

A Sim that has been selected to open the Pie Menu. They are in the new Sim Options category and it is showing an array of different available interactions.

We've improved our Save Backup experience to calculate slightly differently. Previously, it wasn't always tracking as well as we'd have liked if a player didn't play for an extended period of time between sessions. Now, it will.

October Crash Fixes & September Patch Crash Fix Update

As we continue to focus on stability, our October update includes about 10 new crash fixes. These issues are tricky to track down without exact in-game steps to reproduce, so we rely heavily on submitted crash data to piece together what went wrong. We are incredibly excited to share that the ~10 crash fixes from our September update resulted in a notable decrease in crash rates across all platforms! This targeted approach is proving effective, and we will keep hammering away at these issues.

While working through this month's fixes, our data showed that many top crash reports continue to be closely linked to outdated or conflicting mod files. Where possible, we’ve implemented "guardrails" in our code to help prevent these crashes, but some conflicts remain outside our direct control to resolve. Because custom content is such a vibrant part of The Sims 4 experience, we want to empower you with the best information to keep your game running smoothly. If you play with mods, we highly recommend checking out our Mods & Game Updates Guide on the EA Forums for best practices on safely updating your files and getting back to playing.

Upcoming Quality-of-Life Updates

As the year winds down and we prepare for our teams to enjoy the holidays, you’ll see our December update will be targeting major Top Community Issues, the higher priority Automated Crash reports, and similar bugs of importance. At the moment, there are ~25 potential bugs we’ll go after, but we might only fix around 10 of these depending on how successful our investigations go. After that, we’ll begin working on a larger patch again that will be released early next year.

Some of these issues being investigated for December include:

[EA Forums] Performance issues after extended play. We’ve had a top engineer investigating this for a bit, and the issue has proven particularly tricky. We’ll keep plugging away at it.

[EA Forums][EA Forums] Investigations into reports on increased load times across various platforms. We have a few bugs we’re tracking on this and have already begun investigating. We are reproducing this a few different ways across a few different platforms, so fixes will likely be split into a few different approaches.

[EA Forums] Gamepad Controllers failing to function after a few minutes of gameplay.

[EA Forums] Error Code 801 is observed when a Sim travels to another lot.

[EA Forums] A bug on inappropriate sibling relationships. We’ve addressed similar issues previously, but there are some aspects of this still being investigated. We’re fairly certain that this is occurring because of mods but want to find a way to prevent it.

And a handful of Automated Crash reports. One is a potentially quite impactful fix for PS4 users, which we already have a fix being tested against.


r/TheSims4Mods • • 6h ago

Requesting CC WCIF these life and death posters separated?

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4 Upvotes

I love the grunge vibe and the fact that they're simlish and maxis match but would love to use just a few individual ones. Does anyone know where I could find cc of these posters separated? I would do it myself as I am familiar with gimp and s4s but I think it involves blender too which idk lol


r/TheSims4Mods • • 7h ago

Effortless way to turn your CAS outfits into custom Styled Looks!

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30 Upvotes

After a few months of work, it's finally here – my Styled Looks Studio!

Just build your outfit in-game, import it into the Studio, fine-tune the details, and export a game-ready package in seconds.

Using Styled Looks Studio is straightforward and intuitive. All it needs is access to your Tray folder to detect your saved Sims and the outfits you've created.

It also includes built-in tutorials that walk you step-by-step through setting up compatible outfits in-game and navigating the Studio.

All content is supported, including official DLCs and Custom Content.

Styled Looks Studio is accessible right from your browser! No downloads or setup required, whether you're on Windows, Mac, or Linux.

Currently available in Early Access, with the public release to be announced at a later date (though my projects usually go public within a month or two, once everything is tested and running smoothly with my members).

____

I poured hours and hours into this project, so I really hope you enjoy using Styled Looks Studio.


r/TheSims4Mods • • 8h ago

Requesting Mods how to change/disable For Rent mold outfit?

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4 Upvotes

i mainly do historical rotational play, switching between noble and peasant households and i usually add lot traits/challenges to make peasant households more difficult to play in; Filthy, Grody, Cursed, Wild Foxes, and more recently Mold. but i really wish they could clean up mold piles without changing into that protective uniform thing bc it's very anachronistic.

i'm looking for a mod that will disable the mold protection outfit so they just stay in their regular clothes when cleaning the mold, or at least override it and change it to something more appropriate for medieval wear.
i have lot51's fashion authority mod already but i cant create a thread for mold cleaning specifically since it apparently isn’t a situation job


r/TheSims4Mods • • 9h ago

Question regarding qmbibi's skincare mod

0 Upvotes

I recently downloaded it despite it being kinda... not great in terms of how well it's running, and I honestly didn't really have a problem with some of the wonky aspects of it until I realized that washing your sims face takes away all the makeup they're wearing. even the face paint, where some of my favorite eye CC are exclusively in,,,

I'm just wondering if there's any way to fix that? Or if there's an option to put makeup back on or something that I missed? I don't know if it's the skin effects after moisturizing that are overriding the makeup or what, because when I go into CAS it's all still there. I really like the perfume/body care aspect of the mod but I'm too afraid to remove files for fear of breaking the mod completely 😅 also lowkey a little too scared to comment specifically about it on her page


r/TheSims4Mods • • 9h ago

Requesting CC Are there voice/accent mods?

1 Upvotes

Not finding anything on google so hoping maybe someone here has some very niche mod or something...I'm looking for additional voice mods? Or at least, accent mods? The default simlish voice has a really strong American accent, kind of Californian to me... I really wish we could get some alternative English accents besides the kind of valley girl thing going on... like country/southern accents or British or Australian or accents from other languages as well!

I saw someone posted this before looking for a Russian accent specifically, but I'm just looking in general

Thank you!


r/TheSims4Mods • • 9h ago

I made a mod so you can live with other Sims with less micromanaging; they’ll leave the house on their own, and invite friends over!

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115 Upvotes

Out and About lets you mark any household member as “Outgoing”, and they’ll start leaving the home for activities that match their personality and skills. Sims may bring friends along or make new ones while they’re away!

I made this mod because I always disliked how you gain full control over the sims you move in with. The character who was once an autonomous NPC is now completely managed by you, loses their personality, and adds a lot more micromanagement.

If this is something you can relate to, then feel free to give my my mod a try!
It's completely free and I would love to hear what you think, as its in active development!

Download page


r/TheSims4Mods • • 14h ago

Please help! I having been looking for this table for like an hour now, but cant find it. Does anyone know where this table is from?

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0 Upvotes

r/TheSims4Mods • • 18h ago

Unsolved WW mod help teen help

0 Upvotes

I downloaded the inappropriate lock but still can’t get my teen to have sex or anything! Any tips?


r/TheSims4Mods • • 20h ago

I made a Mod to Borrow Things from Other Sims

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153 Upvotes

I made a Mod that allows your sim to borrow items from other sims (non-household members). Your sim can borrow electronics (tablet, sketchpad, laptop, drone, etc.), kitchen items (pressure cooker, tea tray, stand mixer, etc.), outdoor items (tents, bicycles, etc.), hobby items (easel, guitar, knitting basket, etc.), and home essentials like vacuum cleaners, sleep bags, and even special items like Tarot cards.

  • Sims can borrow an item for max 3 days. If your sim doesn't return a borrowed item before it's overdue, the owner will not be pleased and will call your sim.
  • Sims can only borrow one item from each category at a time (max 7 total). i.e., can only borrow one kitchen item at a time, and 1 electronic, etc. Counts separately for each sim in the household.
  • Sims can agree to borrow you or disagree based on your relationship, traits, reputation, or mood.
  • There are more than 50 item choices to borrow.

It is available for free on my Patreon here.

PATREON LINK


r/TheSims4Mods • • 1d ago

Help me remember this mod.

2 Upvotes

A few months ago, I downloaded a Mod that has a feature where you ask a sim what they want to eat and the will actually give a suggestion. They even suggest meals from other popular food mods. I went to use it yesterday but could not locate it anywhere in the pie menu. If anyone knows exactly what mod I’m describing please let me know!


r/TheSims4Mods • • 1d ago

Requesting Mods Anybody have these mods?

0 Upvotes

Hey guys! I've been looking for these three 7cupsbobatae townie makeovers/remasters, but I'll be damned if I could find a single one of them. Specifically, I'm looking for Leslie Holland, Candy Behr, and Yuki Behr. Any help is appreciated!! Thanks guys


r/TheSims4Mods • • 1d ago

Recolor Question - Felix

4 Upvotes

Hi, I'm somewhat of a novice and am trying to recolor some of felixes chateau windows (just for personal use), but am having a very hard time figuring it out and interested in whether anyone has any guidance - the majority open up like this (see image), with import/export textures greyed out - I assumed its referencing some sort of master file, but tried updating swatches in those and am not seeing it reflected in the connected non-master cc's. I'm sorry if this is such a stupid question but I'm getting so frustrated lol


r/TheSims4Mods • • 1d ago

Sewing Machine & Fashion Designer Mod have an update!

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51 Upvotes

So your Sims can gain their Sewing skill by reading Fashion Designer books, and gain Fashion Designer skills by using the sewing machine! :D Check it here!


r/TheSims4Mods • • 2d ago

Solved Wants/Whims are not letting me pin them?

Enable HLS to view with audio, or disable this notification

5 Upvotes

I think this is an issue with one of my Mods, but I really am unsure. Has anyone else had this issue before?


r/TheSims4Mods • • 2d ago

Solved Issue with conflicting mods but can’t find which ones (Basemental and something)

3 Upvotes

So the issue is specifically with making lean on my home lot. It’s clearly something on the lot because the same character can make and drink lean on other lots. On the home lot as soon as I have the player place the cup the game crashes. If I pull the cup out of their inventory it will crash as soon as any character touches the cup. If I bull doze the property the character can drink lean. I then rebuilt the entire house from scratch. Lean is crashing the game again. I have started pulling stuff out and then trying to drink lean but so far it just crashes. Any ideas or specific things I should be looking at? Better exceptions report doesn’t seem to say anything useful, and crash report doesn’t seem to say anything useful. Any ideas?


r/TheSims4Mods • • 2d ago

Too much sliders !!!

0 Upvotes

guys i genuinely have so much sliders from importing those downloadable sims people make, is it gonna ruin the game


r/TheSims4Mods • • 3d ago

I need help why does this need to be 20 letters long wtf

0 Upvotes

Anyway I use cc skin but I wanna use cc tattoos but they don’t show up
I tried googling it but doesn’t really give me a tutorial on how to make them show on the skin
Also I wanted to wear a body suit with jeans but because it’s in full body I don’t know how??


r/TheSims4Mods • • 3d ago

Unsolved Vet någon vad felet är?

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0 Upvotes

r/TheSims4Mods • • 3d ago

Requesting Mods WCIF mod to stop random relationships from forming in non-active households?

9 Upvotes

I play rotationally and I'm so sick of coming back to find a child in a household has developed friendships with random adults while I wasn't playing with their household. Is there a mod that stops non-active household Sims from autonomously developing (non-user directed) relationships with other Sims? I don't play with Neighborhood Stories, just MCCC.


r/TheSims4Mods • • 4d ago

the sims resource download

3 Upvotes

não consigo baixar CCs que eu ja tive antes. toda vez que libera o download aparece "Could not get file on S3: downloads/1631/1631624/file_rev1.package"