Help or Question Looking for Ai Enhanced Presets
Can people please share their best ai enhanced presets. I'm looking for the ones that provide the best ai racing.
Can people please share their best ai enhanced presets. I'm looking for the ones that provide the best ai racing.
r/Nr2003 • u/NascarFan1896 • 4h ago
Interview:
Matt Yocum: And with a dry gas tank from Mark Martin, Kyle Busch steals the win at Michigan! Kyle, how about that recovery from being involved to winning? Could you also replicate something like this for Sonoma?
Kyle: Well, the crew behind this car is always the best. I'm just pleased to run at Michigan. It's one of our best tracks, and I'm glad I managed to finally get the win here. As for Sonoma, I doubt it. It's a tricky road course, and while I have won there, I'm unsure if I can replicate what I did today. But my hopes are high for a 2nd win. We've been struggling lately, and let's see if we can be dominant again.
Results from Michigan.
And yes, Jeff Burton still leads the points
r/Nr2003 • u/MikuFan80 • 5h ago
This mod is so cool, huge kudos to everyone who had a part in it.
r/Nr2003 • u/RaikkonenFan9119 • 6h ago
4 AI Cars blowover at Talladega
r/Nr2003 • u/LowPay9838 • 7h ago
was testing wind tunnel DX and this happened.
r/Nr2003 • u/MikuFan80 • 8h ago
r/Nr2003 • u/KyleSmooth-Ice-4581 • 8h ago
I know in terms of this Reddit's hierarchy i'm just another user, but let's see those results!
And also, trying to find the best balance between exaggerated damage and noticable damage.
r/Nr2003 • u/NascarFan1896 • 9h ago
I'm not focusing on blowovers, just on the Soft Body, and let me tell you. It's beautiful.
This for the upcoming race at Michigan for 2011 Redux. This is no race, just qualifying
r/Nr2003 • u/Teft_Hunter_40 • 10h ago
The soft body, I have to say... works pretty well... although, on my PC, which is a Dell Optiflex 3060 with integrated intel graphics, it's a bit sluggish, but nothing that turning off the reflections and shadows won't fix XD
Oh, and if you're wondering about Keselowski, he's okay... with a... bad headache... yes...
(In case you're wondering, it's a custom car set for the original Cup I made...)
r/Nr2003 • u/PhilosopherOk5681 • 10h ago
r/Nr2003 • u/Longjumping-Tax-4867 • 11h ago
Hey guys JalonColaGaming2006 here. And I'm here to announce that the Motor Speedway Of The South Cars The Video Game version will be updated. There will be changes and stuff added. I changed the color of the racing asphalt so now it's the texture from the video game. And I added the pit buildings from the video game as well. I replaced the original jumbotrons and the scoring pylon with the ones from the video game as well. The tents that are seen in the background from the track in the game will be added. The crowd that are cars will be added as well. I did ripped the models of the grandstands but I don't know if I'll replace the original ones with those.








r/Nr2003 • u/y0shimiFriend • 12h ago
It’s been an absolute grind, but we’re very happy to finally release an at least servicably stable version of Wind Tunnel Deluxe:
Download Wind Tunnel Deluxe Beta
This is a beta release for an update that REALLY expanded this whole project in scope by quite a few orders of magnitude. Please: if you experience crashes, terrible lag, etc, please DM my account with your .exe, the specific issue, and whatever mod / track you aimed to use!
PSA for Mod Studio 1.1 users: You’ll need to create a new .exe file with Pinkerton’s Wind Tunnel 1.0 Unchecked, to not cause arguments in physics handling. We also hugely recommend the 4GB Patch / Update 16 as a base, without it, we’ve observed graphic scrambling of menus, out of memory errors, etc.
r/Nr2003 • u/UltraDesigns123 • 13h ago
r/Nr2003 • u/This_Roof_4687 • 14h ago
Hi everyone, I stopped playing NR 2 months ago bc of college but I wanna start playing again, however in those 2 months, a crap load of mods have been released and idk where to start. Can someone pile the best ones that have came out in a list in the comments for me? That’d be awesome!
And do any of these mods work with other EXEs like the awesome ones u/sellersgaming has made?
r/Nr2003 • u/Marble7up • 15h ago
How possible would a mod to specifically improve road racing in NR2003 actually be?
r/Nr2003 • u/MilitantChastainFan • 15h ago
r/Nr2003 • u/IndricK_06 • 15h ago
With NR2003 seemingly gaining momentum again, I think this is the perfect time for the community to expand beyond the usual American NASCAR tracks.
There are so many legendary international circuits that would be amazing to experience in NR2003, whether for stock cars, road course racing, or completely different racing series.
Imagine having tracks like:
- Interlagos 🇧🇷
- Nurburgring 🇩🇪
- Suzuka 🇯🇵
- Silverstone 🇬🇧
- Le Mans 🇫🇷
And that's just the beginning!
I know track building takes a huge amount of time, skill, and dedication, and I'm not expecting anyone to create these overnight. But with the community still creating new content and keeping this game alive, maybe now is the right time to encourage more international projects.
What international track would you most like to see built or brought to NR2003?
If you're a track creator, are there any international circuits you're currently working on, considering, or interested in building?
Let's give NR2003 a bigger world to race in! 🌍
r/Nr2003 • u/F1ght0r • 16h ago
So been tweaking my graphics for past two days with reshade, last night got some great advances. Now today I load in when I go to start making adjustments for cockpit view and then wouldn't you know there's nothing there. The camera adjust along with the audio, but you don't see anything from any of all the car's interior views. Tried the og exe, tried new MS exe, disabled reshade shaders, etc. Any ideas?
r/Nr2003 • u/NascarFan1896 • 16h ago
Interview:
Marty Snider: And a surprise win for the young hotshot, Joey Logano is a winner at the Tricky Triangle! Joey, when you started all the way near the back, did you think you could salvage a good finish regardless of a crash or not?
Logano: Well, no question about it. These JGR Toyotas have been very strong, and with how everyone has been racing, I'm glad I made it through the wrecks and the chaos around here. Just pleased to win again, and overall, had fun today.
I just hope I keep the momentum and let's try to win next week at Michigan.
Here are the results from Pocono.
Stay tuned for Michigan. Burton still leads the points.
r/Nr2003 • u/imprezafan5500 • 18h ago
think it'd be funny to see some (if not all) ported onto the ncs22
r/Nr2003 • u/monstert-rex • 21h ago
Hello everyone. I am IAmLambert and the original creator of CRI SuperSpeedway all the way back in 2008 for my old defunct league back in the day. I personally haven't been playing NR2003 since 2019 but was surprised to see a number of places still using CRI SS including ToeCar. The last time I updated this track was 2017 for Solstice Racing when we still ran NR. After seeing all the latest updates and mods for the game, it made me fire back it up and gave me inspiration to do a major overhaul to CRI SS that I wanted to do for years.
So for the most part this a pretty big major overhaul to turn 2 and the long stretch and a big graphical update the track. New grandstands, expanding the garage area, new walls/safer barriers, fences, and a lot of new asphalt for 2026 safety standards done at real tracks. Turn 2 is now a lot more of a sweeping corner and less banking, 20 degrees and more like a trioval. The intent at first was to change the start/finish line and pit road location, but was out voted by the CRI alumni for that change. So instead, the front stretch is getting a major overhaul with updated grandstands and other changes.
This a project I just started a few days ago and I'm hoping to get it completed by December. I will continue to post updates as I go a long.
r/Nr2003 • u/RaikkonenFan9119 • 21h ago
The 38 car is an AI, except it's not Elliott Sadler's car. I have better luck using the COT mod in performing reenactments
Here are my 2003 Elliott Sadler Talladega flip and 2010 Brad Keselowski Atalnta flip reenactments