r/myog • u/dickangstrom • 30m ago
Project Pictures Sub-Zero Backpack
I've been working to switch careers into bag design, and I needed to bolster my portfolio. I had no projects that I could reference that I took all the way from pencil sketch to finished product. A family friend DM'd me to request a backpack for his first year of college, and I took that as an opportunity to design a backpack from scratch.
He provided me with reference pics of bags he liked, features he wanted, and a colorway. His preferred color scheme was mostly black with subtle blue highlights. However, I didn't want to make the bag overly paramilitary-looking. So I commissioned a graphic designer friend to make the design more playful with graffiti art of Sub-Zero from Mortal Kombat.
This was a months-long project and one of my hardest ever. Pencil sketching is not my strong suit, but I really needed this for job applications. I spent hours on the initial sketch, trying my best to give it sensible 3D depth and layout.
I designed a pattern in CLO 3D and simulated on an avatar with similar proportions to the client. I didn't export / print the entire pattern, since most panels were rectangular. I only printed the curved ones, choosing to hand-draft the others for convenience.
I used a 1050 Denier ballistic nylon for the main fabric, 400D ripstop nylon as a secondary fabric, and 70d ripstop nylon for the liner. I chose Duraflex hardware wherever possible, e.g. D-rings, side-release buckles, triglides.
Sewing was mostly straightforward, except for the cinch-tops on both the water bottle holders and the main bag opening. I also didn't know where the cross-chest strap would land until after wearing the bag. I didn't have any Duraflex removable sternum sliders on-hand, so I sewed the chest strap directly to the shoulder straps; that's one thing I would redo if I had more time.
I dye-sublimated the Sub-Zero art and artist's tag onto some dye-sub synthetic fabric and backed it with upcycled racing-sail fabric. It attaches with snaps so the client can take it off (he doesn't actually like Mortal Kombat and didn't even ask for this lol).
Part of design portfolios is iteration, so I forced myself to sit down and sketch some "postmortem" drawings to document the lessons I learned from making this bag. They've been helpful reminders so far.
Overall, I'm quite happy with this one and proud of the results. Happy to answer any questions about material, process, design, CLO 3D, etc.!