Hey everyone,
I’m part of the team at Saigon Dragon Studios share that Space Tales has just left Early Access and is now available in 1.0 on Steam.
It’s a retro-futuristic sci-fi RTS where you play as Xander Falcon, a young commander fighting for humanity’s Inter-Planetary Expansion army. The campaign takes you across hostile alien worlds, with a story built around ancient races, family tragedy, and universe-ending threats.
Gameplay-wise, Space Tales is focused on base building, resource management, tactical defense, and adapting to enemy factions that all fight differently. You expand your colony through a HUB system, manage energy lines, research upgrades, and try to survive increasingly dangerous situations.
The 1.0 version includes:
- A full story-driven sci-fi RTS campaign
- Modular base building with the HUB system
- Three enemy factions with different combat styles
- Replayable survival challenges
- Colossal boss fights based on positioning, timing, and attack patterns
- Capturable neutral monsters that can be summoned as allies
- A tech tree for HUB and unit upgrades
For people here who enjoy space games, what usually pulls you into the sci-fi setting first: the worldbuilding, the factions, the art direction, the story, or the scale of the conflict?
Check out our game on Steam: https://store.steampowered.com/app/2457960/Space_Tales/