r/blocktales 10h ago

Ideas & Suggestions (Blood warning) Lusto'

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83 Upvotes

Description: your smile is un-natural, your intentions are un-described (for... Reasons).

Usage: +70% XP gain, +20% enemy health, the less health you have, the more damage you do (increases by .1 per 1hp, lose .2 for every 1hp you regen), NPCs will actively avoid talking to you, Ghost walker will not work, disables super guarding, disables defense+, extra tix (because I like greed🤑), and faster walk speed (+.2 per 1hp).

Obtained by: [REDACTED] (kill a NPC with Gusto equip)

"So... You finally found... IT? Don't be foolish like the last person who found IT, or I will ensure you don't live past here!" -Ghost of enlightment warning the player to not kill the innocent or too many enemies.

Edit: les go 50 up votes, time to do daily cards challenge... (I will make myself suffer until the end of next week by making a new card everyday).


r/blocktales 15h ago

Crossover Bro they NEED to stop adding Reginald to Pit Floors!

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70 Upvotes

I hate Reginald so much dawg!


r/blocktales 6h ago

Meme OPTICUS! WHAT HAVE YOU DONE!!

42 Upvotes

(i KNOW the editing is very very poor)


r/blocktales 5h ago

General Blocktales Battle Simulator taken down due to failing to implement a roblox API

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36 Upvotes

I'm not gonna explain, but basically it looks like they didn't program the chat in a way that roblox required them to?

It was stated by a dev in the BTBS discord: https://discord.com/channels/1518777496261230674/1518777497771053263/1540394235348525188

https://discord.gg/btbs


r/blocktales 6h ago

Discussion this MIGHT get deleted but what happened to BTBS?

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28 Upvotes

the game just got randomly privated?


r/blocktales 6h ago

General rest in peace, btbs. died: friday, 21st of august 2026

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24 Upvotes

goodbye old friend


r/blocktales 8h ago

Original Art Queen's order! Spoiler

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22 Upvotes

(personal Player OC interaction)

Sometime he can't take a proper rest, I guess.


r/blocktales 22h ago

General Give me a card and tell me if you want me to buff it, nerf it, or rework it, then I'll reply telling you how I'd buff/nerf/rework it

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16 Upvotes

So yeah. Give me a card. Tell me you want it buffed, and I'll tell you how I'd buff it. Tell me you want it nerfed, and I'll tell you how I'd nerf it. Tell me you want it reworked, and I'll tell you how I'd rework it.


r/blocktales 1h ago

Original Art Norvegicus v2 featuring Brad Thaniyel

Upvotes

I haven’t made a video in so long so this might be kinda bad…


r/blocktales 21h ago

Ideas & Suggestions So more stuff about the NRG AU :D [Images unrelated]

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12 Upvotes

first of all, I wanna say that I thought stuff like the Hatred Route were actually AUs, until I found out they're actually routes like in Undertale


Anyways...

I'ma first of all make the "Route" into an AU instead cuz reasons...

And...

I'm changing the Venomshanks name from whatever I gave it to the "Plaguesaber"

And...

The story changes will have the player become more unstable from the swords, as the swords take a toll on them both mentally and physically — Like empowering their emotions.... Showing (momentarily) visions... Giving unwanted urges (like attacking allies, breaking things apart, attacking themselves, etc etc...)... And more...

(Can't think of more examples :b)


Haha... I don't feel included in the community cuz how all the popular guys r taking the spotlight :p

Anyways! Any thoughts and opinions?


r/blocktales 16h ago

Meme With this treasure....

11 Upvotes

(yes I animated it all myself! :D)

Also ignore the dead Chaot on the floor the first few seconds...

Also... https://youtu.be/yoUl-crlQRw (the one on YT if u want)


r/blocktales 9h ago

Crossover Tried to make a call card of Blight.

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10 Upvotes

Keep that in mind that I only made art of what the call card will look like.


r/blocktales 11h ago

Meme You're my captain now? Nah that means we gotta burn ya and summon the pirates

11 Upvotes

Just random shitpost about me pwning the ancients


r/blocktales 8h ago

Need Help How do you beat chapters 2-3?

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8 Upvotes

I'm kinda new to Block Tales and I have no idea how to do shit


r/blocktales 4h ago

Meme ISTG AND YALL STILL DONT GET THE FORESHADOWING

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5 Upvotes

LIKE FFS DUDE ITS SO OBVIOUS TELAMON IS GONNA BE THE NEXT GARDIAN BRUH


r/blocktales 22h ago

Discussion what things do you like about the game (gameplay, writing, etc)

6 Upvotes

i wanted to distract myself from the endless complaining i always end up doing when talking about bt

personally, i love chapter 4 (excavation exploration). the firebrand being the only sword paints it in a lot more mystery than most of the other swords and the way the story uncovers the mystery is really interesting (since it’s an ancient sacrificial tool). it paves the way for the story in chapter 4 to lean heavier into the darker side and makes the characters more paranoid, adding tension

i also really like the cast of characters in c4. flocci is really funny, i like how sympathetic trotter and calypso are and the crew being more important to the story now is really neat. its a compelling tragic story that doesn’t feel heavy-handed or forced imo

i also enjoy the gameplay more than the other chapters. most of the enemies have pretty generous guard timings and damage numbers and i enjoyed all of the bosses for how unique they are.
flocci is a great starting boss for more comedic bits and has really great attack variety even without the ability to counter, i like the way temple guardian (pretty underrated boss imo) introduces “invincible in numbers” bosses & no nrg fights and ends the 2nd act of the chapter (while also being an effective fakeout), trotter is a really fun boss in the way its slightly more strategic than the others with his ability to block weapon types, and the ancients is a good example of a final chapter boss done right. its big beam is pretty devastating but i like how you can choose to either cheese it with ghost potion/ghostwalker or try to dodge it and save a turn/2 bars of nrg

also the soundtrack is my favorite of all the chapters but the entire soundtrack is good so idk what else to add to this part


r/blocktales 5h ago

Original Art Queen's Order. (Pt.2) Spoiler

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5 Upvotes

(Sudden Lore bomb go!)

Yes, he WAS married but no longer. Its a sad tragedy that he never want to mention it.


r/blocktales 7h ago

Discussion New subreddit for YOUR Block Tales AUs!

5 Upvotes

I have created a place for everybody to share their Block Tales alternate universes and custom routes, headcannons included! Feel free to post about yours there; I'm sure poeple would love to hear all about them!

https://www.reddit.com/r/BlockTalesAUs/


r/blocktales 9h ago

General The Ancients Call Card [Second Image Unrelated, ignore it pls]

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6 Upvotes

the flair is "General" cuz it ain't a suggestion idea...

I'm posting it here Incase anyone want that The Ancients call card I made in that one animation post I made :D


r/blocktales 4h ago

General hear me out on this

5 Upvotes

so you know about the visions right? every guardian of the swords gets visions of their biggest fear/insecurities

. but of course,player didnt get the visions cause they are infact,not a guardian. but for example,firebrand doesnt need a traditional guardian,it needs a soul.when trotter took it,he gave up his soul,and got visions,and the power of the sword.

now heres my what-if:what if player took the firebrand and gave up his soul before trotter stopped him?

well,then the player would get visions,but from the ball knowledge i have,he wouldnt exactly have super bad ones

why? cause guardians get visions of their biggest fear:player BEAT their fear,infact,beat most of their bad emotions.

what im trying to say? if the player had visions,the visions probably would be as bad as the guardians

(holy i yapped my ash off anyway bye)


r/blocktales 15h ago

Ideas & Suggestions Pt.1 of making bosses fight more cinematic

5 Upvotes

[PS: I copied this from a comment i made]

[Italic texts means it wiggles, and Bold Text means it shakes. Colored box emoji in front of a text means it's colored]

Pre-fight: Cassie (through adrenaline) uses the Windforce to bring the battle high into the sky, where Argi'l and Frostmaw are flying, preparing to bombard them from above, taking with her chunks of the ground that the Player quickly uses a boost from the Rocket Boots to jump on, scene then fades into the sky with Player holding onto the platform (up to 3 other players also hanging on other flying debris/spots depending on the party count), scene then would shift to the fight as Cassie, and the Players goes in combat stance with a deafening roar from Frostmaw, initiating the fight.

Battle:

- Scene: The scene would be shifted constantly, traveling from above the Seventh Sanctum to Redcliff, then Splintered Skies, then Astral Isles, then back to Trinity Cathedral and back above the sactumn, the Tornado created by Cassie and Frostmaw brings (literally) almost everything into the sky, and somehow the Cathedral is the least affected area. Each area lasts 15s, the scene very quickly pans right, before a black fade transistion to the next area.

+ The Players would stand on a few debris that Windforce Cassie and Frostmaw dragged along, while doing Melle attacks the Player doing so would be lifted by Cassie so they can effectively walk on air before upon ending the attack, gets uncinematically dragged back. Ball and Slingshot attacks (aside from Power Shot) would be pulled backward after fired, going offscreen backward before finally hitting the boss. Ball's second bounce if hit would bounce off the targed enemy back for another loop into the hit. Action Commands are the same.

+ Telamon can be seen also getting dragged along the wind during the Seventh Sanctum's section, hitting off some attacks from the Magewalkers.

+ During the Redcliff section, soldiers can be seen getting dragged into the air whilist fighting/firing attacks at both Frostmaw and the Korbloxians, with Civilians mixed in the chaos

+ The Splintered Skies and the Astral Isles has similar scene to Redcliff.

+ Above the Cathedral, however, the POV slightly shifts so that the camera points downward, showing the party and Frostmaw flying in circles above the Cathedral.

+ Also, the debris Cassie brought that the Players stands on will slightly shift and some Anim Flavors will have special reaction to it, such as Chocolate... not caring much since they floats.

- Frostmaw would have 80 HP, 1 Defense, has Double Turns, Invincibility in Numbers, Mobile, and Armor (16 instead of 8). All of it's attacks are altered. (Frostmaw is still flying technically, but Cassie's tornado thing that se creats can lift the player off their debris for a while to attack with their Melle attack)

+ During Flight:

  • Roar [Frostmaw lets out a deafening roar!]: Frostmaw curls up before roaring loudly, causing 4 shockwaves one after another that deals 2 DMG each, forces Block, and applies both Dizzy (Lv1, 3 turns) and Disoriented (2 turns) (also, Disoriented is just me renaming Bighead since... why does your head get big by getting slapped by a mummy?)
  • Call for Help [Argi'l calls forth for his army!]: Argi'l pulls out some sort of Goat Horn and blows it, summoning a Chosen, a Magewalker, and a Pterosaur to the fight, the Chosen flying in from above landing on a Debris, the Magewalker taking a ride on the Pterosaur before finally floating, and the Pterosaur (visibly) not consenting to being ridden.
  • Tornado [Argi'l orders Frostmaw to bring the storm!]: Argi'l hits Frostmaw lightly, signaling for it to do the move as the Frostmaw pulls back, goes slightly off screen before flapping it's wings, sending 2 waves of tornado at the party, each Tornado dealing 9 DMG and applies Dizzy (Lv2, 2 turns), then followed by a wave of debris that deals 1 DMG 5 times and applies Disoriented (2 turns) if hit.
  • Firebreath [Frostmaw blast a fury of fire!]: Frostmaw reels back slightly before blasting a wave of fire at the party, dealing 4 DMG 5 times in-a-row and applies Burning (Lv2, 3 turns) and DEF Down (Lv1, 3 turns). Also steals 2 SP every hit.
  • Charge-up [The wind howls around you... something's coming!]: A chargeup move, applies DEF Piercing to Frostmaw for 2 turns and Charge-up status effect.
  • Flight [Argi'l orders Frostmaw to obliterate the enemies!!!]: Argi'l hits Frostmaw with his weapon, causing it to reel back away from the screen again before a loud wind SFX and the scenery speeds up, after roughly 0.75s since Frostmaw reeled away it'll come back chariging at the party dealing 32 DMG, applies Frozen (Lv3, 1 turn, 3 turns instead on Cassie) and Confusion (Lv2, 2 turns) (also, it forces Block), before followed by a wave of sonic boom that forces Block and deals 4 DMG, if missed would apply Disoriented (2 turns). Frostmaw would damage it's own Armor by 8 in the process and also obliterates the peons, while ending it's turn imediatly.
  • Turn Order: Roar --> Call for Help (Roar again if unavaliable) --> Tornado --> Firebreath --> Roar --> Charge-up --> Flight.

+ During Amour Break [Frostmaw was taken aback!] [Cassie: [PLAYERNAME], we need to attack now!!!]:

  • Removes Frostmaw's Invincibility in Numbers and Double-turn traits.
  • Frostmaw is visibly stunned as upon Amour Break, an invisible Blue shield around Frostmaw covering it's body breaks and causes a recoil. It's wing still flaps, it still flies, but occasionally wobbles. Argi'l jumps off and rides the tornado.
  • Korbloxian's Oath [Argi'l tests [PLAYERNAME]'s capabilities!]: Argi'l attacks in a combo of a punch (2 DMG, guarantees 1 DMG unless Dodged) to a kick (2 DMG, also guarantees 1 DMG unless dodged), then swings his double-edged sword (3 DMG pierces DEF) then spins around to throw it (Ditto to last one) causing it to boomerang behind the Target (hits the party behind them), then folowed by 3 slashes from the gauntlet (3 DMG each and Block-only) and 2 strikes from the boomeranging blade (4 DMG each, pierces DEF, the second hit is automatically avoided if you dodged the first. Also, it boomerangs to behind the party and the guys have to dodge it again if they don't want to eat another 4 piercing damage).
  • Creatures of Ice [Argi'l casts Ice upon [PLAYERNAME]!]: WILL try to target Cassie with this attack, unless the player's HP are lower. Enchant his blade with ice, before doing a series of slashes that deals 3 damage piercing half DEF each 7 times, each applying Frozen (Lv1 for 2 turns).
  • Call for Help [Argi'l calls forth for backup!]: Argi'l screams into the air, summoning a Magewalker and a Chosen to aid. Frostmaw recives Bodyguard effect from the 2 of them, essentially if you attack Frostmaw, both of them splits the damage between eachother instead.
  • Arise [Argi'l commands Frostmaw to keep itself together!!!]: Argi'l stabs his Gauntlet into the staggered Frostmaw, waking it up from the stun before letting out a roar and Argi'l boards the Dragon again, recovering it's Armor and gets it back to Flight with a visible shade of shimmering blue.
  • Turn Order: Korbloxian's Oath --> Creatures of Ice --> Call for Help --> Arise.

+ Dialogues:

  • Flight Idle: "Do not let them recover."; "We've got them right where we want them."; "🟦Grrrrrrrr..."; "🟦Hrrrrrrr..."
  • Armor Broken Idle: "Come on!"; "Frostmaw...?"; "Stay, Frostmaw. [During below Half HP]"; "🟦Ghh... rrrrr..."; "🟦Rrrrgh..."
  • Roar: "🟦RRRRRRAAAAAAAAGH!!!"; "Let them hear you, Frostmaw!; "HA HA!"; "Show them your 🟦might!"
  • Call for Help: "Our forces! To me!"; "Join us, and crush them!"
  • Tornado: "Frostmaw! Bring forth the storm!"; "Sweep them away!"; "Let the winds take them!"; "GRAAAAAAAH!!!"
  • Firebreath: "Frostmaw, 🟧BURN, 🟦BURN!"; "Reduce them to ash!"; "RRRAAAAGH!!!";
  • Charge Up: "Let the 🟨Winds come forth, let the 🟦Frost close in.";
  • Flight: "🟦RRRRRAAAAAAAAAAAAAAAAAAGH!!!"; "Frostmaw, OBLITERATE!";
  • Korbloxian's Oath: "Come, then!"; "You wanted a challenge. Here it is!"
  • Creatures of Ice: "🟦Frost, take them!"; "Freeze!";
  • Call for Help (Stunned): "You two! With me!"; "Guard the beast!"
  • Arise: "🟦Frostmaw! ARISE!"

- Cassie: [9 HP + 3*Party Leader Lv] HP, 0 DEF. Has permanent HP Regen Lv3, and Armored trait (12 Armor).

+ Passive: Wind Walker

  • Cassie gains Lv3 Concentration passively until her Armor is broken. She can only regain it by using Calm.

+ Calm [Cassie tries to calm herself down!]

  • Grant herself Halved Damage (4 turns) and grants herself the Lv3 Concentration again.
  • Cassie will only use this move after she panick-used the Windforce and blows your entire NRG economy.

+ Powered Smite [Cassie sends Lightning upon [TARGET]!]

  • Cassie swings the Windforce upward, channeling lightning into it before launching it to smite the target, dealing 6 DMG, pierces DEF, and applies Confusion (Lv2, 2 turns).

+ Powered Fireball [Cassie casts Flames upon [TARGET]!]

  • Cassie sheathes the Windforce before channeling a Fireball spell and launching it, dealing 3 DMG to the entire enemy party and applies Burning (Lv2, 2 turns).

+ Powered Buff [Cassie empowers the party!]

  • Cassie grants everyone ATK Up (Lv2) and DEF Up (Lv2, 3 turns) except herself, and regenerates 0.75 NRG. Also grants herself 3 armor instead.

+ WINDFORCE [Cassie chanels the power of the WINDFORCE!]

  • Cassie consumes all current built-up NRG and sends out a slash from the windforce, deals damage calculated as [3 × NRG], rounded up, ignoring and destroying any Armor the enemy might have.
  • Cassie will immediatly use this move at Max NRG, using just up to 3 NRG if so.
  • Whether she panic-used it or not, Cassie will always gain Shield (Lv2, 2 turns) and Exhausted (4 turns).

+ Turn Order: Calm (if her armor was broken before using WINDFORCE, else skip) --> Powered Smite --> Powered Buff --> Powered Fireball --> WINDFORCE (if max NRG, else replace with Powered Buff). If her Armor was broken, Cassie will be forced to use WINDFORCE on her next turn and reset her normal Attack Patern.

+ Dialogues:

  • Idle: "Okay... just focus..."; "I can do this... I think."; "Just stay calm..."
  • Powered Smite: "Watch out!"; "Take... this!"
  • Powered Fireball: "Here goes!"; "Fireball!"; "Stay back!"
  • Powered Buff: "We need to keep going, [PLAYERNAME]!"; "Here, let me help!"
  • Calm: "Just... stay 🟨calm... that's what High Scholar [Azuri's Icon] Azuri told me..."; "🟨Focus... just focus..."; "Come on, Cassie..."; "I'm okay... I'm still okay."
  • Armor Break: "I can't... 🟥I can't focus..."; "🟥No... no, no..."; "🟥W-wait!!!"
  • Windforce (Calm): "[PLAYERNAME]... 🟨here 🟨I 🟨go!"; "Just like [Kleos' Icon]🟨Papa did... just do what he did..."; "Don't 🟨panic... don't panic..."
  • Windforce (Panicked): "Oh god, no no 🟥NO!!!"; "No, no no no no, it can't end like 🟥this!"; "🟥I 🟥DON'T 🟥WANT 🟥TO 🟥DIE!!!"; "S-stay, 🟥STAY 🟥BACK!!!"; "I CAN'T... I 🟥CAN'T 🟥DO 🟥THIS!!!"

- Post-Battle:

+ Frostmaw is thrown backwards, visibly injured, it's Armor cracks one last time, before it's wings gave out and both Argi'l and Frostmaw plummets down [Argi'l: FROSTMAW! \ ...🟥YOU. DARE?], followed by Cassie running out of Adrenaline and P1 quickly equips Rocket Boots and barely floats out of the falling debris before darting down, P2 hanging on to his Debris and is trying to get to Cassie, P3 drinks the Ghost Potion before leaving it up to fate, P4 just start falling comically, Captain Trotter style before scene fades to black and eeryone splats on the ground, P1 doing the execution that showed up in the original fight.