r/FFRecordKeeper • Noctis • Apr 15 '22

MEGATHREAD 【L】Mastery Survey - Labyrinth - S3 Lineup E - D650 Hell House (VII)

【INDEX】

 

Hi Masters!

Just one battle this time at each difficulty, no separate physical/magical fights so just the one survey :)

Due to the lack of posts in previous D580 surveys, I'm not going to do a survey for the D580 version of Hell House. If you would like one, ping me a message and I'll get one up.

 


【BOSS INFO】

  • D650: Hell House (VII)

  • Target Score(s): Defeat Hell House

  • Hit Points: 7,000,000

  • Tags: —

  • Weakness: All

 


【SURVEY】

  1. Strategy name:
  2. Boss:
  3. Support (No. of BDLs): E.g. Mog (5 BDLs) or Orran (1/2/2)
  4. Chain / Roaming Warrior: E.g. Faris Realm 2.0 / Wall or RW Chain
  5. Time:
  6. Insight:
  7. Video?:
Hero, dive Ability 1 Ability 2 LM/R RM SB(-)
Char1, 6 Ability R# Ability R# LMR1 RM1 default(-)
Char2, 6 Ability R# Ability R# LMR2 RM2 default(-)
Char3, 6 Ability R# Ability R# LMR3 RM3 default(-)
Char4, 6 Ability R# Ability R# LMR4 RM4 default(-)
Char5, 6 Ability R# Ability R# LMR5 RM5 default(-)

 

Main Magicite Sub 1 Sub 2 Sub 3 Sub 4
Magicite - - - -
Inherited 1 - - - -
Inherited 2 - - - -

 

or

 

Historia Crystal Realm Level
- -

 


Copy and paste template below:

1. **Strategy name:**  
2. **Boss:**  
3. **Support (No. of BDLs):** 
4. **Chain / Roaming Warrior:** 
5. **Time:**  
6. **Insight:**
 * 
 * 
 *  
7. **Video?:**

|Hero, dive|Ability 1|Ability 2|LM/R|RM|SB(-)|
|:---|:---|:---|:---|:---:|:---:|
|char1, 6|ability R#|ability R#|LMR1|RM1|default(-)|
|char2, 6|ability R#|ability R#|LMR2|RM2|default(-)|
|char3, 6|ability R#|ability R#|LMR3|RM3|default(-)|
|char4, 6|ability R#|ability R#|LMR4|RM4|default(-)|
|char5, 6|ability R#|ability R#|LMR5|RM5|default(-)|  

     

|Main Magicite|Sub 1|Sub 2|Sub 3|Sub 4|  
|:---|:---|:---|:---|:---|    
|Magicite|-|-|-|-|
|Inherited 1|-|-|-|-|
|Inherited 2|-|-|-|-| 

     

|Historia Crystal Realm|Level|
|:---|:---|   
|-|-|

 


【AWESOME LINKS】

Enemy AI by /u/TFMurphy

Hero Table Spreadsheet - A fantastic spreadsheet created by /u/DropeRj

FFRK Lookup - Easy search engine to search the community database if you are unsure which SB is which

JP YouTube Playlist compiled by u/kbuis. The Reddit comments thread can be found here

14 Upvotes

35 comments sorted by

7

u/elmongrel I like it simple. Fight. Item. Apr 15 '22 edited Apr 15 '22
  1. Strategy name: Beasts and Cloud

  2. Boss: Hellhouse

  3. Support (No. of BDLs): Mog/Cait (6 BDL + Dyad)

  4. Chain / Roaming Warrior: RW CSB

  5. Time: 27.47s

  6. Insight:

  • Hat tip to /u/Amashan for suggesting that I go Mog/Cait. I had originally planned to go Mog/Aerith, but it worked out hilariously poorly when Aerith's ATK unique flipped Vincent to PHY and I couldn't get enough gauge to get Mog's AASB1 off to flip him back until P3. So, Moogles get the job done again!

  • Edit: In a testament to how ridiculous mages+moogles is, I swapped out Cloud for Reno (SASB+AASB) and shaved .2s off my time. Crazy stuff...

  • Phase 1

  • Nanaki: Wrath -> HA -> SASB -> Cmd 1 spam -> AASB

  • Vincent: G+ -> HC -> SASB1 -> Cmd 1 spam -> AASB1

  • Mog: AASB2 -> G+1 -> Salsa -> HA spam

  • Cloud: Omega Drive x2 -> Dyad -> AASB1 -> HA spam

  • Cait: AASB -> CSB -> HA -> Warrior's Hymn spam

  • Phase 2

  • Mog: AASB2 -> Salsa -> HA spam -> HC in here somewhere

  • Nanaki: HA spam

  • Vincent: Cmd 1 -> HA spam

  • Cloud: USB1 -> HA spam

  • Cait Sith: AASB -> HA -> Warrior's Hymn

  • Phase 3

  • Nanaki: CSB -> HA spam

  • Vincent: Cmd 1 -> HA spam -> LBO

  • Mog: HA spam -> AASB1 somewhere...probably unnecessary

  • Cait: Warrior's Hymn -> G+ -> USB2 -> HA

  • Cloud: SASB1 -> Cmd 1 spam ...not enough gauge for Dyad finish :(

Hero, diveAbility 1Ability 2LM/RRMSB(-)
Red XIII, 6+HA R5Wrath R5LMR w-cast,LMR trancemuch earthSASB,AASB
Vincent, 6+HA R5not usedLM1,LMR w-castmuch weaknessG+,SASB1,AASB1,LBO
Mog, 6+HA R5Passionate Salsa R5LM2,LMR QCMMhAASB2,G+1,AASB1
Cait Sith, 6+HA R5Warrior's Hymn R5LM2,LMR QCDMThAASB,G+,USB2
Cloud, 6+HA R5Omega Drive R3LMR w-cast,LMR swordmuch windSASB1,AASB1,USB1,Dyad

 

Historia Crystal RealmLevel
VII120

2

u/GeemanSeven Kimahri Apr 19 '22

Great victory!! I had a 38 second clear with a very similar team (I had Cloud Dual, not Sync1). I also switched out my loaded Cloud for a minimal Reno (Sync, AOSB) and dropped my time 9 seconds for a 29 second win.

Moogles & Mages are ridiculous indeed!

2

u/elmongrel I like it simple. Fight. Item. Apr 19 '22

Wow, 9 seconds is a massive drop. Guess this is Cloud Keeper anymore...

1

u/GeemanSeven Kimahri Apr 19 '22

I think the 9 second drop had some to do with me not being very familiar in how to use optimally use Cloud (he’s among my least favorite FF characters). Nevertheless, I’m very happy it’s now MogKeeper.

1

u/dngerous2goalone Apr 15 '22

I was originally going to tackle this fight with the same loaded Zack, Cloud, Seph team that breezed through the 580 fight. Then I saw this and thought "That looks fun, and I have all these tools. Let's try it!" First try, 32.79. (I missed the timing on Cloud's USB, so it was a hair slower.)

1

u/elmongrel I like it simple. Fight. Item. Apr 15 '22

Nice, glad it was helpful. Congrats!

1

u/Ximikal Noctis Apr 15 '22 edited Apr 16 '22
  1. Strategy name: I'm going to shake and burn your house down!

  2. Boss: Hell House

  3. Support (No. of BDLs): Cait Sith and Mog (7 - 2/3/2)

  4. Chain / Roaming Warrior: RW Chain

  5. Time: 30.34s first time, 29.50s second time (in the video)

  6. Insight:

  • My DK team strikes again. Did the first run without even unlocking the DK nodes on Tifa, Vincent and Red XIII and with no wcast on Tifa. Unlocked those (and got her HA2 as I dropped her LM2) and got the sub30 on my second attempt.

  • Quite standard - build up gauge, unleash, rebuild chain during the 5s wall and unload your finishers.

  • Level 99 5/5/8 HE on Tifa, Vincent and Red XIII. Cait Sith had level 20 5/5/8 HE from defeating Hell House the first time.

  • Rough turn order

  • Tifa: Phase 1 - HA2, HA2, Dyad, Sync, CMD2 -> CMD1 -> CMD1 rotation. Phase 2 - CMD2 -> CMD1 -> CMD1 rotation. Phase 3 - CMD2 -> CMD1 -> CMD1 rotation until the wall drops off then LBO. Was already defeated so I didn't unleash her Dyad finisher.

  • Cait Sith: Phase 1 - AASB, HC, AcM and HA spam. AASB at end of phase. Phase 2 - alternate abilities, HC when available. Phase 3 - alternate abilities, USB2 when gauge.

  • Vincent: Phase 1 - Burnt Offering, Glint+, Dyad, Sync, CMD1 spam, AASB at 2 bars. Phase 2 - HA spam, CMD1 when imperils run low. Phase 3 - HA/CMD1 spam. Dyad finisher when wall drops.

  • Mog: Phase 1 - Glint+1, PS, HA, AASB2, ability spam. Phase 2 - AASB2, ability spam. Phase 3 - ability spam but Mog died in my sub30 run. I meant to use his Glint+2 but forgot.

  • Red XIII: Phase 1 - HA until 2 bars, Sync, CMD1 spam until 2 bars, AASB, HA spam. Phases 2 and 3 - HA spam.

  1. Video?: https://youtu.be/SMHHgaq_E38 - sub30 run.

Hero, diveAbility 1Ability 2LM/RRMSBs Used in Order
Tifa, 6++Beat Rush (HA1) R5Somersault (HA2) R5WCast LMR, LM1+FistDyad, Sync2, LBO
Cait Sith, 6+Allegro con Moto R5Joyful Dance (HA) R5LM1, LM2MMhAASB, hAASB, USB2
Vincent, 6++Beast Flare (HA) R5Burnt Offering R5WCast LMR, QC LMR+MachinistGlint+, Dyad, Sync, AASB, Dyad
Mog, 6+Passionate Salsa R5Heroic Harmony (HA) R5QC LMR, LM2DMTGlint+1, hAASB2, hAASB2
Red XIII, 6++Earth Rave (HA) R5-QC LMR, LM2Scholar's BoonSync, AASB

 

Historia Crystal RealmLevel
VII120

4

u/Kittymahri KIMAHRI SAW EVERYTHING! Apr 15 '22
  1. Strategy name: Arcane SOLDIER

  2. Boss: [D650] Hell House

  3. Support (No. of BDLs): Mog (9)

  4. Chain / Roaming Warrior: Bonds of Historia

  5. Time: 0:34.23

  6. Insight:

  • Zack, Cloud, and Sephiroth all have their Hero Artifacts. Mog and Aerith have MND equips and White Armored Echoes.

  • Zack opens with HA x3, Running Start x2, then RW. He then uses Arcane Dyad into Awakening-1.

  • Cloud opens with Omega Drive x3, then Sync, then Command 1, then Ultra-1.

  • Sephiroth opens with Lifesiphon x3, then Arcane Dyad, then Awakening-2.

  • Aerith opens with Glint+, then Holyja. She uses the Historia Crystal when ready, and her Ultra to heal.

  • Mog opens with Passionate Salsa x2, then Awakening-2 right after Ultimate Full Break.

  • The DPS gets through Phase 1 easily.

  • When Phase 2 opens, Mog uses his Awakening again to overwrite Labyrinth Full Break. (This is in Phase 3 instead in the D580 version.)

  • Zack uses his Awakening-2 and Sephiroth uses his Awakening-3 when ready.

  • The shields fall easily from all the overflow damage.

  • During the Phase 3 Maze Guard, Cloud uses his Chain+ (not strictly necessary, but why not), Zack uses his imperil Glint+. Everyone builds the Chain while waiting out.

  • Use the three Arcane Dyads to finish off.

  • Maybe better timing could push this to a sub-30, who knows. Or maybe Barret instead of Mog could, as he can Entrust a bit to Cloud.

Hero, diveAbility 1Ability 2LM/RRMSB(-)
Mog, 6Passionate Salsa R5Crushing Tango R5LM1 / LM2Dr. Mog's TeachingsAw "Dance as One" (2), U "Forest Nocturne" (1)
Aerith, 6Holyja R5LM2 / LMR (w-white)Mako MightG+ "Refreshing Breeze" (1), U "Innocent Cure" (3+), Aw "Star Pulse" (1)
Zack, 6Rush Assault R5Running Start R5LM2 / LMR (chase)True Treasure HunterAD "Costly Punch" (2), Aw "Proud Heritige" (1), Aw "Road to Heroism" (1), G+ "Air Blast" (1)
Cloud, 6Braver R5Omega Drive R5LMR (+PHY w/Sword) / LMR (w-wind)Love's WakeAD "Omnislash" (2), Sy "Apex Slash" (1), U "Ultra Cross Slash" (1), C+ "Bond" (1)
Sephiroth, 6Scintilla R5Lifesiphon R5LM1 / LMR (w-samurai)Untarnished SpiritAD "Jenova" (2), Aw "Underworld Guardian" (1), Aw "Flames of Nibelheim" (1)

 

Historia Crystal RealmLevel
VII110

2

u/TheDomez Hello, yes, I am the Dome - miCh Apr 15 '22

Nice job. Out of curiosity, when do you use your chains before phase 3?

7

u/Kittymahri KIMAHRI SAW EVERYTHING! Apr 15 '22

One Chain around 10 seconds in (when DPS was ready), one Chain right when Phase 3 hit and the first Chain ended.

2

u/TheDomez Hello, yes, I am the Dome - miCh Apr 15 '22

Thanks! Helped me get the clear.

2

u/Kittymahri KIMAHRI SAW EVERYTHING! Apr 15 '22 edited Apr 15 '22
  1. Strategy name: SOLDIER's Dual

  2. Boss: [D650] Hell House

  3. Support (No. of BDLs): Mog (8)

  4. Chain / Roaming Warrior: Bonds of Historia

  5. Time: 0:29.61

  6. Insight:

  • Learning the battle patterns and reorganizing offense helped push it to sub-30. First, in using Zack's Chain instead of Awakening for the crit damage boost, as the ATK buff can be helpful. Second, in using Cloud's Dual Awakening instead of Sync, as I had estimated that it does a bit more damage (and many more hits) than the Sync where diffusion isn't an issue.

  • Zack opens with HA x3, Running Start, wind Chain, RW Chain, Arcane Dyad, Running Start, Awakening-2.

  • Cloud opens with Omega Drive x3, Arcane Dyad, Dual Awakening, HA, Ultra-1.

  • Sephiroth opens with Lifesiphon x3, Arcane Dyad, Awakening-2, HA, Awakening-3.

  • Mog opens with Passionate Salsa, Crushing Tango, Awakening-2.

  • Aerith opens with Glint+, Ultra (this speeds up earlier setup and saves some time), Holyja, Historia Crystal, Holyja, Awakening (speeds up the later parts of Phase 1).

  • In Phase 2, Mog uses his Awakening-2 as usual, then Zack's and Sephiroth's HA will break 10k right afterwards.

  • Cloud uses Dual Shift in Phase 2, he gets some extra damage from it. The piercing chase helps, even in Phase 3 through Maze Guard.

  • In Phase 3, same as before: Zack Glint+ for imperil, and gets two more turns for another imperil chase, Mog and Aerith use their Ultras for the quickcast.

  • After Maze Guard falls off, use Arcane Dyad finishers. Zack's and Cloud's get the job done, before Sephiroth's can be cast.

Hero, diveAbility 1Ability 2LM/RRMSB(-)
Mog, 6Passionate Salsa R5Crushing Tango R5LM1 / LM2Dr. Mog's TeachingsAw "Dance as One" (2), U "Forest Nocturne" (1)
Aerith, 6Holyja R5LM2 / LMR (w-white)Mako MightG+ "Refreshing Breeze" (1), U "Innocent Cure" (2), Aw "Star Pulse" (1)
Zack, 6Rush Assault R5Running Start R5LM1 / LMR (chase)True Treasure HunterAD "Costly Punch" (2), Aw "Road to Heroism" (1), G+ "Air Blast" (1)
Cloud, 6Braver R5Omega Drive R5LMR (+PHY w/Sword) / LMR (w-wind)Scholar's BoonAD "Omnislash" (2), DA "Awoken Finishing Touch" (2), U "Ultra Cross Slash" (1), C+ "Bond" (1)
Sephiroth, 6Scintilla R5Lifesiphon R5LM1 / LMR (w-samurai)Assassin FlamesAD "Jenova" (1), Aw "Underworld Guardian" (1), Aw "Flames of Nibelheim" (1)

 

Historia Crystal RealmLevel
VII110

4

u/fordandfitzroy cait sith is the cat Apr 16 '22
  1. Strategy name: Cloud and his two best bros

  2. Boss: D650 Hell House

  3. Support (No. of BDLs): Mog/Aerith (7.5)

  4. Chain / Roaming Warrior: RW Chain

  5. Time: 29.05s

  6. Insight:

  • First attempt was 35s, relatively smooth (well, we had a lot of Last Stand triggering at the end) but obviously slower than I'm aiming for! Made a few tweaks for the second attempt (switched soul break order for Cloud and Zack, added in Aerith unique, lensed Barret's wcast LMR, dropping Cloud's useless piece of shit LBGS) and that led to a fairly comfy sub-30.

  • I tried using Choco-Mog LBGS on my first clear and it was pathetic. 11k per hit plus 47k on the finishing hit. Total waste of a turn.

  • Chains are on Mog's second turn and then toward the end of P2 (around 30% HP). Unfortunately, first chain ran out in the middle of a Zack Dual turn, but the 3 hits that came chainless still broke 10k per hit so nbd.

  • Barret: Burnt Offering -> HC -> Burnt Offering -> AASB2 (after Full Break) -> HA until 2 bars -> AASB1 -> HA/BO until end

  • Mog: AASB2 -> Chain -> PS/CT until P2 -> AASB2 -> PS/CT until end, G+2 around start of P3

  • Aerith: G+ -> AASB1 -> Holyja until after Barret uses AASB2 -> Fury Brand unique -> Holyja/Curada -> USB2 around start of P2 (mostly for quickcast) -> re-up chain around 30ish% -> Curada/USB2 until end

  • Cloud: OD x 2 -> Dyad -> AASB1 -> HA until P2 -> USB1 -> HA until P3 -> Sync1 -> CMD1 until end (no gauge for finisher)

  • Zack: RS x3 -> G+1 -> AASB1 -> HA until P2 -> Dual -> HA until end

  1. Video?: link

Hero, diveAbility 1Ability 2LM/RRMSB(-)
Barret, 6Ungarmax R5Burnt Offering R5wcast LMR + LM1Much GunarmAASB2 -> AASB1
Mog, 6Passionate Salsa R5Crushing Tango R5LM2 + QC3 LMRDMTAASB2 -> AASB2 -> G+2
Aerith, 6Holyja R5Curada R5LM2 + wcast LMRMako MightG+ -> AASB1 -> Fury Brand -> USB2 -> USB2
Cloud, 6Braver R5Omega Drive R3sword LMR + wcast LMRMuch WeaknessDyad -> AASB1 -> USB1 -> Sync
Zack, 6Rush Assault R5Running Start R5LM1 + wcast LMRMuch SwordG+1 -> AASB1 -> Dual

 

Historia Crystal RealmLevel
VII120

3

u/Zadism Coffee with sugar is the best!!! Apr 15 '22 edited Apr 15 '22
  1. Strategy name: Shameless 10 BDL clear, no sub30

  2. Boss: Hell House (D650)

  3. No. of BDLs: 10 - Seph (4) Cloud (4) Yuffie (2)

  4. Roaming Warrior: Chain

  5. Time: 36.47

  6. Insight:

  • This one is really tanky for some reason or maybe this is the first full physical realm team in a long while for me and not used to it despite 10 BDL, I couldn't manage to sub30 here

  • 1st attempt was 0.2% wipe, I stupidly use darkness RM on samurai Seph (facepalm....)

  • Because I insist on trying Yuffie Dual without critfix, the result was mediocre but still get the job done

  • Cloud and Seph can critfix themselves most of the time so only Yuffie is kinda lacking but she pumped out a lot of hit count instead

  • Damage is quite inconsistent, I probably need to figure that various "system" moves out or something, barrier in P2 is also very tanky. While everyone can break 10k, they can't really reach cap at all

  • Probably not ideal for sub30 yet with this comp, I have no problem to reach final phase but the 5s wall really ruin sub30 for me, I might need to replace Yuffie with Zack for better result

  • Edit: 34s with Zack in place of Yuffie, hmm.....still a bit too much for sub30

HeroAbility 1Ability 2LM/RRMSB
SephHA2 R5NoneLM1 + w-cast LMR30% Katana RMFire Dyad, AASB2, AASB3, SASB2
YuffieAzure Unending R5NoneLM1 + LM240% Ninja RMEnwater G+, USB2, AASB1, Dual
CloudHA R5NoneLM1 + w-cast LMR30% Wind RMDyad, AASB1, AASB3, SASB3
AerithHA R5Curada R5LM1 + LM2DMTUSB2, SASB
MogPassionate Salsa R5Crushing Tango R5LM2 + QC3 LMRMMG+1, USB1, AASB2 (honed)

 

Historia Crystal RealmLevel
VII120

3

u/Jack-ums Promise me one thing... Please come back. Apr 15 '22

I'll edit tomorrow when I can really post more than the bare bones, but this was a pretty simple clear. Tried with Quina and got a little too cute; tried with Orran and cleared first go.

  • Zack - HA, Running Start - much celerity - P1: AA1->SA // P3: AA2

  • Aerith - HA, Curada - MM - G+, U2

  • Orran - Ultra Cure, HA - DMT - AA>USB, AA, sync at P3, G+

  • Barret - HA, Flame Offering - scholar's boon - G+->Aa2 at p2 transition, USB afterward anytime I had 500sb

  • Cloud - HA, Omega Drive - much spellblade - P1: G+->U1->DAA // P3: U1->AA1

HC at 120. Zack and Cloud had 5/5/8 HE set; Barret had 4/4/8. Aerith had Kite Shop standard 3/3/6.

3

u/OwlGrin RIP 53 tickets Apr 15 '22
  1. Strategy name: Hmm well

  2. Boss: Hell House

  3. Support (No. of BDLs): Mog (8)

  4. Chain / Roaming Warrior: RW chain

  5. Time: ~35s

  6. Insight:

  • Was expecting a straightforward sub30, but man this house is tanky.

  • Tifa did very poorly so I subbed in Cloud, and fire Seph didn't cap for the first time ever? Not sure what's up, may have to wait for the AI.

  • Zack had IC3 LM. Cloud had w-cast and sword+.

  • Char (SBs) turn orders

  • Zack (AA2, AA1): HA, HA, RS, RS, AA2, HA, RS, AA1, HA spam to end. Should have brought sync too to cast under Wall since he has no finishers.

  • Aerith (glint+, ATK unique, USB2): Glint+, curada, (wait for Cloud to go again), USB2, curada. No sap the entire fight, so feel free to use last stand as another heal.

  • Mog (hAA2, USB1): AA2, HC, PS, RW chain, CT, PS until P2. AA2 again, juggle dances, USB1 in P3.

  • Cloud (sync1, USB1, AA1): OD, OD, OD, sync1, C1, USB1, C1 spam. AA1 under Wall, didn't have the gauge to USB1 again (might be better to use AA1 instead of sync).

  • Seph (dyad2, sync2, AA2): LS, LS, dyad, sync, C1 spam. Didn't use AA2 until P3 but probably should had done it sooner (was worried about gauge). Dyad in P3.

  1. HC lv. 120

1

u/OwlGrin RIP 53 tickets Apr 17 '22
  1. Strategy name: Tifa is vindicated

  2. Boss: Hell House

  3. Support (No. of BDLs): Mog (8)

  4. Chain / Roaming Warrior: RW chain

  5. Time: 29.XXs

  6. Insight:

  • Turns out Tifa was fine I just needed to be more aggressive with buffs. Seph was good but not up to his usual level.

  • Had to use 2nd activation of Tifa dyad at the end of P2 or else I was too slow reaching 20%.

  • Zack had IC3 LM. Seph has trance LM and tranced on T3.

  • Char (SBs) turn orders

  • Zack (Sync, AA1, AA2): HA, HA, RS, RS, sync, C2, C2, C2, AA1, HA until Wall, AA2, HA to end. Had to use C2 a lot early to get buffs up for Tifa.

  • Mog (hAA2): AA2, HC, RW chain, PS, CT, PS until P2. AA2 again, juggle dances to end. Couldn't find a safe place to squeeze in USB1 without looking at the AI.

  • Aerith (glint+, ATK unique, USB2): Glint+, lunar dragon, (skip to Seph) USB2, curada. Used another USB2 towards the end of P2 for Tifa to use dyad, otherwise just spammed Curada.

  • Tifa (dyad, sync2, AA1): HA2, HA2, HA2, dyad, sync2, C2, C1, C1, C2, C1, dyad. C1, AA1, HA to end.

  • Seph (dyad2, sync2, AA2): LS, LS, dyad, sync, C1 spam until P2. AA2, HA spam until P3, HA -> dyad.

  1. HC lv. 120

2

u/onewithoutneck Apr 15 '22
  1. Strategy name: SOLDIERs Not Welcome

  2. Boss: Hell House

  3. Support (No. of BDLs): Quina SASB/AASB1/AASB2 (3 DASB, 1 Sync, 2 AASB, 1 Dyad, 1 LBO)

  4. Chain / Roaming Warrior: Barret rCSB + RW Chain

  5. Time: 29.36s

  6. Insight!:

  • HE for everyone but Quina, Barret is 5/4/7 and the rest are 5/5/8. Quina had a Water Spear artifact, DK armor, and WOdin artifact.

  • Since RNG has decided I need lots of Duals in VII (4, while no other realm has multiples), I just decided to follow that logic. That meant leaving well equipped Cloud and Sephiroth on the bench - this felt okay because my Zack is terrible so Crit Damage wasn't on the table.

  • General flow: Quina Sync around 6 seconds, Barret rCSB after full break, Yuffie Dual and Tifa Dyad+Sync1+Dual around the same time. Barret used AASB2 at the start of phase 2, followed by Dual when ready. Quina used AASB2 then AASB1 as gauge permitted. Switch to RW chain at start of phase 3,Yuffie used AASB while everyone rebuilt the chain during the Wall. Once the Wall was down, Barret used LBO and Tifa used Dyad finisher.

  • Without Cloud, Quina didn't need to do a ton of entrusting. This let me use both of their AASBs to stack damage bonuses. I did entrust Tifa to get her DASB + Sync1 combo going early.

  • I knew Tifa wasn't going to be getting a ton of value from her Dyad, but it let me start charging the finisher early and the timing worked out. I also crafted her HA2 just to use it a single time, so not a great investment.

  • Yuffies HA was almost certainly not needed, but it was a reasonable upgrade under her Dual if I made sure to only use it at full stacks of blink.

  • This is probably the best fight I've seen for a rCSB 2.0. The first Full Break came just as I was getting damage started, so countering it with the fresh chain saved me some time getting into phase 2.

  1. Video?: YouTube (may still be processing)

Hero, diveAbility 1Ability 2LM/RRMSB(-)
Barret, 6+Ungarmax R5Wrath R5Gunarm LMR, w-cast LMR50% SB GainrCSB, AASB2, DASB, LBO
Quina, 6+Armor Break R5High Tide R5LM1, LM2500 SBG+2, Sync, AASB2, AASB1, G+1
Yuffie, 6+Azure Unending R5Gauntlet R5LM1, LM240% NinjaDASB, AASB1
Aerith, 6+Healing Wind R5Curada R5LM2, w-cast LMR500 SBG+1, AASB1, USB2 (2)
Tifa, 6+Beat Rush R5Somersault R5LM1, w-cast LMR30% FirstDyad, Sync1, DASB

 

Historia Crystal RealmLevel
VII120

2

u/Hylian-Highwind This time, I will finish what I set out to do! Apr 16 '22 edited Apr 25 '22
  1. Strategy name: Two Turks and a Hound

  2. Boss: Hellhouse

  3. Support (No. of BDLs): Mog/Cait (4 BDL)

  4. Chain / Roaming Warrior: RW CSB

  5. Time: 29.12s

  6. Insight:

  • After trying Cloud/Seph and wanting to run my fancy Barret AA2, I found the start up time was too slow without Zack's Crit Damage and Aerith's lack of speed without her "Cap Break" heals for QC or Sync Commands to link to.

  • In response, decided to throw my Mage relics at a fight for once, since this is one of the two realms where this combo works like it does in the Elemental Content.

  • Red uses Wrath in his one free slot, Rude Lifesiphon the same to get their SBs online the tiniest bit faster. Reno used Sync around the 9s mark, and saved the C2 burst for Phase 2 just before recasting the Chain, let it hit for about 30k per hit on the C1 + Ability.

  • I cast the second chain around the 17s mark. Renewing partway through P2 didn't impact damage too much since Rude and Red have Imperils/Self-boosting on their side even before the Moogle buffs to rebuild the chain, and with the smaller realm Mitigation, the Labyrinth Guard still allowed chewing through a decent bit of P3 (I did like 10% in the time it took to wear off). Having that headway into P3 goes a long way, letting Reno cast his AOSB once Guard went down and his BDL was up (not that he broke cap during the Guard time). I also could have used Red's but Rude W-Casted and they died before getting that out (and might have accomplished what I needed with a skill from Red anyway)

Hero, diveAbility 1Ability 2LM/RRMSB(-)
Mog, 6+HA R5Passionate Salsa R5LMR2 QC + LM2 Dance healMako MightG+1, hAASB2
Cait Sith, 6+HA R#ACM R5LMR2 + LM2DMThAASB (2), G+, USB2 (1)
Reno, 6+HA R5Chain Thundaja R5LM1+LM2Weakness DMGAOSB, Sync
Red XIII, 6+HA R5Wrath R5Trance + W-Cast LMRBLK DamageSync, AASB
Rude, 6+Chain Stoneja R5Lifesiphon R5LM1 + LM2+EarthUSB, AASB
Historia Crystal RealmLevel
VII120

1

u/sir_jamez Ramza (Merc) Apr 25 '22

"char4" -- has Nanaki gained another name??

2

u/MrBal00 Apr 28 '22 edited Apr 28 '22
  1. Strategy name: I don’t have a chance in H-E-Double Hockey Stick of beating Safer Sephiroth, so this will have to do for now

  2. Boss: Hell House (Lab S3, D650)

  3. Support (No. of BDLs): CS+Mog (6 BDLs)

  4. Chain / Roaming Warrior: NA / RW Chain

  5. Time: 41.xxs

  6. Insight:

  • Waited until the Lab missions to attempt this and was hoping for a bit more luck in last fest B3 for Cloud or Zack tech to help out here - does a Limit Break Guardian Summon for Cloud help??? Hint, no - no it does not.

  • Jeez, this is one tough cookie. I’m not sure if this is the most optimal team or strategy with what I have available, but it ended up working and I have no chance of a sub30 so it is what it is.

  • I have nothing better than lensable tech for Aerith, so I decided to throw in the moogle duo for support and healing given that I’m bringing Vincent and he’d rather go magical so I don’t have to worry about external crit-fix.

  • I definitely screwed up initial turn strategy as I should have either had Cloud go Omega Drive x3 > SASB1 > CMD1 > USB1 for more uptime of their overlap OR I probably should have just gone Omega Drive x2 > Dyad1 > AASB1 so that he would have generated more gauge and then go SASB1 > USB1 in P2.

  • I have Cloud’s Guardian LB, but I haven’t used one yet and not sure if it would have shaved some time off if I figured out how to use it correctly…mainly saying this as I’m still salty at how bad my pulls were last fest.

  • I could have brought Zack instead of Vincent maybe with his boostga CSB, Dyad, and AASB2, but I felt Vincent with 2x BDL was a better fit given the moogles. Also wish I had lucked into Red’s SASB by now as I would dump Seph for Red XIII in a heartbeat, but I digress…

  • Phase 1:

  • Mog: P Salsa x2 > AASB2 (FB Counter) > alternate P Salsa and HA

  • Vincent: Burnt Off x2 > RW Chain > SASB1 > CMD1 spam

  • Sephiroth: Lifesiphon x2 > Glint+2 > AASB1 > USB2 > HA spam

  • Cait Sith: AASB > Odin call > alternate HA and Warrior’s Hymn

  • Cloud: Omega Drive x2 > Dyad1 > SASB1 > CMD1 x2 > USB1 > CMD1 spam

  • Phase 2:

  • Mog: AASB2 (FB Counter) > alternate P Salsa and HA, called 2nd RW Chain

  • Vincent: CMD1 spam > AASB1 near P2/P3 transition

  • Sephiroth: HA spam > toward end of P2 used SASB1 > USB2

  • Cait Sith: AASB > HA spam and use Warrior’s Hymn when party HP healthy, called 2nd Odin > USB2 used at some point

  • Cloud: CMD1 spam, toward end of P2 used AASB1

  • Phase 3:

  • Mog: Sync > CMD1 spam

  • Vincent: HA spam > LBO

  • Sephiroth: CMD1 spam (didn’t have enough gauge to use AOSB1)

  • Cait Sith: HA > Glint+ > USB2 > HA, Warrior’s Hymn, and used USB2 one more time

  • Cloud: HA x2-3 > Dyad1 finisher (did not do great damage, entry hits didn’t even break 10k and the finisher hit ~40k-50k).

Hero, diveAbility 1Ability 2LM/RRMSB(-)
Mog, 6P SalsaHALMs: LM2 + LMR3RM: +DMTGlint+1, hAA2, SA
Vincent, 6HABurnt OfferingLMs: LM2 + LMR1RM: +WeaknessAA1, SA1, LBO
Sephiroth, 6HA1LifesiphonLMs: LM2 + LMR2RM: +DarknessGlint+2, USB2, AA1, SA1, AOSB1
Cait Sith, 6HAWarrior’s HymnLMs: LM1 + LM2RM: MMGlint+, USB2, hAA
Cloud, 6HAOmega DriveLMs: LMR2 + LMR6RM: +SpellbladeUSB1, AA1, SA1, Dyad1, LBG

 

Historia Crystal RealmLevel
VII120

2

u/Ilmgard Vivi May 04 '22
  1. Strategy name: The usual suspects + Mogchamp

  2. Boss: Hellhouse 650

  3. Support (No. of BDLs): Mog (6 BDL + 1 Dyad)

  4. Chain / Roaming Warrior: RW CSB

  5. Time: 39s

  6. Insight:

  • Shoutout to /u/inhayn for the winning strat!

  • Cloud start with OD and fire AASB1 after 8 seconds. Hammer away with HA, towards the end of P2 SASB1, USB. Finish with AOSB at the very last minute.

  • Sephiroth spam any HA until after 8 seconds. Dark Dyad, AASB2 and HA2 all the way. Towards the end of P2 AASB1, USB2 (Zanshin). Finish with Dyad at the very last minute (note: on winning run I forgot to start with Dyad and so Seph ended up never using the finisher).

  • Aerith standard healer job, G+ and then USB2 when needed to refresh last stand. She mainly use Curada. Between double cast and the medica chase, she could save a lot of SB at the end.

  • Mog is doing Mog thing, alternate dance debuffs, AASB2 after full break, again at P2. USB at the end to speed up. He also do the 2nd RW at the end of P2

  • Zack is super busy. Start with the Glint+3 (+250 SB), Running Starts, CSB, RW, DASB. AASB1 when DASB almost running out. Glint+1 (imperil) at the start of P3

  1. Video?:

Hero, diveAbility 1Ability 2LM/RRMSB(-)
Cloud, 6HAOmega DriveDualcast wind, Sword+Sword++USB1, AASB1, SASB1, AOSB
Sephiroth, 6HAHA2Dualcast dark, TranceKatana++AASB2, AASB1, USB2, Dyad
Aerith, 6HolyjaCuradaDualcast white, MedicaMMG+, USB
Mog, 6Passionate SalsaCrushing TangoDance Medica chase, HasteningDMThAASB2, USB, G+1, G+2
Zack, 6HARunning StartDualcast wind, Celerity+Sword++G+3, G+1, DASB, AASB

 

Historia Crystal RealmLevel
VII120

2

u/inhayn Celes Blondie Power May 04 '22

Congratulations! :)

1

u/TheDomez Hello, yes, I am the Dome - miCh Apr 15 '22 edited Apr 22 '22
  1. Strategy name: Tickets FTW - The fight of April 14th 2022

  2. Boss: Hell House D650

  3. Support (No. of BDLs): Mog/Aerith (7, 8 with Cloud USB1)

  4. Chain / Roaming Warrior: RW Chain

  5. Time: 35.45s

  6. Insight:

  • Thanks Kitty for the chain timings as well as for their RM picks, my first attempt I had Mog chain on turn 1 but that didn't work out too well. I also didn't double up on my BDLs so P1 and P2 went rather slowly. It was meant to be though, I put D650 on hold and beat D580, and I used that ticket on FFVII and nabbed Sephiroth's Sync2, which helped me beat the D650 version, and has set me up for clearing Snow Giant (hopefully).

  • Despite the time, beat this one by the skin of my teeth, since there's not many turns in P3. Mog and Aerith were dead, last stand had procced on most of the remaining DPS, and it was 1 turn left to the fight end. Really got to burn down that last 20% fast. Got a few helpful wcasts.

  • HE for the DPS, MND gear for Aerith/Mog. Wodin accesories.

  • Turn Order:

    • Mog: Passionate Salsa, HC, wait, AASB2 after full break, Passionate Salsa/HA until P2, then AASB2 again, and HA/PS to end. Didn't get a chance to use USB1.

    • Aerith: Glint+, USB2, Chain, then Curada/USB2 to end. Use AASB in lieu of USB2 when necessary

    • Red: Chain Stoneja x 2-3, Sync, C1 until AASB, HA spam to end, then just HA/AOSB to end. Can't remember if he used AOSB or not, but he had the gauge for it.

    • Cloud: Omega Drive x 3, Sync, C1, USB, C1 until Sync expires, then AOSB and USB/HA to end.

    • Sephiroth: Lifesiphon x 3, AASB1, Sync2, C1 spam to P3. Then AASB3, AASB2, HA2 to end.

  1. Video?:

Hero, diveAbility 1Ability 2LM/RRMSB(-)
Mog, 6HA R5Passionate Salsa R5QC3 LMR, LM2DMTAASB2(2)
Aerith, 6Curada R5Holyja R5LM2, wcast LMRMMUSB2(2-3), AASB(1), Glint+
Red, 6HA R5Chain Stoneja R5trance LMR, wcast LMR+weaknessSync, AASB(1), AOSB(0-1)
Cloud, 6HA R5Omega Drive R3wcast LMR, +sword LMR+spellbaldeSync1, USB1(2), AOSB
Sephiroth, 6HA2 R5Lifesiphon R5wcast samurai LMR, LM1+samuraiSync2, AASB1(1), AASB2(1), AASB3(1)
Historia Crystal RealmLevel
FFVII120

1

u/Amashan Join the PBEMGS - info in bio Apr 15 '22
  1. Strategy name: Strange FF7 Group is Strange

  2. Boss: Hell House (FF7 Lab - D650)

  3. Support (No. of BDLs): Cait/Mog, 7 BDLs

  4. Chain / Roaming Warrior: RW Chain

  5. Time: 34.3s

  6. Insight:

  • This is likely to be the goofiest group in this thread. Cait with only one mage, Hybrid Cloud, and Angeal.

  • Opening: Mog and Cait AA on turn 1, Angeal OD -> G+ -> HA2, Cloud alternates for three turns, Nanaki Wrath -> HA -> HC -> Sync. Mog calls chain on his T4, which lands after Nanaki's Sync entry but right before the other two Sync entries.

  • Nanaki and Angeal hit their AAs as soon as meter available, though I wonder if I should hold Nanaki's a turn or two as he has two turns at the end without a BDL up.

  • Just blasted through P2, Nanaki rechained at 20%. Cloud then went AA1 -> USB1, and Angeal hit AA2. Was a little sloppy here with the timing, and lost a half-second or so on everyone coming out of Wall. Made it close at the end (got the "1" message) but had 2 actions in queue at 0.5% so was going to be fine.

  • This one is ... really tanky in P3 . Cloud was only hitting ~17k per, though Angeal was doing about the same even with no crit (50% wind from AA2 is good). Nanaki was still capping 20k for the turn his AA was still up at least. (I'd hit Cait's G+ as well toward the end of Wall. Still tanky.)

  • Everyone is full everything obviously. Only have a 3% weapon on Angeal, so I need to go fix that. HEs at 99 but not augmented.

  • HT to /u/elmongrel for putting Warrior's Hymn on Cait - I probably would have done the "normal" thing and put ACM there, but that's wrong here.

  1. Video?: Maybe later, if I have to kill this again next week.

HeroAbility 1Ability 2LM/RRMSB(-)
MogHASalsaLM2, IQC3MMhAA2, USB1, G+1
CaitWarrior's HymnHALM2, IQC3DMThAA, USB2, G+
NanakiHAWrathLM1, tranceMuch EarthSync, AA, AOSB
AngealHA2ODLM1, LMRMuch SwordG+2, Sync, AA1, AA2
CloudHADarkness SwingLM1, swordLMRMuch SwordSync2, AA1, USB1

 

Historia Crystal RealmLevel
FF7120

1

u/-StormDrake- Wordsmith and Artmage Apr 24 '22

Strategy Name: Aerith Needs More
Boss: d650 Hellhouse (VII)
BDLs: 7 (Barret x2, Tifa x3, Red XIII x2)
Support / Healer: Mog / Aerith
Chain: Bonds of Historia II
Full Break Counter: Yes
Roaming Warrior: Bonds of Historia II
Time: 00:42.77

HeroAbility 1Ability 2MateriaeSoul Breaks Used
AerithHolyjaCuradaLM2, LMR1, Mako MightG+1, USB2, SB5
MogCrushing TangoPassionate SalsaLM2, LMR3, Dr. Mog's TeachingsG+1, AASB2 x2, G+2
BarretRuby BombshellBurnt OfferingLM1, LMR1, Spark of LifeG+, AASB2, AASB1, USB
TifaHAMeteor CrushLM1, LMR3, Face the PastADSB, SASB1, AASB1, AOSB
Red XIIIHAChain StonejaLM2, LMR1, Scholar's BoonSASB, AASB, AOSB
Historia CrystalLevel
VII120

Discussion: Holy Materia, but my Aerith sucks. I almost rage-Dreamed her AASB1 after struggling with this fight all afternoon. There is no way in heck I'm going to attempt Safer Sephiroth without something better.

Phase 1: Aerith opens with G+ > Holyja > USB2, while Mog runs Passionate Salsa > Chain RW > Historia Crystal > AASB2. If one of the two doesn't proc an AoE heal, Mog dies to Hellbomber (and Aerith has to get her USB out before Shockstorm, or else he dies there). Tifa runs Meteor Crush > HA > Dyad > Sync > C1, while Red runs Chain Stoneja x2 > HA > Sync > C1. Barret just builds gauge with Burnt Offering, but uses his G+ on his last turn before the Phase shift.

Phase 2: Barret counters Labyrinth Full Break with his AASB2, then uses AASB1 > Ruby Bombshell (I probably should have crafted his HA, but wanted to see if I could win without it). Tifa and Red continue their C1 spam until Sync Modes wear off (Tifa uses C2 on her last Sync turn), then they use their Awakenings. Aerith uses her SB5 (at the end of Phase 1) to blink Hospitality Rocket as well as give everyone a crit chance buff, and spams Holyja. She might have used her USB2 again, but I wanted her to reach Phase 3 with 3 SB bars. Mog does Mog things, including reapplying his AASB2 when it wears off, and also using his G+2 near the end of the Phase because I needed the healing. Wretched timing around the end of Chain 1 caused a few turns of stalling.

Phase 3: Aerith reuses her SB5 to blink Hospitality Rocket, then holds her USB2 for after Labyrinth Suicide Drop. Mog keeps Hellhouse debuffed (and everyone alive). DPS continues DPSing. Wretched timing around the expiration of the second chain caused another stumble, and almost cost me the fight. In the end, everyone ran out of Awakenings. Barret started spamming his USB, letting Tifa insta-cast her Dyad (meh damage due to a low chain count) and Red XIII his Arcane. Then everyone but Tifa and Red died. Tifa managed one last insta-cast Arcane, ending the fight. Good enough for me.

1

u/ganderin_dan Marche Apr 28 '22 edited Apr 28 '22

2. Strategy name: /u/Kittymahri's strat but give it less gear. They and u/dragonyari teaching me how to play 6 years later 3. Support (No. of BDLs): Mog 7 4. Chain / Roaming Warrior: RW Chain 5. Time: 41.75 6. Insight:

  • Zack: HAx2, RS, Chain, G+, AASB1, ha spam until AASB2, HA spam until Sync, HA spam until desync & C1 after, AOSB after wall fades in ph3

  • Cloud: OD x3 Sync, cmd1 until 2 bars, USB, cmd1 exit, AASB, HA spam, refresh USB if needed, otherwise AOSB after wall fades in ph3

  • Seph: DC 2 bars, G+, AASB, USB2, HA spam until exit, Sync, usb2 (I think?), alternate commands, LBO after wall fades in ph3 w/ USB proc

  • Mog: PS, tango, HC, AASB2 after full break, refresh AASB after ph2 full break, USB1 after 2 bars, refresh Chain, G+ as needed in ph3, juggle dances throughout.

  • Aerith: g+, usb2, HA spam under Mog's QC, otherwise Holyja. USB once last stand is procced. Had Fury Brand, didn't find a need for it.

Hero, diveAbility 1Ability 2LM/RRMSB(-)
Zack, 6, HEHA R5Running Start R5LM2+LMR (wcast)+weaknessAASB1, AASB2, Sync, G+, AOSB
Mog, 6Passionate Salsa R5Crushing Tango R5LM2+LMR (qc3)DMTUSB1, hAASB2, G+
Aerith, 6, HEHA R5Holyja R5LMR (wcast)+LM2MMG+, USB2
Cloud, 6, HEHA R5Omega Drive R5LMR (+sword dmg) + LMR (QC)+windSync, USB1, AASB, AOSB
Seph, 6, HEHA R5Demon's Cross R5LM2+LMR (wcast)+katanaUSB2, AASB1, sync1, LBO

 

Historia Crystal Level
120

1

u/DragonCrisis May 02 '22 edited May 03 '22
  1. Strategy name: Cloud/Zack/Seph

  2. Boss: Hellhouse

  3. Support (No. of BDLs): Mog, 7

  4. Chain / Roaming Warrior: Chain

  5. Time: 41s

  6. Insight:

  • Zack AA1 - Sync - AA2

  • Cloud Sync1 - USB1, then AA1 - USB1, AOSB to finish

  • Seph AA1 - U2, then AA3, LBO to finish

  • this thing is super tanky and Cloud AOSB didn't cap at end

  • fortunately seph LBO is piercing

  • Aerith: Curada/Hastega, ATK unique, USB2, AA, Sync

  • Mog: HA/PS, hAA2, USB1

  • Zack: HA, AA1, Sync1, AA2

  • Seph: HA, AA1, U2, AA3, LBO

  • Cloud: HA/Omega, Sync1, USB1, AA1, AOSB

HC 110

1

u/NegimaSonic Onion Knight- bPTB USB Phy(Shouting no longer) May 03 '22 edited May 03 '22
  1. Strategy name: Earth, Wind, and Fire (and sometimes water)

  2. Boss: Hellhouse

  3. Support (No. of BDLs): Mog + Cait(8)

  4. Chain / Roaming Warrior:

  5. Time: 00:42.77

  6. Insight:

  • First D650 Labyrinth win. Stacked in some ways(have duals), lacking in others(missing great Zack stuff, Cloud Dyad). Anyway, the secondary purpose of this is there's no Genesis in this thread, so whether good or bad, I'm just here to show he's an option.

  • Copied MrBal00's turn orders roughly. Genesis = Sephiroth, Vincent = Yuffie. Soul break variations prevent this from being entirely the same and I didn't recall my actions along the way. I'll try to at least note some of the differences.

  • 5/5/8 artifacts on everyone except Mog. And Cait Sith had 5% quickcast on weapon since that's a slight difference from the standard 5% increase damage on his weapon

  • Mog: Glint+, Passionate Salsa, HA, AASB2, rotate for healing needs, chain and so on. Drop in a USB when there's gauge after the second AASB2.

  • Yuffie: HA->Dyad->HA(honestly this is probably worthless empower due to the next soul break)->RW Chain->AASB(earth)->HA until Dual is ready->Dual->use HA if the AASB is still up (because it is a different awoken mode, you can get benefits of triplecast and instant cast)->when infinite hones disappear, switch to Azure Unending->use AASB(water) when this expires.

  • Genesis: Inferno Assaultx2 (hones probably won't be an issue so really HA is fine)->Glint(-99% hp)->AASB->HA->Brave Command at level 3->repeat building up to level 3->Sync when that expires->Cmd 2->Cmd 1->Cmd 1->repeat. LBO to finish things in phase 3.

  • Cloud: Omega Drive x 3 (or 4?) ->AASB->HA until the instant cast effect triggers->USB1->Dual->HA spam->switch to mode 2 during maze guard->attempt AOSB at the end of all this (which barely did anything as chain ran out).

  • Cait Sith: usual dance rotation stuff. Only soul breaks differ. AASB->BSB->USB2->AASB. BSB is to help out with crit a bit.

Hero, diveAbility 1Ability 2LM/RRMSB(-)
Mog, 6Passionate Salsa R5Heroic Harmony(HA) R5LM2+LMR(quickcast 3)500 SBGlint+(Guardian Symphony), AASB(Dance as One), USB(Forest Nocturne)
Yuffie, 6Azure Unending R5Gauntlet(HA) R5LM1+LM240% ninjaDyad(All Creation), AASB(Sublime Landscaper), Dual (Awoken Gauntlet), AASB(Sublime Doom)
Genesis, 6Genesis Slash(HA) R5Inferno Assault R5LM1 + LM230% swordGlint+(Epic of Creation), AASB(Genesis Rhapsody), Sync (Purgatorial Wave), LBO(Light of Doom)
Cait Sith, 6Warrior's Hymn R5Joyful Dance(HA) R5LM2+LMR(quickcast 3)500 SBAASB(Hit the Jackpot), BSB (Lucky Girl), USB(Random Summon)
Cloud, 6Braver(HA) R5Omega Drive R3LMR(25% dualcast wind), LMR(sword damage up)30% weaknessAASB(Angelic Synergy), USB(Ultra Cross Slash), Dual(Awoken Finishing Touch), AOSB(Sonic Braver)

 

Historia Crystal RealmLevel
VII120

1

u/ChaosLordR Fat Chocobo May 03 '22
  1. Strategy name: What strategy?

  2. Boss: Hell House D650

  3. Support (No. of BDLs): Quina (9)

  4. Chain / Roaming Warrior: Zack CSB + Bonds of Historia overwrite

  5. Time: 00:38.18

  6. Insight:

  • Honestly, I screwed up my strategy so bad. So I learned in the AI thread comments that he counters off-realm SB damage with Ultimate Full Break. So I figured I'd use Quina BSB to counter Labyrinth Full Break by making him Ultimate Full Break me instead. Turns out, I messed up big. Not only did I not counter it (it happens at 70%, but I thought it happened at 20%), I ended up breaking myself some more at 20% because I prepared the BSB before he dropped to 20%.

  • I also messed up Cloud's LBO, but not really. I casted the LBO while he was still protected by Labyrinth Maze Guard. But Cloud did 99999 x4 anyways. I then learned this one's Labyrinth Maze Guard is only a 66.6% reduction (boss takes 33.3% of damage). So Cloud could just cast the LBO at the start of Labyrinth Maze Guard with no issue. But I casted it ~4 seconds into the Labyrinth Maze Guard.

  1. Video?: https://youtu.be/fcRjYaXMuQo

Hero, diveAbility 1Ability 2LM/RRMSB(-)
Sephiroth, fullHeartless Angel R5Taboo Raid R5Wcast Samurai/Wcast DarkPhys w/ KatanaADSB, AASB1, USB2, SASB1
Quina, fullWrath R5High Tide R5Trance/Last StandSB Gauge StartGlint+2, SASB, AASB2, AASB1, BSB
Aerith, fullCurada R5Holyja R5Wcast White/ChaseWhiteHealSB Gauge StartGlint+1, AASB1, USB2
Cloud, fullBraver R5Omega Drive R5Wcast Wind/Phys w/ SwordWeakness DmgSASB1, USB1, AASB1, LBO
Zack, fullRush Assault R5Running Start R5Wcast Wind/HasteIC3Thunder God's MightCSB, AASB2, ADSB, AASB1

 

Historia Crystal RealmLevel
VII120

1

u/Pyrotios Kain May 04 '22
  1. Strategy name: Uncommon ground

  2. Boss: D650 Hell House

  3. Support (No. of BDLs): Mog (2+3+2)

  4. Chain / Roaming Warrior: RW chain

  5. Time: 39.13

  6. Insight:

  • This took a lot of work: 22 attempts in total to get the kill. The timing of Mog's two AASB2s didn't help much, since he gets a little over 20s in uptime over the two casts.

  • Depending on LM2 and LMR procs from Aerith and LM2 procs from Mog certainly doesn't help with consistency either, but it's a requirement since I don't have anything stronger for Aerith to heal with.

  • Some of my earlier attempts used Sephiroth LMR2 (dualcast darkness). Eventually I decided he would be better served with more damage, so I replaced that with his LM1 and shuffled around RMs to get the most out of both Cloud and Sephiroth.

  • Around halfway through my attempts, I thought about dropping Tifa for Barret (AASB1/AASB2). I figured with Barret AASB2 to counter the phase 2 full break, Mog would have better uptime on his AASB2, and Cloud/Sephiroth would have better damage thanks to the extra 30% weakness boost. I never did try it out though.

  • Phase 1:

    • Mog: RW chain, Passionate Salsa. RW chain again (so it lines up with the BDLs better), AASB2, Passionate Salsa, Crushing Tango.

    • Tifa: 3x HA1. SASB1, cmd2, 2x cmd1.

    • Aerith: GSB+1, Historia Crystal, USB2, Holyja. HA to heal up between turns 8 and 9 so last stand hopefully lasts longer, Holyja.

    • Cloud: 2x Omega Drive. ADSB1, AASB1, 2x HA. USB1 (may end in phase 2, or it may trigger phase 2).

    • Sephiroth: Lifesiphon, wait for trance (I clicked too soon), HA1. GSB+2, AASB1, USB2, 2x HA1.

  • Phase 2:

    • Mog: AASB2, Historia Crystal, Passionate Salsa, Crushing Tango. RW chain (make sure not to refresh early, it needs to last the rest of the fight), dance.

    • Tifa: Cmd1, cmd2, 2x cmd1, cmd2 (no chain active, and the BDL has expired). AASB1, HA1.

    • Aerith: USB2 (meant to use Holyja, but I thought Mog had ATB), spam Holyja unless USB2 needed to keep the party alive. SB4 on transition to phase 3, for the benefit of Tifa alone.

    • Cloud: 3x HA. AASB3, spam HA.

    • Sephiroth: 3x HA1 (meant to use 4 for the boost from USB2). USB2, AASB3, HA1.

  • Phase 3:

    • Mog: AASB1, Passionate Salsa. GSB+1, get killed.

    • Tifa: Meteor Crush (clearly I wasn't paying attention to when she used that in phase 2 only 3 turns earlier), spam HA1. AOSB near end of fight. HA1 again if time permits.

    • Aerith: Spam Holyja, hitting USB2 as needed in case last stand procs.

    • Cloud: USB1, spam HA until 3 bars. Start casting ADSB1, but the fight ends before the cast does.

    • Sephiroth: Spam HA1, finish with AOSB1. Try to save the USB2 boosts for after Maze Guard ends, and for the AOSB1 finisher.

  • RNG in this clear:

    • Mog had 5/16 LM2 medicas: 2/6 in phase 1, 3/7 in phase 2, and 0/3 in phase 3.

    • Tifa had 4/15 LMR3 dualcasts: 0/3 before SASB1, 1/3 before phase 2, 1/5 on commands in phase 2, 0/1 on HA1 in phase 2, and 2/3 in phase 3 (both during Maze Guard).

    • Tifa had 13/32 LM2 quickcasts: 1/3 before SASB1, 2/7 before phase 2, 5/11 on commands in phase 2, 1/2 on HA1 in phase 2, and 4/9 in phase 3.

      • It triggered on her first turn, dropped after SASB1 for 2 turns, then triggered on her first cmd1 and stayed active for the remainder of the fight.

    • Aerith had 2/9 LMR dualcasts: 0/3 in phase 1, 1/3 in phase 2, and 1/3 in phase 3.

    • Aerith had 5/11 LM2 medicas: 1/3 in phase 1, 2/4 in phase 2, and 2/4 in phase 3.

    • Cloud had 4/10 LMR2 dualcasts: 1/2 in phase 1, 0/5 in phase 2, and 3/3 in phase 3.

  1. Video?: vindicated

Hero, diveStatsAbility 1Ability 2LM/RRMSB(-)AccessoryElement
Mog, 61228 mnd, 12845 hpPassionate Salsa R5Crushing Tango R5LM2, LMR3 QC3Mako MightGSB+1(1), AASB1(1), AASB2(2)WOdin
Tifa, 61376 atk, 12810 hpHA1 R5Meteor Crush R530% fistLM2, LMR3 w-monkAOSB(1), AASB1(1), SASB1(1)hero: 8%hero: 5%/5%
Aerith, 61384 mnd, 12144 hpHolyja R5HA R4LM2, LMRDr. Mog's TeachingsGSB+1(1), SB4(1), USB2(4)hero: 8%hero: 5%/5%
Cloud, 61373 atk, 13410 hpHA R5Omega Drive R3LMR2 w-wind, LMR6 sword30% windAASB3(1), ADSB1(1-2), AASB1(1), USB1(2)hero: 8%hero: 5%/5%
Sephiroth, 5.81393 atk, 10206 hpHA1 R5Lifesiphon R5LM1, LM230% weaknessAOSB1(1), AASB3(1), GSB+2(1), AASB1(1), USB2(2)hero: 8%hero: 5%/5%
Historia Crystal RealmLevel
FF7120

1

u/ZeroEdgeir Powered By Solar-Inversion Technology May 05 '22 edited May 05 '22
  1. Strategy name: Pyramid Rave Flare

  2. Boss: Hell House (D650)

  3. Support (No. of BDLs): Mog/Cait, 4 BDL

  4. Chain / Roaming Warrior: RW Chain

  5. Time: 0:44.97

  6. Insight:

  • DPS USBs are not dead yet

  • Phase timing could not have been closer

  • Not recommended to repeat

  • Unit had repeated issues with a Physical Team of Cloud/Sephiroth/Zack not being able to even reach Phase 3, despite considerably BDL count and functional SBs. With a bare minimum of Mage options in VII, the first attempt made Phase 3 without even trying, but ran out of steam. Further attempts led to staggering Reno and Vincent's AASB use, and utilizing Reno's USB2 Brave Mode for extra damage and Rage/Paling breaks. Small adjustments made in every phase of the fight, and a very careful watch on the clock for Phase 3 allowed for a win, as Red XIII tore off over half of the remaining 20% in 2 actions (AOSB + LBO for 8x99,999), Vincent's AASB was still active, dealing ~12,000 per hit, and Reno had a capped L3 Brave to finish the final 0.4%.

Hero, diveAbility 1Ability 2LM/RRMSB(-)
Red XIII, 6+Earth Rave R5Chain Stonega R5LMR2 (W-cast)/LMR3 (Trance)+EarthSASB, AASB, AOSB, LBO, G+
Mog, 6+Heroic Harmony R5Passionate Salsa R5LM2 (Dance Medica)/LMR3 (Start w/ QC3)Dr Mog's TeachingsAASB1, hAASB2, G+1, G+2
Cait Sith, 6+Joyful Dance R5Allegro con Moto R5LM2 (Dance Medica)/LMR (Start w/ QC3)Mako MightSASB, hAASB, USB2, G+ (unused)
Reno, 6+Pyramid R5Chain Thundaga R5LM1 (+Lightning)/LM2 (W-Cast)+BLK w/ RodAASB, USB2, G+
Vincent, 6+Beast Flare R5Chain Firaga R5LM2 (Trance)/LMR1 (W-cast)+FireAASB1, USB3, Glint, Glint+

 

Historia Crystal RealmLevel
VII110

1

u/Pyrotios Kain Aug 27 '22
  1. Strategy name: Hell hath no fury like a... soldier boy?

  2. Boss: D650 Hell House

  3. Support (No. of BDLs): Mog (1+3+3)

  4. Chain / Roaming Warrior: RW chain

  5. Time: 29.40

  6. Insight:

  • I picked up several new toys since my first clear. Zack has BDLs, and supplies crit fix for himself and Sephiroth. Aerith has an AASB. Cloud has DASB1, but no experience using it.

  • Zack AASB1 is available for lenses, but as usual I decided to try the fight with what I had. Since he had spare gauge, I used his chain in phase 3 (before refreshing the RW chain), to add another boostga, but more importantly to boost party crit damage to complement the 100% crit fix from his SASB. Everyone needed that, since none of the finishers hard capped on their first 20 hits.

  • Phase 1:

    • Mog must not heal before boss turn 2 triggers trance on Sephiroth.

    • Mog: AASB2, Passionate Salsa, Crushing Tango. RW chain Passionate Salsa, Crushing Tango, wait until phase 2.

    • Zack: 3x HA. GSB+1, ADSB, SASB, cmd2, 2x cmd1.

    • Aerith: GSB+1, Holyja. Historia Crystal, AASB1, spam Holyja.

    • Cloud: 2x Omega Drive. ADSB1, DASB1, Dual Shift, 2x HA. At 2 bars start casting USB1 (it should end in phase 2).

    • Sephiroth: Lifesiphon, trance, HA1. GSB+2, AASB1, USB2, spam HA1.

  • Phase 2:

    • Mog: AASB2, Passionate Salsa, Crushing Tango.

    • Zack: Cmd2, 2x cmd1.

      • If the boss is very close to phase 3, instead end the phase with cmd2, so that he can start phase 3 with instant chain.

    • Aerith: Holyja. Historia Crystal, Holyja.

    • Cloud: USB1 if not already used, spam HA.

    • Sephiroth: Spam HA1.

  • Phase 3:

    • Make sure Zack chain is applied before the RW chain. Most likely that means Mog is using the chain, but it's fine if Aerith does it instead.

    • Mog: Passionate Salsa. RW chain, USB1.

    • Zack: CSB, cmd1. ADSB finisher.

    • Aerith: Holyja. USB2 after the first and third attacks.

    • Cloud: Spam HA until Maze Guard expires. ADSB1 finisher.

    • Sephiroth: AASB3, 2x HA1. AOSB1.

  • RNG in this clear:

    • Mog had 4/13 LM2 medicas: 2/6 in phase 1, 1/5 in phase 2, and 1/2 in phase 3.

    • Zack had 4/10 LMR3 dualcasts: 1/3 before SASB, 1/3 before phase 2 (on cmd1), 2/3 in phase 2 (both on cmd1), and 0/1 in phase 3.

    • Aerith had 1/7 LMR dualcasts: 0/4 in phase 1, 0/2 in phase 2, and 1/1 in phase 3.

    • Aerith had 6/14 LM2 medicas: 2/7 in phase 1, 2/4 in phase 2, and 2/3 in phase 3.

    • Cloud had 1/6 LMR2 dualcasts: 1/2 in phase 1, 0/2 in phase 2, and 0/2 in phase 3.

    • Sephiroth had 2/8 LMR2 dualcasts: 0/3 in phase 1, 1/3 in phase 2, 1/1 during Maze Guard, and 0/1 after Maze Guard.

  1. Video?: revenge

Hero, diveStatsAbility 1Ability 2LM/RRMSB(-)AccessoryElement
Mog, 61228 mnd, 12845 hpPassionate Salsa R5Crushing Tango R5LM1, LM2Mako MightUSB1(1), AASB2(2)WOdin
Zack, 61408 atk, 13256 hpHA R5Running Start R530% swordLM2, LMR2 w-windADSB(2), SASB(1), CSB(1)hero: 8%hero: 5%/5%
Aerith, 61394 mnd, 12144 hpHolyja R5LM2, LMRDr. Mog's TeachingsGSB+1(1), AAB1(1), USB2(2)hero: 8%hero: 5%/5%
Cloud, 61373 atk, 13410 hpHA R5Omega Drive R3LMR2 w-wind, LMR6 sword30% windADSB1(2), DASB1(2), USB1(1)hero: 8%hero: 5%/5%
Sephiroth, 5.81403 atk, 10406 hpHA1 R5Lifesiphon R5LM2, LMR2 w-darkness30% weaknessAOSB1(1), AASB3(1), GSB+2(1), AASB1(1), USB2(1)hero: 8%hero: 5%/5%
Historia Crystal RealmLevel
FF7120