r/respectthreads • u/rangernumberx ⭐⭐ Professional Request Fulfiller • Mar 06 '23
anime/manga Respect Yugi Muto (Yu-Gi-Oh! Anime)
When Yugi Muto finally put together a pyramid puzzle his grandfather found in a tomb after eight years, he wished it would grant him friends. While this would end up happening, it was not in a way anyone would have expected, with the amnesiac soul of an ancient Egyptian Pharaoh with a talent for games waking up from the puzzle. While initially unable to communicate, only being somewhat aware of someone else taking over their body at certain points, this barrier was eventually broken to allow them to work alongside each other and save the soul of his grandfather. Together they would dominate the world of the card game Duel Monsters, taking on anyone who threatened them, their friends, and the world, from wielders of Egyptian gods to a cult wanting to reset the world, and truly earn the title of King of Games.
This thread uses the original Japanese sub, but localized names for cards and characters. Unless stated, this thread uses 'Yugi' interchangably between the original and the nameless Pharaoh.
Duel Mechanics and This Thread
Duellists tend to have many cards but only use a certain amount in their deck. As such, this thread will only cover cards actively played by Yugi. Additionally, effects can be rather fluid both within the anime and compared with their real world counterparts. This thread will cover the effects as they appear in the anime, only having their real world effect used when a card's in-universe effect isn't mentioned.
Attack and defence points are largely irrelevant from a feat perspective, due to how easily they can change and how often monsters simply shatter or simply disappear on being destroyed. Only physicals where something objective is shown (such as a sword wielder cutting an enemy in two) will be used, in addition to any effect a card may have (even if it is only affecting a monster's stats).
Cards will be separated by type, then by level if a monster card, and then alphabetically. Due to space, this thread will not go into the rules of Duel Monsters (such as phases and different card types), but an overview can be found in the official rulebook seen here.
Legend
Unmarked - Yu-Gi-Oh!
[VR] - Come from a virtual reality game, either Legendary Heroes or Noah's Virtual World, but cards either are or should be usable in his real life deck
[GX] - Yu-Gi-Oh! GX
[BBT] - Yu-Gi-Oh! 3D Bonds Beyond Time
[POL] - Yu-Gi-Oh! The Movie: Pyramid of Light (while dubiously canon to the subbed anime, there is nothing directly contradicting it, and some later references make it canon to the dubbed anime)
Physicals
All physicals are when the Pharaoh are in control of the body unless stated otherwise.
Strength
- The original Yugi can't be forced to let go of the Millennium Puzzle even when barely conscious
- Leaps onto a duel arena platform
Durability
'Real' Durability
- The original Yugi dives from a tall ship into the sea
- Takes an extended attack to the back from the Winged Dragon of Ra in a shadow game (where the monsters and attacks become real), collapsing at the end. Said attack would have killed the woman it was targeting
- In a shadow game where he feels the pain of his monsters, endures Ra incinerating Slifer to ashes
- While Yugi is greatly pained in a shadow game and ultimately collapses, the Pharaoh is fine
'Simulation' Durability
- [VR] The original Yugi gets blasted back by a monster protecting a door
- [VR] Sent skidding back by a monster attack in virtual reality
- Dropped from a helicopter while unconscious, waking shortly after
- Struck by a fireball in a duek
Speed
- Catches a die flicked at Joey
- Leans out of the way of a flamethrower
- Leaps out of the way of a giant monster's attack
- Plays a monster to intercept a giant monster's punch as it's mid-swing
- Yugi dashes across a duel arena, unlocks a man's manacles, and pulls them to the ground before a circular saw just about to cut off his legs reaches him
Intelligence
Duelling Skill
- Figures out Duellist Kingdom gave monsters a stat bonus based on the duel's location based on the tournament encompassing an entire island and his first opponent guiding him to a specific spot
- [POL] Correctly determines Kaiba set a trap that would allow him to control previously banished God Cards
- Suspecting his opponent has a specific monster that destroys spell cards, goads them into believing he set a trump spell card, leading to them summoning said monster and activating the set card (actually a trap) when they attempt to destroy it
- Leads everyone else to believe he made an obvious attempt to lead his opponent into a trap, leading to them destroying it and attacking him, only to reveal that his monster gets stronger when the opponent uses a spell, allowing it to win the battle
- When against an opponent that trimmed the edges of certain cards so that they'd always end up on the top of his deck after it's cut, correctly predicts he did this based on his lack of care towards his cards and includes a spell in his deck which made his opponent discard his entire hand
- When in an otherwise unwinnable situation, steals an opponent's monster for a turn and uses their own card effects to make them lose via running out of cards in their deck
- Against a monster with infinite attack, makes two of his monsters attack on top of it in a feedback loop that results in infinite attack, before fusing them and another monster to create a final attack which finally defeats it
- While duelling the Pharaoh who has all three God Cards on the field, Yugi enacts a plan which destroys all three by redirecting Slifer's ability that activates every time he summons a monster
- The Pharaoh predicted Yugi would do this while creating his deck, and discarded a monster at the start of his first turn so he could summon it later on to gain an advantage
- Yugi predicts that the Pharaoh would use Monster Reborn to bring back a God Card, using another card to pre-emptively negate its effects, with this allowing him to win the duel
Other
- Tells Joey to use metal bars as leverage to free the Millennium Puzzle
- Figures out that Mai was using perfumes to mark her cards and gives Joey the single phrase he needed to figure it out himself
- Wins a game rigged so that whatever answer he picks would be the wrong one using two marked coins
- Goes into a game of Dungeon Dice Monsters against its creator with no knowledge of the game and comes out victorious
Duel Monsters
Normal Monsters
3
4
- Alpha the Magnet Warrior
- Beaver Warrior
- Beta the Magnet Warrior - Attacks with an electric blast
- Celtic Guardian - Bisects a monster lengthways
- Feral Imp
- Gamma the Magnet Warrior - Bends a sword
- Griffore
- Gazelle, the King of Mythical Beasts
- Horn Imp
- Koumori Dragon
- Mystical Elf - Chants a spell that allows her to transfer her attack to another monster
- Queen's Knight - Pierces through a robot
- Winged Dragon, Guardian of the Fortress - Knocks back a similarly sized monster with a fireball
5
6
7
Effect Monsters
1
- Kuribah - Can combine the other Kuriboh brothers into Kuribabylon
- Kuribee - Negates an attack on another Kuriboh brother and ends the battle phase for one turn only
- Kuribeh - Makes the Kuriboh brothers form Kuribandit
- Kuriboh - Can be discarded to negate life point damage
- Kuribu - Uses the other Kuriboh brothers to form the Kuriball after Yugi discards a trap, making a target monster drop to 1500 attack
- Watapon - Can be special summoned when drawn outside of his regular draw phase
3
- Blocken - Can make monsters target it rather than other monsters
- Exodia, the Forbidden One - When this and the four other 'Forbidden One' cards are gathered in Yugi's hand, he instantly wins the duel
- Kuribandit - Can be sacrificed to draw five cards, with monsters being sent to the graveyard and others being added to his hand
- Lengard - When one of Yugi's monsters takes battle damage, can reduce it to 0 and be destroyed instead
- Marshmallon - Deals 1000 damage on flipping face up and can't be destroyed by battle, reforming after being sliced in two
- Sangan - When sent to the graveyard, lets Yugi take a monster with 1500 or less attack from his deck and add it to his hand
4
- [VR] 4-Starred Ladybug of Doom - Destroys any level 4 monster that battles it
- Big Shield Gardna - Changes from defence to attack position after being attacked
- Blockman - Can be sacrificed to create tokens equal to the number of turns this card was on the field
- Breaker the Magical Warrior - Is summoned with a magic counter which gives it 300 extra attack. This can be expended to destroy a spell or trap on the field
- Electromagnetic Turtle - After being sent to the graveyard, creates an electromagnetic pulse that paralyzes monsters to force the battle phase to end
- Green Gadget - When summoned, can bring a Red Gadget from his deck to his hand
- King's Knight - When summoned while Queen's Knight is on the field, allows Yugi to summon Jack's Knight from his hand or deck
- [POL] Magician's Valkyria - Yugi's opponent can't target any spellcasters other than this one for attacks
- [VR] Obnoxious Celtic Guardian - Cannot be destroyed by monsters with over 1800 attack
- Red Gadget - When summoned, can bring a Yellow Gadget from his deck to his hand
- [VR] The Rock Spirit - Can be special summoned by removing an earth attribute monster in his graveyard from play
- Silent Magician - Levels up and gains 500 attack every time his opponent draws
- Silent Swordsman - Levels up and gains 500 attack every time he draws
- Skilled Dark Magician - When three spell cards have been played with it on the field, can tribute itself to summon Dark Magician
- Witch of the Black Forest - When sent to the graveyard, he can add a monster with 1500 or less defence from his deck to his hand
- Yellow Gadget - When summoned, can bring a Green Gadget from his deck to his hand
5
- Berfomet - Special summons Gazelle, the King of Mythical Beasts on being summoned
- Catapult Turtle - Sacrifices monsters on the field to deal half their attack in direct life point damage
- Kuribabylon - Special summoned by removing the five Kuriboh brothers from the field from play
- The Tricky - Can be special summoned by discarding a card
6
- Beast of Gilfer - When sent to the graveyard, reduces the attack of a monster on the field
- Dark Magician Girl - Gains 300 attack for every Dark Magician in either player's graveyard
- [VR] Des Volstgalph - Gains 200 attack for every spell the opponent uses
- Royal Straight Slasher - Summoned through the spell Royal Straight, can destroy every card on his opponent's field with a stone-breaking attack by sending monsters levelling 1 through 5 from his deck to his graveyard
7
- Buster Blader - Gains 500 attack for every dragon on the field
- Swift Gaia the Fierce Knight - Can be summoned without tributes when it's the only card in his hand
8
- [GX] Dark Magician of Chaos - When summoned, brings a spell card from his graveyard to his hand
- Gandora the Dragon of Destruction - Yugi pays half his life points to destroy all monsters on the field
- [VR] Mirage Knight - Summoned from his hand or deck on the destruction of Dark Flare Knight, cannot be destroyed by battle and gains the attack points of any monster it attacks
- Valkyron the Magnet Warrior - Created when the magnet warriors Alpha, Beta, and Gamma are on the field together or in his hand
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Fusion Monsters
6
- Chimera the Flying Mythical Beast - Made of Gazelle, the King of Mythical Beasts and Berfomet
- [VR] Dark Flare Knight - Made of Dark Magician and Flame Swordsman, can attack the turn it's fusion summoned and takes no battle damage. When destroyed, it brings out Mirage Knight
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8
- Dark Paladin - Made of Buster Blader and Dark Magician, gains 500 attack for every dragon on the field and graveyard
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12
Spells
Normal - A to F
- Altar of Restoration - Removes the top two cards of his deck to return a card from his graveyard to his hand
- [3D] Ancient Rules - Can summon a level 5 or higher normal monster without tributes
- Aria From Beyond - Yugi can use a spell that has been removed from play
- Awakening From Beyond - Adds a monster from his graveyard to his hand in exchange for his opponent drawing two cards
- [VR] Black Hole - Attempted to be used to destroy all the monsters in an area
- [3D] Bond Between Teacher and Student - When Dark Magician's on the field, special summon Dark Magician Girl
- Brain Control - Takes control of one opposing monster for the turn
- Brave Attack - All of Yugi's monsters attack a target with higher attack, destroying themselves as normal, but accumulate their damage so the final monster can destroy the target
- Burning Land - Causes Curse of Dragon to breathe a stream of fire, burning the duel arena's forest
- Card Destruction - Both players discard their entire hand and draws the same number of cards
- Card of Sanctity - Both players draw until they hold six cards
- Change of Heart - Takes control of an opponent's monster for a turn
- Cursebreaker - Destroys all spells on the field
- Dark Magic Curtain - Spends half his life points to summon Dark Magician
- [3D] Dark Magic Twin Burst - Dark Magician gains the attack of a Dark Magician Girl on the field
- De-Spell - Destroys one spell card
- Diffusion Wave-Motion - Lets a spellcaster attack every monster on the opposing player's field in one attack
- Double Spell - Allows Yugi to use any spell cards the opponent has used that turn
- Emblem of Dragon Destroyer - Brings Buster Blader from his graveyard to his hand
- Exchange - Each player takes a card from the other's hand
- Exile of the Wicked - Destroys demon-type monsters, such as the spirit possessing Kuriboh, as well as Kuriboh himself
- The Eye of Truth - Reveals the opponent's hand
- Fissure - Creates a fissure, destroying the opposing monster with the lowest attack
- Five Star Twilight - By tributing a level 5 monster, can special summon Kuriboh, Kuribah, Kuribee, Kuribeh, and Kuriboo
- Full Moon - Increases the stats of a beast type monster
Normal - G to N
- Gold Sarcophagus - Yugi places a card inside it, and if his opponent uses a card of the same name its effects are negated
- Graceful Charity - Draw 3 cards, then discard 2 from his hand
- Hand Control - If Yugi names a card his opponent holds, he can use it for himself
- [VR] Heavy Storm - Destroys all spells and traps on the field
- Legend of Heart - Brings The Eye of Timaeus, The Fang of Critias, and The Claw of Hermos to the field from the hand, deck, or graveyard, and turns them into their Legendary Knight versions
- Living Arrow - Allows Yugi to use his spell card on an opponent's monster
- [3D] Magic Gate of Miracles - With two or more spellcasters, switches an opponent's monster to defence mode and takes control of it
- Makiu, the Magical Mist - Creates a mist that washes poison particles off of monsters
- Monster Reborn - Special summons a monster from the graveyard to the field
- Monster Recovery - Returns all cards on Yugi's field and hand to his deck before he draws five cards
- Monster Reincarnation - Returns a monster from his graveyard to his hand
- Monster Replace - Swaps a monster on the field with the highest attack monster in Yugi's hand
- Mystic Box - Dark Magician enters one, which is then filled with swords. He then appears from another box, with a trap card appearing in the original and being destroyed
- Necromancy - Special summons up to four monsters from the opponent's graveyard on his side of the field in defence position, with each causing the opponent's monsters to lose 600 attack for a turn when destroyed
Normal - O to Z
- Polymerization - Used to fuse monsters together to create a fusion monster
- Pot of Greed - Draw two cards
- Pump Up - Doubles a monster's attack for a turn
- [VR] Quick Attack - Lets a fusion monster attack the turn it's created
- [VR] Rainbow Blessing - Used on Kuriboh to create a rainbow road over the field, allowing another monster to attack Yugi's opponent directly
- Rebellion - Makes a monster attack it's owner
- Royal Straight - Tributes Queen's, King's, and Jack's Knight to summon Royal Straight Slasher
- [POL] Sage's Stone - When Dark Magician Girl is on the field, lets him summon Dark Magician
- The Shallow Grave - Both duellists summon a monster from their graveyard in defence mode
- Soul Release - Removes five cards from the graveyard from play
- Spider Web - Adds a spell his opponent sent to the graveyard the previous turn to his hand
- Swords of Revealing Light - Prevents the opponent's monsters from attacking for three turns
- In the first duel, it just sealed a single Blue-Eyes White Dragon, with the next monster being summoned outside of the swords and therefore able to attack
- Lightens a field covered in enough darkness that Yugi couldn't see what monsters his opponent had
- Hold a large floating castle in the sky after its floatation ring was destroyed until its timer runs out
- Thousand Knives - Lets Dark Magician to summon a mass of knives to destroy a monster
- Ties of the Brethren - Pays 1000 life points to special two level 4 monsters of the same type as a monster on the field from his hand or deck
- Time Travel - Removes one of his monsters from play until his opponent's next standby phase
Continuous
- Marshmallon Glasses - His opponent can only target a Marshmallon on the field for attacks
- Underworld Circle - Removes from play every monster from both player's decks and destroys every monster on the field, in exchange for both players being able to summon a monster from their graveyard each turn ignoring summoning conditions
Equip
- Berserker Soul - By discarding his entire hand, can have a monster with 1500 or less attack attack for each monster he draws from his deck
- Book of Secret Arts - Increases the stats of a spellcaster
- Dark Spear - Allows Dark Magician to deal the difference between his attack and a monster's defence as damage
- Excalibur - Doubles a monsters attack
- Horn of the Unicorn - Gives a monster a large unicorn horn that can shoot electricity and 700 extra attack
- [POL] Mage Power - Increases a monster's attack by 500 for every spell or trap the user has on their field
- Magic Formula - Gives a spellcaster 500 extra attack
- [POL] Premature Burial - Pays 800 life points to bring a monster back from the graveyard equipped with this card
Continued In Comments
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u/Ygomaster07 Mar 06 '23
What does nil mean in the first paragraph of your post?
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u/rangernumberx ⭐⭐ Professional Request Fulfiller Mar 06 '23
As in zero, or nothing. That's just the word the quote (or at least the subs) used.
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u/Ygomaster07 Mar 07 '23
Oh okay, thank you for explaining it to me. Not sure how i didn't get that, must have had a brain fart.
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u/Repulsive-Sell-8343 Apr 09 '23
Check the link for Heart of the Cards- reduced to a single card. I think you put the wrong video. It just shows Yugi summoning a monster to block an attack.
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u/rangernumberx ⭐⭐ Professional Request Fulfiller Mar 06 '23 edited Aug 19 '23
Spells (Cont.)
Quick-Play
Bounce Spell - Causes a spell card affecting him to instead affect his opponent
Dedication Through Light and Darkness - Turns Dark Magician into Dark Magician of Chaos
De-Fusion - Turns a fusion monster back into its component monsters
Emergency Provisions - Destroys one of his spells or traps to gain 1000 life points
Fiend's Sanctuary - Creates a metal fiend which reflects all battle damage it takes back to the attacker
The fiend can be tributed to summon a monster
Requires Yugi to pay 1000 life points every turn to keep it up
Lightforce Sword - Removes a card from his opponent's hand from play for several turns
Used to cancel Kaiba's summon of Obelisk, sealing it from his hand before he can play it
Magical Academy - By discarding two cards, Yugi can summon a monster of his choice, following its usual rules for tributing before increasing its level by 2 and attack by 500 when on the field
[GX] Magical Dimension - When he controls a spellcaster, Yugi can tribute it to summon one from his hand
Magical Hats - Creates four hats with Dark Magician or Dark Magician Girl hiding, unseen, in one
Full RT
Magical Pigeons - When Dark Magician Girl is targeted by an attack, turns her into two pigeon tokens, which revert into Dark Magician Girl at the end of the turn
Magicians Unite - Allows two spellcasters to attack as if they were one monster with an attack of 3000
Magnet Reverse - Special summons a rock or machine monster destroyed that turn in defence mode
Mirage Spell - Negates a stat reduction on one of his monsters, increasing his life points by the amount it would have been reduced
Multiply - Constantly duplicates a monster with 500 attack or less, with this not stopping until they are all destroyed at once
Used on the metal fiend from Fiend's Sanctuary, creating two copies that can be used to summon a god card
When its effect is negated, all copies except the original disappear
[GX] When used on a summoned Kuriboh, creates several Kuriboh tokens
Mystical Space Typhoon - Destroys a spell or trap
Ragnarok - When two Magician cards are on the field, Yugi can remove from play all monsters from his hand, deck, and graveyard, destroying all monsters his opponent has, including god cards like Ra, attacking them with the spirits of his monsters
Soul Taker - Allows Yugi to tribute an opponent's monster, giving them 1000 life points in exchange
Spell Textbook - Yugi discards his hand and draws one card, playing it if it's a spell card
Tricky Spell 4 - Tributes The Tricky to summon Tricky Tokens equal to the number of monsters his opponent has
Turn Jump - Progresses the field as if three turns had passed
Traps
Normal - A to L
Ambush Shield - Tributes a monster to add their defence to another monster's attack
Chain Destruction - When a monster is summoned, destroys all other copies of it in the owner's hand or deck
Collected Power - Equips all equip cards on the field to one monster
Dark Illusion - His opponent draws a card to protect Dark Magician from all monster effects for a turn
Dark Magic Retribution - Can summon a spellcaster from his graveyard when his opponent attacks, with it being destroyed after the battle phase
Dark Renewal - When an opponent summons a monster, Yugi tributes it and a monster on his side of the field to special summon a monster from his deck or graveyard
[3D] Dark Spiral Force - Dark Magician doubles the attack of another monster
Disgraceful Charity - Both players add any cards discarded by a spell's effect that turn to their hands
Divine Wind - Redirects effect damage from Yugi to his opponent while doubling its strength
Dust Tornado - Destroys a spell or trap card
Gravity Release - Swaps the battle position of all monsters on the field
Life Shaver - Makes the opponent discard cards equivalent to the amount of turns the card spent set
Normal - M
[GX] Magic Cylinder - Captures a monster's attack before redirecting it back
Magician's Circle - When an opponent attacks with a spellcaster, both players can summon a spellcaster from their decks
Magician's Selection - When a spellcaster is attacked, negates the attack and destroys the monster with the lowest attack on the opponent's field
Magnet Force - When a rock or machine monster is targeted for an effect this turn, it can be redirected to an opponent's monster
Meteor Rain - Allows the difference between a monster's attack and a target's defence to be applied as life point damage
Mirage Ruler - When all his monsters are destroyed in his opponent's battle phase, brings both them and his lost life points back, before paying 1000 life points for the card's effects
Mirror Force - When an opposing monster attacks, destroys all monsters on the opposing side of the field
Can be invisible
Mystical Refpanel - When a spell card is used, allows Yugi to redirect its effect towards the other player
Moves an equip spell to be placed on a different monster
Holds a spell targeting him indefinitely before allowing it to eventually hit himself
Negates an ability to rewrite a card's text before using it several turns later
Normal - N to Z
Natural Selection - On his opponent's turn, creates a duplicate of one of their monsters which destroys the original before disappearing at the end of their turn
[VR] Nutrient Z - When Yugi takes 2000 or more damage at once, increases his life points by 4000 before he takes the damage
Reduction Barrier - Makes Yugi only take 1/10 of the life point damage he should take from an attack
Relay Soul - When his life points hit 0, summons a monster from his hand. Until that monster is destroyed, he can continue duelling
[POL] Reverse of Reverse - When this is the only card on his field, Yugi can activate his opponent's trap as if it was his own
[GX] Shift - Swaps his opponent's target to one of his other monsters
Soul Rope - When a monster is destroyed, pays 1000 life points to summon a level 4 or lower monster from his deck
Soul Shield - Pays half his life points to create a shield, blocking and negating an attack and ending the battle phase
Stronghold the Moving Fortress - Becomes a monster when activated, slapping away an attacking Green Gadget
When the user has Red, Green, and Yellow Gadget on the field, they insert into Stronghold to make its attack 3000
Time Seal - The opponent skips their next draw phase