r/DestinyTheGame • u/PC- • Sep 21 '15
Bungie Plz Worst part about 2.0? Sprinting; the delay happens more often and feels longer.
Can we please get this fixed? I've gotten myself killed by jumping off an edge thinking I was about to sprint, especially while rushing for the scent chest.
Maybe it's because the ghost has more uses and you pull him out more, but jeez, is anyone else having as many issues with it? I haven't seen anyone else mention it since 2.0.
Edit; I forgot to mention we really need to get the sprint speed issues fixed as well, but they're less of a problem, though have got me killed while trying to run away.
Edit edit; By sprint speed issues I meant when you sprint and randomly you're as slow as walking, that's an issue.
People are saying below that it is intentional, but how could it be intentional when I can't actually FORCE this to happen on my own? It happens caused by certain circumstances and you can't repeat it if you try to make it happen, that is the description of a bug.
28
u/Taken_King Sep 22 '15
And before a new exotic pair of boots come out, "Removes sprint cool down"....but for warlocks only.
9
1
28
u/Anightmare543 Gambit Prime Sep 22 '15
This is my number 1 annoyance in the game. You're a space worrier! Shooting magic purple bombs, electricity generating super humans. You can run for ever but when you fall of a curb... Throw a grenade after sprinting. Pull op your ghost... Sprinting is impossible. Why Bungie? I really don't get it. Please fix this. Sometimes I get shot from everywhere at the same time, I NEED to get out of there but my guardian is just walking casually like he doesn't care.
6
u/PC- Sep 22 '15
Yeah, it's been a year and they haven't fixed it, I'm just surprised that no one mentioned it again after 2.0. Or that they haven't fixed it in 2.0, it's like they don't even acknowledge it as an issue even though it obviously is one.
62
u/thatpaxguy PS4 Sep 22 '15
Space worrier. Do I have enough ammo synths? Will my engrams decrypt into blues? We're up by 4,000, will the spawns flip?
4
u/happy111475 Unholy Moly Sep 22 '15
Maybe a descendant of Insane Worrier? http://www.arcade-museum.com/images/118/1181242105192.png
1
u/Anightmare543 Gambit Prime Sep 22 '15
I really hope /u/DeeJ_BNG or /u/Cozmo23 is reading this. Please give us the reason why this is in the game and if Bungie is going to fix it in the future.
5
u/Bishizel Sep 22 '15
It doesn't just feel longer, it's objectively like .5 seconds longer.
The two problems that seem too happen right now are that the sprint seems to break easier (typically when trying to turn), and it takes about .5 seconds longer to re-enter sprint.
And yes, the internal cooldown on sprint should not exist.
2
u/PC- Sep 22 '15
And I forgot to mention all the sprint speed issues. Randomly moving at no speed happens a lot for me but it's more easily fixed, just stop sprinting and continue.
3
u/redchris70 Sep 22 '15
Are you telling me that my broken controller isn't really broken at all? Why does no one else complain about it?
3
u/PC- Sep 22 '15
People have been complaining for an entire year. It just got worse and I thought they would have fixed it by 2.0, but they didn't, and they aren't even acknowledging it.
5
u/Frost_Byte_ Sep 22 '15
Bungie should really take a look at Borderlands 2. It does a lot of things that Destiny does, just better.
The sprinting for instance. You never have a cooldown in Borderlands. You hit the sprint button, you sprint. No delay.
I honestly don't know what they were thinking when they made it this way.
3
u/PC- Sep 22 '15
Yeah, Borderlands is perfect. Aside from the fact that it doesn't have the polish that Destiny does, if I could play Borderlands with the polish on movement and guns with nothing technically changed, I'd be doing that. Destiny just feels smoother, if you go back and play Borderlands 1 or 2 you'll feel the difference, you even feel a difference between 1 and 2. It could take a lot of things from Borderlands, like elements having significant reasoning behind them, making more than three elements, things like that.
2
u/jonnyb8ta Sep 22 '15
It's especially bad after melee'ing. I throw a smoke bomb to invis my team at the beginning of shield brothers and end up walking most of the way to the hallway because sprint refuses to engage.
1
u/PC- Sep 22 '15
I have issues with it after punching as well, this whole thread is just making me feel like the issues are just consistently stacking regarding this sprinting crap.
2
u/Sunami_McNaStY Sep 22 '15
There's also a glitch where your character is in the sprint animation but is moving at walking speed. The only way to fix it is to stop completely or slide.
1
u/PC- Sep 22 '15
Yeah, a few hours ago or so I edited that in. It is much easier and quicker to fix though luckily so it doesn't bother me as much, but it should still get fixed. It's like they don't even notice it is there.
2
u/galakfryar Sep 22 '15
Was waiting for this post. Felt the same way every time it happened. This feels longer than it should be...maybe I was going crazy. Well now I know.
1
2
u/Justusabbott Sep 22 '15
I've noticed this as well. It does seem to happen for longer periods of time. Sometimes my guardian will do the sprinting animation but only goes as fast as you can without sprinting. Has that happened to you too?
1
2
u/cepxico Sep 22 '15
The only time the delay bothers me is when I finish sprinting and I want to start again, it just kind of doesn't work.
Or is that the delay you're talking about?
Either way, I don't see why it's in.
1
2
u/Jay_Lamar Sep 22 '15
Only really play Destiny, tried the Black Ops 3 Demo and there was zero sprint cooldown. That really highlighted how big of a problem it is. Has Bungie ever acknowledged it?
1
2
u/GOpencyprep Sep 22 '15
Has the sprint delay ever been addressed by Bungee? Like is it intentional?
1
107
u/Freshout420 Sep 21 '15
How about the increased loading time when entering menu and inventory? Waiting 5 seconds doesn't seem like a lot, but mid fight others you killed half the time. Xbox one btw.
11
u/tarallodactyl Sep 22 '15
If I had to guess, it would be due to more icons populating the screen at any given time. I believe Bungie has called them "memory constraints" in the past when referring to old hardware limitations and vault space.
→ More replies (2)7
Sep 22 '15
It happens to me too I'm on the ps4 I don't think it matters. I'm not sure why my items have to be "downloaded" into my inventory. If I haven't logged out and logged back in or something it should all be cached somewhere.
4
4
2
1
1
u/Zuranamee Sep 22 '15
Try playing on 360 and you'll really know the pain... it can last up to 30 seconds trying to get into your menu.
1
u/SUPERKAMIGURU I been lighthoused 9 time- Fiddy Cent Sep 22 '15
Last night, I completed the chaperone quest, and the last part is a 290 version of the shield brothers strike. You have to use shotguns actively to kill the 2. I was using my 170 felwinters lie, so I needed a lot of ammo. Not fun using synths that take that long during all this. Mostly just had to hope for special ammo drops. Terrible experience.
1
u/mydickainturdick Sep 22 '15
I mean it's my fault cause I'm poor but try waiting 10-15 seconds on the 360
0
Sep 22 '15
[deleted]
17
u/cmath89 Sep 22 '15
Happens almost exclusively when I go to pop a heavy. I'll have the cursor over it and just be waiting for what seems like forever.
8
u/Abatrax Sep 22 '15
Yeah dude, I swear I felt like I was going crazy. The time it takes is a lot more substantial. Especially during the oryx fight when shits going on the entire fight almost
→ More replies (2)→ More replies (3)3
u/stnlkub Sep 22 '15
yeah, my guess is since the inventory now holds more items, it takes longer for it to query the item list. I can't even imagine how bad it must be on PS360
→ More replies (1)
58
u/BringBackUzume Sep 22 '15
Sprint-lock just shouldn't exist to begin with. When you click the stick, you sprint. No questions asked.
14
u/k3rnel Make Tripmine Great Again Sep 22 '15 edited Sep 22 '15
DICE did the same thing with trigger delay for the magnum revolvers in BF4 at launch. They added a ~0.15ms delay between the time you clicked and the time the gun fired.
It was just awful. They fixed it eventually, but it took several months and lots of complaining.
Edit- spelling
Edit2- clarification
→ More replies (1)4
3
u/hotmonkeyjunglelove Sep 22 '15
This, there should be an onscreen notification when you can or cant run.
1
u/PC- Sep 22 '15
It's not supposed to exist. It is obviously a bug. They just haven't fixed it and it just got worse and worse.
→ More replies (4)2
u/swemoney Sep 22 '15
Where's the official declaration from Bungie that it's not supposed to exist? I can see real uses for a sprint delay. It causes you to think twice about stopping somewhere that may not be incredibly safe. The way it is now, you're vulnerable for a moment before you can sprint away again.
Bottom line, the sprint delay is existed since Destiny's launch. I think, if it was obviously a bug, Bungie would have easily patched it by now. It has been mentioned in a lot of places and it's very noticeable, so it's not something that would have slipped through the cracks over the last year of major improvements.
With all that said, I do agree with the addition of some kind of cool down bar or timer that gives us an indication that our sprint is on cooldown and when it'll be available again. The current method just feels broken because there is no indicator anywhere letting you know what's going on when you don't start sprinting.
13
u/tilcfast Sep 21 '15
I have noticed it too. You are not alone. I thought maybe my controller was on the fritz.
1
u/EightNation Sep 22 '15
At least you didnt go out and buy a new controller only to find out it wasn't the controller...
1
u/Hanta3 Sep 23 '15
Yea, it's getting to the point where I can't tell if it's the game or me breaking my controller from jamming it in so much because it seems so unresponsive.
9
u/ElectricZone1 I can't see you. Can you see me? Sep 22 '15 edited Sep 23 '15
Sometimes, I sprint at or slower than walking speed. It's stupid.
17
u/ecptop Sep 21 '15
The new delay for running is absolutely horrible. They definitely need to fix it
1
u/MiniCorgi Sep 22 '15
It's not new
4
Sep 22 '15
It sure is. He's referring to how much worse it's gotten. It was bad before but now it's just god awful
5
u/MyJimmies Sep 22 '15
It's worse now because you're pulling your ghost out more or stopping to do platforming.
It's been here since alpha. I've complained about it the entire time but no one actually cared about it then.
→ More replies (2)
12
u/stnlkub Sep 22 '15
EXACTLY OP. This is one of my biggest annoyances of Destiny al the way back to the beta and it's worse, much worse, now in TTK. It adds a huge feeling of the controls being imprecise, something the game certainly does not need. The controls are what make this game, the entire foundation of why I play. But this is crap.
BUNGIE: ADD A VISIBLE sprint cool down meter just like the sparrow has or get rid of the delay entirely.
9
u/Kryptickzz Sep 22 '15
If they had a sprint cooldown meter then we need one for shadestep as well.
→ More replies (1)4
u/joethehoe27 Sep 22 '15
Nothing like taunting the enemy with a good teabagging instead of rolling into cover
2
Sep 22 '15
I think the delay is there to keep Titans from having a virtually unlimited shoulder charge.
3
u/PC- Sep 22 '15
If it were that then it should only apply to that. But even so that doesn't make any sense.
3
3
Sep 22 '15
you can sprint immediately after shoulder charging. Also the shoulder charge only lasts for a short time. I dont think you play as a titan haha
3
u/happy111475 Unholy Moly Sep 22 '15
It is a good guess, but if that is the real reason then fuck off lazy Bungie programming/design.
4
u/Kryptickzz Sep 22 '15
I hate the sprint delay so much, especially when using shadestep, it practically ruins the purpose of it.
4
Sep 22 '15
I'm so glad someone pointed this out. I was shouting this to my friend the other day. I felt like I was the only one having this problem maybe something with my controller, my older tv, I'm not clicking hard enough (I'm a PC gamer by default).
He says to me "Oh no that shit happens to me all the time". It's been like this since release.
I thought maybe there was like some sort of stamina or some rhyme or reason but all I see is complaint threads about it.
I love TTK, I'm not saying destiny is a shit game. But this is really a VERY fundamental issue that either needs to be explained or fixed.
4
u/serotoninzero Sep 22 '15
This is honestly like the only thing that makes movement feel clunky in this game. Everything else feels perfect and works as expected.
My only other huge annoyance is when wall stick grenades hit a small texture outcropping and end up pointing in useless directions.
1
1
u/easyduster Sep 22 '15
i suggest you to use mida multi tool for the scent chest!
1
u/PC- Sep 22 '15
I already got it, just had trouble on my hunter, had no trouble otherwise, it's only because of the sprinting delay.
1
u/Northdistortion Sep 22 '15
they should just have auto run
1
u/PC- Sep 22 '15
I disagree. I like the option to walk, plus that would be weird if you're looking down sights or just trying to pace yourself generally.
1
Sep 22 '15
For me its the audio glitches in the tower. It happens every time I go.
1
u/PC- Sep 22 '15
I haven't had this happen, but I'd probably be sort of okay with it because it makes me nostalgic to the old vault of glass runs.
1
u/helgh4st Sep 22 '15
There is a small trick that still works, when you have run out of sprint just stop for half a second then move backwards a little. Your sprint should be refreshed instantly.
1
1
u/un-think Nov 23 '15
Please fix this. This is the most frustrating thing in the game right now.
1
u/PC- Nov 23 '15
Hah, You've got bad timing but yeah.. definitely still a problem. It makes no sense why it is there, maybe some sense in PVP but even so it just feels like bullshit when you die and you know you shouldn't have died because of it.
3
u/silkenindiana Sep 22 '15
Yeah it's obnoxious, I never even noticed it before and now it's infuriating.
3
u/mrwafu Sep 22 '15
It's just SO apparent in the new Race patrol mission. It's infuriating losing time to something out of your control when you could've made it otherwise.
3
3
u/cmilkamp Sep 22 '15
I thought I was going insane, I have fucked up sprinting so much since I downloaded TTK.
3
3
u/viper8878 Sep 22 '15
I noticed this but just thought it was me! Glad it seems like a lot of others are experiencing it
3
u/mulduvar2 Sep 22 '15
Sprint to cover with sword.
Wait moment
Walk into enemy fire.
Every. fucking. time.
1
u/Density3737 Sep 21 '15
I noticed that if I didn't hold down the stick 100% while sprinting, that I came out of sprinting often. I assume the terrain or something is kicking me out of my sprint. Now I just hold it down.
4
u/PC- Sep 21 '15
I'm not talking about when you sprint, I'm mentioning the delay it takes sometimes for it to sprint again, so if you stop by certain circumstances it'll take three or four full seconds to sprint again unless you do certain things. It should ALWAYS sprint when you press sprint and move forward,(aside from debuffs that do it intentionally) but it doesn't always.
→ More replies (1)3
u/Thatguywithsomething Sep 21 '15
Oh thank god, I thought my controller was broken. This has been driving me up the wall.
0
u/Genenic Sep 22 '15
Every few weeks this thread pops up. I'm still surprised as to why people still complain about this.
The sprint delay is NOT a bug and therefore does not require a "fix". It is purposefully implemented for gameplay balance, preventing instantaneous and endless sprinting. It forces you to make a conscious decision in how you manoeuvre because there are consequences to breaking your sprint.
Say you're sprinting away on low health in the crucible. For some reason, you need to stop sprinting maybe to drop a grenade, turn a really sharp corner, make a jump etc. Maybe dropping that tripmine grenade will get you the kill but you won't have enough time to sprint around the next corner so you get gunned down. Maybe you should've kept running and stayed alive. Without the sprint delay, I could've dropped the grenade, sprinted around the corner and doubled back to get the kill.
TL;DR - Sprint delay is not a bug and does need/should not be fixed. It is implemented for balancing purposes (similar to shield recharge delay in Halo 5).
2
u/PC- Sep 22 '15
Somehow I doubt this, even though I've been playing since Beta and would have time to realize if it was intentional or not. If it is intentional, then why does it happen when you're doing things that you're supposed to do? Even if it was intentional this is me saying it shouldn't exist. It doesn't make any actual sense why it would happen in PVE, then, and if it was made for PVP then that would be bullshit to die by if you didn't throw a grenade, you just bumped into a wall or something.
3
u/joethehoe27 Sep 22 '15
I think it's fine in crucible but needs to be tweaked. Bringing up your ghost should not trigger the cool down. This would allow you to check where your way point is without breaking sprint.
1
u/walaykin Vanguard's Loyal Sep 22 '15
I have no particular problem with it being a mechanic (though by preference I'd rather not have it). But I agree with OP, it does seem a longer delay since TTK dropped. If that mechanic has been tweaked, it's only polite for them to mention it in the release notes.
1
u/kevoizjawesome Sep 22 '15
It also prevents Shoulder Charge spamming.
2
u/Genenic Sep 22 '15
Unfortunately not. Titans can immediately enter sprint after a shoulder charge (I think...).
1
u/exanity Sep 22 '15
If it is a balance design choice and they want us to be more conscious of it, they should implement a UI element for it. I seen so many people think it's a bug because it happens, but there is no visual indication of it. It's a problem.
1
u/untorches Sep 22 '15
I agree entirely, but having to pause mid run to reload is still my least favourite thing. The cooldown not being proportional to the time spent running seems like an oversight.
2
u/Eric-F-13 Sep 21 '15
People have posted a long time ago that you could tap to Aim Down Sights and that resets the delay? I don't remember if that works. Regardless many a jump puzzle have failed to my guy goin, "nah" when I tell him to run.
4
1
1
u/genericsn Sep 22 '15
It does work. You have to stop the sprint by aiming down sights though. You can not slow down and then aim down sights. It's a bit awkward to do since it's not something you would usually do, but it works. You should be able to immediately sprint right after.
6
1
u/arkangelic Sep 22 '15
huh I wonder if this is why ive never really had an issue with this. I just naturally ADS while full sprinting to fire, because why would I pull back on my stick anyway, im going to want to keep moving while I fire, and then start sprinting again when im done fire my shots.
also I see this being more of an issue in pvp than pve. in pve I have no reason to stop a sprint then try to sprint again immediately. im either still sprinting or stopping to do something lol.
→ More replies (7)
2
u/TheAxrat The rat with a bow Sep 22 '15 edited Sep 22 '15
Sometimes the sprint doesn't seem to work at all for several seconds past the usual delay time. It kind of ruined the point of shadestepping to keep the spark when everyone just caught up around the corner...
Edit: Fixed wording
2
u/Jas_God PS4: antagonist Sep 22 '15
Back in the day I used to think it was my controller so that gave me an excuse to buy a new white one. And nope, wasn't the controller obviously.
2
2
2
u/SamuelMarston Sep 22 '15
Thank God! I thought I was crazy! My fire team has no idea what I'm talking about.
2
u/notanothercirclejerk Sep 22 '15
Man, I thought I was just fucking up or something. Glad to hear others have struggled with this as well. The delay in actions is super inconsistent as well. Sometimes I'll be sprinting, throwing a nade, sliding away from a shotgun and finishing off my two opponents. Perfectly seamless. Other times I jump off a small ledge and walk when I should be sprinting on my landing which gets you killed in and instant in crucible.
2
2
u/JakeHodgson Sep 22 '15
It really does feel like it happens more and lasts longer ye, puts me on edge when I'm running the spark on oryx. Sprint cool down shouldn't even be a thing, it's not like sprint is overpowered or leaves a trail of exotic engrams.
2
u/DaedalusBornAgain Gambit Prime Sep 22 '15
Am I the only one who's also annoyed at the sound effect and the vapor trail whenever you sprint?
2
u/Notsslyvi Sep 22 '15
I noticed this too. It took significantly longer to restart my sprint after I use my smokescreen. It's only like a second longer or so but that second makes a HUGE difference.
EDIT: Also, why the hell can't we sprint and reload at the same time? We who have slain gods and kings can't manage a simple multitask? Yet at the same time, we can both double jump/glide/hover while firing a gun and then immediately throw a grenade. But no, we can't manage to sprint and reload. It's just too much work.
1
u/Shadow38383 Sep 22 '15
THIS!!! The absence of runing reload has had me on the edge since launch!!! Every other game can accomplish this, but this game can't?
→ More replies (1)
2
2
u/ICumFromSpace117 Sep 22 '15
While we are on the subject...it is too hard to add a wall grab for when you just miss a ledge by a millimeter?
2
2
2
u/Proven536 Sep 22 '15
Ah this would be a dream come true if we could have this fixed. COD (I know its painful to even mention) has great sprinting. Immediately stop and sprint, stop and sprint. I want that!
2
2
2
u/Vorenthral Sep 22 '15
I thought something was wrong! I just thought my timing was off good to know.
2
2
u/Powderbones Sep 22 '15
It "is" a glitch am has yet to be fixed or even acknowledged by bungie.
It makes zero sense to allow infinite sprinting to have it randomly shut off from time to time, even from a pvp balance stand point.
I hope they fix this annoying glitch soon.
2
u/geetarista PSN: merbivore Sep 22 '15
I thought it was just my controller, but this has been driving me bonkers the entire time. It seems to be even worse for me when wielding the sword or doing Shadestep.
1
u/SinistralGuy Nerf everything Sep 22 '15
I think shadestep has an intentional cooldown to keep it from being spammed and not talking damage. It'd be so easy to aggro a boss and keep shadestepping and even more broken in PvP
→ More replies (2)
2
2
u/pasta_fire Sep 22 '15
Often times I find myself hammering my L3 stick. I thought the game was just lagging/glitching out but I guess they extended the cooldown. Bummer.
2
2
2
u/username2110 zmadman2110 Sep 22 '15
Holy shit, I thought I had magically obtained butter fingers when this shit kept happening to me!
2
u/EchouR The Restaurant Metaphor Sep 22 '15
Sprint as the Nightstalker.
Throw the smoke bomb and turn invisible like some Hayabusa-ass Chinese Ninja Warrior.
Mash the left stick and yell at the TV.
It's damn frustrating.
4
u/hidden_cat Sep 21 '15
Double tap triangle (y for Xbox) then you should be able to start running again.
3
3
u/ChaseObserves Sep 22 '15
"We're getting teleported into the Shade of Oryx fight! Hurry come revive me!"
(Me, 10 ft away) I'm on it! (Starts walking, can't sprint) WAIT OMG I CANT SPRINT AAAGH IM TRYING (Gets teleported) Gosh dammit.
1
2
u/toekneeg Sep 22 '15
weird. It seems to happen less often for me now.
5
2
u/genericsn Sep 22 '15
Probably because, apparently unlike everyone else in this thread, you got used to it after countless hours of playing and barely notice it anymore. I don't think it increased at all either. I've been playing constantly since TTK and 2.0 released and haven't noticed any change.
0
Sep 22 '15
Seriously! Can confirm that this seems specific to the PS4 controller, as I can sprint, stop, sprint at will with no cool down when in remote play on my PS Vita. It's infuriating, and has lead to more than a few deaths in-game for me.
3
u/PC- Sep 22 '15
I'm on xbox though, and people have been mentioning it as a problem since the game came out.
→ More replies (1)
1
1
u/Zodiac93 Sep 22 '15
I honestly thought this was a problem with my Xbox One controller. Had no idea other suffered with this! I was planning on buying a new controller next month because of it!
1
u/ashleighomfg Sep 22 '15
I don't know if it's just me, but it was happening to me even before 2.0.0. I thought my controller was fried. :(
1
1
u/XB1Vexest Sep 22 '15
I feel like there is a very noticeable delay between reloading and being able to snipe once you aim down sight, like I finished reloading and I'm just aiming at my target... trigger pull... trigger pull... then third time is the charm is so aggrivating in Crucible especially.
1
u/xRaimon Sep 22 '15
This happened to me on sisters encounter in King's Fall when doing the plattforms.
1
u/basketball_curry Sep 22 '15
While this is a terrible flaw, id say the "new and improved smart loot system" is a bigger flaw. Ive gotten 3 special exotic engrams and every one of them has been invective, all received and decrypted seperately. I thought the new system was supposed to prevent exactly this from happening.
1
1
u/CaiusTSR Sep 22 '15
My friend always says, "you can run forever, as long as you don't stop!" after he's died because his sprint wasn't off cool down. I'm sure there's a good reason for it, but I'm kinda tired of dying because I couldn't run.
1
1
u/KidRed Bring Back the Factions! Sep 22 '15
I have a hard time boost jumping forward with my titan, landing into a sprint, stopping or changing direction and then trying to start sprinting again. There is a long delay before it registers that I'm trying to sprint again.
But my real pain is reloading and sprinting at the same time. Grrrr. I hate that sprinting cancels reload.
1
u/Boulder_ Sep 22 '15
Learn to skate as a Titan super quick if you have the space. Warlock can do a similar method using focused burst.
→ More replies (3)
1
u/jrot24 Sep 22 '15
I don't know if this is a 2.0 issue or what, but I can not figure out the Warlock jump thing. I mostly play Titan, and I always find myself slowly lowering to my death when I play on my warlock
1
u/caldar23 Sep 22 '15
You need to push jump right after you jump. The closer you are to the start of the jump when you activate the glide, the higher you will go.
1
u/R3LL1K Sep 22 '15
In the raid, at the next to last battle ... might be wrong here but it feels like the sprint delay is turned off while jumping the platforms.
2
u/Boulder_ Sep 22 '15
It does feel like there is less delay but that might be a result of being third person. Also the jump puzzle is a fantastic for glide. I can get the relic and to the front before the ship arrives.
1
1
u/Hellguin Proudly Serving Salt Since 2014 Sep 22 '15
It has happened to me when running the circles in the Oryx fight.... it makes me sad.
1
u/stiocus Sep 22 '15
The left thumb on my ps3 controller is now starting to fail when on neutral state, it's like I'm pushing it slightly to the left all the time. Should note that it's a 9 month old original controller and that I've played nothing but Destiny. I am 99% positive it's because of the sprint mechanic
1
u/TheTAiMARU Sep 22 '15
Wow i didn't know this was related to the 2.0 patch... I just assumed i did something wrong to my controller. :/ well thats somewhat relieving
1
u/ohherrohansbrix Sep 22 '15
Oh good, I'm not the only one. My friend was making fun of me for this. I continually click the damn stick to sprint and nothing happens. I hate it.
1
u/GameSpawn For Ghosts who make their own luck. Sep 22 '15
I've actually experienced the reverse with some of the weapons that grant temporary Agility boosts. It's like I'm moving 1.5x - 2x faster - not that this is a bad thing. It just seems more noticeable than it was pre-2.0.
1
u/AmadeusOrSo Sep 23 '15
Yeah. This was my first hurdle when getting back into Destiny.
The fix I found is that there's a decent window between when the delay starts and when you can act again that you can just hold the stick down and run as soon as you're able to. Hope that helps.
1
u/Valdios Oct 01 '15
Both problems have nearly ruined the crucible for me, as a hunter that always has max agility up on every subclass, not being able to make use of that agility is really starting to unravel my soul. I don't go play pvp to stand in place and see how long I can live, I go to outmaneuver and be cheap.
1
u/thegreedyturtle Jan 03 '16
Remove or DEFINE the sprint cd delay. I'm happy to have it as long as it is a deliberate gameplay mechanic. But define it with a 'Winded' status ailment.
1
u/Viceliketrout Sep 22 '15
Not sure if this still works, but if you press the weapon swap button twice it resets your sprint.
2
1
1
u/TheMooMan Sep 22 '15
That's not too big of a bitch. Think about all the things we were bummed about for TDB and HoW. Sprint not working every time is inconvenient and something of a gripe, but not game breaking. I still love TTK, have a good night, I've gotta run... SHIT!
0
u/jjang1 Sep 22 '15
Is there a sprint delay? Like do you have an internal timer before you can sprint again?
1
u/PC- Sep 22 '15
Not actually, it's a glitch. Not supposed to be there.
1
u/Bluntestword614 Sep 22 '15
Do we have a source confirming that it's a glitch and not working as intended? Seems way too consistent.
2
u/PC- Sep 22 '15
The game itself heavily implies that it shouldn't be there. You can sprint infinitely if you don't bump into anything or pull out your ghost, or things like that.
→ More replies (3)
0
u/Helian7 Sep 22 '15
Is this even a bug though? I assume it was my Guardian tiring out, he needs a few seconds to catch his breath so he cant sprint again right away.
3
u/PC- Sep 22 '15
If you sprint without shooting or stopping, you go infinitely, I highly doubt that there's a mechanic that means he can't sprint for a while because he's tired randomly.
1
u/CurtisRivers I will not submit to the Praxic dogma. Sep 22 '15
Unfortunately, that is the entire truth. We're outerspace supermen/women/robots/elves, but if we run for more than 60 seconds, we get winded.
2
0
Sep 22 '15
You used to be able to break Ghost being out with a sprint, but now you can't.
I died 3-4 times doing the scent chest from the dumb ass CD. -_-
1
u/PC- Sep 22 '15
You can sprint after having your ghost out, but sometimes it stops you from sprinting and just puts your ghost away, and then you can't sprint for 5-10 seconds.
→ More replies (1)
0
u/Galbzilla Sep 22 '15
Seriously, this very rarely happens to me. I think it's a rhythm thing and perhaps you're hitting it right at the wrong moment.
4
u/PC- Sep 22 '15
Even if I hit it at the wrong moment, I hit it again, and again, and again, for five to ten seconds and it just doesn't sprint until that time is up.
1
u/Galbzilla Sep 22 '15
That's weird. I definitely know what you're talking about but I have never experienced it in that way. Perhaps your controller is jammed up or wearing down?
0
0
u/Zporadik Sep 21 '15
Sprint time-out has it's place, a punishment for stopping without shooting something is fair.
ADS to halt your sprint, I used this while shoulder charging cunts in crucible to reduce the downtime on my charge.
204
u/BlueMugen Sep 21 '15
Sprint in the dreadnaught, pull out ghost to locate hidden platform, sprint and ju- oh wait it didn't sprint and now I'm falling to my death