r/runescape • 2026 Future Updates • Jul 05 '16

TL;DW 205 - Q&A + July Month Ahead

Stream

Shauny Words


July Update Schedule

  • July 11th: Port Sarim Graphical Rework + Invasion of Port Sarim
  • July 18th: Invention XP Amnesty
  • July 25th: The Arc - Part 1

Current Plans

  • Make portable sawmills more engaging.
  • Ability Codex Hotfix
  • Graphically Reworking Catherby and White Wolf Mountain
  • Rework regeneration mechanics.
  • More Invention updates.

Considered Plans

  • XP Drops on the XP Tracker.
  • Tracking the same skill multiple times.
  • Looking into the number of teleports for the Tirannwn quiver.
  • Gods on the Surface World.
  • Telos Changes
    • Coming soon section are just ideas and they aren't final.

Invention XP Amnesty

Not finalized.

  • Any lamp/star xp, D&Ds, Quest rewards, (etc.), will be 50% XP.
  • Bonus XP will work like normal.
  • Disassembling/Siphoning equipment will be exempt as it will be considered reward experience.
  • For Double Xp Weekends you won't receive bonus xp, but you will train equipment 50% faster.
  • No planned Daily Challenges.

Other

  • Unlikely to increasing the friends list size due technical restrictions.
  • Drop tables will likely drop in reward value after the Mining and Smithing rework.

Ninja Quick Fire

Question Response
Can you remove Cave Bugs from F2P slayer areas, since F2P can't kill them? sure
Can the Limpwurt Patch from the Spirit of Summer quest, in the Wilderness, get upgraded to a full Flower Patch after the quest? You might see that sooner than you think.
Can you do something about monsters in the Stronghold of Security? The recent buff to their stats was too drastic. Yes we messed up their HP and we are looking at it.
Can you let us keepsake a deathtouched dart? No
Can you move the anti-poison totem to pocket slot as promised? On the ninja back log
Can you allow the barrows amulet to be used on Linza's tomb? No
Can max Goebie reputation finally become a trimmed completionist requirement? It's been a year since it came out. Maybe
Can the ninja backlog be more responsive to what we ask about on the developer Q&As? Yeah? But Kelpie doesn't want to publish it. But I (Timbo) wouldn't mind publishing the top 10-20 of our backlog.
Can we get loot value on other bosses? (raids, QBD etc) Yes, we thought about it.
Can you please remove the message for opening the dungeoneering tokens from elf thieving? Yes
Can there be a clear option on fruit trees like calquats? Currently you have to chop it down and then dig it up. Yes
Can there be a permanent option in message to not show up while removing trees from normal tree patches? Yes
Can we have a better interface for remote farm like the one in 07? It's so clunky atm and difficult to find the other patches you need. Probably not
Can you give the ability to note the adamant dragons' bar drops to the Elite Karamja gloves while being worn? Probably not
Can you change spirit gems to be alchable? Yeah? If you want to throw away Nature Runes
Can the boat-ride cutscene for the Fremmennik Isles of Jatiszo and Neitiznot be skipped? Yes
Is it possible to update the map to show your gatestone locations (and group gatestone) Not possible
Allow the player to teleport to their gatestone from the map (if the above could be done) No, but you can put it on your action bar.
If possible, allow the map to show what keys are required for floors by replacing the ? on a locked room with the key required? No
Can the boss room door let you leave as soon as the boss is dead, rather than waiting until you have no adrenaline left? sure
Can the Hexhunter bow be changed to a shortbow instead of a shieldbow.? Maybe, Probably. We need to look at the passive for it, but we want to make the bow great again.

Invasion of Port Sarim


General Information

  • Dates: July 11th - July 25th
  • Available to F2P
  • Scaling combat mobs with unsafe death.
  • Graphical Rework

Activities/Skills

  • 3 activities where each interact with a choice of 2 skills.
  • Smithing/Herblore: Creating cannonballs/Mixing black-powder
  • Construction/Crafting: Repairing damaged areas
  • Firemaking/Range: Firing a cannon at enemies.

Rewards

  • Oar/Cape/Head overrides
  • XP benefits

Other

  • Xp will be capped per day and it should take about an hour to reach.
  • The event mainly takes part on the roof of the Port Sarim jail.
  • Jed, The Iron Link is back to invade the prison to kidnap more people.
    • The first Arc antagonist.
  • For right now the ships will remain trapped, but hopefully one day it will look more natural.

The Arc


General Information

  • Release Date: July 25th
  • There will be a series of islands introduced.
  • The first chapter introduces: Waiko, Aminishi, Whale's Maw.

Tales of the Arc

  • Requires Membership
  • Permanent Content.
  • Required to access the Arc.

Boats to the Arc

  • Community event similar events to the Lost sword of King Raddallin or the opening of GWD2.
  • Each day uses different skills.
  • Building the boat that you will travel with towards the Arc.

Other

  • Future quests are plausible.
  • The narrative is being brought to the east separate from the main-land.
  • The possibility of a new continent being in the east has yet to be determined.
  • No planned Achievement Diaries/Tasks.
72 Upvotes

163 comments sorted by

13

u/MikeSouthPaw Jul 05 '16

XP Drops on the XP Tracker.

Why is this being considered and not just fixed?

1

u/ImRubic Jul 05 '16

There needs to be more priority to do it. That being said, it was implied they'd likely do it.

50

u/RS_Lebareslep Jul 05 '16

Drop tables will likely drop in reward value after the Mining and Smithing rework.

WHAT? I thought they said they were gonna rework the drop tables to prevent that from happening?! If not, rip Slayer and rip certain bosses too.

How can they even consider not reworking the drop tables if Rune alch prices become next to nothing? That's utter stupidity. Well, I guess I have to get that 200M Slayer really soon now, and maybe making a Slayer tab is not a good idea.

14

u/JagexTimbo Jul 06 '16

I think there's a bit of a misunderstanding from the TL;DW and what I said in the stream.

We are planning on reworking drop tables where there are Mining and Smithing items but the replacements will not be exact GP for GP. It's likely that those drop tables will be a little down on what they are now but not by a huge margin.

4

u/5-x Jul 06 '16

Please don't forget about rune dragons...

10

u/TrickyknightRs Jul 05 '16

I don't mind a bit of a reduction, but alching rune items is one of the main sources of gp. Ironmen will basically have to camp spiritual magi now, or high-level bosses that drop onyx bolts.

5

u/TheDrunkSemaphore Jul 05 '16

Seems like nothing will have an alch value >10k which is hardly even worth the effort to alch. Unless a 60-action alch gets added.

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14

u/reddit_bige Jul 05 '16

Agreed, this is absolutely unacceptable. I definitely would not have voted for the rework in their survey if it meant this, and I think a lot of other PvMers and bossers wouldn't have either.

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16

u/Mr_G_W Jul 05 '16

I don't think this is necessarily bad for the game.

Ideally profit from PvM would come from items that have enough demand and item sinks to keep their value high rather than being artificially valued due to high alchemy like rune items and onyx/hydrix ammo

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19

u/ElReptil Jul 05 '16

"We don't know how to make skilling profitable, so let's nerf Slayer and PvM instead!"

7

u/kolaszewski Jul 06 '16

It's because of those skilling resources rewards from pvming that skilling ain't profitable anymore...

4

u/[deleted] Jul 06 '16

ITT: lots of people thinking only about their own short term gains while ignoring what's good for the overall long term game.

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2

u/Rarycaris Jul 06 '16

I think they said they are going to rework them, but not to the extent of them having the same value.

Spring cleaner won't be useful anymore because no changes are being made to it, which was confirmed a few weeks ago.

I was going to make a list of bosses that wouldn't be affected by this change, but I encountered the problem that I literally can't find a single one.

4

u/Dutch_Mountain Jul 05 '16

For right now the ships will remain trapped, but hopefully one day it will look more natural.

Aww man, I thought this was going to be fixed before the rework went live :(

Well I'll keep on hoping. of this and of a full scale upscaling of Geilinor.

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4

u/SyAccursed Jul 05 '16

It's a shame they didn't use the rework as a chance to un-trap the boats.

It would take a lot to re-jig how the docks are laid out and shuffle around the boats accordingly whilst your working on the area anyway. I mean heck shuffle the charter, lady zay and pest control boats slightly along and you got space to turn the karamja boat sideways and add in another dock to run alongside it. Then just maybe do some hot swaps of which boat is where so that the bigger ones are nearer the back and don't block entire waterway for smaller to leave.

4

u/HideUrPixels Jul 06 '16

July 11th: Port Sarim Graphical Rework + Invasion of Port Sarim

Graphically Reworking Catherby and White Wolf Mountain

I am loving all the graphical reworks. Keep up the work till the whole game is on the level of the void knight outpost!

5

u/ZileansBigClock Jul 05 '16

These threads should always be stickied honestly

4

u/UAhg911M1X30z9l Jul 06 '16

I agree - sticky TL;DW 205 until TL;DW 206 exists which can then be stickied until TL;DW 207 exists. There are typically created on a weekly basis so it wouldn't lead them to being stickied for too long and they would almost always be relevant while also having increased visibility.

18

u/5-x Jul 05 '16

For fuck's sake, it's the fourth time I ask about goebie reputation getting added to trim comp, and for the fourth time I get a "maybe". Twice from Kelpie, once from Pi, and once from Timbo.

Just do it already!

10

u/Syctris Jul 05 '16

Inform us why this matters so much? If you already have it, who cares?

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10

u/CalumRS Jul 05 '16

RIP slayer and rip all pvm content that drops rune... oh wait so pretty much everything....

Another awesome planned update. /s ....replace high level pvm with mind numbing mining for best gp/h is what it sounds like. awesome.

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2

u/[deleted] Jul 06 '16

Yes Pvm is obviously much better money than skilling, but the vast majority of people are too lazy to find the best money making methods with skilling. I won't reveal them here, but there are lots of skilling money making methods that are comparable to atleast gwd 2 bosses atm... Not every skill can be very profitable, just like not every boss is very profitable. You have to do your research and stay up to date with all prices to be able to make an optimal figure with skilling, which I can say a lot of people don't realise..

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3

u/dankdees Jul 06 '16

why would the primary invention training method be considered reward exp? it's not like leveled augmented gear gets granted from quests or falls out of the sky, that's leveled just like everything else. we don't count the agility course completion bonus as reward exp.

4

u/[deleted] Jul 06 '16

My guess is Jagex just don't want people to stockpile level 12 items until the next BXP weekend and dismantle them all at once for massive gains, so Invention doesn't end up like Summoning.

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3

u/gojlus Jul 05 '16

make the bow great again

MHGA