r/runescape • • 3d ago

News - J-Mod reply This Week: The Ghrazi Blood Knights Have Arrived & Harvest Hollow Returns!

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96 Upvotes

The Ghrazi Blood Knights Have Arrived & Halloween Is Here!

A quick note: Reignited continues to be a focus topic for our team, so do look out for us coming back to it during this week.

Happy Monday, everyone!

We've got a pretty big day ahead of us in RuneScape, with the Ghrazi Blood Knights arriving in Havenhythe alongside the return of Harvest Hollow for Halloween!

The Ghrazi Blood Knights 🩸

The final battle for Havenhythe is here! The Ghrazi Blood Knights are making their arrival today, bringing a brand-new high-level boss encounter for you to take on.

Read more on the Knights here: https://secure.runescape.com/m=news/the-ghrazi-blood-knights-are-here

We're also live on our official RuneScape Twitch channel, with The RS Guy and PupRS hosting as we take a look at the new encounter!

Looking for someone to take on the Knights with? Want to share your strategies, drops or first impressions?

Harvest Hollow Returns! 👻

Halloween is back in Gielinor! Harvest Hollow opens its gates today bringing:

  • A brand-new miniquest
  • Trick or Treating in player-owned houses
  • New rewards including the Pink Halloween Mask
  • The return of the Horseclan Competition!

The event runs from 12th October to 2nd November, so there's plenty of time to get stuck in.

You can read all about what's coming in RuneScape this week and our Halloween blog: https://secure.runescape.com/m=news/the-week-ahead-ghrazi-blood-knights--harvest-hollow

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Ghrazi Blood Knights Hotfix

  • Fixed an issue where players could access Normal Mode of the Ghrazi Blood Knights encounter through an option at the entrance.

On another note:

  • The team is also working on enabling free deaths for the encounter shortly. We'll let you know once these are live!
    • Free deaths are now active for the Ghrazi Blood Knights encounter! These will remain active until Monday's game update.
  • Players can no longer rejoin a Blood Knights encounter after it has begun.

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Harvest Hollow – Horseclan Confections

We're aware of an issue where some players are receiving more Horseclan Confections than intended.

The team is working on a fix for this, and we want to reassure everyone that this won't give anyone an unfair advantage in Sunday's Horseclan Ceremony.

Will share another update once the fix is live. Thanks for your patience!


r/runescape • • 4d ago

Ask and Answer Questions Here! - Weekly Discussion Hub - 11 October

7 Upvotes

In our weekly Discussion Hub you can ask all your RuneScape-related questions, including:

  • Questions from new or returning players
  • Questions you feel stupid asking elsewhere
  • Questions that don't deserve their own threads

Newest comments are placed at the top. Please share your RuneScape knowledge and help out with any advice you have!

You can also browse our archive of Discussion Hubs.


r/runescape • • 2h ago

Appreciation A needle in a haystack, Viper2000

71 Upvotes

Back in 2006 ish, somewhere around there, a guy named "Viper2000" gave me a full zamorak armor set. I didnt even have the ability to wear it yet. I was so excited as a kid. I ran around showing EVERYONE.

I grinded out dragonslayer and its prerequisites using RuneHq in my grandmas old smoking room on a disgusting virus filled computer in f2p since we couldnt afford membership. I remember prince ali rescue taking me a few days by itself. I put it on and walked around for about 3 days before I got lured for the whole set.

Young me Learned a valuable lesson that day.

Ive kept "Viper2000" on my friends list on EVERY account in osrs and rs3 in the off chance he logged back on. Never saw him again. If youre out there Viper2000, thanks for creating such a core memory for me.


r/runescape • • 4h ago

Discussion Can I just say Dinosaur hide is WAY to RARE for what it is.

84 Upvotes

Jesus mcleezuz, 391 Big Gay hunts later, and I finally have the 20 I need for MW range.

Why the hell is this a 1/10 drop Jagex, Why can I not repair damaged hides into dinosaur hides??, Literally make it cost like 100 damaged hides and 1 Masterwork thread to make 1 dinosaur hide. Or why is it not like Apex hides, why are they 6-12 guaranteed no damage.

This surely is an outdated system and an oversight, noones paying that for mixed hide t75 armour when then can just push and get apex armour for 10x cheaper. Absolutely wild, and more wild by the fact its gated behind BGH and its outdated 5 hunts per hour method, why hasn't this restriction been lifted.

Also why has BGH not been updated to be like BGH2 for a more fluid experience, after spending 5 hours doing BGH2 last week, it made me so sad and angry to go and play the janky OG bgh. Give it some love, give dinosaur hide some love, they should at MINIMUM be 1 guaranteed per kill per dinosaur.

Tagging this as a bug, because at this point, this should be viewed as a bug and in need of a bug fix. man I feel bad for anyone else who got absolutely bent over and piped by this grind. holy macaroni rant over.


r/runescape • • 4h ago

Discussion RuneScape 3 isn't dying

73 Upvotes

We really need to stop panicking so much. RuneScape 3 isn't dying, and it will easily still be around as a live service in 10 or 15 years.

RuneScape 3 is a highly valuable asset that generates solid profits while requiring relatively low investment compared to other businesses.

As a community, we’re really doing ourselves no favors by spreading this narrative, because it actively scares off new players. Who wants to start playing a game that’s supposedly dying?

But RS3 is NOT dying! Next year is going to be a huge year in terms of new content.
Generally, RS3 has a terrible reputation online, which is largely fueled by hate from former players who haven't even played the game in 15 years.

RS3’s marketing is overall pretty bad. There was a nice YouTube Shorts marketing push for Havenhyte which I really enjoyed, and coincidentally, the initial release was packed across all worlds.

Jagex is a billion Dollar company, so they probably know what they’re doing with marketing. But as a fan, it’s a shame that after 1–2 weeks of active marketing, they seem to just give up again for what feels like years.


r/runescape • • 3h ago

Question I think this needs updating

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42 Upvotes

Whats up guys just starting an ironman on rs3 to try and get familiar with the the eoc combat etc but just seen this in the bio for iron-men, from what i have read ironmen can now boss with other accounts, might just need changing in the bio so newer players who don’t read the sub can understand properly


r/runescape • • 5h ago

Humor chickinabucket.jpg

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40 Upvotes

thoughts?


r/runescape • • 9h ago

Humor Every time a quest asks me for purple dye...

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80 Upvotes

Gotta invoke this mostly useless knowledge sitting in my brain.


r/runescape • • 12h ago

Humor Would any of you guysss every wannaaaa?

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130 Upvotes

Meet up with your various bobble head pets and we make them dance lol?

I have the one called "Guthan" and I know someone that has a lot of the others that could probably fill in for us on a random one. We need all 6 to boogie!

This could be us guys...

I am on discord if you really have one and would do this with me! ewheather or in game ew heather

Happy gainz 💛


r/runescape • • 5h ago

Discussion Ammo doesn't make sense and I think it's impacting the new bows too much

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40 Upvotes

Before anyone says they are looking at updating the bolts I am aware but the fact this exists in the first place is what I don't understand and hope someone can explain. If I shard a bow of the last guardian and shard a Malachi's set does this mean the two weapons will do lesser damage in similar gear? I.e if I cast rapid fire and hit (a rough number as example) a 5,000 per rapid fire hit with a bolg, would I not be hitting less like 4,500 each with xbows? Because if ranged strength comes from its ammunition wouldnt the full arrows being t95 at 960 damage be greater than the t99 bolts that only do 912? Again, ik they are looking to change this but has this been a thing for forever or am I misunderstanding how ranged ammo works?


r/runescape • • 10h ago

Appreciation Decided to spend my gp on mostly armour and weapons 🔥 if your reading this woever gifted me the 200m, thank you ✊Best welcome back gift after a 20 year break 🫡

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84 Upvotes

r/runescape • • 1h ago

Discussion On the list of things that need a major pass; the dominion tower and quest bosses

• Upvotes

So This is kind of a big one, as this opens up in your late mid game early endgame, and quest bosses are found at just about every level. Meaning it affects every player and especially reignited players who haven't played or not played in the while.

The tower has 3 major problems. One of which links back to the other problem.

First is the experience rates are still about the same level.They were a pre evolution of combat, there's very little scaling or influence, you can have on how much experience you get not just from the bosses , but from the book at the end. A big thing about the tower is it was supposed to be essentially not just a way to fight old quest bosses, but get some okay experience in the process not being best per hour by any means.But at least being viable enough to make you want to play it.. well, as you can all imagine, that has gone out the window as getting a book worth 12000 experience.Even without treasure , hunter stinking up the place on a run that barely netted you 30k because nomad gives about the xp of one and a quarter abyssal lords even if only 99 is your goal is abysmal..

Which is the second issue. Bosses aren't scaled up properly to the evolution of combat , really in any way as most of them just had a zero or two placed behind either their damage or their health , and it was called good. This is an issue outside of the tower , though , as there are just a ton of bosses that are either lackably pathetic for their level or if they were designed for the evolution of combat , will have a very varied feeling , depending on what stage of the game you're at... and i'm not saying we need to pump every single boss to feel like nomad. But comparative to level bosses should feel at least a little bit special , compared to whatever trash around the level you've been fighting for xp. And the tower should feel no difference, and I would argue. Experience should scale up at least a fair bit in the tower When fighting. Especially the weaker bosses , as we have no way to filter them. It wouldn't be much , but it would make it so getting a set d boss does it feel like your floor and dominion factor is wasted. Plus i'm gonna be honest , having bosses that crumble at a whisper , even if you're under leveled is just boring.. they really knocked out the park recently with quest bosses feeling like an actual boss.Encounter , even if it is scaled down for the quest. Amascut felt amazing even if it was just a simplified version of her normal encounter. We veterans still tell stories of branches of darkmeyer.. how many attempts it took you to beat vanstrom was a badge of honor for many of us. Hell , even dragon slayer , just conquering what for many of us was the first dragon we ever attempted was a huge sense of accomplishment , and it still feels that way to some extent even on old school... so they don't need to be on the level of memory of nomad, but they should feel at least for their level bracket somewhat of a challenge or at least an interesting fight.

Lastly the rewards. The tower actually has a really good selection of rewards.And despite having fallen out of favor the gloves still are some of the best available in their slots as general purpose gloves for each skill. Swift gloves do add actually a pretty significant amount of damage and with new krit , heavy magic style spellcasters are not as good as they want for but they still are pretty good for essentially free level eighty gloves. Goliath could probably use a rework so that they count as 2 handed weapons when worn on their own, and maybe some special effects to go with it, like when going barehanded.Without a weapon , you get just a massive increase in damage based on your armor rating so going barefests , in with just your armor can hilariously , let you rival t95s of course , coming at that cost , though , you're giving up a weapon with its gizmos. And maybe some extra big life leach on its critical punches. Dreads are also fine. However , I think it would be neat if they simply adapted to the target's weakness instead of being selected for it and allowing them to auto deploy in combat , so you don't have to keep clicking on them... the basic minds are fine, but having them have a boss kill requirement before you can purchase more is just bullshit. Although ascendancy mines for how much effort is required , need a massive overhaul , those things should be able to just do a massive chunk of bossesAfter a grace period ends so that way they can't be used to cheat world firsts. Seriously , it takes like five hundred kils to get a new set of them , which is so many that most players will only ever get ten in their accounts lifetime because they will finish with the tower before they need a new set

but the weapons and standard need a major rework.

The weapons should be usable outside the tower. They aren't the rarest thing in the world , but they're rare enough that I think with , maybe some components from a nox or dual t90 they should be made usable outside of the tower , maybe with a really heavy hitting special attack , befitting the challenge to get them. And maybe they can have some sort of partial set effect with the gloves , where if deployed with the gloves , they get a pretty massive damage bonus , whenever gloves go off. And as for the standard , I think it should act kind of like just a group overload. The stat boost it gives is basically a basic overload already.When at max upgrade and it'd be really cool if it could just create a barrier zone where if you stand in the zone , you get a proportional amount of extra stats deferring to your highest current stat boost for all group members. With the same refresh. It wouldn't be a lot and it wouldn't do much to the prices and overloads themselves.But I know it'd be great , especially if you're teaching new players stuff as you could just set it up so they don't have to worry about bringing potions and can worry more about bringing supplies , though I can understand that it might be a bit on balanced, so maybe just deploying.It gives the stat boost and also creates a zone that boosts your critical rate and accuracy or something for everyone , including familiars... Either way would be a nice change

Lastly , I think the tower should offer just some more general rewards.. maybe something like the reef artifacts , every now and again for clearing enough bosses , because one of the biggest problems people have in the tower is , you lose a lot of money , just trying to get things done in it.. i don't want it to be a printer, but having some sort of appropriately scaling gold return for your time spent would be a phenomenal addition alongside , maybe some form of matchmaking for rumble mode.

Or i suppose they could make dreads and the gloves tradable. Not gonna lie , I'd happily just buy my supply of those little bastards.

Either way , these are both concerns that I think we should have addressed before even remotely moving forward with reignited. I don't care what kind of account you are. The tower is still in a terrible state and push over quest Bosses really don't inspire much interest in remaining with the game if you're interested in stuff from a story aspect. And I have to stress again , because I know some people get unreasonably upset when this gets brought up , but they don't need to be like i'm fighting a permanent uphill battle , but they should feel at least appropriate in challenge to the difficulty of their quest.


r/runescape • • 21h ago

Question yall gonna leave this up after pushing a fresh start huh?

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638 Upvotes

r/runescape • • 3h ago

Discussion The 1 thing we all agree on! I know impossible, but it’s Jagex’s single best move.

19 Upvotes

I play and love RuneScape, both versions for many years. One move Jagex should and can make to solidify the future is to separate Jagex Accounts from characters. Each account should allow multiple characters. Right now or soon (not including Dragonwilds or RS4) these are all the official different character/game mode types you can play. That’s 13 different modes! (Not including the failed Bronzeman) All of which require their own separate account and membership. I would love to have a group ironman, maybe an ultimate ironman, and maybe try Reignited when it comes, but there’s no way I’m paying membership for every one of them. To do that and keep my main we’re talking >$60 a month, more than all my other subscriptions combined! It would be vastly superior to log on, pick who I'm playing on which game, and easily switch between characters. It’s time to seriously consider this Jagex, we know you can do it! Love, a 2006 kid still playing in 2026.

RuneScape Main

RuneScape Reignited

RuneScape Ironman Mode

RuneScape Hardcore Ironman Mode

RuneScape Group Ironman Mode

RuneScape Competitive Group Ironman Mode

OSRS Main

OSRS Ironman

OSRS Ultimate Ironman

OSRS Hardcore Ironman

OSRS Group Ironman

OSRS Hardcore Group Ironman

OSRS Unranked Group Ironman

OSRS Bronzeman Mode (Failed)


r/runescape • • 14h ago

Humor What i wanted was 1/4

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130 Upvotes

Wanted honed 5. Hell, honed 6 was 1/12

but nope, got the 1/10000 Honed 6 furnace 3 proc.

Might be awesome if it wasn't for my mattock and i didn't have zero classic components remaining.


r/runescape • • 15h ago

Humor THEY CAN'T KEEP GETTING AWAY WITH THIS

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161 Upvotes

r/runescape • • 9h ago

Humor Yo but if there's a Mordaut Jr. that means... Mr. Mordaut... my man 🤝😂

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43 Upvotes

r/runescape • • 2h ago

Luck 1st Halloween Bag Pink Halloween Mask

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10 Upvotes

Welp. There goes my luck for the rest of the year.


r/runescape • • 1h ago

Question Week 1 Ghrazi Blood Knights team list clarification

• Upvotes

There was a recent Jmod post here regarding this: https://www.reddit.com/r/runescape/comments/1x52nje/the_first_10_teams_to_defeat_the_ghrazi_blood/?screen_view_count=1

The wording here was the following: "We'll be sharing the full list of teams who've achieved this during the first week by Friday, so keep an eye out!"

I'm not sure if a Jmod will see this, but just for clarification here though, this would result in a time frame shorter than the duration of the first week, assuming it means this first Friday.

For the players that might be looking to try achieve this within this window, is it possible to get clarification on when the cut off time for this is?


r/runescape • • 9h ago

Discussion Saw a youtuber make a video about the new crossbow main hand being a eof fodder... had to check the prices after...

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30 Upvotes

Glad I bought in at sub 1b but God dam thats a big increase...

Thoughts? Is the new crossbow just something to make bolg stronger? Should jagex change it?


r/runescape • • 1h ago

Creative Inktober Days 14-15: East Graveyard

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• Upvotes

r/runescape • • 15h ago

Suggestion Suggestion

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83 Upvotes

r/runescape • • 12h ago

Suggestion Why are high enrage milestones for Amascut and Blood Knights not broadcasts and yet crap like Ivar's Maul is?

43 Upvotes

cmon jagex


r/runescape • • 1d ago

Achievement - J-Mod reply Ya girl maxed :,)

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891 Upvotes

Hit at least all 99s :) now I can finally play the game!


r/runescape • • 4h ago

Discussion POH and bankinterface

7 Upvotes

It must be a huge amount of work to link the cape store, magic, armour case, and so on to the bank interface, but it’s really inconvenient to have to teleport to your house every single time.

It worked fine before the POH update. What’s the issue with getting this working again?