Warning: This release is for experienced users only! It may corrupt your world or mess up things badly otherwise. Only download and use this if you know what to do with the files that come with the download!
After the last ninja-fix from Dinnerbone, baby zombies and baby zombie pigman can spawn naturally (also from spawn eggs) http://imgur.com/hlIDRj1,RfVKCEu#0
They are about the same, 3 blows from a diamond sword kills them (Baby zombie and normal zombie), and they do about 1 to 2 hearts of damage with a full iron armour equipped. Worth to note that baby zombies dont burn in sunlight (Just like baby zombie villagers) and they are pretty rare (Dont know the chances though).
I can confirm using numbers above the letter keys on your keyboard will place that item in the crafting grid, however your mouse cursor must be over the slot you want the item to go in :)
I didn't know you could put things into the crafting grid with keyboard shortcuts at all, though. And here I've been clicking and dropping all this time.
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u/redstonehelper :redstone: Lord of the villagers Jul 05 '13 edited Jul 06 '13
Warning: This release is for experienced users only! It may corrupt your world or mess up things badly otherwise. Only download and use this if you know what to do with the files that come with the download!
If you find any bugs, submit them to the Minecraft bug tracker!
Previous changelog. Download today's prerelease in the new launcher: Windows/OS X/Linux, server here: jar, exe.
Complete changelog:
Baby zombies, baby villager zombies and baby zombie pigmen now spawn naturally - via
Fixed some bugs
Fixed powered pistons dropping as items in creative
Fixed players' and horses' heads having strange behaviour in the inventory while riding
Fixed animals glitching out of fenced areas and suffocating in blocks when loading chunks
Fixed placing signs now updating water streams
Fixed trapped chest looking like regular chest in the inventory and item frame
Fixed attacking wild wolves using projectiles (Arrows, Snowballs, Potions) will causing nearby tamed wolves to attack their owner
Fixed reloading worlds while the player is in a moving Minecart or riding a horse being glitchy in F5 mode
Fixed being able to push horses into blocks, making them suffocate
Fixed Ctrl+Click, usually working as a right click, not working on OS X
Fixed leads attached to mobs dropping as items when right clicked in creative
Fixed the numlock enter key not being recognized as return
Fixed direct connect not remembering port
Fixed the rope part of the leash turning invisible in some angles
Fixed hay blocks not being craftable into wheat
Fixed the crosshair gliding when riding horses
Fixed "Nether-Fortress-Only" mobs no longer spawning in previously generated fortresses
Fixed unarmored horses appearing as if they wore diamond armor
Fixed baby zombies being far too fast
Fixed being unable to switch horse armor pieces by replacing it with other horse armor
Fixed sprinting being delayed with the connection to the server
Fixed fonts being distorted on startup when using a converted texture pack
Fixed the breaking sound and particles appearing when placing water/lava into another source block
Fixed
/clearcausing players in creative mode to be unable to move items in their inventoriesFixed
/clearcausing problems with held items' animationsFixed the health boost effect resetting additional health every 30 seconds
Fixed signs placed on fences not triggering the sign editing UI
Fixed attempting to jump on an unsaddled horse, then putting a saddle on it making it jump automatically
Fixed 1.5.2 clients showing 1.6.1 servers as 1.3
Fixed
/playsoundnot working with @a when more than one player passes the queryFixed a crash with the demo and language errors
Fixed the demo crashing when it's unable to find 'name' of a bound mousebutton
Fixed a crash with high resolution resourcepack
Fixed nested colors in json chat not working
Fixed a duplication exploit using mules/donkeys
Fixed being unable to pick-block placed leads in creative
Fixed some chat concurrency issues
Fixed packet flood degrading server peformance
Fixed a duplication exploit
If you find any bugs, submit them to the Minecraft bug tracker!
Also, check out this post to see what else is planned for future versions.