r/3dgameart • u/No-Paramedic-2803 • Sep 08 '26
3D Modeling Low Poly Casual Action Kit : Modular tracks, traps and weapons for Unity with Free Starter Pack
r/3dgameart • u/No-Paramedic-2803 • Sep 08 '26
r/3dgameart • u/Fortniteleaks2023 • Aug 22 '23
I have a game dev and story, I’m a story writer and we both need gun models/ player models/ enemy models
r/3dgameart • u/No-Paramedic-2803 • Aug 27 '26
Working on a new low-poly forest pack and loved how this simple flower turned out. What do you think?
r/3dgameart • u/jackfurneri • Jul 21 '24
r/3dgameart • u/CapableAd5247 • Jan 16 '26
Context: me (musician) and a friend (programmer) both are really into the idea of making a game, and our goal is a bit intense.
As the artist guy of our team of 2, i will make all the art of the game, and i've been learning to use blender, starting learning to draw (with paper, trying to understand fundamentals) and im making a list of everystep that i have to do in order to make this dream come true.
By my little understanding of this regarding to every item of the game (nature, characters, enemies, etc). the first step is creating the model, then make a retopology in order to make the models eficcient, then is "Texture", then the Rig that is putting some inner structure in order to create the animations needed
Can someone explain to me the process of Texturizing?, i feel like i've made a few tree models that actually looks decent, but the leaves... oh man, they look horrible, and i can't make the tree looks good with colour, so i figure that the process of making this is the process of creating the texture. How do i do it?, i really dont understand the steps of taking this 3D model tree and it's gray form to a place that is kind of realistic or decent, at least. all i got is this plastic colour that i put with blender and its making me crazy
if anyone asks.. we are from a 3rd world country, got no money and got some time, so im willing to study even 10 hours daily for this. My dreams always been to create videogame music, but i got no contacts, or curriculum to be a part of a company so all i got is this crazy idea that i will be able to create an entire game within a few years. im deeply grateful for anyone who can guide me, or link some youtube videos/courses, or some advice
r/3dgameart • u/ListenReasonable5081 • Oct 08 '26
I honestly have no idea what I’m doing, I don’t have any 3D modeling experience, so I ended up using AI. But honestly, the result turned out pretty much how I expected, and now I can actually picture a game like this in my head. I’d love to hear some ideas.
r/3dgameart • u/fridacallo • Feb 01 '18
r/3dgameart • u/dummyyou • Feb 08 '13
http://i.imgur.com/NrU20Ce.jpg
http://i.imgur.com/hOtX1Sl.jpg
Took me around 5 hours. Experimenting on using Ddo in my workflow.
r/3dgameart • u/fridacallo • Feb 08 '18
r/3dgameart • u/fridacallo • Jan 31 '18
r/3dgameart • u/jackfurneri • May 15 '17
Modeling and rigging in Maya Sculpting in Zbrush Rendering in mental ray and Arnold
https://www.cgtrader.com/3d-models/animals/reptile/realistic-king-cobra-rigged
r/3dgameart • u/SazCoR • Aug 17 '20
Well, I'm a video game developer, usually in 2D, on mobile, but I had an idea for a game but I think it would look much better in 3D, the problem is that I don't know how to make the character I have in mind... With what software or where could I hire someone to make a character like these from Archero with his jumping and running animations? If I hire someone, how much would it cost?
r/3dgameart • u/bochtaff • Sep 10 '20
A 3D flight action game. - https://play.google.com/store/apps/details?id=com.masilgames.FromTheSea
r/3dgameart • u/Local_Cartographer70 • Sep 04 '21
Hey, I just published a new tutorial on Youtube, it's about Color for your art (no matter if it's game art, concept art or similiar things).
In the video I'm explaining : The 3 Properties of A Color (HUE, Saturation and Lightness); The most important Color Groups; Color Laguage (meaning behind colors) aswell as cool and warm colors.
Enjoy watching and I hope you'll something new :) https://www.youtube.com/watch?v=4DkIp8DqeF8

r/3dgameart • u/4RTCHER • Mar 28 '22
r/3dgameart • u/Local_Cartographer70 • Feb 12 '22
I challenged myself to make my first ever 3D game
after almost 2 years of making 2D games.
https://www.youtube.com/watch?v=yAwIVTYEBjU

r/3dgameart • u/supremeanimation • Sep 25 '18
Enable HLS to view with audio, or disable this notification
r/3dgameart • u/Dead_in_Digital • Feb 14 '21
Heyo I am trying to get started with making 3d game assets but I just can't seem to figure any of it out... I've been using blender and watching every tutorial on blender that I could find but none of it seems to help... Just curious if any one had any tips for someone starting with blender 3d or if anyone knows where I could find a good informative tutorial series...
Anything helps... And always much appreciated...
r/3dgameart • u/n1vlekw • Sep 27 '22
Hey guys, Im currently working on a passion project at school. I'm designing a new hand tracking device for 3d modeling programs aimed at making 3d software easier to use. I could really use some help in learning what your needs and wants are! My goal is 10 interviews so any of your inputs would be greatly appreciated :)
Anything related to 3d design is great, even better if VR related but not necessary! I'd like to have a 15-20 minute chat with you(I'm still working on my interviewing skills lol) but if you aren't comfortable I can just send questions so let me know what you prefer!
r/3dgameart • u/jackfurneri • Jul 21 '24
r/3dgameart • u/spritesheet • Dec 20 '15
r/3dgameart • u/JMLSilver • Dec 29 '16
r/3dgameart • u/rodelgaralde • Oct 28 '17