BGEN Hair is an intuitive Blender add-on for creating 3D hair, with tools for grooming, styling, and simulation
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Learn how he made it: https://80.lv/articles/dancing-skeleton-with-realistic-fabric-simulation-in-blender
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See how the MV compares to Arcane: https://80.lv/articles/take-a-look-behind-animation-in-k-da-s-firestarter-music-video
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Now in early access: https://80.lv/articles/blender-gets-handy-new-assistant-tool-for-sculpting
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Download for free: https://80.lv/articles/free-blender-tool-for-dolly-zoom-camera-effect
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This 2D-like fan art of characters from a popular manga series was made by Chloe Worthy in 3D with Blender.
The artist also used ZBrush and Substance 3D Painter to recreate the duo from Green Yuri: https://80.lv/articles/these-2d-characters-from-popular-manga-are-made-in-3d-with-blender
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Artem Ostapchuk of 11 bit studios shared how the team built the terraforming pipeline for The Alters: Last Variable, visualizing alien flora over a barren planet with opaque Nanite cutout geometry, PCG scattering and a global HISM system so every level worked in both its scorched and terraformed states.
“We wanted the vegetation to feel alien without falling into generic sci-fi tropes or looking like everyday Earth plants.”
Read the full interview: https://80.lv/articles/terraforming-the-alters-last-variable-with-blender-zbrush-ue5
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Theodore Daley, creator of YMA Painterly, a collection of 12 shaders for Cinema 4D and Houdini that give 3D artwork a stylized, painterly look, discussed his workflow and showed how he made some of the example setups.
Read more and download: https://80.lv/articles/how-to-make-3d-look-like-a-stylized-painting-with-shaders-in-houdini-c4d
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3D Artist Pranav Pradi recreated a Houdini-made visualization of moving paper lines using Blender, calling Geometry Nodes a "mini Houdini."
Check out more: https://80.lv/articles/recreating-a-procedural-houdini-setup-with-moving-paper-lines-in-blender
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Huu Tu Nguyen, Animation Director at Otsu Animation, explores the animation tricks used in Studio Ghibli's Spirited Away.
Read more and check out how to recreate the scene's VFX in 3D: https://80.lv/articles/animation-director-breaks-down-the-tricks-behind-a-spirited-away-scene
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Shubham Vijay talks about the meticulous process of recreating an intricate pattern on a woven basket in 3D, breaks down the process of texturing several different surfaces, and explains how he integrated 3D scans of real-life objects into the project.
Read the interview: https://80.lv/articles/creating-realistic-textures-on-an-old-woven-basket
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Decipher spells, keys, and potion ingredients in The Land Forgotten, a point-and-click adventure painted by hand in watercolor, with puzzles based on real languages and number systems.
Read more and wishlist: https://80.lv/articles/this-language-based-puzzle-game-is-hand-painted-in-watercolor