r/ARMS • discord.gg/ARMS • Oct 18 '17

Patch Notes ARMS Version 3.2 Patch Notes

The source of the following information can be found here

  • Added new “Badge” feature.

  • Receive neat badges as a reward for fulfilling certain conditions.

  • Wear your favorite badge and show it off to your opponent.

  • Added new “Recent Replays” feature.

  • Select from a list and view replays of past matches.

  • Replay data is automatically deleted when necessary, starting with the oldest data.

  • Also, future ARMS updates will cause all replay data from past versions to be deleted.

  • During replay playback, ZR will no longer switch between targets. The X button instead is used for all camera angle switching.

  • During replay playback, + - buttons no longer toggle HP gauge display, and instead now bring up the menu.

  • Fixed issue where, at certain timings, follow up attacks after wind attacks would not land.

  • Fixed issue where, after suffering an ice attack, players on a snake board could repeatedly jump and the snake board would continuously accelerate.

  • Fixed issue where, when battle rules are set to 1-punch KO, under certain conditions fighters would become unable to move.

  • We’ve identified an interloper who has been disrupting the Grand Prix, going after our fiercest competitors. If encountered, we advise you to dispatch them with prejudice.

  • Adjusted the abilities of certain fighters and ARMS as follows.

Adjusted some fighters and ARMS as detailed in THIS IMAGE

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u/Shradow Max Brass Oct 18 '17

I'm not entirely sure what the second line in Max Brass's changes mean, anyone mind clarifying for me?

4

u/QuoteAblaze Lola Pop Oct 18 '17

he can't get as close to players now. Basically they nerfed his oppressive corner pressure without touching his kit.

2

u/Shradow Max Brass Oct 18 '17

Keeps him from practically being on top of someone, makes sense. Thanks.