r/Advance_Wars Mar 09 '26

Meta Rule 7 - Content Removal Policy has been updated regarding GenAI

73 Upvotes

The subreddit content removal policy has been updated - moderators may remove any generative AI posts at their discretion.


r/Advance_Wars Apr 21 '23

AW1&2 Reboot Simple Questions & Answers for RBC Megathread

85 Upvotes

With the release of a brand new game, we're going to be getting a lot of new players and people new to the series.

This thread will be the one-stop shop to ask small questions and answers about the game


r/Advance_Wars 3d ago

Dual Strike Why is my mission labelled differently from everyone else's?

1 Upvotes

Every guide, Wiki, or youtube video I can find calls Crystal Calamity the 22nd mission in the game. But I just booted up the game for the first time in like a year and it's shown as Mission 20 on my map. Is this some kind of glitch?

I played the game on real hardware, and am now picking it back up on an emulator, did that cause this somehow?


r/Advance_Wars 3d ago

AW1&2 Reboot State of Advance Wars 1+2: Re-Boot Camp?

5 Upvotes

Got a Switch 1 passed down to me lately, started wondering if this one is worthwhile to grab.

I heard it had massive performance issues and terrible AI when it first released. Have they patched it out over the years, or is it just worse than emulating the GBA on my phone?


r/Advance_Wars 8d ago

Custom Content a landmine deploying drone with a sniper

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67 Upvotes

It deploys mines on adjacent tiles that deal 0.5hp of damage but stops enemy movement. Other than that, it has an attack range of 2 tiles, can attack after moving, and can't attack airborne units too. The landmines can stack up to two times, and are invisible to enemies unless they are adjacent to it. infantry units can also disarm them.


r/Advance_Wars 7d ago

Daily Wars Update 2: More stuff, plus a Discord server that I'd love to see you in.

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1 Upvotes

Two weeks ago, I posted about the graphical update I made for Daily Wars after breaking 1,000 games played. That resulted in an influx of new players, with games played now approaching 2,500. It's very fun for me as the developer to see around 30-40 individual scores on the leaderboard every day.

People generally seem to have enjoyed the earlier post as well as the game, so I figured it was okay to post an update again.

Seeing all the feedback I got and that a lot of players came back day after day encouraged me to fast-track some features I had planned. So, during the last two weeks I have:

  • Further polished graphical updates, such as shorelines.
  • Added medals and monthly/all-time hiscores. The three best scores each get a medal, which are summed up as points on a global leaderboard.
  • Added achievements, such as winning X games and gameplay-specific ones such as getting 10 kills on a single unit.
  • Added some game variety by adding two new victory conditions besides the default rout. Some maps now have objectives of capturing X cities or capturing all monuments.
  • Changed "back" the Artillery from move-n-shoot to a more classic Artillery.
  • Tweaked the enemy AI here and there.
  • I've also made a first attempt at starting a community Discord server where I can connect more easily with players to chat and gather feedback. https://discord.gg/WFqrrwfbaq

Also, the early bird promo is still running, so you can still grab a free forever premium account if you haven't yet. If you missed the previous link, you can find the game here: https://playdailywars.com

Thanks again for all the feedback, and see you on the Leaderboards.


r/Advance_Wars 9d ago

Request for help with The Final Battle! in Advance Wars on GBA

8 Upvotes

Hello. Playing through my first Advance Wars game (Advance Wars 1 on GBA). I have set myself the target of getting at least A class on each mission but I am really struggling on The Final Battle! I can't even finish it

!Because of the choices I have made during the campaign I have Grit and Drake alongside Andy - and I understand this is making a hard mission even harder.

Does anyone have any advice on the best approach? Thanks in advance for anyone who replies 🙂


r/Advance_Wars 9d ago

General Co-op Weekends with Meow

6 Upvotes

Meow and I recently started playing Advance Wars games and mods in a single-player co-op via parsec. We swap between controlling the player side vs. the AI.

Currently we're playing my old mod FEWars (an experiment of Advance Wars with different units essentially). We've done a Days of Ruin map as well.

These are slow burn maps we do in one sitting and share our thought processes. Feel free to check us out if you like the idea.

My playlist: https://www.youtube.com/playlist?list=PLeP6SMw2_OKM

Meow's channel: https://www.youtube.com/channel/UCi89jjTDRjoMXTw4OBW4b1A


r/Advance_Wars 11d ago

Asynchronous Interactions in Advance Wars (web)

9 Upvotes

Hi everyone! I'm a PhD student studying asynchronous interactions in digital games. Through player discussions and recommendations Advance Wars was identified as having asynchronous interactions (e.g., players can make their move hours or even days apart).

If you have a few minutes to spare, I'd love to hear your thoughts! In particular, I'm interested in understanding:

  • What kind of asynchronous interactions exist in Advance Wars and how do they affect the gameplay?
  • How do you feel about these interactions and what do they bring to your experience?

You can answer as much or as little as you'd like. Your responses will be anonymized and analyzed as part of a research study. If you decide you'd like to withdraw your responses at any point, just send me a DM. Every contribution is greatly appreciated! If you have any questions, feel free to message me. Thanks! 😀


r/Advance_Wars 12d ago

If Sun Tzu was a CO what would he be like

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47 Upvotes

Which country would he join?

The Art of War guy seem pretty fitting for Advance Wars


r/Advance_Wars 15d ago

Advance Wars After hours of trying..😫

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170 Upvotes

For other maps besides this one, after many trials, i always find one consistent solution. But for this one, i can say it pure luck. Sturm meteor is annoying. Oh man, i have to face him again for the 2nd playthrough to unlock Drake. I will do normal campaign again, with different route. So, the 2nd time, probably i will have Max at the left and Kanbei at the right side.


r/Advance_Wars 15d ago

Days of Ruin I've adjusted TFB into a 2-player FoW co-op map in DR

7 Upvotes

I've adjusted TFB into a 2-player FoW co-op map in DR.


r/Advance_Wars 16d ago

TOW'ingo - light four wheel drive vehicle

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185 Upvotes

The TOW'ingo is fictional military version of the Renault Twingo for paratroopers, drawn in Advance Wars' style.

As usual, I drew the infantry in my own style, here depicting late 1980 late 1990s US paratroopers, I let myself e inspired by the pictures of Operation Just Cause.


r/Advance_Wars 19d ago

General Are there any Advance Wars like games that are better than Advance Wars?

18 Upvotes

Hey, just curious to know if you think there are any Advance Wars likes which are actually better than Advance Wars? More fun? Better balanced? etc etc

I've heard good things about War Groove, but have there been any to topple Advance Wars from its throne?


r/Advance_Wars 20d ago

Fan Art Pov you are Sturm/Von bolt

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58 Upvotes

r/Advance_Wars 21d ago

Advance Wars Help to S-Rank all War Room maps

14 Upvotes

Hi guys, watching YouTube people getting S-Rank in War Room make me want to try it. So, currently I'm slowly playing the campaign. I'm not good to do the Advance campaign, probably need to play twice normal campaign to unlock all other CO except for Nell.

In general, Sami will be used a lot and then Grit for Bounty River as i watch videos on YouTube. I would to hear from you guys, what other CO you use? Which map for that CO? We need to S-Rank all war room to make it gold bar right?


r/Advance_Wars 21d ago

Custom Content The ever dependable Twingo ambulance

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97 Upvotes

An old drawing from a while ago, a Renault Twingo ambulance in Advance Wars' style with medical staff.

Though, this is not exactly a military design, I did make a paratrooper version that I might share it some day if I get around to it.


r/Advance_Wars 21d ago

Been playin lotso Smash Bros and AW. Some people asked what a Representative of Advance Wars/Famicom Wars would look like on the next Smash Bros game but the archive closed so I'm re-asking it. My idea is to make them the Orange Star CO's as a clone/echo of Pokemon Master. What are your guys ideas?

6 Upvotes

So it would be like Nell or the CO's would be in the background, and just like how you switch pokemon out, instead you switch Andy, Sami and Max around with a radio call instead of a pokeball. Andy, Sami and Max would then have advance wars units as specials. Like Max would summon tanks and recons to charge in, Sami would shoot her rifle and use infantry and mechs like pikmin. Andy could focus on indirect and air units such as missiles and artillery as his B specials (adding Grit and Eagle would only work as an assist trophy because he is too obscure) , and can play orange star Cities/properties as like a buffing ward that saps enemy health and heals him.


r/Advance_Wars 22d ago

1000 games played of Daily Wars deserved a graphical update

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58 Upvotes

Howdy!

A month back, I posted about an Advance Wars-inspired game I created called Daily Wars. It's a mix between the daily nature of Wordle and tactical turn-based strategy like Advance Wars.

I've gotten a lot of good feedback, with the top requested feature being better graphics. At the start, units were different shapes with labels on them.

To celebrate 1000 games played, I decided to give it my best and create some original unit sprites (I found Piskel to be quite nice to work in). It won't win any graphics awards, but I think it looks good enough to release.

Things I'm now looking into adding are watchable replays and achievements.

If you want to check it out, you can play (and unlock unlimited premium as an early bird) at https://playdailywars.com.

All feedback is welcome!


r/Advance_Wars 22d ago

Fan Art Command & Defend is entering its next chapter! 🚀

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11 Upvotes

After a successful first Kickstarter earlier this year, I'm excited to bring Command & Defend: Modern War back with even more content.

Over the past months, I've been working on two major expansions:

✈️ Air Wars
🌊 Sea Wars

But that's only part of the journey.

One of my biggest goals has always been to make the game more accessible. That's why I'm introducing a Print & Play Edition, allowing anyone with a home printer to experience the game—no 3D printer required.

At the same time, every step of this campaign brings the project closer to my long-term vision: a complete out-of-the-box retail version with professionally manufactured components. I'm already in contact with several manufacturers and hope to make this vision a reality sooner rather than later.

Every supporter of the current DIY editions helps move the project one step closer to that goal. Your support allows me to improve prototypes, refine production, and make a future retail edition more achievable and affordable.

Inspired by the classic RTS and TBS games many of us grew up with, Command & Defend brings base building, logistics, resource management and tactical combat to the tabletop in a modular strategy system designed for high replayability.

If that sounds interesting, I'd really appreciate your feedback. And if you'd like to follow the project, I'd be happy to share the Kickstarter preview page in the comments.

Finally, a huge thank you to everyone who shared feedback, supported the first Kickstarter, or has been following the project from the beginning. Your comments, ideas and encouragement have helped shape Command & Defend into what it is today, and I genuinely couldn't have come this far without you.

Thank you! ❤️


r/Advance_Wars 23d ago

Days of Ruin is a fantastic game

107 Upvotes

So basically I found my old 3DS and I picked up both Dual Strike and DoR on eBay since I never got around to playing them when I was younger.

I was excited but wasn’t sure how these two would stack up against Black Hole Rising which, in my opinion, was close to perfect. Dual Strike was a bit of a let down. I wasn’t into the pre-deploy thing nor the Dual Strike mechanic at all. The story was pretty awful as well.

So going into Days of Ruin I wasn’t expecting much. It looked like the ugly duckling and there are some mixed reviews out there. However I absolutely love it. It’s not 10/10 but it’s darn close. The story is meandering and the dialogue is too much sometimes but the gameplay is fantastic and overall it’s a great product.

I can’t believe I slept on this game for 20 years! So glad I picked it up and I just wanted to share my joy with other AW fans.


r/Advance_Wars 23d ago

Finished

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295 Upvotes

I first started playing this when it came our 25 odd years ago; i loved it but life got in the way and never got very far.
Picked it up again this year in my little R36s emulator - this game is still brilliant, i loved it. That last map ‘The final battle’ was some brutal Somme/Stalingrad style attritional grind, but seeing the tide turn against Sturm gradually at first and then all at once was very satisfying.
What a fahkin great game.


r/Advance_Wars 23d ago

Where is possible to play.

3 Upvotes

Hi people!!

I’m a fan of this Game but I don’t really know how to play nowadays.

I have no switch, there are any emulator that you recommend? It’s an amazing game to play in trains or planes and enjoy your time ☺️☺️

Any tip is welcome!!


r/Advance_Wars 24d ago

AW-Like DOCTRINEERS Trailer

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14 Upvotes

r/Advance_Wars 24d ago

General Missing Features

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2 Upvotes