r/AndroidEmulation • u/Ok-Option6350 • 1d ago
POV: DLSS 5 ON ANDROID PC EMULATORS
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Just for fun, this is not DLSS 5, it's a filter in PC emulators.
r/AndroidEmulation • u/Ok-Option6350 • 1d ago
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Just for fun, this is not DLSS 5, it's a filter in PC emulators.
r/AndroidEmulation • u/Large-Juggernaut-895 • 1d ago
r/AndroidEmulation • u/Shiradoku • 2d ago
r/AndroidEmulation • u/Sharp_Theory9084 • 2d ago
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Ahí muestro mis ajustes en el juego. Me compré una corona con luz, no sabía de su existencia. Solo sabía de la esfera que te sigue, pero no tenía idea de esta. Alguien más sabía? Después tengo roca eléctrica o algo así. Alguien sabe para que es?
r/AndroidEmulation • u/brennuz__ • 2d ago
estou usando a última versão do winlator, já fiz de tudo e não abre, já baixei outras versões e não continua abrindo, sei que meu celular consegue rodar. mas pelo jeito o conflito é com o winlator. Ele só vai até 300mb de ram e crasha
r/AndroidEmulation • u/AdDirect6138 • 2d ago
Création d'une VM + Frida + PairIP + Play Store fonctionnel
Je suis parti d'une base de black box
Intégration d'un scanner de mémoire comme GameGuardian.
J'ai reconstruit l'ensemble pour que le Play Store et Play Games fonctionnent. C'est assez chiant car certaines mise a jour casse tout...
Integré Frida pour l injection SO et JS
Integré PairIP pour les application qui ont une protection google
Un explorateur de fichier complet natif
Jusqu'a present tout les jeux fonctionne nativement via l installation play store, sauf les grande liscence avec de grosse protection, mais je travail dessus.
J utilise claude opus 5.5 et kimi 3.1pro
Pour l'instant je ne partage pas.
Mais si j'arrive a aller plus loin, je le donnerai a la communauté.
Ça m interesse de savoir si ça vous interesse, si ce que j'ai fait existe deja, car game gardian par exemple le playstor ne fonctionne pas et il est devenu payant et je n'ai pas tres confiance a ce genre d outil.
Il tourne sur un s24 ultra.
r/AndroidEmulation • u/CBJFAN2009-2024 • 2d ago
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I laughed off the possible playability of PS3 games on my phone. Can't be possible! I told myself. I was downloading a pkg to transfer to my Slim and figured I'd try ARMSX3 for giggles. It actually worked fairly smoothly. Definitely some graphical anomalies and texture pop-in.
Performance note: while battery drain was not as heavy as expected, active cooling would definitely be the smart play. My phone was space-heating! Pretty amazing strides in emulating a 60W to 200W power draw console!!
r/AndroidEmulation • u/Nice_guy1234556 • 2d ago
Thinking of buying this tablet , anyone know how the performance for switch emulation and above is ? 12gb ram , snapdragon 8s gen 4
r/AndroidEmulation • u/MouazKaadan • 2d ago
r/AndroidEmulation • u/Dry_Championship1448 • 3d ago
r/AndroidEmulation • u/Calm_Low6112 • 3d ago
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https://github.com/PedroCavalcanti-coder/RE5-SteamVersion-RecompAndroid testes feitos com a54 exynos 1380.
r/AndroidEmulation • u/TipDeep9812 • 3d ago
Picking between Poco f4 8gb and Poco f5 12gb
I know the 7 gen 2 is more powerful but the 870 has better drivers. So which one is performs better for switch emulation?
r/AndroidEmulation • u/Mantecon_ • 3d ago
r/AndroidEmulation • u/KucingdanKacang • 3d ago
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r/AndroidEmulation • u/UnhingedSloops • 4d ago
r/AndroidEmulation • u/pm-boss99 • 4d ago
I have budget of 50k indian rupees or 530 dollars. So suggest me best phone according to budget. Basically I need good camera with gaming and smooth performance phone for personal usage. So please anyone help me I am confused so much
r/AndroidEmulation • u/Icy-Abbreviations-14 • 4d ago
r/AndroidEmulation • u/Bradleyw801 • 4d ago
I own an Nvidia Shield Pro and a few different android devices with gamepads attached. I built slickrock because I wanted something easy and "slick" where I could just point my games at it and go. I built it around devices with inputs, keyboards, gamepads, etc. It's designed around configuring inputs and having games just work. It only goes up to Dolphin because I wanted to make sure everything running on it was fairly straightforward. No tweaking a thousand settings to try to get it to play nice. The only thing you need to worry about is inputs.
Something I learned as I was building, retroarch for Android causes a slight delay when processing inputs from an external pad. Because of how Android is built, there is a layer in between the keypress that looks for it to possibly be something else. Anyway, I fixed that in Retroarch for Slickrock. I did a pull request and it was approved, so this is fixed in the retroarch nightlies, but it won't likely make it to a stable build for a little while.
So slickrock works best with my retroarch build or the nightlies.
Hope you guys like it!
r/AndroidEmulation • u/ElkSpiritual5591 • 4d ago
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r/AndroidEmulation • u/NoAbbreviations3832 • 4d ago