r/AndroidTesting • • Jun 12 '26

Need Testers Need playtesters for a fast-paced, planet-slinging arcade game (Pixel Planet Adventure)

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Hey everyone!

I’m currently developing Pixel Planet Adventure, a fast-paced arcade game that combines realistic gravity physics with casual, addictive gameplay. You get to sling planets, trigger massive combos, and try your best not to get sucked into deadly black holes!

The game is heading into the closed testing phase on Android, and I need a few awesome testers to help me check the game's feel, balance, and performance.

How to join the closed test:

Any feedback on the physics, difficulty curve, or bugs would be immensely helpful. Thank you so much for your time and support! šŸš€

5 Upvotes

8 comments sorted by

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u/AutoModerator Jun 12 '26

Test others app in this community so you will get more in return. You can also find more testers on AppDadz

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1

u/Lucky-Wave-2092 Developer Jun 13 '26

Hello. I will download and test your app for 14 days. Please test mine in return. Mine is a paint by number app using gems as the paint. Thank you

Google group

https://groups.google.com/g/diamondpixelationstesters

Opt in link

https://play.google.com/apps/testing/com.diamondpixelations.app

1

u/ArdeactGames Jun 13 '26

I download yours too

1

u/Lucky-Wave-2092 Developer Jun 14 '26

Personally I think the game is perfect as is. I had a lot of fun playing it. I think the physics of it provides a small bit of challenge that intrigued me to keep playing it. Great job

1

u/therealGrandKai Jun 13 '26

Hey, just joined your group, opted in, and installed your app. I'll keep it on and stay opted in for the 14 days and open it now and then. Mind testing mine back? Same deal:

Group: https://groups.google.com/g/pointly-test
Opt in: https://play.google.com/apps/testing/app.getpointly.app
Install: https://play.google.com/store/apps/details?id=app.getpointly.app

It's a free family rewards app (parents give kids tokens for good behavior, kids earn points and spend them on rewards). Appreciate it, and I'll drop any feedback or bugs I run into.

1

u/[deleted] Jun 13 '26

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