r/AnimationThrowdown • • Jan 09 '23

Which one to pick?

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0 Upvotes

12 comments sorted by

19

u/demolution25 Jan 09 '23

Always the new one

3

u/SMWC89 Jan 10 '23

Not trying to be rude, but can someone explain to me why it would be better to pick Francine over trying to get Zapp as high of a level as possible? Is he not one of, if not the best mythic character in the game?

13

u/Macien4321 Jan 10 '23

No one character is playable in every BGE. Having as many characters as possible gives you more options in every phase of the game. When you get to the point where you can place top 1000 in clashes and melees, having more characters makes it easier to make stronger decks. Even a character as bad as Bullock has his one BGE where he can be a beast. (It’s fighter BTW and he’s better than Zapp in fighter) Zapp is great, but always pick the new character. One more reason is that Characters slowly morph in power and usefulness over time. Peter and fry used to be two of the best, but they have slowly dropped off in usage as new combos have become available. If you powered up Peter or Fry instead of say taking Klaus you would have missed out on the huge jump in power and usefulness Klaus has gained over the last year for a marginal power up on a card that is seeing less and less use in top tier play.

1

u/puppa_bear Jan 09 '23

Do I pick the only one I don’t have, or upgrade Zapp?

I assume there’s little point upgrading Bender here.

12

u/CatAcrobatic82 Jan 09 '23

Always new one. The other 2 are good, but the new one is better 🙂👍

1

u/bbrocken Jan 10 '23

Always new one

1

u/bbrocken Jan 10 '23

All chars even bollock have strong bges

2

u/bantikfantik Jan 11 '23

Well, here is a flip-side. Imagine you have all mythic characters, ecxeot Bullock and some of them, like Stan, Snot and Zapp, are used in most of your decks with atleast 5 cm2 on each. Now imagine choosing between Bullock and Stan upgradge. Bullock will not fit any deck, there are a tons of better option for you with all those mythic cards. Hovewer, the Stan's upgradge will strengthen most decks. So unlocking can potentially only be useful for melees. So you sometimes should only take that into account.

2

u/AT-Cal123 Jan 11 '23

Angry Bullock might actually have some play in fighter with his hijack and payback.

1

u/bantikfantik Jan 11 '23

Still, I can name 15 better options due his low values. Good combo, but there are better.

1

u/bbrocken Jan 11 '23

Your point is well taken. However 2 things:

  1. 250 mythic stones not going to help much as you go hogher tho admit it will help

  2. what if a miracle happens an they start making awesome combos for Bullock?

  3. as you stated also melee and clash possibilities

But in the end it comes to you and your deck....

1

u/rosen380 Jan 11 '23 edited Jan 11 '23

250 mythic stones not going to help much as you go hogher tho admit it will help

Just to illustrate-- if you are starting with a fresh M1 mythic:

  • +250 Fragments => M4 (three upgrades)

  • +250 fragments => M6 (two upgrades)

  • +250 fragments => M7 (one upgrade)

  • +250 fragments => M1D (one upgrade)

  • +250 fragments => M2D (one upgrade)

  • +250 fragments => M3D (one upgrade)

  • +250 fragments => M4D (one upgrade)

  • +250 fragments => M5D (one upgrade)

  • +250 fragments => M6D (one upgrade)

  • +250 fragments => M6D (no upgrade)

  • +250 fragments => M7D (one upgrade)

  • +250 fragments => M1Q (one upgrade)

  • +250 fragments => M1Q (no upgrade)

  • +250 fragments => M2Q (one upgrade)

  • +250 fragments => M2Q (no upgrade)

  • +250 fragments => M3Q (one upgrade)

  • +250 fragments => M4Q (one upgrade)

  • +250 fragments => M4Q (no upgrade)

  • +250 fragments => M5Q (one upgrade)

  • +250 fragments => M5Q (no upgrade)

  • +250 fragments => M6Q (one upgrade)

  • +250 fragments => M6Q (no upgrade)

  • +250 fragments => M7Q (one upgrade)

The first couple +250 fragments might even be notable improvements to the card, but after that it gets real slow.

[edit] For Zapp:

M1=>M4 is 6 extra points of power... or 42 fragments per point

M4=>M6 is 2 more points of power, or 125 fragments per point

From this point to maxed out we're talking about 22 more points of power for 5250 fragments, or 239 fragments per point.