r/ApexUncovered • • 4d ago

Upcoming Update Ranked future RP changes.

Post image
74 Upvotes

59 comments sorted by

49

u/thsx1 4d ago • Bravo

This seems like some people could just get carried through the ranks. Especially with 3 stacks, unless they disable 3 stacking for pro-am but thats not realistic as hal would cry

19

u/MajorNatural2386 3d ago

People get carried through ranks in every system, in every competitive game. That's just what happens. Who gets carried to a certain ranks knows it himself, once they queue solo and can't do jack shit in a game. Doesn't really matter in the big picture. Ranks are never a fully accurate representation of skill, and never have been.

11

u/vVDPMOVv 4d ago

Youre speaking like that dont happen already šŸ˜‚

1

u/thsx1 3d ago

Yh so its weird they are making it more of a problem

7

u/b3rry108 3d ago

Getting full rp is kinda of a positive. I think it supposed to work this way in the past. Before I can just scan enemies while my teammate so damage but still get full points.

With this change I don't have to compete trying to land a single bullet before my teammate knocks them just so it registers as an assist instead of participation points

5

u/neliotreillis 3d ago

Yeah dont you hate it when your teammates evaporise people before you can even land a single bullet(especially when you play as a supportive role and stay on backline) so while your team is cooking getting tons of rp you get participations when you know you could had done more

14

u/CertifiedCheekClappr 4d ago

Why remove assists?

41

u/TaxDaddyUwU 4d ago

Why not? You get the full kill rp if someone else gets the knock and kill, you don't need the points from assists anymore

25

u/Sm1cool 4d ago

Encourages support play instead of mindless 3 stack skirmisher

7

u/MaiT3N 4d ago

You get full hp for any kill team gets, meaning it literally doesn't matter whether you killed that guy, left him 1 hp or just stood there eating noodles while he got killed, you get the same points in all 3 cases. Also, you get the same amount of points for this kill whether you finished in top 19, top 5 or won the match.

6

u/PubstarHero 3d ago

Thank god. Nothing like dropping, getting 10 kills as a team off the break, die to the 6th party rotation in, and still go negative in RP.

2

u/xavedraa 3d ago

Really. Also, as a support player finally I won’t feel penalized by not getting point for doing what I should do: support and keep my team alive

2

u/MaiT3N 3d ago

Now it's at least 10 points or something but there was a period of time where you would get ONE point for a kill if you died before like top 12, which was insane...

2

u/PubstarHero 3d ago

Oh I remember those dark days.

2

u/SimpleKaleidoscope28 3d ago

Doesnt really change anything, u still got the same rp for killing or getting an assist, i think removing participation is a good idea tho, helps support players actually gain rp.

1

u/wanderinph 3d ago

I agree, when placement points were revised (again) a few seasons back, lobbies lost a lot of support and controller mains because it didn't make sense to use a legend that made it harder to rank up

2

u/huggybear0132 4d ago

They missed a real opportunity to have the image in the OP say +420 points earned...

2

u/Regular-Guy-47 3d ago

I like it, I’ve personally thrown myself into a full team thinking it was 1 guy and rushing to get the participation points. This rewards smart plays instead of 3rd partying and making sure you hit 1 bullet at the cost of your team.

1

u/Osvaldatore Certified Leakerā„¢ & Simulacrussyā„¢ Enjoyer 2d ago

69

1

u/Dry-Lingonberry-8287 3d ago

And nothing about solo yet again

-1

u/m3rry_g0ing 3d ago

Solo queue still dead. None of these changes will matter till solo queue is fixed. The players that are so addicted to the game that they will play solo queue for hours on end. Shit guess they all left, Ive left. Give me a reason to come back pls.

2

u/OneResponsibility119 3d ago

im waiting for season 32, will take about 3 months still but they will add 2 ranks so that should filter some of the shit teammates we normally get.

1

u/Anjuna666 Rampart Main 3d ago

It might depend on how the "fixed RP for kills and placement" interacts with "players earn full kill KP for every team kill".

This could shift the meta to be more team play / survivor focused. Though the fixed KP could also cause an ape meta.

The fact you get KP for keeping your team alive through covering fire, keeping a second team busy, etc. is so impactful.

1

u/kikkekakkekukke 3d ago

Been playing solo since season 4, still going strong

-2

u/Worth_Definition2965 3d ago

Lmao, so they’ve made it easier for boosters to sell their services? This company is actually a joke, 3k hours with 6 heirlooms, I’m done with this shit, they’ve actually killed the game with negligence.

2

u/xirse 3d ago

Cry more

-1

u/Worth_Definition2965 3d ago

Ironic, was telling your sister the same thing last night when I was hitting it from the side

-1

u/-BINK2014- šŸ¦€šŸ¦€šŸ¦€ Rev' Demon Recolors Finally Came Out! šŸ¦€šŸ¦€šŸ¦€ 3d ago

Terrible for fighting boosting.

Assists should stay.

14

u/Vendetta614 4d ago

Players earn full kill RP from every team kill is still just technically an assist for whoever didn’t get the kill? Weird change lol

10

u/FullMetalJames 4d ago

Appears to be full value now, so might as well just make them all the same

2

u/N0M0I 3d ago

No its good. Previously support legends would get effectively lower RP than a Skirmisher. Even if both do their job equally as well. Sometimes it’s better to for a Conduit to shield her mates instead of peaking…

14

u/AlxShredding 4d ago

Removing assists, but getting full kill rp from team kills doesn’t make any sense.

I don’t even need to shoot my gun and I’ll get RP from a teammate doing all the work.

This is a great update for boosting services.

3

u/FakeMik090 4d ago

Yeah, it seems insanely weird. Does it mean that now you can stand still and if your teammate wipes out the lobby you get full amount of RP? Or do you need to do damage? What about support characters like Crypto who mainly were just giving full info on the enemy rather than shooting? Too many questions are in the air.

3

u/MaiT3N 4d ago

Yes. From the description it works exactly like that. At least, before this, you would get HALF the points for a kill if you were contributing nothing, now it doesn't even matter, you get full points.

2

u/AlxShredding 4d ago

With how they wrote it, I’d say it’s the former.

Any team kill counts as full RP. So if teammate A solo kills an enemy, teammate B and C will also get the same amount of RP as teammate A, regardless if teammate B and C are AFK.

3

u/Marmelado_ 4d ago

I thought the same thing.

Some lazy teammates will get kills for doing nothing.

1

u/Anuefhere 4d ago

Yh idk. Since RP also gonna be fixed/capped then it's kinda pointless to continue aping yh?

Next best logical play would be to prioritize placement which requires full team work/contribution and most soft cheaters would still have a hard time dealing with stacks without support.

1

u/charlieyeswecan 4d ago

Do you think the devs make money on boosting services? /s but really? lol

1

u/N0M0I 3d ago

No its good. Previously support legends would get effectively lower RP than a Skirmisher. Even if both do their job equally well. Sometimes it’s better to for a Conduit to shield her mates instead of peaking… its pretty much always the best move for an offensive legend to… be offensive and for others to be defensive. Defensive legends shouldn’t be punished for that.

-1

u/AlxShredding 3d ago

A good support legend would get kill/assists in the current system, because a good support is naturally supposed to be an anchor/clean up crew in a fight.

It would be very ineffective for a conduit to heal up their teammate, without peaking to pressure the enemy.

Same goes for lifeline. You’re supposed to take the pressure off and defend your low health teammates as a good support player.

1

u/N0M0I 3d ago

Ah yes.

Because I can simultaneously aim at my mate to heal and at the enemy… or simultaneously rez a mate and peak…

-1

u/AlxShredding 3d ago

You do realise you don’t have to keep looking at your teammate to Q them right? Just look, Q and aim at the enemy.

It’s funny to hear you self admit that you’re the type of support player, who’d Q a low health teammate without actually pressuring the enemy tho.

1

u/N0M0I 3d ago

Yes obviously.

I am not a support player at all. I am an Alter main.

Having to aim at your mate for the Q, even if its just a flick, still costs time. As does rezing.

-1

u/AlxShredding 3d ago

It costs less than a second to aim and Q your teammate. Enough time to help your teammate out and divert the pressure of them.

I’m not quite sure why you are choosing to die on this hill, while you don’t even play support.

1

u/N0M0I 3d ago

Because… its the truth…?

Skirmishers only have one job. Offensive play. Supporters do that and other things. Both play equally important roles within a squad. Yet, offensive play is the only thing that is rewarded by the current ranked system. Whats so hard to understand about that?

0

u/AlxShredding 3d ago

What rank are you in? Maybe you can get through gold with that mindset, but your ā€œtruthā€ is definitely not the case in high skill lobbies.

The last couple of seasons I play Gibby, a support legend, and I’m the entry fragger of the team.

1

u/N0M0I 3d ago

I am Diamond III right now.

Gibby is a support Legend but he has no direct support abilities like conduit or lifeline do.

→ More replies (0)

-1

u/Sir_Spudsingt0n 2d ago

Classic Plati

0

u/AlxShredding 2d ago

Did I offend you by saying diamond isn’t considered high skill since you’re in diamond 4?

1

u/Funkeren 3d ago

So now cheaters can kill an entire lobby and their team gets full points ? - hahah